#define TOOL_CTRL_ID_PLAYER_2 4
#define TOOL_CTRL_ID_PLAYER_3 5
#define TOOL_CTRL_ID_PLAYER_4 6
+#define TOOL_CTRL_ID_TOUCH_YES 7
+#define TOOL_CTRL_ID_TOUCH_NO 8
+#define TOOL_CTRL_ID_TOUCH_CONFIRM 9
-#define NUM_TOOL_BUTTONS 7
+#define NUM_TOOL_BUTTONS 10
// constants for number of doors and door parts
#define NUM_DOORS 2
return ly;
}
-static int getFieldbufferOffsetX_RND(void)
+int getFieldbufferOffsetX_RND(int dir, int pos)
{
int full_lev_fieldx = lev_fieldx + (BorderElement != EL_EMPTY ? 2 : 0);
- int dx = (ScreenMovDir & (MV_LEFT | MV_RIGHT) ? ScreenGfxPos : 0);
+ int dx = (dir & MV_HORIZONTAL ? pos : 0);
int dx_var = dx * TILESIZE_VAR / TILESIZE;
int fx = FX;
return fx;
}
-static int getFieldbufferOffsetY_RND(void)
+int getFieldbufferOffsetY_RND(int dir, int pos)
{
int full_lev_fieldy = lev_fieldy + (BorderElement != EL_EMPTY ? 2 : 0);
- int dy = (ScreenMovDir & (MV_UP | MV_DOWN) ? ScreenGfxPos : 0);
+ int dy = (dir & MV_VERTICAL ? pos : 0);
int dy_var = dy * TILESIZE_VAR / TILESIZE;
int fy = FY;
static int getLevelFromScreenX_RND(int sx)
{
- int fx = getFieldbufferOffsetX_RND();
+ int fx = getFieldbufferOffsetX_RND(ScreenMovDir, ScreenGfxPos);
int dx = fx - FX;
int px = sx - SX;
int lx = LEVELX((px + dx) / TILESIZE_VAR);
static int getLevelFromScreenY_RND(int sy)
{
- int fy = getFieldbufferOffsetY_RND();
+ int fy = getFieldbufferOffsetY_RND(ScreenMovDir, ScreenGfxPos);
int dy = fy - FY;
int py = sy - SY;
int ly = LEVELY((py + dy) / TILESIZE_VAR);
dst_x, dst_y);
}
+void BlitScreenToBitmapExt_RND(Bitmap *target_bitmap, int fx, int fy)
+{
+ BlitBitmap(drawto_field, target_bitmap, fx, fy, SXSIZE, SYSIZE, SX, SY);
+}
+
void BlitScreenToBitmap_RND(Bitmap *target_bitmap)
{
- int fx = getFieldbufferOffsetX_RND();
- int fy = getFieldbufferOffsetY_RND();
+ int fx = getFieldbufferOffsetX_RND(ScreenMovDir, ScreenGfxPos);
+ int fy = getFieldbufferOffsetY_RND(ScreenMovDir, ScreenGfxPos);
- BlitBitmap(drawto_field, target_bitmap, fx, fy, SXSIZE, SYSIZE, SX, SY);
+ BlitScreenToBitmapExt_RND(target_bitmap, fx, fy);
}
void BlitScreenToBitmap(Bitmap *target_bitmap)
void FadeOut(int fade_mask)
{
// update screen if areas covered by "fade_mask" and "redraw_mask" differ
- if (!equalRedrawMasks(fade_mask, redraw_mask))
+ if (!equalRedrawMasks(fade_mask, redraw_mask) &&
+ fade_type_skip != FADE_MODE_SKIP_FADE_OUT)
BackToFront();
SetScreenStates_BeforeFadingOut();
AnimateEnvelope(envelope_nr, main_anim_mode, ACTION_OPENING);
if (tape.playing)
- Delay(wait_delay_value);
+ Delay_WithScreenUpdates(wait_delay_value);
else
WaitForEventToContinue();
{
MapGadget(tool_gadget[TOOL_CTRL_ID_YES]);
MapGadget(tool_gadget[TOOL_CTRL_ID_NO]);
+ MapGadget(tool_gadget[TOOL_CTRL_ID_TOUCH_YES]);
+ MapGadget(tool_gadget[TOOL_CTRL_ID_TOUCH_NO]);
}
else if (req_state & REQ_CONFIRM)
{
MapGadget(tool_gadget[TOOL_CTRL_ID_CONFIRM]);
+ MapGadget(tool_gadget[TOOL_CTRL_ID_TOUCH_CONFIRM]);
}
else if (req_state & REQ_PLAYER)
{
switch (request_gadget_id)
{
case TOOL_CTRL_ID_YES:
+ case TOOL_CTRL_ID_TOUCH_YES:
result = TRUE;
break;
case TOOL_CTRL_ID_NO:
+ case TOOL_CTRL_ID_TOUCH_NO:
result = FALSE;
break;
case TOOL_CTRL_ID_CONFIRM:
+ case TOOL_CTRL_ID_TOUCH_CONFIRM:
result = TRUE | FALSE;
break;
break;
default:
+ // only check clickable animations if no request gadget clicked
+ HandleGlobalAnimClicks(mx, my, button_status, FALSE);
break;
}
{
MapGadget(tool_gadget[TOOL_CTRL_ID_YES]);
MapGadget(tool_gadget[TOOL_CTRL_ID_NO]);
+ MapGadget(tool_gadget[TOOL_CTRL_ID_TOUCH_YES]);
+ MapGadget(tool_gadget[TOOL_CTRL_ID_TOUCH_NO]);
}
else if (req_state & REQ_CONFIRM)
{
MapGadget(tool_gadget[TOOL_CTRL_ID_CONFIRM]);
+ MapGadget(tool_gadget[TOOL_CTRL_ID_TOUCH_CONFIRM]);
}
else if (req_state & REQ_PLAYER)
{
int graphic;
struct TextPosInfo *pos;
int gadget_id;
+ boolean is_touch_button;
char *infotext;
} toolbutton_info[NUM_TOOL_BUTTONS] =
{
{
IMG_GFX_REQUEST_BUTTON_YES, &request.button.yes,
- TOOL_CTRL_ID_YES, "yes"
+ TOOL_CTRL_ID_YES, FALSE, "yes"
},
{
IMG_GFX_REQUEST_BUTTON_NO, &request.button.no,
- TOOL_CTRL_ID_NO, "no"
+ TOOL_CTRL_ID_NO, FALSE, "no"
},
{
IMG_GFX_REQUEST_BUTTON_CONFIRM, &request.button.confirm,
- TOOL_CTRL_ID_CONFIRM, "confirm"
+ TOOL_CTRL_ID_CONFIRM, FALSE, "confirm"
},
{
IMG_GFX_REQUEST_BUTTON_PLAYER_1, &request.button.player_1,
- TOOL_CTRL_ID_PLAYER_1, "player 1"
+ TOOL_CTRL_ID_PLAYER_1, FALSE, "player 1"
},
{
IMG_GFX_REQUEST_BUTTON_PLAYER_2, &request.button.player_2,
- TOOL_CTRL_ID_PLAYER_2, "player 2"
+ TOOL_CTRL_ID_PLAYER_2, FALSE, "player 2"
},
{
IMG_GFX_REQUEST_BUTTON_PLAYER_3, &request.button.player_3,
- TOOL_CTRL_ID_PLAYER_3, "player 3"
+ TOOL_CTRL_ID_PLAYER_3, FALSE, "player 3"
},
{
IMG_GFX_REQUEST_BUTTON_PLAYER_4, &request.button.player_4,
- TOOL_CTRL_ID_PLAYER_4, "player 4"
+ TOOL_CTRL_ID_PLAYER_4, FALSE, "player 4"
+ },
+ {
+ IMG_GFX_REQUEST_BUTTON_TOUCH_YES, &request.button.touch_yes,
+ TOOL_CTRL_ID_TOUCH_YES, TRUE, "yes"
+ },
+ {
+ IMG_GFX_REQUEST_BUTTON_TOUCH_NO, &request.button.touch_no,
+ TOOL_CTRL_ID_TOUCH_NO, TRUE, "no"
+ },
+ {
+ IMG_GFX_REQUEST_BUTTON_TOUCH_CONFIRM, &request.button.touch_confirm,
+ TOOL_CTRL_ID_TOUCH_CONFIRM, TRUE, "confirm"
}
};
Bitmap *deco_bitmap = None;
int deco_x = 0, deco_y = 0, deco_xpos = 0, deco_ypos = 0;
unsigned int event_mask = GD_EVENT_RELEASED;
- int dx = DX;
- int dy = DY;
+ boolean is_touch_button = toolbutton_info[i].is_touch_button;
+ int base_x = (is_touch_button ? 0 : DX);
+ int base_y = (is_touch_button ? 0 : DY);
int gd_x = gfx->src_x;
int gd_y = gfx->src_y;
int gd_xp = gfx->src_x + gfx->pressed_xoffset;
int y = pos->y;
int id = i;
- if (global.use_envelope_request)
+ if (global.use_envelope_request && !is_touch_button)
{
- setRequestPosition(&dx, &dy, TRUE);
+ setRequestPosition(&base_x, &base_y, TRUE);
// check if request buttons are outside of envelope and fix, if needed
if (x < 0 || x + gfx->width > request.width ||
gi = CreateGadget(GDI_CUSTOM_ID, id,
GDI_IMAGE_ID, graphic,
GDI_INFO_TEXT, toolbutton_info[i].infotext,
- GDI_X, dx + x,
- GDI_Y, dy + y,
+ GDI_X, base_x + x,
+ GDI_Y, base_y + y,
GDI_WIDTH, gfx->width,
GDI_HEIGHT, gfx->height,
GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
GDI_DECORATION_SIZE, pos->size, pos->size,
GDI_DECORATION_SHIFTING, 1, 1,
GDI_DIRECT_DRAW, FALSE,
+ GDI_OVERLAY_TOUCH_BUTTON, is_touch_button,
GDI_EVENT_MASK, event_mask,
GDI_CALLBACK_ACTION, HandleToolButtons,
GDI_END);
Xblank, TRUE, FALSE,
EL_EMPTY, -1, -1
},
+
{
- Yacid_splash_eB, FALSE, FALSE,
+ Xacid_splash_e, FALSE, FALSE,
EL_ACID_SPLASH_RIGHT, -1, -1
},
{
- Yacid_splash_wB, FALSE, FALSE,
+ Xacid_splash_w, FALSE, FALSE,
EL_ACID_SPLASH_LEFT, -1, -1
},
-#ifdef EM_ENGINE_BAD_ROLL
{
- Xstone_force_e, FALSE, FALSE,
- EL_ROCK, -1, MV_BIT_RIGHT
+ Xplant, TRUE, FALSE,
+ EL_EMC_PLANT, -1, -1
},
{
- Xstone_force_w, FALSE, FALSE,
- EL_ROCK, -1, MV_BIT_LEFT
+ Yplant, FALSE, FALSE,
+ EL_EMC_PLANT, -1, -1
},
+
{
- Xnut_force_e, FALSE, FALSE,
- EL_NUT, -1, MV_BIT_RIGHT
+ Xacid_1, TRUE, FALSE,
+ EL_ACID, -1, -1
},
{
- Xnut_force_w, FALSE, FALSE,
- EL_NUT, -1, MV_BIT_LEFT
+ Xacid_2, FALSE, FALSE,
+ EL_ACID, -1, -1
