void getGraphicSource(int, Bitmap **, int *, int *);
void DrawGraphic(int, int, int);
void DrawNewGraphic(int, int, int, int);
-void DrawGraphicExt(DrawBuffer *, int, int, int);
+void DrawOldGraphicExt(DrawBuffer *, int, int, int);
void DrawNewGraphicExt(DrawBuffer *, int, int, int, int);
void DrawGraphicThruMask(int, int, int);
void DrawNewGraphicThruMask(int, int, int, int);
void DrawGraphicThruMaskExt(DrawBuffer *, int, int, int);
void DrawNewGraphicThruMaskExt(DrawBuffer *, int, int, int, int);
void DrawMiniGraphic(int, int, int);
+void DrawNewMiniGraphic(int, int, int);
void getMiniGraphicSource(int, Bitmap **, int *, int *);
+void getNewMiniGraphicSource(int, Bitmap **, int *, int *);
void DrawMiniGraphicExt(DrawBuffer *, int, int, int);
+void DrawNewMiniGraphicExt(DrawBuffer *, int, int, int);
void DrawGraphicShifted(int, int, int, int, int, int, int);
void DrawNewGraphicShifted(int, int, int, int, int, int, int, int);
void DrawGraphicShiftedThruMask(int, int, int, int, int, int);
void DrawLevelFieldThruMask(int, int);
void DrawNewLevelFieldThruMask(int, int);
void ErdreichAnbroeckeln(int, int);
+void DrawCrumbledSand(int, int);
void DrawScreenElement(int, int, int);
void DrawNewScreenElement(int, int, int);
void DrawLevelElement(int, int, int);
void DrawLevelField(int, int);
void DrawNewLevelField(int, int);
void DrawMiniElement(int, int, int);
+void DrawNewMiniElement(int, int, int);
void DrawMiniElementOrWall(int, int, int, int);
+void DrawNewMiniElementOrWall(int, int, int, int);
void DrawMicroElement(int, int, int);
+void DrawNewMicroElement(int, int, int);
void DrawLevel(void);
void DrawMiniLevel(int, int, int, int);
+void DrawNewMiniLevel(int, int, int, int);
void DrawMicroLevel(int, int, boolean);
boolean Request(char *, unsigned int);
unsigned int OpenDoor(unsigned int);