rnd-20060207-1-src
[rocksndiamonds.git] / src / tools.c
index 62dda7ed784395c03c995792568c8289dad3c5dc..4711961d04144b313957294b5e84ec4d215b90d7 100644 (file)
@@ -3336,11 +3336,11 @@ em_object_mapping_list[] =
   },
   {
     Yandroid_ne,                       FALSE,  FALSE,
-    EL_EMC_ANDROID,                    ACTION_TURNING_FROM_UP, MV_BIT_RIGHT
+    EL_EMC_ANDROID,                    ACTION_GROWING, MV_BIT_UPRIGHT
   },
   {
     Yandroid_neB,                      FALSE,  TRUE,
-    EL_EMC_ANDROID,                    ACTION_TURNING_FROM_UP, MV_BIT_RIGHT
+    EL_EMC_ANDROID,                    ACTION_SHRINKING, MV_BIT_UPRIGHT
   },
   {
     Yandroid_e,                                FALSE,  FALSE,
@@ -3352,11 +3352,11 @@ em_object_mapping_list[] =
   },
   {
     Yandroid_se,                       FALSE,  FALSE,
-    EL_EMC_ANDROID,                    ACTION_TURNING_FROM_DOWN, MV_BIT_RIGHT
+    EL_EMC_ANDROID,                    ACTION_GROWING, MV_BIT_DOWNRIGHT
   },
   {
     Yandroid_seB,                      FALSE,  TRUE,
-    EL_EMC_ANDROID,                    ACTION_TURNING_FROM_DOWN, MV_BIT_RIGHT
+    EL_EMC_ANDROID,                    ACTION_SHRINKING, MV_BIT_DOWNRIGHT
   },
   {
     Yandroid_s,                                FALSE,  FALSE,
@@ -3368,11 +3368,11 @@ em_object_mapping_list[] =
   },
   {
     Yandroid_sw,                       FALSE,  FALSE,
-    EL_EMC_ANDROID,                    ACTION_TURNING_FROM_DOWN, MV_BIT_LEFT
+    EL_EMC_ANDROID,                    ACTION_GROWING, MV_BIT_DOWNLEFT
   },
   {
     Yandroid_swB,                      FALSE,  TRUE,
-    EL_EMC_ANDROID,                    ACTION_TURNING_FROM_DOWN, MV_BIT_LEFT
+    EL_EMC_ANDROID,                    ACTION_SHRINKING, MV_BIT_DOWNLEFT
   },
   {
     Yandroid_w,                                FALSE,  FALSE,
@@ -3384,11 +3384,11 @@ em_object_mapping_list[] =
   },
   {
     Yandroid_nw,                       FALSE,  FALSE,
-    EL_EMC_ANDROID,                    ACTION_TURNING_FROM_UP, MV_BIT_LEFT
+    EL_EMC_ANDROID,                    ACTION_GROWING, MV_BIT_UPLEFT
   },
   {
     Yandroid_nwB,                      FALSE,  TRUE,
-    EL_EMC_ANDROID,                    ACTION_TURNING_FROM_UP, MV_BIT_LEFT
+    EL_EMC_ANDROID,                    ACTION_SHRINKING, MV_BIT_UPLEFT
   },
   {
     Xspring,                           TRUE,   FALSE,
@@ -4737,6 +4737,110 @@ em_player_mapping_list[] =
     SPR_still,                         1,
     EL_PLAYER_2,                       ACTION_DEFAULT, -1,
   },
+  {
+    SPR_walk + 0,                      2,
+    EL_PLAYER_3,                       ACTION_MOVING, MV_BIT_UP,
+  },
+  {
+    SPR_walk + 1,                      2,
+    EL_PLAYER_3,                       ACTION_MOVING, MV_BIT_RIGHT,
+  },
+  {
+    SPR_walk + 2,                      2,
+    EL_PLAYER_3,                       ACTION_MOVING, MV_BIT_DOWN,
+  },
+  {
+    SPR_walk + 3,                      2,
+    EL_PLAYER_3,                       ACTION_MOVING, MV_BIT_LEFT,
+  },
+  {
+    SPR_push + 0,                      2,
+    EL_PLAYER_3,                       ACTION_PUSHING, MV_BIT_UP,
+  },
+  {
+    SPR_push + 1,                      2,
+    EL_PLAYER_3,                       ACTION_PUSHING, MV_BIT_RIGHT,
+  },
+  {
+    SPR_push + 2,                      2,
+    EL_PLAYER_3,                       ACTION_PUSHING, MV_BIT_DOWN,
+  },
+  {
+    SPR_push + 3,                      2,
+    EL_PLAYER_3,                       ACTION_PUSHING, MV_BIT_LEFT,
+  },
+  {
+    SPR_spray + 0,                     2,
+    EL_PLAYER_3,                       ACTION_SNAPPING, MV_BIT_UP,
+  },
+  {
+    SPR_spray + 1,                     2,
+    EL_PLAYER_3,                       ACTION_SNAPPING, MV_BIT_RIGHT,
+  },
+  {
+    SPR_spray + 2,                     2,
+    EL_PLAYER_3,                       ACTION_SNAPPING, MV_BIT_DOWN,
+  },
+  {
+    SPR_spray + 3,                     2,
+    EL_PLAYER_3,                       ACTION_SNAPPING, MV_BIT_LEFT,
+  },
+  {
+    SPR_walk + 0,                      3,
+    EL_PLAYER_4,                       ACTION_MOVING, MV_BIT_UP,
+  },
+  {
+    SPR_walk + 1,                      3,
+    EL_PLAYER_4,                       ACTION_MOVING, MV_BIT_RIGHT,
+  },
+  {
+    SPR_walk + 2,                      3,
+    EL_PLAYER_4,                       ACTION_MOVING, MV_BIT_DOWN,
+  },
+  {
+    SPR_walk + 3,                      3,
+    EL_PLAYER_4,                       ACTION_MOVING, MV_BIT_LEFT,
+  },
+  {
+    SPR_push + 0,                      3,
+    EL_PLAYER_4,                       ACTION_PUSHING, MV_BIT_UP,
+  },
+  {
+    SPR_push + 1,                      3,
+    EL_PLAYER_4,                       ACTION_PUSHING, MV_BIT_RIGHT,
+  },
+  {
+    SPR_push + 2,                      3,
+    EL_PLAYER_4,                       ACTION_PUSHING, MV_BIT_DOWN,
+  },
+  {
+    SPR_push + 3,                      3,
+    EL_PLAYER_4,                       ACTION_PUSHING, MV_BIT_LEFT,
+  },
+  {
+    SPR_spray + 0,                     3,
+    EL_PLAYER_4,                       ACTION_SNAPPING, MV_BIT_UP,
+  },
+  {
+    SPR_spray + 1,                     3,
+    EL_PLAYER_4,                       ACTION_SNAPPING, MV_BIT_RIGHT,
+  },
+  {
+    SPR_spray + 2,                     3,
+    EL_PLAYER_4,                       ACTION_SNAPPING, MV_BIT_DOWN,
+  },
+  {
+    SPR_spray + 3,                     3,
+    EL_PLAYER_4,                       ACTION_SNAPPING, MV_BIT_LEFT,
+  },
+  {
+    SPR_still,                         2,
+    EL_PLAYER_3,                       ACTION_DEFAULT, -1,
+  },
+  {
+    SPR_still,                         3,
+    EL_PLAYER_4,                       ACTION_DEFAULT, -1,
+  },
 
