{
struct GraphicInfo *g = &graphic_info[graphic];
+ // if no graphics defined at all, use fallback graphics
+ if (g->bitmaps == NULL)
+ *g = graphic_info[IMG_CHAR_EXCLAM];
+
// if no in-game graphics defined, always use standard graphic size
if (g->bitmaps[IMG_BITMAP_GAME] == NULL)
tilesize = TILESIZE;
case KSYM_Return:
case KSYM_y:
- case KSYM_Y:
#if defined(TARGET_SDL2)
+ case KSYM_Y:
case KSYM_Select:
case KSYM_Menu:
#if defined(KSYM_Rewind)
case KSYM_Escape:
case KSYM_n:
- case KSYM_N:
#if defined(TARGET_SDL2)
+ case KSYM_N:
case KSYM_Back:
#if defined(KSYM_FastForward)
case KSYM_FastForward: /* for Amazon Fire TV remote */
for (i = 0; i < NUM_TOOL_BUTTONS; i++)
{
- struct GraphicInfo *gfx = &graphic_info[toolbutton_info[i].graphic];
+ int graphic = toolbutton_info[i].graphic;
+ struct GraphicInfo *gfx = &graphic_info[graphic];
struct TextPosInfo *pos = toolbutton_info[i].pos;
struct GadgetInfo *gi;
Bitmap *deco_bitmap = None;
}
gi = CreateGadget(GDI_CUSTOM_ID, id,
+ GDI_IMAGE_ID, graphic,
GDI_INFO_TEXT, toolbutton_info[i].infotext,
GDI_X, dx + x,
GDI_Y, dy + y,