changed using same (little endian) pixel format everywhere
[rocksndiamonds.git] / src / tools.c
index 66f3cf724129c0da00f63558e303a3a8228fadcd..6660e1206556b6cc19b2112eb2dfba0eec0a9604 100644 (file)
@@ -1110,7 +1110,7 @@ static int getGlobalGameStatus(int status)
          status);
 }
 
-static Bitmap *getBitmapFromGraphicOrDefault(int graphic, int default_graphic)
+Bitmap *getBitmapFromGraphicOrDefault(int graphic, int default_graphic)
 {
   if (graphic == IMG_UNDEFINED)
     return NULL;
@@ -9964,7 +9964,13 @@ void ChangeViewportPropertiesIfNeeded(void)
 
 void OpenURL(char *url)
 {
+#if SDL_VERSION_ATLEAST(2,0,14)
   SDL_OpenURL(url);
+#else
+  Warn("SDL_OpenURL(\"%s\") not supported by SDL %d.%d.%d!",
+       url, SDL_MAJOR_VERSION, SDL_MINOR_VERSION, SDL_PATCHLEVEL);
+  Warn("Please upgrade to at least SDL 2.0.14 for URL support!");
+#endif
 }
 
 void OpenURLFromHash(SetupFileHash *hash, int hash_key)