},
{
- Xspring_force_e, FALSE, FALSE,
- EL_SPRING, -1, MV_BIT_RIGHT
+ Xacid_3, FALSE, FALSE,
+ EL_ACID, -1, -1
},
{
- Xspring_force_w, FALSE, FALSE,
- EL_SPRING, -1, MV_BIT_LEFT
+ Xacid_4, FALSE, FALSE,
+ EL_ACID, -1, -1
},
{
- Xemerald_force_e, FALSE, FALSE,
- EL_EMERALD, -1, MV_BIT_RIGHT
+ Xacid_5, FALSE, FALSE,
+ EL_ACID, -1, -1
},
{
- Xemerald_force_w, FALSE, FALSE,
- EL_EMERALD, -1, MV_BIT_LEFT
+ Xacid_6, FALSE, FALSE,
+ EL_ACID, -1, -1
},
{
- Xdiamond_force_e, FALSE, FALSE,
- EL_DIAMOND, -1, MV_BIT_RIGHT
+ Xacid_7, FALSE, FALSE,
+ EL_ACID, -1, -1
},
{
- Xdiamond_force_w, FALSE, FALSE,
- EL_DIAMOND, -1, MV_BIT_LEFT
+ Xacid_8, FALSE, FALSE,
+ EL_ACID, -1, -1
},
+
{
- Xbomb_force_e, FALSE, FALSE,
- EL_BOMB, -1, MV_BIT_RIGHT
+ Xfake_acid_1, TRUE, FALSE,
+ EL_EMC_FAKE_ACID, -1, -1
},
{
- Xbomb_force_w, FALSE, FALSE,
- EL_BOMB, -1, MV_BIT_LEFT
+ Xfake_acid_2, FALSE, FALSE,
+ EL_EMC_FAKE_ACID, -1, -1
},
-#endif // EM_ENGINE_BAD_ROLL
-
{
- Xstone, TRUE, FALSE,
- EL_ROCK, -1, -1
+ Xfake_acid_3, FALSE, FALSE,
+ EL_EMC_FAKE_ACID, -1, -1
},
{
- Xstone_pause, FALSE, FALSE,
- EL_ROCK, -1, -1
+ Xfake_acid_4, FALSE, FALSE,
+ EL_EMC_FAKE_ACID, -1, -1
},
{
- Xstone_fall, FALSE, FALSE,
- EL_ROCK, -1, -1
+ Xfake_acid_5, FALSE, FALSE,
+ EL_EMC_FAKE_ACID, -1, -1
},
{
- Ystone_s, FALSE, FALSE,
- EL_ROCK, ACTION_FALLING, -1
+ Xfake_acid_6, FALSE, FALSE,
+ EL_EMC_FAKE_ACID, -1, -1
},
{
- Ystone_sB, FALSE, TRUE,
- EL_ROCK, ACTION_FALLING, -1
+ Xfake_acid_7, FALSE, FALSE,
+ EL_EMC_FAKE_ACID, -1, -1
},
{
- Ystone_e, FALSE, FALSE,
- EL_ROCK, ACTION_MOVING, MV_BIT_RIGHT
+ Xfake_acid_8, FALSE, FALSE,
+ EL_EMC_FAKE_ACID, -1, -1
},
+
{
- Ystone_eB, FALSE, TRUE,
- EL_ROCK, ACTION_MOVING, MV_BIT_RIGHT
+ Xgrass, TRUE, FALSE,
+ EL_EMC_GRASS, -1, -1
},
{
- Ystone_w, FALSE, FALSE,
- EL_ROCK, ACTION_MOVING, MV_BIT_LEFT
+ Ygrass_nB, FALSE, FALSE,
+ EL_EMC_GRASS, ACTION_DIGGING, MV_BIT_UP
},
{
- Ystone_wB, FALSE, TRUE,
- EL_ROCK, ACTION_MOVING, MV_BIT_LEFT
+ Ygrass_eB, FALSE, FALSE,
+ EL_EMC_GRASS, ACTION_DIGGING, MV_BIT_RIGHT
},
{
- Xnut, TRUE, FALSE,
- EL_NUT, -1, -1
+ Ygrass_sB, FALSE, FALSE,
+ EL_EMC_GRASS, ACTION_DIGGING, MV_BIT_DOWN
},
{
- Xnut_pause, FALSE, FALSE,
- EL_NUT, -1, -1
+ Ygrass_wB, FALSE, FALSE,
+ EL_EMC_GRASS, ACTION_DIGGING, MV_BIT_LEFT
},
+
{
- Xnut_fall, FALSE, FALSE,
- EL_NUT, -1, -1
+ Xdirt, TRUE, FALSE,
+ EL_SAND, -1, -1
},
{
- Ynut_s, FALSE, FALSE,
- EL_NUT, ACTION_FALLING, -1
+ Ydirt_nB, FALSE, FALSE,
+ EL_SAND, ACTION_DIGGING, MV_BIT_UP
},
{
- Ynut_sB, FALSE, TRUE,
- EL_NUT, ACTION_FALLING, -1
+ Ydirt_eB, FALSE, FALSE,
+ EL_SAND, ACTION_DIGGING, MV_BIT_RIGHT
},
{
- Ynut_e, FALSE, FALSE,
- EL_NUT, ACTION_MOVING, MV_BIT_RIGHT
+ Ydirt_sB, FALSE, FALSE,
+ EL_SAND, ACTION_DIGGING, MV_BIT_DOWN
},
{
- Ynut_eB, FALSE, TRUE,
- EL_NUT, ACTION_MOVING, MV_BIT_RIGHT
+ Ydirt_wB, FALSE, FALSE,
+ EL_SAND, ACTION_DIGGING, MV_BIT_LEFT
},
+
{
- Ynut_w, FALSE, FALSE,
- EL_NUT, ACTION_MOVING, MV_BIT_LEFT
+ Xandroid, TRUE, FALSE,
+ EL_EMC_ANDROID, ACTION_ACTIVE, -1
},
{
- Ynut_wB, FALSE, TRUE,
- EL_NUT, ACTION_MOVING, MV_BIT_LEFT
+ Xandroid_1_n, FALSE, FALSE,
+ EL_EMC_ANDROID, ACTION_ACTIVE, MV_BIT_UP
},
{
- Xbug_n, TRUE, FALSE,
- EL_BUG_UP, -1, -1
+ Xandroid_2_n, FALSE, FALSE,
+ EL_EMC_ANDROID, ACTION_ACTIVE, MV_BIT_UP
},
{
- Xbug_e, TRUE, FALSE,
- EL_BUG_RIGHT, -1, -1
+ Xandroid_1_e, FALSE, FALSE,
+ EL_EMC_ANDROID, ACTION_ACTIVE, MV_BIT_RIGHT
},
{
- Xbug_s, TRUE, FALSE,
- EL_BUG_DOWN, -1, -1
+ Xandroid_2_e, FALSE, FALSE,
+ EL_EMC_ANDROID, ACTION_ACTIVE, MV_BIT_RIGHT
},
{
- Xbug_w, TRUE, FALSE,
- EL_BUG_LEFT, -1, -1
+ Xandroid_1_w, FALSE, FALSE,
+ EL_EMC_ANDROID, ACTION_ACTIVE, MV_BIT_LEFT
},
{
- Xbug_gon, FALSE, FALSE,
- EL_BUG_UP, -1, -1
+ Xandroid_2_w, FALSE, FALSE,
+ EL_EMC_ANDROID, ACTION_ACTIVE, MV_BIT_LEFT
},
{
- Xbug_goe, FALSE, FALSE,
- EL_BUG_RIGHT, -1, -1
+ Xandroid_1_s, FALSE, FALSE,
+ EL_EMC_ANDROID, ACTION_ACTIVE, MV_BIT_DOWN
},
{
- Xbug_gos, FALSE, FALSE,
- EL_BUG_DOWN, -1, -1
+ Xandroid_2_s, FALSE, FALSE,
+ EL_EMC_ANDROID, ACTION_ACTIVE, MV_BIT_DOWN
},
{
- Xbug_gow, FALSE, FALSE,
- EL_BUG_LEFT, -1, -1
+ Yandroid_n, FALSE, FALSE,
+ EL_EMC_ANDROID, ACTION_MOVING, MV_BIT_UP
},
{
- Ybug_n, FALSE, FALSE,
- EL_BUG, ACTION_MOVING, MV_BIT_UP
+ Yandroid_nB, FALSE, TRUE,
+ EL_EMC_ANDROID, ACTION_MOVING, MV_BIT_UP
},
{
- Ybug_nB, FALSE, TRUE,
- EL_BUG, ACTION_MOVING, MV_BIT_UP
+ Yandroid_ne, FALSE, FALSE,
+ EL_EMC_ANDROID, ACTION_GROWING, MV_BIT_UPRIGHT
},
{
- Ybug_e, FALSE, FALSE,
- EL_BUG, ACTION_MOVING, MV_BIT_RIGHT
+ Yandroid_neB, FALSE, TRUE,
+ EL_EMC_ANDROID, ACTION_SHRINKING, MV_BIT_UPRIGHT
},
{
- Ybug_eB, FALSE, TRUE,
- EL_BUG, ACTION_MOVING, MV_BIT_RIGHT
+ Yandroid_e, FALSE, FALSE,
+ EL_EMC_ANDROID, ACTION_MOVING, MV_BIT_RIGHT
},
{
- Ybug_s, FALSE, FALSE,
- EL_BUG, ACTION_MOVING, MV_BIT_DOWN
+ Yandroid_eB, FALSE, TRUE,
+ EL_EMC_ANDROID, ACTION_MOVING, MV_BIT_RIGHT
},
{
- Ybug_sB, FALSE, TRUE,
- EL_BUG, ACTION_MOVING, MV_BIT_DOWN
+ Yandroid_se, FALSE, FALSE,
+ EL_EMC_ANDROID, ACTION_GROWING, MV_BIT_DOWNRIGHT
},
{
- Ybug_w, FALSE, FALSE,
- EL_BUG, ACTION_MOVING, MV_BIT_LEFT
+ Yandroid_seB, FALSE, TRUE,
+ EL_EMC_ANDROID, ACTION_SHRINKING, MV_BIT_DOWNRIGHT
},
{
- Ybug_wB, FALSE, TRUE,
- EL_BUG, ACTION_MOVING, MV_BIT_LEFT
+ Yandroid_s, FALSE, FALSE,
+ EL_EMC_ANDROID, ACTION_MOVING, MV_BIT_DOWN
},
{
- Ybug_w_n, FALSE, FALSE,
- EL_BUG, ACTION_TURNING_FROM_LEFT, MV_BIT_UP
+ Yandroid_sB, FALSE, TRUE,
+ EL_EMC_ANDROID, ACTION_MOVING, MV_BIT_DOWN
},
{
- Ybug_n_e, FALSE, FALSE,
- EL_BUG, ACTION_TURNING_FROM_UP, MV_BIT_RIGHT
+ Yandroid_sw, FALSE, FALSE,
+ EL_EMC_ANDROID, ACTION_GROWING, MV_BIT_DOWNLEFT
},
{
- Ybug_e_s, FALSE, FALSE,
- EL_BUG, ACTION_TURNING_FROM_RIGHT, MV_BIT_DOWN
+ Yandroid_swB, FALSE, TRUE,
+ EL_EMC_ANDROID, ACTION_SHRINKING, MV_BIT_DOWNLEFT
},
{
- Ybug_s_w, FALSE, FALSE,
- EL_BUG, ACTION_TURNING_FROM_DOWN, MV_BIT_LEFT
+ Yandroid_w, FALSE, FALSE,
+ EL_EMC_ANDROID, ACTION_MOVING, MV_BIT_LEFT
},
{
- Ybug_e_n, FALSE, FALSE,
- EL_BUG, ACTION_TURNING_FROM_RIGHT, MV_BIT_UP
+ Yandroid_wB, FALSE, TRUE,
+ EL_EMC_ANDROID, ACTION_MOVING, MV_BIT_LEFT
},
{
- Ybug_s_e, FALSE, FALSE,
- EL_BUG, ACTION_TURNING_FROM_DOWN, MV_BIT_RIGHT
+ Yandroid_nw, FALSE, FALSE,
+ EL_EMC_ANDROID, ACTION_GROWING, MV_BIT_UPLEFT
},
{
- Ybug_w_s, FALSE, FALSE,
- EL_BUG, ACTION_TURNING_FROM_LEFT, MV_BIT_DOWN
+ Yandroid_nwB, FALSE, TRUE,
+ EL_EMC_ANDROID, ACTION_SHRINKING, MV_BIT_UPLEFT
},
+
{
- Ybug_n_w, FALSE, FALSE,
- EL_BUG, ACTION_TURNING_FROM_UP, MV_BIT_LEFT
+ Xeater_n, TRUE, FALSE,
+ EL_YAMYAM_UP, -1, -1
},
{
- Ybug_stone, FALSE, FALSE,
- EL_BUG, ACTION_SMASHED_BY_ROCK, -1
+ Xeater_e, TRUE, FALSE,
+ EL_YAMYAM_RIGHT, -1, -1
},
{
- Ybug_spring, FALSE, FALSE,
- EL_BUG, ACTION_SMASHED_BY_SPRING, -1
+ Xeater_w, TRUE, FALSE,
+ EL_YAMYAM_LEFT, -1, -1
},
{
- Xtank_n, TRUE, FALSE,
- EL_SPACESHIP_UP, -1, -1
+ Xeater_s, TRUE, FALSE,
+ EL_YAMYAM_DOWN, -1, -1
},
{
- Xtank_e, TRUE, FALSE,
- EL_SPACESHIP_RIGHT, -1, -1
+ Yeater_n, FALSE, FALSE,
+ EL_YAMYAM, ACTION_MOVING, MV_BIT_UP
},
{
- Xtank_s, TRUE, FALSE,
- EL_SPACESHIP_DOWN, -1, -1
+ Yeater_nB, FALSE, TRUE,
