#include <stdarg.h>
-#ifdef __FreeBSD__
+#if defined(PLATFORM_FREEBSD)
#include <machine/joystick.h>
#endif
+#include "libgame/libgame.h"
+
#include "tools.h"
#include "game.h"
#include "events.h"
-#include "sound.h"
-#include "misc.h"
-#include "buttons.h"
#include "joystick.h"
#include "cartoons.h"
#include "network.h"
+#include "tape.h"
-#ifdef MSDOS
+#if defined(PLATFORM_MSDOS)
extern boolean wait_for_vsync;
#endif
if (!redraw_mask)
return;
+ if (global.fps_slowdown && game_status == PLAYING)
+ {
+ static boolean last_frame_skipped = FALSE;
+ boolean skip_even_when_not_scrolling = TRUE;
+ boolean just_scrolling = (ScreenMovDir != 0);
+ boolean verbose = FALSE;
+
+ if (global.fps_slowdown_factor > 1 &&
+ (FrameCounter % global.fps_slowdown_factor) &&
+ (just_scrolling || skip_even_when_not_scrolling))
+ {
+ redraw_mask &= ~REDRAW_MAIN;
+
+ last_frame_skipped = TRUE;
+
+ if (verbose)
+ printf("FRAME SKIPPED\n");
+ }
+ else
+ {
+ if (last_frame_skipped)
+ redraw_mask |= REDRAW_FIELD;
+
+ last_frame_skipped = FALSE;
+
+ if (verbose)
+ printf("frame not skipped\n");
+ }
+ }
+
/* synchronize X11 graphics at this point; if we would synchronize the
display immediately after the buffer switching (after the XFlush),
this could mean that we have to wait for the graphics to complete,
#endif
}
}
+
redraw_mask &= ~REDRAW_MAIN;
}
SX + x * TILEX, SY + y * TILEY);
}
+ if (redraw_mask & REDRAW_FPS) /* display frames per second */
+ {
+ char text[100];
+ char info1[100];
+
+ sprintf(info1, " (only every %d. frame)", global.fps_slowdown_factor);
+ if (!global.fps_slowdown)
+ info1[0] = '\0';
+
+ sprintf(text, "%.1f fps%s", global.frames_per_second, info1);
+ DrawTextExt(window, SX, SY, text, FS_SMALL, FC_YELLOW);
+ }
+
FlushDisplay();
for(x=0; x<MAX_BUF_XSIZE; x++)
redraw_mask |= REDRAW_FIELD;
}
+
+#if 0
int getFontWidth(int font_size, int font_type)
{
return (font_size == FS_BIG ? FONT1_XSIZE :
void DrawInitText(char *text, int ypos, int color)
{
-#ifdef USE_SDL_LIBRARY
if (window && pix[PIX_SMALLFONT])
{
ClearRectangle(window, 0, ypos, WIN_XSIZE, FONT2_YSIZE);
- DrawTextExt(window, gc, (WIN_XSIZE - strlen(text) * FONT2_XSIZE)/2,
- ypos, text, FS_SMALL, color);
- SDL_Flip(window);
- }
-#else
- if (display && window && pix[PIX_SMALLFONT])
- {
- ClearRectangle(window, 0, ypos, WIN_XSIZE, FONT2_YSIZE);
- DrawTextExt(window, gc, (WIN_XSIZE - strlen(text) * FONT2_XSIZE)/2,
+ DrawTextExt(window, (WIN_XSIZE - strlen(text) * FONT2_XSIZE)/2,
ypos, text, FS_SMALL, color);
FlushDisplay();
}
-#endif
}
void DrawTextFCentered(int y, int font_type, char *format, ...)
