void DrawAllPlayers(void);
void DrawPlayerField(int, int);
void DrawPlayer(struct PlayerInfo *);
+int getNewGraphicAnimationFrame(int, int);
void DrawGraphicAnimationExt(int, int, int, int, int, int, int);
void DrawGraphicAnimation(int, int, int, int, int, int);
void DrawNewGraphicAnimation(int, int, int);
int el2gfx(int);
int el2img(int);
int el_dir2img(int, int);
+int el_dir_act2img(int, int, int);
#endif /* TOOLS_H */