+ EL_YAMYAM, ACTION_MOVING, MV_BIT_UP
},
{
- Xtank_w, TRUE, FALSE,
- EL_SPACESHIP_LEFT, -1, -1
+ Yeater_e, FALSE, FALSE,
+ EL_YAMYAM, ACTION_MOVING, MV_BIT_RIGHT
},
{
- Xtank_gon, FALSE, FALSE,
- EL_SPACESHIP_UP, -1, -1
+ Yeater_eB, FALSE, TRUE,
+ EL_YAMYAM, ACTION_MOVING, MV_BIT_RIGHT
},
{
- Xtank_goe, FALSE, FALSE,
- EL_SPACESHIP_RIGHT, -1, -1
+ Yeater_s, FALSE, FALSE,
+ EL_YAMYAM, ACTION_MOVING, MV_BIT_DOWN
},
{
- Xtank_gos, FALSE, FALSE,
- EL_SPACESHIP_DOWN, -1, -1
+ Yeater_sB, FALSE, TRUE,
+ EL_YAMYAM, ACTION_MOVING, MV_BIT_DOWN
},
{
- Xtank_gow, FALSE, FALSE,
- EL_SPACESHIP_LEFT, -1, -1
+ Yeater_w, FALSE, FALSE,
+ EL_YAMYAM, ACTION_MOVING, MV_BIT_LEFT
},
{
- Ytank_n, FALSE, FALSE,
- EL_SPACESHIP, ACTION_MOVING, MV_BIT_UP
+ Yeater_wB, FALSE, TRUE,
+ EL_YAMYAM, ACTION_MOVING, MV_BIT_LEFT
},
{
- Ytank_nB, FALSE, TRUE,
- EL_SPACESHIP, ACTION_MOVING, MV_BIT_UP
+ Yeater_stone, FALSE, FALSE,
+ EL_YAMYAM, ACTION_SMASHED_BY_ROCK, -1
},
{
- Ytank_e, FALSE, FALSE,
- EL_SPACESHIP, ACTION_MOVING, MV_BIT_RIGHT
- },
- {
- Ytank_eB, FALSE, TRUE,
- EL_SPACESHIP, ACTION_MOVING, MV_BIT_RIGHT
- },
- {
- Ytank_s, FALSE, FALSE,
- EL_SPACESHIP, ACTION_MOVING, MV_BIT_DOWN
- },
- {
- Ytank_sB, FALSE, TRUE,
- EL_SPACESHIP, ACTION_MOVING, MV_BIT_DOWN
- },
- {
- Ytank_w, FALSE, FALSE,
- EL_SPACESHIP, ACTION_MOVING, MV_BIT_LEFT
- },
- {
- Ytank_wB, FALSE, TRUE,
- EL_SPACESHIP, ACTION_MOVING, MV_BIT_LEFT
- },
- {
- Ytank_w_n, FALSE, FALSE,
- EL_SPACESHIP, ACTION_TURNING_FROM_LEFT, MV_BIT_UP
- },
- {
- Ytank_n_e, FALSE, FALSE,
- EL_SPACESHIP, ACTION_TURNING_FROM_UP, MV_BIT_RIGHT
- },
- {
- Ytank_e_s, FALSE, FALSE,
- EL_SPACESHIP, ACTION_TURNING_FROM_RIGHT, MV_BIT_DOWN
- },
- {
- Ytank_s_w, FALSE, FALSE,
- EL_SPACESHIP, ACTION_TURNING_FROM_DOWN, MV_BIT_LEFT
- },
- {
- Ytank_e_n, FALSE, FALSE,
- EL_SPACESHIP, ACTION_TURNING_FROM_RIGHT, MV_BIT_UP
- },
- {
- Ytank_s_e, FALSE, FALSE,
- EL_SPACESHIP, ACTION_TURNING_FROM_DOWN, MV_BIT_RIGHT
- },
- {
- Ytank_w_s, FALSE, FALSE,
- EL_SPACESHIP, ACTION_TURNING_FROM_LEFT, MV_BIT_DOWN
- },
- {
- Ytank_n_w, FALSE, FALSE,
- EL_SPACESHIP, ACTION_TURNING_FROM_UP, MV_BIT_LEFT
- },
- {
- Ytank_stone, FALSE, FALSE,
- EL_SPACESHIP, ACTION_SMASHED_BY_ROCK, -1
- },
- {
- Ytank_spring, FALSE, FALSE,
- EL_SPACESHIP, ACTION_SMASHED_BY_SPRING, -1
- },
- {
- Xandroid, TRUE, FALSE,
- EL_EMC_ANDROID, ACTION_ACTIVE, -1
- },
- {
- Xandroid_1_n, FALSE, FALSE,
- EL_EMC_ANDROID, ACTION_ACTIVE, MV_BIT_UP
+ Yeater_spring, FALSE, FALSE,
+ EL_YAMYAM, ACTION_SMASHED_BY_SPRING, -1
},
+
{
- Xandroid_2_n, FALSE, FALSE,
- EL_EMC_ANDROID, ACTION_ACTIVE, MV_BIT_UP
+ Xalien, TRUE, FALSE,
+ EL_ROBOT, -1, -1
},
{
- Xandroid_1_e, FALSE, FALSE,
- EL_EMC_ANDROID, ACTION_ACTIVE, MV_BIT_RIGHT
+ Xalien_pause, FALSE, FALSE,
+ EL_ROBOT, -1, -1
},
{
- Xandroid_2_e, FALSE, FALSE,
- EL_EMC_ANDROID, ACTION_ACTIVE, MV_BIT_RIGHT
+ Yalien_n, FALSE, FALSE,
+ EL_ROBOT, ACTION_MOVING, MV_BIT_UP
},
{
- Xandroid_1_w, FALSE, FALSE,
- EL_EMC_ANDROID, ACTION_ACTIVE, MV_BIT_LEFT
+ Yalien_nB, FALSE, TRUE,
+ EL_ROBOT, ACTION_MOVING, MV_BIT_UP
},
{
- Xandroid_2_w, FALSE, FALSE,
- EL_EMC_ANDROID, ACTION_ACTIVE, MV_BIT_LEFT
+ Yalien_e, FALSE, FALSE,
+ EL_ROBOT, ACTION_MOVING, MV_BIT_RIGHT
},
{
- Xandroid_1_s, FALSE, FALSE,
- EL_EMC_ANDROID, ACTION_ACTIVE, MV_BIT_DOWN
+ Yalien_eB, FALSE, TRUE,
+ EL_ROBOT, ACTION_MOVING, MV_BIT_RIGHT
},
{
- Xandroid_2_s, FALSE, FALSE,
- EL_EMC_ANDROID, ACTION_ACTIVE, MV_BIT_DOWN
+ Yalien_s, FALSE, FALSE,
+ EL_ROBOT, ACTION_MOVING, MV_BIT_DOWN
},
{
- Yandroid_n, FALSE, FALSE,
- EL_EMC_ANDROID, ACTION_MOVING, MV_BIT_UP
+ Yalien_sB, FALSE, TRUE,
+ EL_ROBOT, ACTION_MOVING, MV_BIT_DOWN
},
{
- Yandroid_nB, FALSE, TRUE,
- EL_EMC_ANDROID, ACTION_MOVING, MV_BIT_UP
+ Yalien_w, FALSE, FALSE,
+ EL_ROBOT, ACTION_MOVING, MV_BIT_LEFT
},
{
- Yandroid_ne, FALSE, FALSE,
- EL_EMC_ANDROID, ACTION_GROWING, MV_BIT_UPRIGHT
+ Yalien_wB, FALSE, TRUE,
+ EL_ROBOT, ACTION_MOVING, MV_BIT_LEFT
},
{
- Yandroid_neB, FALSE, TRUE,
- EL_EMC_ANDROID, ACTION_SHRINKING, MV_BIT_UPRIGHT
+ Yalien_stone, FALSE, FALSE,
+ EL_ROBOT, ACTION_SMASHED_BY_ROCK, -1
},
{
- Yandroid_e, FALSE, FALSE,
- EL_EMC_ANDROID, ACTION_MOVING, MV_BIT_RIGHT
+ Yalien_spring, FALSE, FALSE,
+ EL_ROBOT, ACTION_SMASHED_BY_SPRING, -1
},
+
{
- Yandroid_eB, FALSE, TRUE,
- EL_EMC_ANDROID, ACTION_MOVING, MV_BIT_RIGHT
+ Xbug_1_n, TRUE, FALSE,
+ EL_BUG_UP, -1, -1
},
{
- Yandroid_se, FALSE, FALSE,
- EL_EMC_ANDROID, ACTION_GROWING, MV_BIT_DOWNRIGHT
+ Xbug_1_e, TRUE, FALSE,
+ EL_BUG_RIGHT, -1, -1
},
{
- Yandroid_seB, FALSE, TRUE,
- EL_EMC_ANDROID, ACTION_SHRINKING, MV_BIT_DOWNRIGHT
+ Xbug_1_s, TRUE, FALSE,
+ EL_BUG_DOWN, -1, -1
},
{
- Yandroid_s, FALSE, FALSE,
- EL_EMC_ANDROID, ACTION_MOVING, MV_BIT_DOWN
+ Xbug_1_w, TRUE, FALSE,
+ EL_BUG_LEFT, -1, -1
},
{
- Yandroid_sB, FALSE, TRUE,
- EL_EMC_ANDROID, ACTION_MOVING, MV_BIT_DOWN
+ Xbug_2_n, FALSE, FALSE,
+ EL_BUG_UP, -1, -1
},
{
- Yandroid_sw, FALSE, FALSE,
- EL_EMC_ANDROID, ACTION_GROWING, MV_BIT_DOWNLEFT
+ Xbug_2_e, FALSE, FALSE,
+ EL_BUG_RIGHT, -1, -1
},
{
- Yandroid_swB, FALSE, TRUE,
- EL_EMC_ANDROID, ACTION_SHRINKING, MV_BIT_DOWNLEFT
+ Xbug_2_s, FALSE, FALSE,
+ EL_BUG_DOWN, -1, -1
},
{
- Yandroid_w, FALSE, FALSE,
- EL_EMC_ANDROID, ACTION_MOVING, MV_BIT_LEFT
+ Xbug_2_w, FALSE, FALSE,
+ EL_BUG_LEFT, -1, -1
},
{
- Yandroid_wB, FALSE, TRUE,
- EL_EMC_ANDROID, ACTION_MOVING, MV_BIT_LEFT
+ Ybug_n, FALSE, FALSE,
+ EL_BUG, ACTION_MOVING, MV_BIT_UP
},
{
- Yandroid_nw, FALSE, FALSE,
- EL_EMC_ANDROID, ACTION_GROWING, MV_BIT_UPLEFT
+ Ybug_nB, FALSE, TRUE,
+ EL_BUG, ACTION_MOVING, MV_BIT_UP
},
{
- Yandroid_nwB, FALSE, TRUE,
- EL_EMC_ANDROID, ACTION_SHRINKING, MV_BIT_UPLEFT
+ Ybug_e, FALSE, FALSE,
+ EL_BUG, ACTION_MOVING, MV_BIT_RIGHT
},
{
- Xspring, TRUE, FALSE,
- EL_SPRING, -1, -1
+ Ybug_eB, FALSE, TRUE,
+ EL_BUG, ACTION_MOVING, MV_BIT_RIGHT
},
{
- Xspring_pause, FALSE, FALSE,
- EL_SPRING, -1, -1
+ Ybug_s, FALSE, FALSE,
+ EL_BUG, ACTION_MOVING, MV_BIT_DOWN
},
{
- Xspring_e, FALSE, FALSE,
- EL_SPRING, -1, -1
+ Ybug_sB, FALSE, TRUE,
+ EL_BUG, ACTION_MOVING, MV_BIT_DOWN
},
{
- Xspring_w, FALSE, FALSE,
- EL_SPRING, -1, -1
+ Ybug_w, FALSE, FALSE,
+ EL_BUG, ACTION_MOVING, MV_BIT_LEFT
},
{
- Xspring_fall, FALSE, FALSE,
- EL_SPRING, -1, -1
+ Ybug_wB, FALSE, TRUE,
+ EL_BUG, ACTION_MOVING, MV_BIT_LEFT
},
{
- Yspring_s, FALSE, FALSE,
- EL_SPRING, ACTION_FALLING, -1
+ Ybug_w_n, FALSE, FALSE,
+ EL_BUG, ACTION_TURNING_FROM_LEFT, MV_BIT_UP
},
{
- Yspring_sB, FALSE, TRUE,
- EL_SPRING, ACTION_FALLING, -1
+ Ybug_n_e, FALSE, FALSE,
+ EL_BUG, ACTION_TURNING_FROM_UP, MV_BIT_RIGHT
},
{
- Yspring_e, FALSE, FALSE,
- EL_SPRING, ACTION_MOVING, MV_BIT_RIGHT
+ Ybug_e_s, FALSE, FALSE,
+ EL_BUG, ACTION_TURNING_FROM_RIGHT, MV_BIT_DOWN
},
{
- Yspring_eB, FALSE, TRUE,
- EL_SPRING, ACTION_MOVING, MV_BIT_RIGHT
+ Ybug_s_w, FALSE, FALSE,
+ EL_BUG, ACTION_TURNING_FROM_DOWN, MV_BIT_LEFT
},
{
- Yspring_w, FALSE, FALSE,
- EL_SPRING, ACTION_MOVING, MV_BIT_LEFT
+ Ybug_e_n, FALSE, FALSE,
+ EL_BUG, ACTION_TURNING_FROM_RIGHT, MV_BIT_UP
},
{
- Yspring_wB, FALSE, TRUE,
- EL_SPRING, ACTION_MOVING, MV_BIT_LEFT
+ Ybug_s_e, FALSE, FALSE,
