added support for "player is pushing" graphics for BD engine
[rocksndiamonds.git] / src / tools.c
index 1fe6fccc6306529554ed1f797cee6f8c8cd8373e..7734259098d5cb2023b42e14fb5cbcb0919a81c1 100644 (file)
@@ -7493,6 +7493,14 @@ bd_object_mapping_list[] =
     O_PLAYER_TAP_BLINK,                                FALSE,
     EL_BD_PLAYER,                              ACTION_BORING_3, -1
   },
+  {
+    O_PLAYER_PUSH_LEFT,                                FALSE,
+    EL_BD_PLAYER,                              ACTION_PUSHING, MV_BIT_LEFT
+  },
+  {
+    O_PLAYER_PUSH_RIGHT,                       FALSE,
+    EL_BD_PLAYER,                              ACTION_PUSHING, MV_BIT_RIGHT
+  },
   {
     O_CREATURE_SWITCH_ON,                      FALSE,
     EL_BD_CREATURE_SWITCH_ACTIVE,              -1, -1