void BackToFront()
{
- int x,y;
+ int x, y;
DrawBuffer *buffer = (drawto_field == window ? backbuffer : drawto_field);
+#if 0
+ printf("::: TILES TO REFRESH: %d\n", redraw_tiles);
+ for (x = 0; x < SCR_FIELDX; x++)
+ for (y = 0 ; y < SCR_FIELDY; y++)
+ if (redraw[redraw_x1 + x][redraw_y1 + y])
+ printf("::: - %d, %d [%s]\n",
+ LEVELX(x), LEVELY(y),
+ EL_NAME(Feld[LEVELX(x)][LEVELY(y)]));
+#endif
+
if (redraw_mask & REDRAW_TILES && redraw_tiles > REDRAWTILES_THRESHOLD)
redraw_mask |= REDRAW_FIELD;