+ EL_BUG, ACTION_TURNING_FROM_DOWN, MV_BIT_RIGHT
},
{
- Yspring_kill_e, FALSE, FALSE,
- EL_SPRING, ACTION_EATING, MV_BIT_RIGHT
+ Ybug_w_s, FALSE, FALSE,
+ EL_BUG, ACTION_TURNING_FROM_LEFT, MV_BIT_DOWN
},
{
- Yspring_kill_eB, FALSE, TRUE,
- EL_SPRING, ACTION_EATING, MV_BIT_RIGHT
+ Ybug_n_w, FALSE, FALSE,
+ EL_BUG, ACTION_TURNING_FROM_UP, MV_BIT_LEFT
},
{
- Yspring_kill_w, FALSE, FALSE,
- EL_SPRING, ACTION_EATING, MV_BIT_LEFT
+ Ybug_stone, FALSE, FALSE,
+ EL_BUG, ACTION_SMASHED_BY_ROCK, -1
},
{
- Yspring_kill_wB, FALSE, TRUE,
- EL_SPRING, ACTION_EATING, MV_BIT_LEFT
+ Ybug_spring, FALSE, FALSE,
+ EL_BUG, ACTION_SMASHED_BY_SPRING, -1
},
+
{
- Xeater_n, TRUE, FALSE,
- EL_YAMYAM_UP, -1, -1
+ Xtank_1_n, TRUE, FALSE,
+ EL_SPACESHIP_UP, -1, -1
},
{
- Xeater_e, TRUE, FALSE,
- EL_YAMYAM_RIGHT, -1, -1
+ Xtank_1_e, TRUE, FALSE,
+ EL_SPACESHIP_RIGHT, -1, -1
},
{
- Xeater_w, TRUE, FALSE,
- EL_YAMYAM_LEFT, -1, -1
+ Xtank_1_s, TRUE, FALSE,
+ EL_SPACESHIP_DOWN, -1, -1
},
{
- Xeater_s, TRUE, FALSE,
- EL_YAMYAM_DOWN, -1, -1
+ Xtank_1_w, TRUE, FALSE,
+ EL_SPACESHIP_LEFT, -1, -1
},
{
- Yeater_n, FALSE, FALSE,
- EL_YAMYAM, ACTION_MOVING, MV_BIT_UP
+ Xtank_2_n, FALSE, FALSE,
+ EL_SPACESHIP_UP, -1, -1
},
{
- Yeater_nB, FALSE, TRUE,
- EL_YAMYAM, ACTION_MOVING, MV_BIT_UP
+ Xtank_2_e, FALSE, FALSE,
+ EL_SPACESHIP_RIGHT, -1, -1
},
{
- Yeater_e, FALSE, FALSE,
- EL_YAMYAM, ACTION_MOVING, MV_BIT_RIGHT
+ Xtank_2_s, FALSE, FALSE,
+ EL_SPACESHIP_DOWN, -1, -1
},
{
- Yeater_eB, FALSE, TRUE,
- EL_YAMYAM, ACTION_MOVING, MV_BIT_RIGHT
+ Xtank_2_w, FALSE, FALSE,
+ EL_SPACESHIP_LEFT, -1, -1
},
{
- Yeater_s, FALSE, FALSE,
- EL_YAMYAM, ACTION_MOVING, MV_BIT_DOWN
+ Ytank_n, FALSE, FALSE,
+ EL_SPACESHIP, ACTION_MOVING, MV_BIT_UP
},
{
- Yeater_sB, FALSE, TRUE,
- EL_YAMYAM, ACTION_MOVING, MV_BIT_DOWN
+ Ytank_nB, FALSE, TRUE,
+ EL_SPACESHIP, ACTION_MOVING, MV_BIT_UP
},
{
- Yeater_w, FALSE, FALSE,
- EL_YAMYAM, ACTION_MOVING, MV_BIT_LEFT
+ Ytank_e, FALSE, FALSE,
+ EL_SPACESHIP, ACTION_MOVING, MV_BIT_RIGHT
},
{
- Yeater_wB, FALSE, TRUE,
- EL_YAMYAM, ACTION_MOVING, MV_BIT_LEFT
+ Ytank_eB, FALSE, TRUE,
+ EL_SPACESHIP, ACTION_MOVING, MV_BIT_RIGHT
},
{
- Yeater_stone, FALSE, FALSE,
- EL_YAMYAM, ACTION_SMASHED_BY_ROCK, -1
+ Ytank_s, FALSE, FALSE,
+ EL_SPACESHIP, ACTION_MOVING, MV_BIT_DOWN
},
{
- Yeater_spring, FALSE, FALSE,
- EL_YAMYAM, ACTION_SMASHED_BY_SPRING, -1
+ Ytank_sB, FALSE, TRUE,
+ EL_SPACESHIP, ACTION_MOVING, MV_BIT_DOWN
},
{
- Xalien, TRUE, FALSE,
- EL_ROBOT, -1, -1
+ Ytank_w, FALSE, FALSE,
+ EL_SPACESHIP, ACTION_MOVING, MV_BIT_LEFT
},
{
- Xalien_pause, FALSE, FALSE,
- EL_ROBOT, -1, -1
+ Ytank_wB, FALSE, TRUE,
+ EL_SPACESHIP, ACTION_MOVING, MV_BIT_LEFT
},
{
- Yalien_n, FALSE, FALSE,
- EL_ROBOT, ACTION_MOVING, MV_BIT_UP
+ Ytank_w_n, FALSE, FALSE,
+ EL_SPACESHIP, ACTION_TURNING_FROM_LEFT, MV_BIT_UP
},
{
- Yalien_nB, FALSE, TRUE,
- EL_ROBOT, ACTION_MOVING, MV_BIT_UP
+ Ytank_n_e, FALSE, FALSE,
+ EL_SPACESHIP, ACTION_TURNING_FROM_UP, MV_BIT_RIGHT
},
{
- Yalien_e, FALSE, FALSE,
- EL_ROBOT, ACTION_MOVING, MV_BIT_RIGHT
+ Ytank_e_s, FALSE, FALSE,
+ EL_SPACESHIP, ACTION_TURNING_FROM_RIGHT, MV_BIT_DOWN
},
{
- Yalien_eB, FALSE, TRUE,
- EL_ROBOT, ACTION_MOVING, MV_BIT_RIGHT
+ Ytank_s_w, FALSE, FALSE,
+ EL_SPACESHIP, ACTION_TURNING_FROM_DOWN, MV_BIT_LEFT
},
{
- Yalien_s, FALSE, FALSE,
- EL_ROBOT, ACTION_MOVING, MV_BIT_DOWN
+ Ytank_e_n, FALSE, FALSE,
+ EL_SPACESHIP, ACTION_TURNING_FROM_RIGHT, MV_BIT_UP
},
{
- Yalien_sB, FALSE, TRUE,
- EL_ROBOT, ACTION_MOVING, MV_BIT_DOWN
+ Ytank_s_e, FALSE, FALSE,
+ EL_SPACESHIP, ACTION_TURNING_FROM_DOWN, MV_BIT_RIGHT
},
{
- Yalien_w, FALSE, FALSE,
- EL_ROBOT, ACTION_MOVING, MV_BIT_LEFT
+ Ytank_w_s, FALSE, FALSE,
+ EL_SPACESHIP, ACTION_TURNING_FROM_LEFT, MV_BIT_DOWN
},
{
- Yalien_wB, FALSE, TRUE,
- EL_ROBOT, ACTION_MOVING, MV_BIT_LEFT
+ Ytank_n_w, FALSE, FALSE,
+ EL_SPACESHIP, ACTION_TURNING_FROM_UP, MV_BIT_LEFT
},
{
- Yalien_stone, FALSE, FALSE,
- EL_ROBOT, ACTION_SMASHED_BY_ROCK, -1
+ Ytank_stone, FALSE, FALSE,
+ EL_SPACESHIP, ACTION_SMASHED_BY_ROCK, -1
},
{
- Yalien_spring, FALSE, FALSE,
- EL_ROBOT, ACTION_SMASHED_BY_SPRING, -1
+ Ytank_spring, FALSE, FALSE,
+ EL_SPACESHIP, ACTION_SMASHED_BY_SPRING, -1
},
+
{
Xemerald, TRUE, FALSE,
EL_EMERALD, -1, -1
EL_EMERALD, ACTION_MOVING, MV_BIT_LEFT
},
{
- Yemerald_eat, FALSE, FALSE,
+ Yemerald_blank, FALSE, FALSE,
EL_EMERALD, ACTION_COLLECTING, -1
},
- {
- Yemerald_stone, FALSE, FALSE,
- EL_NUT, ACTION_BREAKING, -1
- },
+
{
Xdiamond, TRUE, FALSE,
EL_DIAMOND, -1, -1
EL_DIAMOND, ACTION_MOVING, MV_BIT_LEFT
},
{
- Ydiamond_eat, FALSE, FALSE,
+ Ydiamond_blank, FALSE, FALSE,
EL_DIAMOND, ACTION_COLLECTING, -1
},
{
Ydiamond_stone, FALSE, FALSE,
EL_DIAMOND, ACTION_SMASHED_BY_ROCK, -1
},
+
{
- Xdrip_fall, TRUE, FALSE,
- EL_AMOEBA_DROP, -1, -1
+ Xstone, TRUE, FALSE,
+ EL_ROCK, -1, -1
},
{
- Xdrip_stretch, FALSE, FALSE,
- EL_AMOEBA_DROP, ACTION_FALLING, -1
+ Xstone_pause, FALSE, FALSE,
+ EL_ROCK, -1, -1
},
{
- Xdrip_stretchB, FALSE, TRUE,
- EL_AMOEBA_DROP, ACTION_FALLING, -1
+ Xstone_fall, FALSE, FALSE,
+ EL_ROCK, -1, -1
},
{
- Xdrip_eat, FALSE, FALSE,
- EL_AMOEBA_DROP, ACTION_GROWING, -1
+ Ystone_s, FALSE, FALSE,
+ EL_ROCK, ACTION_FALLING, -1
},
{
- Ydrip_s1, FALSE, FALSE,
- EL_AMOEBA_DROP, ACTION_FALLING, -1
+ Ystone_sB, FALSE, TRUE,
+ EL_ROCK, ACTION_FALLING, -1
},
{
- Ydrip_s1B, FALSE, TRUE,
- EL_AMOEBA_DROP, ACTION_FALLING, -1
+ Ystone_e, FALSE, FALSE,
+ EL_ROCK, ACTION_MOVING, MV_BIT_RIGHT
},
{
- Ydrip_s2, FALSE, FALSE,
- EL_AMOEBA_DROP, ACTION_FALLING, -1
+ Ystone_eB, FALSE, TRUE,
+ EL_ROCK, ACTION_MOVING, MV_BIT_RIGHT
},
{
- Ydrip_s2B, FALSE, TRUE,
- EL_AMOEBA_DROP, ACTION_FALLING, -1
+ Ystone_w, FALSE, FALSE,
+ EL_ROCK, ACTION_MOVING, MV_BIT_LEFT
+ },
+ {
+ Ystone_wB, FALSE, TRUE,
+ EL_ROCK, ACTION_MOVING, MV_BIT_LEFT
},
+
{
Xbomb, TRUE, FALSE,
EL_BOMB, -1, -1
EL_BOMB, ACTION_MOVING, MV_BIT_LEFT
},
{
- Ybomb_eat, FALSE, FALSE,
+ Ybomb_blank, FALSE, FALSE,
EL_BOMB, ACTION_ACTIVATING, -1
},
+
{
- Xballoon, TRUE, FALSE,
- EL_BALLOON, -1, -1
- },
- {
- Yballoon_n, FALSE, FALSE,
- EL_BALLOON, ACTION_MOVING, MV_BIT_UP
- },
- {
- Yballoon_nB, FALSE, TRUE,
- EL_BALLOON, ACTION_MOVING, MV_BIT_UP
- },
- {
- Yballoon_e, FALSE, FALSE,
- EL_BALLOON, ACTION_MOVING, MV_BIT_RIGHT
- },
- {
- Yballoon_eB, FALSE, TRUE,
- EL_BALLOON, ACTION_MOVING, MV_BIT_RIGHT
- },
- {
- Yballoon_s, FALSE, FALSE,
- EL_BALLOON, ACTION_MOVING, MV_BIT_DOWN
- },
- {
- Yballoon_sB, FALSE, TRUE,
- EL_BALLOON, ACTION_MOVING, MV_BIT_DOWN
- },
- {
- Yballoon_w, FALSE, FALSE,
- EL_BALLOON, ACTION_MOVING, MV_BIT_LEFT
- },
- {
- Yballoon_wB, FALSE, TRUE,
- EL_BALLOON, ACTION_MOVING, MV_BIT_LEFT
- },
- {
- Xgrass, TRUE, FALSE,
- EL_EMC_GRASS, -1, -1
- },
- {
- Ygrass_nB, FALSE, FALSE,
- EL_EMC_GRASS, ACTION_DIGGING, MV_BIT_UP
- },
- {
- Ygrass_eB, FALSE, FALSE,
- EL_EMC_GRASS, ACTION_DIGGING, MV_BIT_RIGHT
- },
- {
- Ygrass_sB, FALSE, FALSE,
- EL_EMC_GRASS, ACTION_DIGGING, MV_BIT_DOWN
+ Xnut, TRUE, FALSE,
+ EL_NUT, -1, -1
},
{
- Ygrass_wB, FALSE, FALSE,
- EL_EMC_GRASS, ACTION_DIGGING, MV_BIT_LEFT
+ Xnut_pause, FALSE, FALSE,
+ EL_NUT, -1, -1