   {
     -1,                                        -1,
@@ -4807,6 +4911,9 @@ void map_android_clone_elements_RND_to_EM(struct LevelInfo *level)
   struct LEVEL *lev = level_em->lev;
   int i, j;
 
+  for (i = 0; i < TILE_MAX; i++)
+    lev->android_array[i] = Xblank;
+
   for (i = 0; i < level->num_android_clone_elements; i++)
   {
     int element_rnd = level->android_clone_element[i];
@@ -5534,7 +5641,7 @@ int el_act_dir2img(int element, int action, int direction)
   if (direction == MV_NONE)
     return element_info[element].graphic[action];
 
-  direction = MV_DIR_BIT(direction);
+  direction = MV_DIR_TO_BIT(direction);
 
   return element_info[element].direction_graphic[action][direction];
 }
@@ -5542,7 +5649,7 @@ int el_act_dir2img(int element, int action, int direction)
 int el_act_dir2img(int element, int action, int direction)
 {
   element = GFX_ELEMENT(element);
-  direction = MV_DIR_BIT(direction);   /* default: MV_NONE => MV_DOWN */
+  direction = MV_DIR_TO_BIT(direction);        /* default: MV_NONE => MV_DOWN */
 
   /* direction_graphic[][] == graphic[] for undefined direction graphics */
   return element_info[element].direction_graphic[action][direction];
@@ -5557,7 +5664,7 @@ static int el_act_dir2crm(int element, int action, int direction)
   if (direction == MV_NONE)
     return element_info[element].crumbled[action];
 
