int getGraphicAnimationFrameXY(int graphic, int lx, int ly)
{
+ if (graphic_info[graphic].anim_mode & ANIM_TILED)
+ {
+ struct GraphicInfo *g = &graphic_info[graphic];
+ int xsize = MAX(1, g->anim_frames_per_line);
+ int ysize = MAX(1, g->anim_frames / xsize);
+ int xoffset = g->anim_start_frame % xsize;
+ int yoffset = g->anim_start_frame % ysize;
+ int x = (lx + xoffset + xsize) % xsize;
+ int y = (ly + yoffset + ysize) % ysize;
+ int sync_frame = y * xsize + x;
+
+ return sync_frame % g->anim_frames;
+ }
+ else if (graphic_info[graphic].anim_mode & ANIM_RANDOM_STATIC)
+ {
+ struct GraphicInfo *g = &graphic_info[graphic];
+ int x = (lx + lev_fieldx) % lev_fieldx;
+ int y = (ly + lev_fieldy) % lev_fieldy;
+ int sync_frame = GfxRandomStatic[x][y];
+
+ return sync_frame % g->anim_frames;
+ }
+
return getGraphicAnimationFrame(graphic, GfxFrame[lx][ly]);
}
else // border element
{
graphic = el2img(element);
- frame = getGraphicAnimationFrame(graphic, -1);
+ frame = getGraphicAnimationFrameXY(graphic, lx, ly);
}
if (element == EL_EXPANDABLE_WALL)
if (!IS_NEW_FRAME(GfxFrame[x][y], graphic))
return;
+ if (ANIM_MODE(graphic) & (ANIM_TILED | ANIM_RANDOM_STATIC))
+ return;
+
DrawGraphicAnimation(sx, sy, graphic);
#if 1