},
{
- Xdirt, TRUE, FALSE,
- EL_SAND, -1, -1
+ Xnut_fall, FALSE, FALSE,
+ EL_NUT, -1, -1
},
{
- Ydirt_nB, FALSE, FALSE,
- EL_SAND, ACTION_DIGGING, MV_BIT_UP
+ Ynut_s, FALSE, FALSE,
+ EL_NUT, ACTION_FALLING, -1
},
{
- Ydirt_eB, FALSE, FALSE,
- EL_SAND, ACTION_DIGGING, MV_BIT_RIGHT
+ Ynut_sB, FALSE, TRUE,
+ EL_NUT, ACTION_FALLING, -1
},
{
- Ydirt_sB, FALSE, FALSE,
- EL_SAND, ACTION_DIGGING, MV_BIT_DOWN
+ Ynut_e, FALSE, FALSE,
+ EL_NUT, ACTION_MOVING, MV_BIT_RIGHT
},
{
- Ydirt_wB, FALSE, FALSE,
- EL_SAND, ACTION_DIGGING, MV_BIT_LEFT
+ Ynut_eB, FALSE, TRUE,
+ EL_NUT, ACTION_MOVING, MV_BIT_RIGHT
},
{
- Xacid_ne, TRUE, FALSE,
- EL_ACID_POOL_TOPRIGHT, -1, -1
+ Ynut_w, FALSE, FALSE,
+ EL_NUT, ACTION_MOVING, MV_BIT_LEFT
},
{
- Xacid_se, TRUE, FALSE,
- EL_ACID_POOL_BOTTOMRIGHT, -1, -1
+ Ynut_wB, FALSE, TRUE,
+ EL_NUT, ACTION_MOVING, MV_BIT_LEFT
},
{
- Xacid_s, TRUE, FALSE,
- EL_ACID_POOL_BOTTOM, -1, -1
+ Ynut_stone, FALSE, FALSE,
+ EL_NUT, ACTION_BREAKING, -1
},
+
{
- Xacid_sw, TRUE, FALSE,
- EL_ACID_POOL_BOTTOMLEFT, -1, -1
+ Xspring, TRUE, FALSE,
+ EL_SPRING, -1, -1
},
{
- Xacid_nw, TRUE, FALSE,
- EL_ACID_POOL_TOPLEFT, -1, -1
+ Xspring_pause, FALSE, FALSE,
+ EL_SPRING, -1, -1
},
{
- Xacid_1, TRUE, FALSE,
- EL_ACID, -1, -1
+ Xspring_e, FALSE, FALSE,
+ EL_SPRING, -1, -1
},
{
- Xacid_2, FALSE, FALSE,
- EL_ACID, -1, -1
+ Xspring_w, FALSE, FALSE,
+ EL_SPRING, -1, -1
},
{
- Xacid_3, FALSE, FALSE,
- EL_ACID, -1, -1
+ Xspring_fall, FALSE, FALSE,
+ EL_SPRING, -1, -1
},
{
- Xacid_4, FALSE, FALSE,
- EL_ACID, -1, -1
+ Yspring_s, FALSE, FALSE,
+ EL_SPRING, ACTION_FALLING, -1
},
{
- Xacid_5, FALSE, FALSE,
- EL_ACID, -1, -1
+ Yspring_sB, FALSE, TRUE,
+ EL_SPRING, ACTION_FALLING, -1
},
{
- Xacid_6, FALSE, FALSE,
- EL_ACID, -1, -1
+ Yspring_e, FALSE, FALSE,
+ EL_SPRING, ACTION_MOVING, MV_BIT_RIGHT
},
{
- Xacid_7, FALSE, FALSE,
- EL_ACID, -1, -1
+ Yspring_eB, FALSE, TRUE,
+ EL_SPRING, ACTION_MOVING, MV_BIT_RIGHT
},
{
- Xacid_8, FALSE, FALSE,
- EL_ACID, -1, -1
+ Yspring_w, FALSE, FALSE,
+ EL_SPRING, ACTION_MOVING, MV_BIT_LEFT
},
{
- Xball_1, TRUE, FALSE,
- EL_EMC_MAGIC_BALL, -1, -1
+ Yspring_wB, FALSE, TRUE,
+ EL_SPRING, ACTION_MOVING, MV_BIT_LEFT
},
{
- Xball_1B, FALSE, FALSE,
- EL_EMC_MAGIC_BALL, ACTION_ACTIVE, -1
+ Yspring_alien_e, FALSE, FALSE,
+ EL_SPRING, ACTION_EATING, MV_BIT_RIGHT
},
{
- Xball_2, FALSE, FALSE,
- EL_EMC_MAGIC_BALL, ACTION_ACTIVE, -1
+ Yspring_alien_eB, FALSE, TRUE,
+ EL_SPRING, ACTION_EATING, MV_BIT_RIGHT
},
{
- Xball_2B, FALSE, FALSE,
- EL_EMC_MAGIC_BALL, ACTION_ACTIVE, -1
+ Yspring_alien_w, FALSE, FALSE,
+ EL_SPRING, ACTION_EATING, MV_BIT_LEFT
},
{
- Yball_eat, FALSE, FALSE,
- EL_EMC_MAGIC_BALL, ACTION_DROPPING, -1
+ Yspring_alien_wB, FALSE, TRUE,
+ EL_SPRING, ACTION_EATING, MV_BIT_LEFT
},
+
{
- Ykey_1_eat, FALSE, FALSE,
- EL_EM_KEY_1, ACTION_COLLECTING, -1
+ Xpush_emerald_e, FALSE, FALSE,
+ EL_EMERALD, -1, MV_BIT_RIGHT
},
{
- Ykey_2_eat, FALSE, FALSE,
- EL_EM_KEY_2, ACTION_COLLECTING, -1
+ Xpush_emerald_w, FALSE, FALSE,
+ EL_EMERALD, -1, MV_BIT_LEFT
},
{
- Ykey_3_eat, FALSE, FALSE,
- EL_EM_KEY_3, ACTION_COLLECTING, -1
+ Xpush_diamond_e, FALSE, FALSE,
+ EL_DIAMOND, -1, MV_BIT_RIGHT
},
{
- Ykey_4_eat, FALSE, FALSE,
- EL_EM_KEY_4, ACTION_COLLECTING, -1
+ Xpush_diamond_w, FALSE, FALSE,
+ EL_DIAMOND, -1, MV_BIT_LEFT
},
{
- Ykey_5_eat, FALSE, FALSE,
- EL_EMC_KEY_5, ACTION_COLLECTING, -1
+ Xpush_stone_e, FALSE, FALSE,
+ EL_ROCK, -1, MV_BIT_RIGHT
},
{
- Ykey_6_eat, FALSE, FALSE,
- EL_EMC_KEY_6, ACTION_COLLECTING, -1
+ Xpush_stone_w, FALSE, FALSE,
+ EL_ROCK, -1, MV_BIT_LEFT
},
{
- Ykey_7_eat, FALSE, FALSE,
- EL_EMC_KEY_7, ACTION_COLLECTING, -1
+ Xpush_bomb_e, FALSE, FALSE,
+ EL_BOMB, -1, MV_BIT_RIGHT
},
{
- Ykey_8_eat, FALSE, FALSE,
- EL_EMC_KEY_8, ACTION_COLLECTING, -1
+ Xpush_bomb_w, FALSE, FALSE,
+ EL_BOMB, -1, MV_BIT_LEFT
},
{
- Ylenses_eat, FALSE, FALSE,
- EL_EMC_LENSES, ACTION_COLLECTING, -1
+ Xpush_nut_e, FALSE, FALSE,
+ EL_NUT, -1, MV_BIT_RIGHT
},
{
- Ymagnify_eat, FALSE, FALSE,
- EL_EMC_MAGNIFIER, ACTION_COLLECTING, -1
+ Xpush_nut_w, FALSE, FALSE,
+ EL_NUT, -1, MV_BIT_LEFT
},
{
- Ygrass_eat, FALSE, FALSE,
- EL_EMC_GRASS, ACTION_SNAPPING, -1
+ Xpush_spring_e, FALSE, FALSE,
+ EL_SPRING, -1, MV_BIT_RIGHT
},
{
- Ydirt_eat, FALSE, FALSE,
- EL_SAND, ACTION_SNAPPING, -1
+ Xpush_spring_w, FALSE, FALSE,
+ EL_SPRING, -1, MV_BIT_LEFT
},
+
{
- Xgrow_ns, TRUE, FALSE,
- EL_EXPANDABLE_WALL_VERTICAL, -1, -1
+ Xdynamite, TRUE, FALSE,
+ EL_EM_DYNAMITE, -1, -1
},
{
- Ygrow_ns_eat, FALSE, FALSE,
- EL_EXPANDABLE_WALL_VERTICAL, ACTION_GROWING, -1
+ Ydynamite_blank, FALSE, FALSE,
+ EL_EM_DYNAMITE, ACTION_COLLECTING, -1
},
{
- Xgrow_ew, TRUE, FALSE,
- EL_EXPANDABLE_WALL_HORIZONTAL, -1, -1
+ Xdynamite_1, TRUE, FALSE,
+ EL_EM_DYNAMITE_ACTIVE, -1, -1
},
{
- Ygrow_ew_eat, FALSE, FALSE,
- EL_EXPANDABLE_WALL_HORIZONTAL, ACTION_GROWING, -1
+ Xdynamite_2, FALSE, FALSE,
+ EL_EM_DYNAMITE_ACTIVE, -1, -1
},
{
- Xwonderwall, TRUE, FALSE,
- EL_MAGIC_WALL, -1, -1
+ Xdynamite_3, FALSE, FALSE,
+ EL_EM_DYNAMITE_ACTIVE, -1, -1
},
{
- XwonderwallB, FALSE, FALSE,
- EL_MAGIC_WALL, ACTION_ACTIVE, -1
+ Xdynamite_4, FALSE, FALSE,
+ EL_EM_DYNAMITE_ACTIVE, -1, -1
},
+
{
- Xamoeba_1, TRUE, FALSE,
- EL_AMOEBA_DRY, ACTION_OTHER, -1
+ Xkey_1, TRUE, FALSE,
+ EL_EM_KEY_1, -1, -1
},
{
- Xamoeba_2, FALSE, FALSE,
- EL_AMOEBA_DRY, ACTION_OTHER, -1
+ Xkey_2, TRUE, FALSE,
+ EL_EM_KEY_2, -1, -1
},
{
- Xamoeba_3, FALSE, FALSE,
- EL_AMOEBA_DRY, ACTION_OTHER, -1
+ Xkey_3, TRUE, FALSE,
+ EL_EM_KEY_3, -1, -1
},
{
- Xamoeba_4, FALSE, FALSE,
- EL_AMOEBA_DRY, ACTION_OTHER, -1
+ Xkey_4, TRUE, FALSE,
+ EL_EM_KEY_4, -1, -1
},
{
- Xamoeba_5, TRUE, FALSE,
- EL_AMOEBA_WET, ACTION_OTHER, -1
+ Xkey_5, TRUE, FALSE,
+ EL_EMC_KEY_5, -1, -1
},
{
- Xamoeba_6, FALSE, FALSE,
- EL_AMOEBA_WET, ACTION_OTHER, -1
+ Xkey_6, TRUE, FALSE,
+ EL_EMC_KEY_6, -1, -1
},
{
- Xamoeba_7, FALSE, FALSE,
- EL_AMOEBA_WET, ACTION_OTHER, -1
+ Xkey_7, TRUE, FALSE,
+ EL_EMC_KEY_7, -1, -1
},
{
- Xamoeba_8, FALSE, FALSE,
- EL_AMOEBA_WET, ACTION_OTHER, -1
+ Xkey_8, TRUE, FALSE,
+ EL_EMC_KEY_8, -1, -1
},
+
{
Xdoor_1, TRUE, FALSE,
EL_EM_GATE_1, -1, -1
Xdoor_8, TRUE, FALSE,
EL_EMC_GATE_8, -1, -1
},
+
{
- Xkey_1, TRUE, FALSE,
- EL_EM_KEY_1, -1, -1
+ Xfake_door_1, TRUE, FALSE,
+ EL_EM_GATE_1_GRAY, -1, -1
},
{
- Xkey_2, TRUE, FALSE,
- EL_EM_KEY_2, -1, -1
+ Xfake_door_2, TRUE, FALSE,
+ EL_EM_GATE_2_GRAY, -1, -1
},
{
- Xkey_3, TRUE, FALSE,
- EL_EM_KEY_3, -1, -1
+ Xfake_door_3, TRUE, FALSE,
+ EL_EM_GATE_3_GRAY, -1, -1
},
{
- Xkey_4, TRUE, FALSE,
- EL_EM_KEY_4, -1, -1
+ Xfake_door_4, TRUE, FALSE,
+ EL_EM_GATE_4_GRAY, -1, -1
},
{
- Xkey_5, TRUE, FALSE,
- EL_EMC_KEY_5, -1, -1
+ Xfake_door_5, TRUE, FALSE,
+ EL_EMC_GATE_5_GRAY, -1, -1
},
{
- Xkey_6, TRUE, FALSE,
- EL_EMC_KEY_6, -1, -1
+ Xfake_door_6, TRUE, FALSE,
+ EL_EMC_GATE_6_GRAY, -1, -1
},
{
- Xkey_7, TRUE, FALSE,
- EL_EMC_KEY_7, -1, -1
+ Xfake_door_7, TRUE, FALSE,
+ EL_EMC_GATE_7_GRAY, -1, -1
},
{
- Xkey_8, TRUE, FALSE,
- EL_EMC_KEY_8, -1, -1
+ Xfake_door_8, TRUE, FALSE,
+ EL_EMC_GATE_8_GRAY, -1, -1
},
+
{
- Xwind_n, TRUE, FALSE,
- EL_BALLOON_SWITCH_UP, -1, -1
+ Xballoon, TRUE, FALSE,
