struct TextPosInfo *pos = &menu.main.text.level_info_2;
char label_text[MAX_OUTPUT_LINESIZE + 1];
int max_len_label_text;
+#if 1
+ int font_nr = pos->font;
+ int i;
+
+ if (mode == MICROLABEL_LEVEL_AUTHOR_HEAD ||
+ mode == MICROLABEL_IMPORTED_FROM_HEAD ||
+ mode == MICROLABEL_IMPORTED_BY_HEAD)
+ font_nr = pos->font_alt;
+#else
int font_nr = FONT_TEXT_2;
int i;
mode == MICROLABEL_IMPORTED_FROM_HEAD ||
mode == MICROLABEL_IMPORTED_BY_HEAD)
font_nr = FONT_TEXT_3;
+#endif
+
+#if 0
+ printf("??? %d, %d\n", game_status, font_nr);
+#endif
#if 1
max_len_label_text = getMaxTextLength(pos, font_nr);
int level_ysize = lev_fieldy + (show_level_border ? 2 : 0);
int last_game_status = game_status; /* save current game status */
+#if 0
+#if 1
+ game_status = GAME_MODE_MAIN;
+#else
/* force PREVIEW font on preview level */
game_status = GAME_MODE_PSEUDO_PREVIEW;
+#endif
+#endif
if (restart)
{
{
struct TextPosInfo *pos = &menu.main.text.level_info_1;
char label_text[MAX_OUTPUT_LINESIZE + 1];
+#if 1
+ int font_nr = pos->font;
+#else
int font_nr = FONT_TEXT_1;
+#endif
#if 1
int max_len_label_text = getMaxTextLength(pos, font_nr);
#else
}
void getGraphicSourceObjectExt_EM(int tile, int frame_em,
- Bitmap **src_bitmap, int *src_x, int *src_y)
+ Bitmap **src_bitmap, int *src_x, int *src_y,
+ int x, int y)
{
int element = object_mapping[tile].element_rnd;
int action = object_mapping[tile].action;
else
sync_frame = 7 - frame_em;
+ SetRandomAnimationValue(x, y);
+
int frame = getAnimationFrame(g->anim_frames,
g->anim_delay,
g->anim_mode,