* q99492@pbhrzx.uni-paderborn.de *
*----------------------------------------------------------*
* tools.c *
-* *
-* Letzte Aenderung: 15.06.1995 *
***********************************************************/
+#ifdef __FreeBSD__
+#include <machine/joystick.h>
+#endif
+
#include "tools.h"
#include "game.h"
#include "events.h"
#include "sound.h"
-#include "screens.h"
#include "misc.h"
+#include "buttons.h"
+#include <math.h>
void BackToFront()
{
if (fading_on && (redraw_mask & REDRAW_FIELD))
{
+
+/*
+ int x,y;
+
+ XFillRectangle(display,window,gc,
+ REAL_SX,REAL_SY,FULL_SXSIZE,FULL_SYSIZE);
+ XFlush(display);
+
+ for(i=0;i<2*FULL_SYSIZE;i++)
+ {
+ for(y=0;y<FULL_SYSIZE;y++)
+ {
+ XCopyArea(display,backbuffer,window,gc,
+ REAL_SX,REAL_SY+i, FULL_SXSIZE,1, REAL_SX,REAL_SY+i);
+ }
+ XFlush(display);
+ Delay(10000);
+ }
+*/
+
+/*
+ for(i=1;i<FULL_SYSIZE;i+=2)
+ XCopyArea(display,backbuffer,window,gc,
+ REAL_SX,REAL_SY+i, FULL_SXSIZE,1, REAL_SX,REAL_SY+i);
+ XFlush(display);
+ Delay(fading_delay);
+*/
+
+
XSetClipOrigin(display,clip_gc[PIX_FADEMASK],0,0);
XCopyArea(display,backbuffer,window,clip_gc[PIX_FADEMASK],
REAL_SX,REAL_SY, FULL_SXSIZE,FULL_SYSIZE, REAL_SX,REAL_SY);
}
}
-int el2gfx(int element)
-{
- switch(element)
- {
- case EL_LEERRAUM: return(-1);
- case EL_ERDREICH: return(GFX_ERDREICH);
- case EL_MAUERWERK: return(GFX_MAUERWERK);
- case EL_FELSBODEN: return(GFX_FELSBODEN);
- case EL_FELSBROCKEN: return(GFX_FELSBROCKEN);
- case EL_SCHLUESSEL: return(GFX_SCHLUESSEL);
- case EL_EDELSTEIN: return(GFX_EDELSTEIN);
- case EL_AUSGANG_ZU: return(GFX_AUSGANG_ZU);
- case EL_AUSGANG_ACT: return(GFX_AUSGANG_ACT);
- case EL_AUSGANG_AUF: return(GFX_AUSGANG_AUF);
- case EL_SPIELFIGUR: return(GFX_SPIELFIGUR);
- case EL_SPIELER1: return(GFX_SPIELER1);
- case EL_SPIELER2: return(GFX_SPIELER2);
- case EL_SPIELER3: return(GFX_SPIELER3);
- case EL_SPIELER4: return(GFX_SPIELER4);
- case EL_KAEFER: return(GFX_KAEFER);
- case EL_KAEFER_R: return(GFX_KAEFER_R);
- case EL_KAEFER_O: return(GFX_KAEFER_O);
- case EL_KAEFER_L: return(GFX_KAEFER_L);
- case EL_KAEFER_U: return(GFX_KAEFER_U);
- case EL_FLIEGER: return(GFX_FLIEGER);
- case EL_FLIEGER_R: return(GFX_FLIEGER_R);
- case EL_FLIEGER_O: return(GFX_FLIEGER_O);
- case EL_FLIEGER_L: return(GFX_FLIEGER_L);
- case EL_FLIEGER_U: return(GFX_FLIEGER_U);
- case EL_MAMPFER: return(GFX_MAMPFER);
- case EL_ZOMBIE: return(GFX_ZOMBIE);
- case EL_BETON: return(GFX_BETON);
- case EL_DIAMANT: return(GFX_DIAMANT);
- case EL_MORAST_LEER: return(GFX_MORAST_LEER);
- case EL_MORAST_VOLL: return(GFX_MORAST_VOLL);
- case EL_TROPFEN: return(GFX_TROPFEN);
- case EL_BOMBE: return(GFX_BOMBE);
- case EL_SIEB_LEER: return(GFX_SIEB_LEER);
- case EL_SIEB_VOLL: return(GFX_SIEB_VOLL);
- case EL_SIEB_TOT: return(GFX_SIEB_TOT);
- case EL_SALZSAEURE: return(GFX_SALZSAEURE);
- case EL_AMOEBE1: return(GFX_AMOEBE1);
- case EL_AMOEBE2: return(GFX_AMOEBE2);
- case EL_AMOEBE3: return(GFX_AMOEBE3);
- case EL_KOKOSNUSS: return(GFX_KOKOSNUSS);
- case EL_LIFE: return(GFX_LIFE);