+ EL_BALLOON, -1, -1
},
{
- Xwind_e, TRUE, FALSE,
- EL_BALLOON_SWITCH_RIGHT, -1, -1
+ Yballoon_n, FALSE, FALSE,
+ EL_BALLOON, ACTION_MOVING, MV_BIT_UP
},
{
- Xwind_s, TRUE, FALSE,
- EL_BALLOON_SWITCH_DOWN, -1, -1
+ Yballoon_nB, FALSE, TRUE,
+ EL_BALLOON, ACTION_MOVING, MV_BIT_UP
},
{
- Xwind_w, TRUE, FALSE,
- EL_BALLOON_SWITCH_LEFT, -1, -1
+ Yballoon_e, FALSE, FALSE,
+ EL_BALLOON, ACTION_MOVING, MV_BIT_RIGHT
},
{
- Xwind_nesw, TRUE, FALSE,
- EL_BALLOON_SWITCH_ANY, -1, -1
+ Yballoon_eB, FALSE, TRUE,
+ EL_BALLOON, ACTION_MOVING, MV_BIT_RIGHT
},
{
- Xwind_stop, TRUE, FALSE,
- EL_BALLOON_SWITCH_NONE, -1, -1
+ Yballoon_s, FALSE, FALSE,
+ EL_BALLOON, ACTION_MOVING, MV_BIT_DOWN
},
{
- Xexit, TRUE, FALSE,
- EL_EM_EXIT_CLOSED, -1, -1
+ Yballoon_sB, FALSE, TRUE,
+ EL_BALLOON, ACTION_MOVING, MV_BIT_DOWN
},
{
- Xexit_1, TRUE, FALSE,
- EL_EM_EXIT_OPEN, -1, -1
+ Yballoon_w, FALSE, FALSE,
+ EL_BALLOON, ACTION_MOVING, MV_BIT_LEFT
},
{
- Xexit_2, FALSE, FALSE,
- EL_EM_EXIT_OPEN, -1, -1
+ Yballoon_wB, FALSE, TRUE,
+ EL_BALLOON, ACTION_MOVING, MV_BIT_LEFT
},
+
{
- Xexit_3, FALSE, FALSE,
- EL_EM_EXIT_OPEN, -1, -1
+ Xball_1, TRUE, FALSE,
+ EL_EMC_MAGIC_BALL, -1, -1
},
{
- Xdynamite, TRUE, FALSE,
- EL_EM_DYNAMITE, -1, -1
+ Yball_1, FALSE, FALSE,
+ EL_EMC_MAGIC_BALL, ACTION_ACTIVE, -1
},
{
- Ydynamite_eat, FALSE, FALSE,
- EL_EM_DYNAMITE, ACTION_COLLECTING, -1
+ Xball_2, FALSE, FALSE,
+ EL_EMC_MAGIC_BALL, ACTION_ACTIVE, -1
},
{
- Xdynamite_1, TRUE, FALSE,
- EL_EM_DYNAMITE_ACTIVE, -1, -1
+ Yball_2, FALSE, FALSE,
+ EL_EMC_MAGIC_BALL, ACTION_ACTIVE, -1
},
{
- Xdynamite_2, FALSE, FALSE,
- EL_EM_DYNAMITE_ACTIVE, -1, -1
+ Yball_blank, FALSE, FALSE,
+ EL_EMC_MAGIC_BALL, ACTION_DROPPING, -1
},
+
{
- Xdynamite_3, FALSE, FALSE,
- EL_EM_DYNAMITE_ACTIVE, -1, -1
+ Xamoeba_1, TRUE, FALSE,
+ EL_AMOEBA_DRY, ACTION_OTHER, -1
},
{
- Xdynamite_4, FALSE, FALSE,
- EL_EM_DYNAMITE_ACTIVE, -1, -1
+ Xamoeba_2, FALSE, FALSE,
+ EL_AMOEBA_DRY, ACTION_OTHER, -1
},
{
- Xbumper, TRUE, FALSE,
- EL_EMC_SPRING_BUMPER, -1, -1
+ Xamoeba_3, FALSE, FALSE,
+ EL_AMOEBA_DRY, ACTION_OTHER, -1
},
{
- XbumperB, FALSE, FALSE,
- EL_EMC_SPRING_BUMPER, ACTION_ACTIVE, -1
+ Xamoeba_4, FALSE, FALSE,
+ EL_AMOEBA_DRY, ACTION_OTHER, -1
+ },
+ {
+ Xamoeba_5, TRUE, FALSE,
+ EL_AMOEBA_WET, ACTION_OTHER, -1
+ },
+ {
+ Xamoeba_6, FALSE, FALSE,
+ EL_AMOEBA_WET, ACTION_OTHER, -1
+ },
+ {
+ Xamoeba_7, FALSE, FALSE,
+ EL_AMOEBA_WET, ACTION_OTHER, -1
+ },
+ {
+ Xamoeba_8, FALSE, FALSE,
+ EL_AMOEBA_WET, ACTION_OTHER, -1
+ },
+
+ {
+ Xdrip, FALSE, FALSE,
+ EL_AMOEBA_DROP, ACTION_GROWING, -1
+ },
+ {
+ Xdrip_fall, TRUE, FALSE,
+ EL_AMOEBA_DROP, -1, -1
+ },
+ {
+ Xdrip_stretch, FALSE, FALSE,
+ EL_AMOEBA_DROP, ACTION_FALLING, -1
+ },
+ {
+ Xdrip_stretchB, FALSE, TRUE,
+ EL_AMOEBA_DROP, ACTION_FALLING, -1
+ },
+ {
+ Ydrip_1_s, FALSE, FALSE,
+ EL_AMOEBA_DROP, ACTION_FALLING, -1
+ },
+ {
+ Ydrip_1_sB, FALSE, TRUE,
+ EL_AMOEBA_DROP, ACTION_FALLING, -1
+ },
+ {
+ Ydrip_2_s, FALSE, FALSE,
+ EL_AMOEBA_DROP, ACTION_FALLING, -1
+ },
+ {
+ Ydrip_2_sB, FALSE, TRUE,
+ EL_AMOEBA_DROP, ACTION_FALLING, -1
+ },
+
+ {
+ Xwonderwall, TRUE, FALSE,
+ EL_MAGIC_WALL, -1, -1
+ },
+ {
+ XwonderwallB, FALSE, FALSE,
+ EL_MAGIC_WALL, ACTION_ACTIVE, -1
},
+
{
Xwheel, TRUE, FALSE,
EL_ROBOT_WHEEL, -1, -1
XwheelB, FALSE, FALSE,
EL_ROBOT_WHEEL, ACTION_ACTIVE, -1
},
+
{
Xswitch, TRUE, FALSE,
EL_EMC_MAGIC_BALL_SWITCH, -1, -1
XswitchB, FALSE, FALSE,
EL_EMC_MAGIC_BALL_SWITCH, ACTION_ACTIVE, -1
},
+
{
- Xsand, TRUE, FALSE,
- EL_QUICKSAND_EMPTY, -1, -1
+ Xbumper, TRUE, FALSE,
+ EL_EMC_SPRING_BUMPER, -1, -1
},
{
- Xsand_stone, TRUE, FALSE,
- EL_QUICKSAND_FULL, -1, -1
+ XbumperB, FALSE, FALSE,
+ EL_EMC_SPRING_BUMPER, ACTION_ACTIVE, -1
},
+
{
- Xsand_stonein_1, FALSE, TRUE,
- EL_ROCK, ACTION_FILLING, -1
+ Xacid_nw, TRUE, FALSE,
+ EL_ACID_POOL_TOPLEFT, -1, -1
},
{
- Xsand_stonein_2, FALSE, TRUE,
- EL_ROCK, ACTION_FILLING, -1
+ Xacid_ne, TRUE, FALSE,
+ EL_ACID_POOL_TOPRIGHT, -1, -1
},
{
- Xsand_stonein_3, FALSE, TRUE,
- EL_ROCK, ACTION_FILLING, -1
+ Xacid_sw, TRUE, FALSE,
+ EL_ACID_POOL_BOTTOMLEFT, -1, -1
},
{
- Xsand_stonein_4, FALSE, TRUE,
- EL_ROCK, ACTION_FILLING, -1
+ Xacid_s, TRUE, FALSE,
+ EL_ACID_POOL_BOTTOM, -1, -1
},
{
- Xsand_stonesand_1, FALSE, FALSE,
- EL_QUICKSAND_EMPTYING, -1, -1
+ Xacid_se, TRUE, FALSE,
+ EL_ACID_POOL_BOTTOMRIGHT, -1, -1
},
+
{
- Xsand_stonesand_2, FALSE, FALSE,
- EL_QUICKSAND_EMPTYING, -1, -1
+ Xfake_blank, TRUE, FALSE,
+ EL_INVISIBLE_WALL, -1, -1
},
{
- Xsand_stonesand_3, FALSE, FALSE,
- EL_QUICKSAND_EMPTYING, -1, -1
+ Xfake_blankB, FALSE, FALSE,
+ EL_INVISIBLE_WALL, ACTION_ACTIVE, -1
},
+
{
- Xsand_stonesand_4, FALSE, FALSE,
- EL_QUICKSAND_EMPTYING, -1, -1
+ Xfake_grass, TRUE, FALSE,
+ EL_EMC_FAKE_GRASS, -1, -1
},
{
- Xsand_stonesand_quickout_1, FALSE, FALSE,
- EL_QUICKSAND_EMPTYING, -1, -1
+ Xfake_grassB, FALSE, FALSE,
+ EL_EMC_FAKE_GRASS, ACTION_ACTIVE, -1
},
+
{
- Xsand_stonesand_quickout_2, FALSE, FALSE,
- EL_QUICKSAND_EMPTYING, -1, -1
+ Xfake_amoeba, TRUE, FALSE,
+ EL_EMC_DRIPPER, -1, -1
},
{
- Xsand_stoneout_1, FALSE, FALSE,
- EL_ROCK, ACTION_EMPTYING, -1
+ Xfake_amoebaB, FALSE, FALSE,
+ EL_EMC_DRIPPER, ACTION_ACTIVE, -1
},
+
{
- Xsand_stoneout_2, FALSE, FALSE,
- EL_ROCK, ACTION_EMPTYING, -1
+ Xlenses, TRUE, FALSE,
+ EL_EMC_LENSES, -1, -1
},
+
{
- Xsand_sandstone_1, FALSE, FALSE,
- EL_QUICKSAND_FILLING, -1, -1
+ Xmagnify, TRUE, FALSE,
+ EL_EMC_MAGNIFIER, -1, -1
},
+
{
- Xsand_sandstone_2, FALSE, FALSE,
- EL_QUICKSAND_FILLING, -1, -1
+ Xsand, TRUE, FALSE,
+ EL_QUICKSAND_EMPTY, -1, -1
},
{
- Xsand_sandstone_3, FALSE, FALSE,
- EL_QUICKSAND_FILLING, -1, -1
+ Xsand_stone, TRUE, FALSE,
+ EL_QUICKSAND_FULL, -1, -1
},
{
- Xsand_sandstone_4, FALSE, FALSE,
- EL_QUICKSAND_FILLING, -1, -1
+ Xsand_stonein_1, FALSE, TRUE,
+ EL_ROCK, ACTION_FILLING, -1
},
{
- Xplant, TRUE, FALSE,
- EL_EMC_PLANT, -1, -1
+ Xsand_stonein_2, FALSE, TRUE,
+ EL_ROCK, ACTION_FILLING, -1
},
{
- Yplant, FALSE, FALSE,
- EL_EMC_PLANT, -1, -1
+ Xsand_stonein_3, FALSE, TRUE,
+ EL_ROCK, ACTION_FILLING, -1
},
{
- Xlenses, TRUE, FALSE,
- EL_EMC_LENSES, -1, -1
+ Xsand_stonein_4, FALSE, TRUE,
+ EL_ROCK, ACTION_FILLING, -1
},
{
- Xmagnify, TRUE, FALSE,
- EL_EMC_MAGNIFIER, -1, -1
+ Xsand_sandstone_1, FALSE, FALSE,
+ EL_QUICKSAND_FILLING, -1, -1
},
{
- Xdripper, TRUE, FALSE,
- EL_EMC_DRIPPER, -1, -1
+ Xsand_sandstone_2, FALSE, FALSE,
+ EL_QUICKSAND_FILLING, -1, -1
},
{
- XdripperB, FALSE, FALSE,
- EL_EMC_DRIPPER, ACTION_ACTIVE, -1
+ Xsand_sandstone_3, FALSE, FALSE,
+ EL_QUICKSAND_FILLING, -1, -1
},
{
- Xfake_blank, TRUE, FALSE,
- EL_INVISIBLE_WALL, -1, -1
+ Xsand_sandstone_4, FALSE, FALSE,
+ EL_QUICKSAND_FILLING, -1, -1
},
{
- Xfake_blankB, FALSE, FALSE,
- EL_INVISIBLE_WALL, ACTION_ACTIVE, -1
+ Xsand_stonesand_1, FALSE, FALSE,
+ EL_QUICKSAND_EMPTYING, -1, -1
},
{
- Xfake_grass, TRUE, FALSE,
- EL_EMC_FAKE_GRASS, -1, -1
+ Xsand_stonesand_2, FALSE, FALSE,
+ EL_QUICKSAND_EMPTYING, -1, -1
},
{
- Xfake_grassB, FALSE, FALSE,
- EL_EMC_FAKE_GRASS, ACTION_ACTIVE, -1
+ Xsand_stonesand_3, FALSE, FALSE,
+ EL_QUICKSAND_EMPTYING, -1, -1
},
{
- Xfake_door_1, TRUE, FALSE,
