rnd-20041129-3-src
[rocksndiamonds.git] / src / tools.c
index 9f8e3dda22304480e36b687613c8c8bcf678e5cc..bd1ded0c740635fdf3400c55eb272d7c32c3418b 100644 (file)
@@ -5495,21 +5495,51 @@ int get_next_element(int element)
   }
 }
 
+#if 0
+int el_act_dir2img(int element, int action, int direction)
+{
+  element = GFX_ELEMENT(element);
+
+  if (direction == MV_NO_MOVING)
+    return element_info[element].graphic[action];
+
+  direction = MV_DIR_BIT(direction);
+
+  return element_info[element].direction_graphic[action][direction];
+}
+#else
 int el_act_dir2img(int element, int action, int direction)
 {
   element = GFX_ELEMENT(element);
   direction = MV_DIR_BIT(direction);   /* default: MV_NO_MOVING => MV_DOWN */
 
+  /* direction_graphic[][] == graphic[] for undefined direction graphics */
   return element_info[element].direction_graphic[action][direction];
 }
+#endif
 
+#if 0
+static int el_act_dir2crm(int element, int action, int direction)
+{
+  element = GFX_ELEMENT(element);
+
+  if (direction == MV_NO_MOVING)
+    return element_info[element].crumbled[action];
+
+  direction = MV_DIR_BIT(direction);
+
+  return element_info[element].direction_crumbled[action][direction];
+}
+#else
 static int el_act_dir2crm(int element, int action, int direction)
 {
   element = GFX_ELEMENT(element);
   direction = MV_DIR_BIT(direction);   /* default: MV_NO_MOVING => MV_DOWN */
 
+  /* direction_graphic[][] == graphic[] for undefined direction graphics */
   return element_info[element].direction_crumbled[action][direction];
 }
+#endif
 
 int el_act2img(int element, int action)
 {
@@ -5720,16 +5750,20 @@ void InitGraphicInfo_EM(void)
                              action_active ? action :
                              action_other ? action :
                              ACTION_DEFAULT);
-      int graphic = (direction == MV_NO_MOVING ?
-                    el_act2img(effective_element, effective_action) :
-                    el_act_dir2img(effective_element, effective_action,
+      int graphic = (el_act_dir2img(effective_element, effective_action,
                                    direction));
+      int crumbled = (el_act_dir2crm(effective_element, effective_action,
+                                    direction));
+      int base_graphic = el_act2img(effective_element, ACTION_DEFAULT);
+      int base_crumbled = el_act2crm(effective_element, ACTION_DEFAULT);
+      boolean has_crumbled_graphics = (base_crumbled != base_graphic);
       struct GraphicInfo *g = &graphic_info[graphic];
       struct GraphicInfo_EM *g_em = &graphic_info_em_object[i][7 - j];
       Bitmap *src_bitmap;
       int src_x, src_y;
       /* ensure to get symmetric 3-frame, 2-delay animations as used in EM */
-      boolean special_animation = (g->anim_frames == 3 &&
+      boolean special_animation = (action != ACTION_DEFAULT &&
+                                  g->anim_frames == 3 &&
                                   g->anim_delay == 2 &&
                                   g->anim_mode & ANIM_LINEAR);
       int sync_frame = (i == Xdrip_stretch ? 7 :
@@ -5852,8 +5886,41 @@ void InitGraphicInfo_EM(void)
       g_em->dst_offset_y = 0;
       g_em->width  = TILEX;
       g_em->height = TILEY;
+
+      g_em->has_crumbled_graphics = FALSE;
+      g_em->crumbled_bitmap = NULL;
+      g_em->crumbled_src_x = 0;
+      g_em->crumbled_src_y = 0;
+      g_em->crumbled_border_size = 0;
+#endif
+
+#if 0
+      if (effective_element == EL_EMC_GRASS &&
+         effective_action == ACTION_DIGGING)
+       printf("::: %d\n", crumbled);
+#endif
+
+#if 0
+      if (has_crumbled_graphics && crumbled == IMG_EMPTY_SPACE)
+       printf("::: empty crumbled: %d [%s], %d, %d\n",
+              effective_element, element_info[effective_element].token_name,
+              effective_action, direction);
 #endif
 
+      /* if element can be crumbled, but certain action graphics are just empty
+        space (like snapping sand with the original R'n'D graphics), do not
+        treat these empty space graphics as crumbled graphics in EMC engine */
+      if (has_crumbled_graphics && crumbled != IMG_EMPTY_SPACE)
+      {
+       getGraphicSource(crumbled, frame, &src_bitmap, &src_x, &src_y);
+
+       g_em->has_crumbled_graphics = TRUE;
+       g_em->crumbled_bitmap = src_bitmap;
+       g_em->crumbled_src_x = src_x;
+       g_em->crumbled_src_y = src_y;
+       g_em->crumbled_border_size = graphic_info[crumbled].border_size;
+      }
+
 #if 1
       if (!g->double_movement && (effective_action == ACTION_FALLING ||
                                  effective_action == ACTION_MOVING ||
@@ -5924,8 +5991,9 @@ void InitGraphicInfo_EM(void)
          last_i = i;
        }
 
-       printf("::: EMC GFX ERROR for element %d -> %d ('%s')",
-              i, element, element_info[element].token_name);
+       printf("::: EMC GFX ERROR for element %d -> %d ('%s') [%d, %d]",
+              i, element, element_info[element].token_name,
+              effective_action, direction);
 
        if (element != effective_element)
          printf(" [%d ('%s')]",