x += font_width;
}
}
+#endif
+
+
+void MarkTileDirty(int x, int y)
+{
+ int xx = redraw_x1 + x;
+ int yy = redraw_y1 + y;
+
+ if (!redraw[xx][yy])
+ redraw_tiles++;
+
+ redraw[xx][yy] = TRUE;
+ redraw_mask |= REDRAW_TILES;
+}
+
+void SetBorderElement()
+{
+ int x, y;
+
+ BorderElement = EL_LEERRAUM;
+
+ for(y=0; y<lev_fieldy && BorderElement == EL_LEERRAUM; y++)
+ {
+ for(x=0; x<lev_fieldx; x++)
+ {
+ if (!IS_MASSIVE(Feld[x][y]))
+ BorderElement = EL_BETON;
+
+ if (y != 0 && y != lev_fieldy - 1 && x != lev_fieldx - 1)
+ x = lev_fieldx - 2;
+ }
+ }
+}
void DrawAllPlayers()
{
}
#endif
- DrawGraphicExt(drawto_field, gc, FX + x*TILEX, FY + y*TILEY, graphic);
+ DrawGraphicExt(drawto_field, FX + x*TILEX, FY + y*TILEY, graphic);
MarkTileDirty(x,y);
}
-void DrawGraphicExt(DrawBuffer d, GC gc, int x, int y, int graphic)
+void DrawGraphicExt(DrawBuffer bitmap, int x, int y, int graphic)
{
int bitmap_nr;
int src_x, src_y;
getGraphicSource(graphic, &bitmap_nr, &src_x, &src_y);
- BlitBitmap(pix[bitmap_nr], d, src_x, src_y, TILEX, TILEY, x, y);
+ BlitBitmap(pix[bitmap_nr], bitmap, src_x, src_y, TILEX, TILEY, x, y);
}
void DrawGraphicThruMask(int x, int y, int graphic)
return;
getGraphicSource(graphic, &bitmap_nr, &src_x, &src_y);
- src_bitmap = pix_masked[bitmap_nr];
- drawing_gc = clip_gc[bitmap_nr];
+ src_bitmap = pix[bitmap_nr];
+ drawing_gc = pix[bitmap_nr]->stored_clip_gc;
if (tile_clipmask[tile] != None)
{
- SetClipMask(tile_clip_gc, tile_clipmask[tile]);
- SetClipOrigin(tile_clip_gc, dest_x, dest_y);
+ SetClipMask(src_bitmap, tile_clip_gc, tile_clipmask[tile]);
+ SetClipOrigin(src_bitmap, tile_clip_gc, dest_x, dest_y);
BlitBitmapMasked(src_bitmap, d,
src_x, src_y, TILEX, TILEY, dest_x, dest_y);
}
else
{
#if DEBUG
-#ifndef USE_SDL_LIBRARY
+#ifndef TARGET_SDL
printf("DrawGraphicThruMask(): tile '%d' needs clipping!\n", tile);
#endif
#endif
- SetClipOrigin(drawing_gc, dest_x-src_x, dest_y-src_y);
+ SetClipOrigin(src_bitmap, drawing_gc, dest_x-src_x, dest_y-src_y);
BlitBitmapMasked(src_bitmap, d,
src_x, src_y, TILEX, TILEY, dest_x, dest_y);
}
void DrawMiniGraphic(int x, int y, int graphic)
{
- DrawMiniGraphicExt(drawto,gc, SX + x*MINI_TILEX, SY + y*MINI_TILEY, graphic);
+ DrawMiniGraphicExt(drawto, SX + x*MINI_TILEX, SY + y*MINI_TILEY, graphic);
MarkTileDirty(x/2, y/2);
}
}
}
-void DrawMiniGraphicExt(DrawBuffer d, GC gc, int x, int y, int graphic)
+void DrawMiniGraphicExt(DrawBuffer d, int x, int y, int graphic)
{
Bitmap bitmap;
int src_x, src_y;
int src_x, src_y, dest_x, dest_y;
int tile = graphic;
int bitmap_nr;
+ Bitmap src_bitmap;
GC drawing_gc;
if (graphic < 0)
}
getGraphicSource(graphic, &bitmap_nr, &src_x, &src_y);
- drawing_gc = clip_gc[bitmap_nr];
+ src_bitmap = pix[bitmap_nr];
+ drawing_gc = pix[bitmap_nr]->stored_clip_gc;
src_x += cx;
src_y += cy;
{
if (tile_clipmask[tile] != None)