- EL_EM_GATE_1_GRAY, -1, -1
+ Xsand_stonesand_4, FALSE, FALSE,
+ EL_QUICKSAND_EMPTYING, -1, -1
},
{
- Xfake_door_2, TRUE, FALSE,
- EL_EM_GATE_2_GRAY, -1, -1
+ Xsand_stoneout_1, FALSE, FALSE,
+ EL_ROCK, ACTION_EMPTYING, -1
},
{
- Xfake_door_3, TRUE, FALSE,
- EL_EM_GATE_3_GRAY, -1, -1
+ Xsand_stoneout_2, FALSE, FALSE,
+ EL_ROCK, ACTION_EMPTYING, -1
},
{
- Xfake_door_4, TRUE, FALSE,
- EL_EM_GATE_4_GRAY, -1, -1
+ Xsand_stonesand_quickout_1, FALSE, FALSE,
+ EL_QUICKSAND_EMPTYING, -1, -1
},
{
- Xfake_door_5, TRUE, FALSE,
- EL_EMC_GATE_5_GRAY, -1, -1
+ Xsand_stonesand_quickout_2, FALSE, FALSE,
+ EL_QUICKSAND_EMPTYING, -1, -1
},
+
{
- Xfake_door_6, TRUE, FALSE,
- EL_EMC_GATE_6_GRAY, -1, -1
+ Xslidewall_ns, TRUE, FALSE,
+ EL_EXPANDABLE_WALL_VERTICAL, -1, -1
},
{
- Xfake_door_7, TRUE, FALSE,
- EL_EMC_GATE_7_GRAY, -1, -1
+ Yslidewall_ns_blank, FALSE, FALSE,
+ EL_EXPANDABLE_WALL_VERTICAL, ACTION_GROWING, -1
},
{
- Xfake_door_8, TRUE, FALSE,
- EL_EMC_GATE_8_GRAY, -1, -1
+ Xslidewall_ew, TRUE, FALSE,
+ EL_EXPANDABLE_WALL_HORIZONTAL, -1, -1
},
{
- Xfake_acid_1, TRUE, FALSE,
- EL_EMC_FAKE_ACID, -1, -1
+ Yslidewall_ew_blank, FALSE, FALSE,
+ EL_EXPANDABLE_WALL_HORIZONTAL, ACTION_GROWING, -1
},
+
{
- Xfake_acid_2, FALSE, FALSE,
- EL_EMC_FAKE_ACID, -1, -1
+ Xwind_n, TRUE, FALSE,
+ EL_BALLOON_SWITCH_UP, -1, -1
},
{
- Xfake_acid_3, FALSE, FALSE,
- EL_EMC_FAKE_ACID, -1, -1
+ Xwind_e, TRUE, FALSE,
+ EL_BALLOON_SWITCH_RIGHT, -1, -1
},
{
- Xfake_acid_4, FALSE, FALSE,
- EL_EMC_FAKE_ACID, -1, -1
+ Xwind_s, TRUE, FALSE,
+ EL_BALLOON_SWITCH_DOWN, -1, -1
},
{
- Xfake_acid_5, FALSE, FALSE,
- EL_EMC_FAKE_ACID, -1, -1
+ Xwind_w, TRUE, FALSE,
+ EL_BALLOON_SWITCH_LEFT, -1, -1
},
{
- Xfake_acid_6, FALSE, FALSE,
- EL_EMC_FAKE_ACID, -1, -1
+ Xwind_any, TRUE, FALSE,
+ EL_BALLOON_SWITCH_ANY, -1, -1
},
{
- Xfake_acid_7, FALSE, FALSE,
- EL_EMC_FAKE_ACID, -1, -1
+ Xwind_stop, TRUE, FALSE,
+ EL_BALLOON_SWITCH_NONE, -1, -1
},
+
{
- Xfake_acid_8, FALSE, FALSE,
- EL_EMC_FAKE_ACID, -1, -1
+ Xexit, TRUE, FALSE,
+ EL_EM_EXIT_CLOSED, -1, -1
},
{
- Xsteel_1, TRUE, FALSE,
- EL_STEELWALL, -1, -1
+ Xexit_1, TRUE, FALSE,
+ EL_EM_EXIT_OPEN, -1, -1
},
{
- Xsteel_2, TRUE, FALSE,
- EL_EMC_STEELWALL_2, -1, -1
+ Xexit_2, FALSE, FALSE,
+ EL_EM_EXIT_OPEN, -1, -1
},
{
- Xsteel_3, TRUE, FALSE,
- EL_EMC_STEELWALL_3, -1, -1
+ Xexit_3, FALSE, FALSE,
+ EL_EM_EXIT_OPEN, -1, -1
},
+
{
- Xsteel_4, TRUE, FALSE,
- EL_EMC_STEELWALL_4, -1, -1
+ Xpause, FALSE, FALSE,
+ EL_EMPTY, -1, -1
},
+
{
Xwall_1, TRUE, FALSE,
EL_WALL, -1, -1
Xwall_4, TRUE, FALSE,
EL_EMC_WALL_16, -1, -1
},
+
{
- Xround_wall_1, TRUE, FALSE,
+ Xroundwall_1, TRUE, FALSE,
EL_WALL_SLIPPERY, -1, -1
},
{
- Xround_wall_2, TRUE, FALSE,
+ Xroundwall_2, TRUE, FALSE,
EL_EMC_WALL_SLIPPERY_2, -1, -1
},
{
- Xround_wall_3, TRUE, FALSE,
+ Xroundwall_3, TRUE, FALSE,
EL_EMC_WALL_SLIPPERY_3, -1, -1
},
{
- Xround_wall_4, TRUE, FALSE,
+ Xroundwall_4, TRUE, FALSE,
EL_EMC_WALL_SLIPPERY_4, -1, -1
},
+
+ {
+ Xsteel_1, TRUE, FALSE,
+ EL_STEELWALL, -1, -1
+ },
+ {
+ Xsteel_2, TRUE, FALSE,
+ EL_EMC_STEELWALL_2, -1, -1
+ },
+ {
+ Xsteel_3, TRUE, FALSE,
+ EL_EMC_STEELWALL_3, -1, -1
+ },
+ {
+ Xsteel_4, TRUE, FALSE,
+ EL_EMC_STEELWALL_4, -1, -1
+ },
+
{
Xdecor_1, TRUE, FALSE,
EL_EMC_WALL_8, -1, -1
Xdecor_12, TRUE, FALSE,
EL_EMC_WALL_12, -1, -1
},
+
{
Xalpha_0, TRUE, FALSE,
EL_CHAR('0'), -1, -1
EL_CHAR(CHAR_BYTE_COPYRIGHT), -1, -1
},
+ {
+ Ykey_1_blank, FALSE, FALSE,
+ EL_EM_KEY_1, ACTION_COLLECTING, -1
+ },
+ {
+ Ykey_2_blank, FALSE, FALSE,
+ EL_EM_KEY_2, ACTION_COLLECTING, -1
+ },
+ {
+ Ykey_3_blank, FALSE, FALSE,
+ EL_EM_KEY_3, ACTION_COLLECTING, -1
+ },
+ {
+ Ykey_4_blank, FALSE, FALSE,
+ EL_EM_KEY_4, ACTION_COLLECTING, -1
+ },
+ {
+ Ykey_5_blank, FALSE, FALSE,
+ EL_EMC_KEY_5, ACTION_COLLECTING, -1
+ },
+ {
+ Ykey_6_blank, FALSE, FALSE,
+ EL_EMC_KEY_6, ACTION_COLLECTING, -1
+ },
+ {
+ Ykey_7_blank, FALSE, FALSE,
+ EL_EMC_KEY_7, ACTION_COLLECTING, -1
+ },
+ {
+ Ykey_8_blank, FALSE, FALSE,
+ EL_EMC_KEY_8, ACTION_COLLECTING, -1
+ },
+ {
+ Ylenses_blank, FALSE, FALSE,
+ EL_EMC_LENSES, ACTION_COLLECTING, -1
+ },
+ {
+ Ymagnify_blank, FALSE, FALSE,
+ EL_EMC_MAGNIFIER, ACTION_COLLECTING, -1
+ },
+ {
+ Ygrass_blank, FALSE, FALSE,
+ EL_EMC_GRASS, ACTION_SNAPPING, -1
+ },
+ {
+ Ydirt_blank, FALSE, FALSE,
+ EL_SAND, ACTION_SNAPPING, -1
+ },
+
{
Xboom_bug, FALSE, FALSE,
EL_BUG, ACTION_EXPLODING, -1
EL_EMPTY, -1, -1
},
{
- ZBORDER, FALSE, FALSE,
+ Zborder, FALSE, FALSE,
EL_EMPTY, -1, -1
},
em_player_mapping_list[] =
{
{
- SPR_walk + 0, 0,
+ PLY_walk_n, 0,
EL_PLAYER_1, ACTION_MOVING, MV_BIT_UP,
},
{
- SPR_walk + 1, 0,
+ PLY_walk_e, 0,
EL_PLAYER_1, ACTION_MOVING, MV_BIT_RIGHT,
},
{
- SPR_walk + 2, 0,
+ PLY_walk_s, 0,
EL_PLAYER_1, ACTION_MOVING, MV_BIT_DOWN,
},
{
- SPR_walk + 3, 0,
+ PLY_walk_w, 0,
EL_PLAYER_1, ACTION_MOVING, MV_BIT_LEFT,
},
{
- SPR_push + 0, 0,
+ PLY_push_n, 0,
EL_PLAYER_1, ACTION_PUSHING, MV_BIT_UP,
},
{
- SPR_push + 1, 0,
+ PLY_push_e, 0,
EL_PLAYER_1, ACTION_PUSHING, MV_BIT_RIGHT,
},
{
- SPR_push + 2, 0,
+ PLY_push_s, 0,
EL_PLAYER_1, ACTION_PUSHING, MV_BIT_DOWN,
},
{
- SPR_push + 3, 0,
+ PLY_push_w, 0,
EL_PLAYER_1, ACTION_PUSHING, MV_BIT_LEFT,
},
{
- SPR_spray + 0, 0,
+ PLY_shoot_n, 0,
EL_PLAYER_1, ACTION_SNAPPING, MV_BIT_UP,
},
{
- SPR_spray + 1, 0,
+ PLY_shoot_e, 0,
EL_PLAYER_1, ACTION_SNAPPING, MV_BIT_RIGHT,
},
{
- SPR_spray + 2, 0,
+ PLY_shoot_s, 0,
EL_PLAYER_1, ACTION_SNAPPING, MV_BIT_DOWN,
},
{
- SPR_spray + 3, 0,
+ PLY_shoot_w, 0,
EL_PLAYER_1, ACTION_SNAPPING, MV_BIT_LEFT,
},
{
- SPR_walk + 0, 1,
+ PLY_walk_n, 1,
EL_PLAYER_2, ACTION_MOVING, MV_BIT_UP,
},
{
- SPR_walk + 1, 1,
+ PLY_walk_e, 1,
EL_PLAYER_2, ACTION_MOVING, MV_BIT_RIGHT,
},
{
- SPR_walk + 2, 1,
+ PLY_walk_s, 1,
EL_PLAYER_2, ACTION_MOVING, MV_BIT_DOWN,
},
{
- SPR_walk + 3, 1,
+ PLY_walk_w, 1,
EL_PLAYER_2, ACTION_MOVING, MV_BIT_LEFT,
},
{
- SPR_push + 0, 1,
+ PLY_push_n, 1,
EL_PLAYER_2, ACTION_PUSHING, MV_BIT_UP,
},
{
- SPR_push + 1, 1,
+ PLY_push_e, 1,
EL_PLAYER_2, ACTION_PUSHING, MV_BIT_RIGHT,
},
{
- SPR_push + 2, 1,
+ PLY_push_s, 1,
EL_PLAYER_2, ACTION_PUSHING, MV_BIT_DOWN,
},
{
- SPR_push + 3, 1,
+ PLY_push_w, 1,
EL_PLAYER_2, ACTION_PUSHING, MV_BIT_LEFT,
},
{
- SPR_spray + 0, 1,
+ PLY_shoot_n, 1,
EL_PLAYER_2, ACTION_SNAPPING, MV_BIT_UP,
},
{
- SPR_spray + 1, 1,
+ PLY_shoot_e, 1,
EL_PLAYER_2, ACTION_SNAPPING, MV_BIT_RIGHT,
},
{
- SPR_spray + 2, 1,
+ PLY_shoot_s, 1,
EL_PLAYER_2, ACTION_SNAPPING, MV_BIT_DOWN,
},
{
- SPR_spray + 3, 1,
+ PLY_shoot_w, 1,
EL_PLAYER_2, ACTION_SNAPPING, MV_BIT_LEFT,
},
{
- SPR_still, 0,
+ PLY_still, 0,
EL_PLAYER_1, ACTION_DEFAULT, -1,
},
{
- SPR_still, 1,
+ PLY_still, 1,
EL_PLAYER_2, ACTION_DEFAULT, -1,
},
{
- SPR_walk + 0, 2,
+ PLY_walk_n, 2,
EL_PLAYER_3, ACTION_MOVING, MV_BIT_UP,
},
{
- SPR_walk + 1, 2,
+ PLY_walk_e, 2,
EL_PLAYER_3, ACTION_MOVING, MV_BIT_RIGHT,
},
{
- SPR_walk + 2, 2,
+ PLY_walk_s, 2,
EL_PLAYER_3, ACTION_MOVING, MV_BIT_DOWN,
},
{
- SPR_walk + 3, 2,
+ PLY_walk_w, 2,
EL_PLAYER_3, ACTION_MOVING, MV_BIT_LEFT,
},
{
- SPR_push + 0, 2,
+ PLY_push_n, 2,
EL_PLAYER_3, ACTION_PUSHING, MV_BIT_UP,
},
{
- SPR_push + 1, 2,
+ PLY_push_e, 2,
