}
else
{
+#if 0
+ if (player->is_collecting && GfxElement[jx][jy] == EL_ENVELOPE)
+ {
+ ShowEnvelope();
+ }
+#endif
+
GfxElement[jx][jy] = EL_UNDEFINED;
DrawLevelField(jx, jy);
#if 1
graphic = el_act2crm(Feld[xx][yy], ACTION_DEFAULT);
+ crumbled_border_size = graphic_info[graphic].border_size;
getGraphicSource(graphic, frame, &src_bitmap, &src_x, &src_y);
#endif