{
- SetClipMask(tile_clip_gc, tile_clipmask[tile]);
- SetClipOrigin(tile_clip_gc, dest_x, dest_y);
- BlitBitmapMasked(pix_masked[bitmap_nr], drawto_field,
+ SetClipMask(src_bitmap, tile_clip_gc, tile_clipmask[tile]);
+ SetClipOrigin(src_bitmap, tile_clip_gc, dest_x, dest_y);
+ BlitBitmapMasked(src_bitmap, drawto_field,
src_x, src_y, TILEX, TILEY, dest_x, dest_y);
}
else
{
#if DEBUG
-#ifndef USE_SDL_LIBRARY
+#ifndef TARGET_SDL
printf("DrawGraphicShifted(): tile '%d' needs clipping!\n", tile);
#endif
#endif
- SetClipOrigin(drawing_gc, dest_x - src_x, dest_y - src_y);
- BlitBitmapMasked(pix_masked[bitmap_nr], drawto_field,
+ SetClipOrigin(src_bitmap, drawing_gc, dest_x - src_x, dest_y - src_y);
+ BlitBitmapMasked(src_bitmap, drawto_field,
src_x, src_y, width, height, dest_x, dest_y);
}
}
int mx, my, ty, result = -1;
unsigned int old_door_state;
-#ifndef MSDOS
+#if defined(PLATFORM_UNIX)
/* pause network game while waiting for request to answer */
if (options.network &&
game_status == PLAYING &&
}
sprintf(txt, text);
txt[tl] = 0;
- DrawTextExt(drawto, gc,
- DX + 51 - (tl * 14)/2, DY + 8 + ty * 16,
+ DrawTextExt(drawto, DX + 51 - (tl * 14)/2, DY + 8 + ty * 16,
txt, FS_SMALL, FC_YELLOW);
text += tl + (tc == 32 ? 1 : 0);
}
{
if (event.type == EVENT_MOTIONNOTIFY)
{
- int win_x, win_y;
-
- if (!QueryPointer(window, &win_x, &win_y))
+ if (!PointerInWindow(window))
continue; /* window and pointer are on different screens */
if (!button_status)
}
case EVENT_KEYPRESS:
- switch(XLookupKeysym((KeyEvent *)&event,
- ((KeyEvent *)&event)->state))
+ switch(GetEventKey((KeyEvent *)&event, TRUE))
{
- case XK_Return:
+ case KSYM_Return:
result = 1;
break;
- case XK_Escape:
+ case KSYM_Escape:
result = 0;
break;
RemapAllGadgets();
-#ifndef MSDOS
+#if defined(PLATFORM_UNIX)
/* continue network game after request */
if (options.network &&
game_status == PLAYING &&
for(x=start; x<=DXSIZE; x+=stepsize)
{
+ Bitmap bitmap = pix[PIX_DOOR];
+ GC gc = bitmap->stored_clip_gc;
+
WaitUntilDelayReached(&door_delay, door_delay_value);
if (door_state & DOOR_ACTION_1)
ClearRectangle(drawto, DX, DY + DYSIZE - i/2, DXSIZE,i/2);
- SetClipOrigin(clip_gc[PIX_DOOR], DX - i, (DY + j) - DOOR_GFX_PAGEY1);
- BlitBitmapMasked(pix_masked[PIX_DOOR], drawto,
+ SetClipOrigin(bitmap, gc, DX - i, (DY + j) - DOOR_GFX_PAGEY1);
+ BlitBitmapMasked(bitmap, drawto,
DXSIZE, DOOR_GFX_PAGEY1, i, 77,
DX + DXSIZE - i, DY + j);
- BlitBitmapMasked(pix_masked[PIX_DOOR], drawto,
+ BlitBitmapMasked(bitmap, drawto,
DXSIZE, DOOR_GFX_PAGEY1 + 140, i, 63,
DX + DXSIZE - i, DY + 140 + j);
- SetClipOrigin(clip_gc[PIX_DOOR],
- DX - DXSIZE + i, DY - (DOOR_GFX_PAGEY1 + j));
- BlitBitmapMasked(pix_masked[PIX_DOOR], drawto,
+ SetClipOrigin(bitmap, gc, DX - DXSIZE + i, DY - (DOOR_GFX_PAGEY1 + j));
+ BlitBitmapMasked(bitmap, drawto,