-  direction = MV_DIR_BIT(direction);
+  direction = MV_DIR_TO_BIT(direction);
 
   return element_info[element].direction_crumbled[action][direction];
 }
@@ -5565,7 +5672,7 @@ static int el_act_dir2crm(int element, int action, int direction)
 static int el_act_dir2crm(int element, int action, int direction)
 {
   element = GFX_ELEMENT(element);
-  direction = MV_DIR_BIT(direction);   /* default: MV_NONE => MV_DOWN */
+  direction = MV_DIR_TO_BIT(direction);        /* default: MV_NONE => MV_DOWN */
 
   /* direction_graphic[][] == graphic[] for undefined direction graphics */
   return element_info[element].direction_crumbled[action][direction];
@@ -5652,7 +5759,7 @@ unsigned int InitRND(long seed)
 void InitGraphicInfo_EM(void)
 {
   struct Mapping_EM_to_RND_object object_mapping[TILE_MAX];
-  struct Mapping_EM_to_RND_player player_mapping[2][SPR_MAX];
+  struct Mapping_EM_to_RND_player player_mapping[MAX_PLAYERS][SPR_MAX];
   int i, j, p;
 
 #if DEBUG_EM_GFX
@@ -5674,7 +5781,7 @@ void InitGraphicInfo_EM(void)
   }
 
   /* always start with reliable default values */
-  for (p = 0; p < 2; p++)
+  for (p = 0; p < MAX_PLAYERS; p++)
   {
     for (i = 0; i < SPR_MAX; i++)
     {
@@ -5695,7 +5802,8 @@ void InitGraphicInfo_EM(void)
       object_mapping[e].action = em_object_mapping_list[i].action;
 
     if (em_object_mapping_list[i].direction != -1)
-      object_mapping[e].direction = (1 << em_object_mapping_list[i].direction);
+      object_mapping[e].direction =
+       MV_DIR_FROM_BIT(em_object_mapping_list[i].direction);
   }
 
   for (i = 0; em_player_mapping_list[i].action_em != -1; i++)
@@ -5710,7 +5818,7 @@ void InitGraphicInfo_EM(void)
 
     if (em_player_mapping_list[i].direction != -1)
       player_mapping[p][a].direction =
-       (1 << em_player_mapping_list[i].direction);
+       MV_DIR_FROM_BIT(em_player_mapping_list[i].direction);
   }
 
   for (i = 0; i < TILE_MAX; i++)
@@ -6017,6 +6125,15 @@ void InitGraphicInfo_EM(void)
        g_em->height = TILEY - cy * step;
       }
 
+#if 1
+      /* create unique graphic identifier to decide if tile must be redrawn */
+      /* bit 31 - 16 (16 bit): EM style graphic
+        bit 15 - 12 ( 4 bit): EM style frame
+        bit 11 -  6 ( 6 bit): graphic width
+        bit  5 -  0 ( 6 bit): graphic height */
+      g_em->unique_identifier =
+       (graphic << 16) | (frame << 12) | (g_em->width << 6) | g_em->height;
+#else
       /* create unique graphic identifier to decide if tile must be redrawn */
       /* bit 31 - 16 (16 bit): EM style element
         bit 15 - 12 ( 4 bit): EM style frame
@@ -6024,8 +6141,22 @@ void InitGraphicInfo_EM(void)
         bit  5 -  0 ( 6 bit): graphic height */
       g_em->unique_identifier =
        (i << 16) | (j << 12) | (g_em->width << 6) | g_em->height;
+#endif
+
+#if 0
+      if (effective_element == EL_ROCK)
+       printf("::: EL_ROCK(%d, %d): %d, %d => %d\n",
+              effective_action, j, graphic, frame, g_em->unique_identifier);
+#endif
 
 #if DEBUG_EM_GFX
+
+#if 1
+      /* skip check for EMC elements not contained in original EMC artwork */
+      if (element == EL_EMC_FAKE_ACID)
+       continue;
+#endif
+
       if (g_em->bitmap != debug_bitmap ||
          g_em->src_x != debug_src_x ||
          g_em->src_y != debug_src_y ||
@@ -6118,7 +6249,7 @@ void InitGraphicInfo_EM(void)
     }
   }
 
-  for (p = 0; p < 2; p++)
+  for (p = 0; p < MAX_PLAYERS; p++)
   {
     for (i = 0; i < SPR_MAX; i++)
     {