EL_PLAYER_3, ACTION_PUSHING, MV_BIT_RIGHT,
},
{
- SPR_push + 2, 2,
+ PLY_push_s, 2,
EL_PLAYER_3, ACTION_PUSHING, MV_BIT_DOWN,
},
{
- SPR_push + 3, 2,
+ PLY_push_w, 2,
EL_PLAYER_3, ACTION_PUSHING, MV_BIT_LEFT,
},
{
- SPR_spray + 0, 2,
+ PLY_shoot_n, 2,
EL_PLAYER_3, ACTION_SNAPPING, MV_BIT_UP,
},
{
- SPR_spray + 1, 2,
+ PLY_shoot_e, 2,
EL_PLAYER_3, ACTION_SNAPPING, MV_BIT_RIGHT,
},
{
- SPR_spray + 2, 2,
+ PLY_shoot_s, 2,
EL_PLAYER_3, ACTION_SNAPPING, MV_BIT_DOWN,
},
{
- SPR_spray + 3, 2,
+ PLY_shoot_w, 2,
EL_PLAYER_3, ACTION_SNAPPING, MV_BIT_LEFT,
},
{
- SPR_walk + 0, 3,
+ PLY_walk_n, 3,
EL_PLAYER_4, ACTION_MOVING, MV_BIT_UP,
},
{
- SPR_walk + 1, 3,
+ PLY_walk_e, 3,
EL_PLAYER_4, ACTION_MOVING, MV_BIT_RIGHT,
},
{
- SPR_walk + 2, 3,
+ PLY_walk_s, 3,
EL_PLAYER_4, ACTION_MOVING, MV_BIT_DOWN,
},
{
- SPR_walk + 3, 3,
+ PLY_walk_w, 3,
EL_PLAYER_4, ACTION_MOVING, MV_BIT_LEFT,
},
{
- SPR_push + 0, 3,
+ PLY_push_n, 3,
EL_PLAYER_4, ACTION_PUSHING, MV_BIT_UP,
},
{
- SPR_push + 1, 3,
+ PLY_push_e, 3,
EL_PLAYER_4, ACTION_PUSHING, MV_BIT_RIGHT,
},
{
- SPR_push + 2, 3,
+ PLY_push_s, 3,
EL_PLAYER_4, ACTION_PUSHING, MV_BIT_DOWN,
},
{
- SPR_push + 3, 3,
+ PLY_push_w, 3,
EL_PLAYER_4, ACTION_PUSHING, MV_BIT_LEFT,
},
{
- SPR_spray + 0, 3,
+ PLY_shoot_n, 3,
EL_PLAYER_4, ACTION_SNAPPING, MV_BIT_UP,
},
{
- SPR_spray + 1, 3,
+ PLY_shoot_e, 3,
EL_PLAYER_4, ACTION_SNAPPING, MV_BIT_RIGHT,
},
{
- SPR_spray + 2, 3,
+ PLY_shoot_s, 3,
EL_PLAYER_4, ACTION_SNAPPING, MV_BIT_DOWN,
},
{
- SPR_spray + 3, 3,
+ PLY_shoot_w, 3,
EL_PLAYER_4, ACTION_SNAPPING, MV_BIT_LEFT,
},
{
- SPR_still, 2,
+ PLY_still, 2,
EL_PLAYER_3, ACTION_DEFAULT, -1,
},
{
- SPR_still, 3,
+ PLY_still, 3,
EL_PLAYER_4, ACTION_DEFAULT, -1,
},
}
static struct Mapping_EM_to_RND_object object_mapping[TILE_MAX];
-static struct Mapping_EM_to_RND_player player_mapping[MAX_PLAYERS][SPR_MAX];
+static struct Mapping_EM_to_RND_player player_mapping[MAX_PLAYERS][PLY_MAX];
static int get_effective_element_EM(int tile, int frame_em)
{
{
switch (tile)
{
- case Yacid_splash_eB:
- case Yacid_splash_wB:
+ case Xacid_splash_e:
+ case Xacid_splash_w:
return (frame_em > 5 ? EL_EMPTY : element);
default:
{
switch (tile)
{
- case Yacid_splash_eB:
- case Yacid_splash_wB:
+ case Xacid_splash_e:
+ case Xacid_splash_w:
return EL_EMPTY;
- case Yemerald_stone:
+ case Ynut_stone:
return EL_EMERALD;
case Ydiamond_stone:
case Xdrip_stretch:
case Xdrip_stretchB:
- case Ydrip_s1:
- case Ydrip_s1B:
- case Xball_1B:
+ case Ydrip_1_s:
+ case Ydrip_1_sB:
+ case Yball_1:
case Xball_2:
- case Xball_2B:
- case Yball_eat:
- case Ykey_1_eat:
- case Ykey_2_eat:
- case Ykey_3_eat:
- case Ykey_4_eat:
- case Ykey_5_eat:
- case Ykey_6_eat:
- case Ykey_7_eat:
- case Ykey_8_eat:
- case Ylenses_eat:
- case Ymagnify_eat:
- case Ygrass_eat:
- case Ydirt_eat:
+ case Yball_2:
+ case Yball_blank:
+ case Ykey_1_blank:
+ case Ykey_2_blank:
+ case Ykey_3_blank:
+ case Ykey_4_blank:
+ case Ykey_5_blank:
+ case Ykey_6_blank:
+ case Ykey_7_blank:
+ case Ykey_8_blank:
+ case Ylenses_blank:
+ case Ymagnify_blank:
+ case Ygrass_blank:
+ case Ydirt_blank:
case Xsand_stonein_1:
case Xsand_stonein_2:
case Xsand_stonein_3:
case Ytank_s_e:
case Ytank_w_s:
case Ytank_n_w:
- case Yacid_splash_eB:
- case Yacid_splash_wB:
- case Yemerald_stone:
+ case Xacid_splash_e:
+ case Xacid_splash_w:
+ case Ynut_stone:
return TRUE;
}
// always start with reliable default values
for (p = 0; p < MAX_PLAYERS; p++)
{
- for (i = 0; i < SPR_MAX; i++)
+ for (i = 0; i < PLY_MAX; i++)
{
player_mapping[p][i].element_rnd = EL_UNKNOWN;
player_mapping[p][i].action = ACTION_DEFAULT;
int effective_action = (j < 7 ? action :
i == Xdrip_stretch ? action :
i == Xdrip_stretchB ? action :
- i == Ydrip_s1 ? action :
- i == Ydrip_s1B ? action :
- i == Xball_1B ? action :
+ i == Ydrip_1_s ? action :
+ i == Ydrip_1_sB ? action :
+ i == Yball_1 ? action :
i == Xball_2 ? action :
- i == Xball_2B ? action :
- i == Yball_eat ? action :
- i == Ykey_1_eat ? action :
- i == Ykey_2_eat ? action :
- i == Ykey_3_eat ? action :
- i == Ykey_4_eat ? action :
- i == Ykey_5_eat ? action :
- i == Ykey_6_eat ? action :
- i == Ykey_7_eat ? action :
- i == Ykey_8_eat ? action :
- i == Ylenses_eat ? action :
- i == Ymagnify_eat ? action :
- i == Ygrass_eat ? action :
- i == Ydirt_eat ? action :
+ i == Yball_2 ? action :
+ i == Yball_blank ? action :
+ i == Ykey_1_blank ? action :
+ i == Ykey_2_blank ? action :
+ i == Ykey_3_blank ? action :
+ i == Ykey_4_blank ? action :
+ i == Ykey_5_blank ? action :
+ i == Ykey_6_blank ? action :
+ i == Ykey_7_blank ? action :
+ i == Ykey_8_blank ? action :
+ i == Ylenses_blank ? action :
+ i == Ymagnify_blank ? action :
+ i == Ygrass_blank ? action :
+ i == Ydirt_blank ? action :
i == Xsand_stonein_1 ? action :
i == Xsand_stonein_2 ? action :
i == Xsand_stonein_3 ? action :
g->anim_mode & ANIM_LINEAR);
int sync_frame = (i == Xdrip_stretch ? 7 :
i == Xdrip_stretchB ? 7 :
- i == Ydrip_s2 ? j + 8 :
- i == Ydrip_s2B ? j + 8 :
+ i == Ydrip_2_s ? j + 8 :
+ i == Ydrip_2_sB ? j + 8 :
i == Xacid_1 ? 0 :
i == Xacid_2 ? 10 :
i == Xacid_3 ? 20 :
i == Xfake_acid_7 ? 60 :
i == Xfake_acid_8 ? 70 :
i == Xball_2 ? 7 :
- i == Xball_2B ? j + 8 :
- i == Yball_eat ? j + 1 :
- i == Ykey_1_eat ? j + 1 :
- i == Ykey_2_eat ? j + 1 :
- i == Ykey_3_eat ? j + 1 :
- i == Ykey_4_eat ? j + 1 :
- i == Ykey_5_eat ? j + 1 :
- i == Ykey_6_eat ? j + 1 :
- i == Ykey_7_eat ? j + 1 :
- i == Ykey_8_eat ? j + 1 :
- i == Ylenses_eat ? j + 1 :
- i == Ymagnify_eat ? j + 1 :
- i == Ygrass_eat ? j + 1 :
- i == Ydirt_eat ? j + 1 :
+ i == Yball_2 ? j + 8 :
+ i == Yball_blank ? j + 1 :
+ i == Ykey_1_blank ? j + 1 :
+ i == Ykey_2_blank ? j + 1 :
+ i == Ykey_3_blank ? j + 1 :
+ i == Ykey_4_blank ? j + 1 :
+ i == Ykey_5_blank ? j + 1 :
+ i == Ykey_6_blank ? j + 1 :
+ i == Ykey_7_blank ? j + 1 :
+ i == Ykey_8_blank ? j + 1 :
+ i == Ylenses_blank ? j + 1 :
+ i == Ymagnify_blank ? j + 1 :
+ i == Ygrass_blank ? j + 1 :
+ i == Ydirt_blank ? j + 1 :
i == Xamoeba_1 ? 0 :
i == Xamoeba_2 ? 1 :
i == Xamoeba_3 ? 2 :
effective_action == ACTION_EMPTYING ? MV_DOWN : direction);
int dx = (move_dir == MV_LEFT ? -1 : move_dir == MV_RIGHT ? 1 : 0);
int dy = (move_dir == MV_UP ? -1 : move_dir == MV_DOWN ? 1 : 0);
- int num_steps = (i == Ydrip_s1 ? 16 :
- i == Ydrip_s1B ? 16 :
- i == Ydrip_s2 ? 16 :
- i == Ydrip_s2B ? 16 :
+ int num_steps = (i == Ydrip_1_s ? 16 :
+ i == Ydrip_1_sB ? 16 :
+ i == Ydrip_2_s ? 16 :
+ i == Ydrip_2_sB ? 16 :
i == Xsand_stonein_1 ? 32 :
i == Xsand_stonein_2 ? 32 :
i == Xsand_stonein_3 ? 32 :
i == Xsand_stoneout_2 ? 16 : 8);
int cx = ABS(dx) * (TILEX / num_steps);
int cy = ABS(dy) * (TILEY / num_steps);
- int step_frame = (i == Ydrip_s2 ? j + 8 :
- i == Ydrip_s2B ? j + 8 :
+ int step_frame = (i == Ydrip_2_s ? j + 8 :
+ i == Ydrip_2_sB ? j + 8 :
i == Xsand_stonein_2 ? j + 8 :
i == Xsand_stonein_3 ? j + 16 :
i == Xsand_stonein_4 ? j + 24 :
for (p = 0; p < MAX_PLAYERS; p++)
{
- for (i = 0; i < SPR_MAX; i++)
+ for (i = 0; i < PLY_MAX; i++)
{
int element = player_mapping[p][i].element_rnd;
int action = player_mapping[p][i].action;