DXSIZE - i, DOOR_GFX_PAGEY1 + j, i, 77 - j,
DX, DY);
- BlitBitmapMasked(pix_masked[PIX_DOOR], drawto,
+ BlitBitmapMasked(bitmap, drawto,
DXSIZE-i, DOOR_GFX_PAGEY1 + 140, i, 63,
DX, DY + 140 - j);
- BlitBitmapMasked(pix_masked[PIX_DOOR], drawto,
+ BlitBitmapMasked(bitmap, drawto,
DXSIZE - i, DOOR_GFX_PAGEY1 + 77, i, 63,
DX, DY + 77 - j);
- BlitBitmapMasked(pix_masked[PIX_DOOR], drawto,
+ BlitBitmapMasked(bitmap, drawto,
DXSIZE - i, DOOR_GFX_PAGEY1 + 203, i, 77,
DX, DY + 203 - j);
- SetClipOrigin(clip_gc[PIX_DOOR], DX - i, (DY + j) - DOOR_GFX_PAGEY1);
- BlitBitmapMasked(pix_masked[PIX_DOOR], drawto,
+ SetClipOrigin(bitmap, gc, DX - i, (DY + j) - DOOR_GFX_PAGEY1);
+ BlitBitmapMasked(bitmap, drawto,
DXSIZE, DOOR_GFX_PAGEY1 + 77, i, 63,
DX + DXSIZE - i, DY + 77 + j);
- BlitBitmapMasked(pix_masked[PIX_DOOR], drawto,
+ BlitBitmapMasked(bitmap, drawto,
DXSIZE, DOOR_GFX_PAGEY1 + 203, i, 77 - j,
DX + DXSIZE - i, DY + 203 + j);
ClearRectangle(drawto, VX, VY + VYSIZE-i/2, VXSIZE, i/2);
- SetClipOrigin(clip_gc[PIX_DOOR], VX - i, (VY + j) - DOOR_GFX_PAGEY2);
- BlitBitmapMasked(pix_masked[PIX_DOOR], drawto,
+ SetClipOrigin(bitmap, gc, VX - i, (VY + j) - DOOR_GFX_PAGEY2);
+ BlitBitmapMasked(bitmap, drawto,
VXSIZE, DOOR_GFX_PAGEY2, i, VYSIZE / 2,
VX + VXSIZE-i, VY+j);
- SetClipOrigin(clip_gc[PIX_DOOR],
+ SetClipOrigin(bitmap, gc,
VX - VXSIZE + i, VY - (DOOR_GFX_PAGEY2 + j));
- BlitBitmapMasked(pix_masked[PIX_DOOR], drawto,
+ BlitBitmapMasked(bitmap, drawto,
VXSIZE - i, DOOR_GFX_PAGEY2 + j, i, VYSIZE / 2 - j,
VX, VY);
- BlitBitmapMasked(pix_masked[PIX_DOOR], drawto,
+ BlitBitmapMasked(bitmap, drawto,
VXSIZE - i, DOOR_GFX_PAGEY2 + VYSIZE / 2,
i, VYSIZE / 2, VX, VY + VYSIZE / 2 - j);
- SetClipOrigin(clip_gc[PIX_DOOR], VX - i, (VY + j) - DOOR_GFX_PAGEY2);
- BlitBitmapMasked(pix_masked[PIX_DOOR], drawto,
+ SetClipOrigin(bitmap, gc, VX - i, (VY + j) - DOOR_GFX_PAGEY2);
+ BlitBitmapMasked(bitmap, drawto,
VXSIZE, DOOR_GFX_PAGEY2 + VYSIZE / 2,
i, VYSIZE / 2 - j,
VX + VXSIZE - i, VY + VYSIZE / 2 + j);
redraw_mask |= REDRAW_ALL;
}
-#ifndef USE_SDL_LIBRARY
-int ReadPixel(DrawBuffer d, int x, int y)
+#ifndef TARGET_SDL
+int ReadPixel(DrawBuffer bitmap, int x, int y)
{
XImage *pixel_image;
unsigned long pixel_value;
- pixel_image = XGetImage(display, d, x, y, 1, 1, AllPlanes, ZPixmap);
+ pixel_image = XGetImage(display, bitmap->drawable,
+ x, y, 1, 1, AllPlanes, ZPixmap);
pixel_value = XGetPixel(pixel_image, 0, 0);
XDestroyImage(pixel_image);
}
};
+#if 0
static void DoNotDisplayInfoText(void *ptr)
{
return;
}
+#endif
void CreateToolButtons()
{
GDI_DECORATION_SIZE, MINI_TILEX, MINI_TILEY,
GDI_DECORATION_SHIFTING, 1, 1,
GDI_EVENT_MASK, event_mask,
- GDI_CALLBACK_ACTION, HandleToolButtons,
+
+#if 0
GDI_CALLBACK_INFO, DoNotDisplayInfoText,
+#endif
+
+ GDI_CALLBACK_ACTION, HandleToolButtons,
GDI_END);
if (gi == NULL)