- case EL_LIFE_ASYNC: return(GFX_LIFE_ASYNC);
- case EL_DYNAMIT: return(GFX_DYNAMIT);
- case EL_BADEWANNE: return(GFX_BADEWANNE);
- case EL_BADEWANNE1: return(GFX_BADEWANNE1);
- case EL_BADEWANNE2: return(GFX_BADEWANNE2);
- case EL_BADEWANNE3: return(GFX_BADEWANNE3);
- case EL_BADEWANNE4: return(GFX_BADEWANNE4);
- case EL_BADEWANNE5: return(GFX_BADEWANNE5);
- case EL_ABLENK_AUS: return(GFX_ABLENK_AUS);
- case EL_ABLENK_EIN: return(GFX_ABLENK_EIN);
- case EL_SCHLUESSEL1: return(GFX_SCHLUESSEL1);
- case EL_SCHLUESSEL2: return(GFX_SCHLUESSEL2);
- case EL_SCHLUESSEL3: return(GFX_SCHLUESSEL3);
- case EL_SCHLUESSEL4: return(GFX_SCHLUESSEL4);
- case EL_PFORTE1: return(GFX_PFORTE1);
- case EL_PFORTE2: return(GFX_PFORTE2);
- case EL_PFORTE3: return(GFX_PFORTE3);
- case EL_PFORTE4: return(GFX_PFORTE4);
- case EL_PFORTE1X: return(GFX_PFORTE1X);
- case EL_PFORTE2X: return(GFX_PFORTE2X);
- case EL_PFORTE3X: return(GFX_PFORTE3X);
- case EL_PFORTE4X: return(GFX_PFORTE4X);
- case EL_DYNAMIT_AUS: return(GFX_DYNAMIT_AUS);
- case EL_PACMAN: return(GFX_PACMAN);
- case EL_PACMAN_R: return(GFX_PACMAN_R);
- case EL_PACMAN_O: return(GFX_PACMAN_O);
- case EL_PACMAN_L: return(GFX_PACMAN_L);
- case EL_PACMAN_U: return(GFX_PACMAN_U);
- case EL_UNSICHTBAR: return(GFX_UNSICHTBAR);
- case EL_ERZ_1: return(GFX_ERZ_1);
- case EL_ERZ_2: return(GFX_ERZ_2);
- case EL_BIRNE_AUS: return(GFX_BIRNE_AUS);
- case EL_BIRNE_EIN: return(GFX_BIRNE_EIN);
- default:
- {
- if (IS_CHAR(element))
- return(GFX_CHAR_START + (element-EL_CHAR_START));
- else
- return(-1);
- }
- }
-}
-
void DrawGraphicShifted(int x,int y, int dx,int dy, int graphic, int cut_mode)
{
int width = TILEX, height = TILEY;
graphic += 3;
}
else if ((element==EL_FELSBROCKEN ||
- element==EL_EDELSTEIN ||
- element==EL_DIAMANT) && horiz_move && phase)
+ element==EL_EDELSTEIN || element==EL_EDELSTEIN2 ||
+ element==EL_EDELSTEIN3 || element==EL_DIAMANT)
+ && horiz_move && phase)
{
if (element==EL_FELSBROCKEN)
graphic += 2;
else
graphic += 1;
}
- else if ((element==EL_SIEB_LEER ||
- element==EL_SIEB_VOLL) && SiebAktiv)
+ else if ((element==EL_SIEB_LEER || element==EL_SIEB2_LEER ||
+ element==EL_SIEB_VOLL || element==EL_SIEB2_VOLL) && SiebAktiv)
{
graphic += 3-(SiebAktiv%8)/2;
}
else if (IS_AMOEBOID(element))
{
- graphic = (element==EL_AMOEBE1 ? GFX_AMOEBE_TOT : GFX_AMOEBE_LEBT);
+ graphic = (element==EL_AMOEBE_TOT ? GFX_AMOEBE_TOT : GFX_AMOEBE_LEBT);
graphic += (x+2*y) % 4;
}
+ else if (element==EL_MAUER_LEBT)
+ {
+ BOOL links_massiv = FALSE, rechts_massiv = FALSE;
+
+ if (!IN_LEV_FIELD(ux-1,uy) || IS_MAUER(Feld[ux-1][uy]))
+ links_massiv = TRUE;
+ if (!IN_LEV_FIELD(ux+1,uy) || IS_MAUER(Feld[ux+1][uy]))
+ rechts_massiv = TRUE;
+
+ if (links_massiv && rechts_massiv)
+ graphic = GFX_MAUERWERK;
+ else if (links_massiv)
+ graphic = GFX_MAUER_R;
+ else if (rechts_massiv)
+ graphic = GFX_MAUER_L;
+ }
if (dx || dy)
DrawGraphicShifted(x,y, dx,dy, graphic, cut_mode);
if (Store[ux][uy]==EL_MORAST_LEER ||
Store[ux][uy]==EL_SIEB_LEER ||
- Store[ux][uy]==EL_AMOEBE2)
