#include <stdarg.h>
-#ifdef __FreeBSD__
+#if defined(PLATFORM_FREEBSD)
#include <machine/joystick.h>
#endif
+#include "libgame/libgame.h"
+
#include "tools.h"
#include "game.h"
#include "events.h"
-#include "sound.h"
-#include "misc.h"
-#include "buttons.h"
#include "joystick.h"
#include "cartoons.h"
#include "network.h"
redraw_mask |= REDRAW_FIELD;
}
+
+#if 0
int getFontWidth(int font_size, int font_type)
{
return (font_size == FS_BIG ? FONT1_XSIZE :
x += font_width;
}
}
+#endif
+
void DrawAllPlayers()
{
}
};
+#if 0
static void DoNotDisplayInfoText(void *ptr)
{
return;
}
+#endif
void CreateToolButtons()
{
GDI_DECORATION_SIZE, MINI_TILEX, MINI_TILEY,
GDI_DECORATION_SHIFTING, 1, 1,
GDI_EVENT_MASK, event_mask,
- GDI_CALLBACK_ACTION, HandleToolButtons,
+
+#if 0
GDI_CALLBACK_INFO, DoNotDisplayInfoText,
+#endif
+
+ GDI_CALLBACK_ACTION, HandleToolButtons,
GDI_END);
if (gi == NULL)