+ Store[ux][uy]==EL_SIEB2_LEER ||
+ Store[ux][uy]==EL_AMOEBE_NASS)
cut_mode = CUT_ABOVE;
else if (Store[ux][uy]==EL_MORAST_VOLL ||
Store[ux][uy]==EL_SIEB_VOLL ||
+ Store[ux][uy]==EL_SIEB2_VOLL ||
Store[ux][uy]==EL_SALZSAEURE)
cut_mode = CUT_BELOW;
if (Store[oldx][oldy]==EL_MORAST_LEER ||
Store[oldx][oldy]==EL_SIEB_LEER ||
- Store[oldx][oldy]==EL_AMOEBE2)
+ Store[oldx][oldy]==EL_SIEB2_LEER ||
+ Store[oldx][oldy]==EL_AMOEBE_NASS)
cut_mode = CUT_ABOVE;
DrawScreenElement(x,y,EL_LEERRAUM);
void MoveDoor(unsigned int door_state)
{
- static int door1 = DOOR_CLOSE_1;
- static int door2 = DOOR_OPEN_2;
- int x, start, stepsize = 4;
+ static int door1 = DOOR_OPEN_1;
+ static int door2 = DOOR_CLOSE_2;
+ int x, start, stepsize = 4, door_anim_delay = stepsize*5000;
if (door1==DOOR_OPEN_1 && door_state & DOOR_OPEN_1)
door_state &= ~DOOR_OPEN_1;
else if (door2==DOOR_CLOSE_2 && door_state & DOOR_CLOSE_2)
door_state &= ~DOOR_CLOSE_2;
- if (door_state & DOOR_ACTION)
+ if (quick_doors)
{
- if (door_state & DOOR_OPEN_1)
- {
- XCopyArea(display,pix[PIX_DOOR],pix[PIX_DOOR],gc,
- 104,136, 8,8, 146,136);
- if (!(door_state & DOOR_NO_DELAY))
- {
- int i;
-
- XCopyArea(display,pix[PIX_DOOR],window,gc,
- 104,136, 8,8, DX+46,DY+136);
- XFlush(display);
- for(i=0;i<30;i++)
- {
- if (game_status==MAINMENU)
- DoAnimation();
- Delay(10000);
- }
- }
- }
- else if (door_state & DOOR_CLOSE_1)
- XCopyArea(display,pix[PIX_DOOR],pix[PIX_DOOR],gc,
- 88,136, 8,8, 146,136);
+ stepsize = 20;
+ door_anim_delay = 0;
+ StopSound(SND_OEFFNEN);
+ }
+ if (door_state & DOOR_ACTION)
+ {
if (!(door_state & DOOR_NO_DELAY))
PlaySoundStereo(SND_OEFFNEN,PSND_MAX_RIGHT);
if (door_state & DOOR_ACTION_1)
{
int i = (door_state & DOOR_OPEN_1 ? DXSIZE-x : x);
+ int j = (DXSIZE - i)/3;
XCopyArea(display,pix[PIX_DB_DOOR],drawto,gc,
DOOR_GFX_PAGEX1,DOOR_GFX_PAGEY1+i/2,
XFillRectangle(display,drawto,gc,DX,DY+DYSIZE-i/2,DXSIZE,i/2);
- XSetClipOrigin(display,clip_gc[PIX_DOOR],DX-DXSIZE+i,DY);
+ XSetClipOrigin(display,clip_gc[PIX_DOOR],
+ DX-i,(DY+j)-DOOR_GFX_PAGEY1);
XCopyArea(display,pix[PIX_DOOR],drawto,clip_gc[PIX_DOOR],
- DXSIZE-i,0, i,30, DX,DY);
+ DXSIZE,DOOR_GFX_PAGEY1, i,77, DX+DXSIZE-i,DY+j);
XCopyArea(display,pix[PIX_DOOR],drawto,clip_gc[PIX_DOOR],
- DXSIZE-i,DYSIZE-30, i,30, DX,DY+DYSIZE-30);
- XSetClipOrigin(display,clip_gc[PIX_DOOR],DX-i,DY);
+ DXSIZE,DOOR_GFX_PAGEY1+140, i,63, DX+DXSIZE-i,DY+140+j);
+ XSetClipOrigin(display,clip_gc[PIX_DOOR],
+ DX-DXSIZE+i,DY-(DOOR_GFX_PAGEY1+j));
XCopyArea(display,pix[PIX_DOOR],drawto,clip_gc[PIX_DOOR],
- DXSIZE,0, i,30, DX+DXSIZE-i,DY);
+ DXSIZE-i,DOOR_GFX_PAGEY1+j, i,77-j, DX,DY);
XCopyArea(display,pix[PIX_DOOR],drawto,clip_gc[PIX_DOOR],
- DXSIZE,DYSIZE-30, i,30, DX+DXSIZE-i,DY+DYSIZE-30);
- if (i>14)
- {
- XSetClipOrigin(display,clip_gc[PIX_DOOR],DX-i,DY);
- XCopyArea(display,pix[PIX_DOOR],drawto,clip_gc[PIX_DOOR],
- DXSIZE+14,30,i-14,DYSIZE-60,DX+DXSIZE+14-i,DY+30);
- XSetClipOrigin(display,clip_gc[PIX_DOOR],DX-DXSIZE+i,DY);
- XCopyArea(display,pix[PIX_DOOR],drawto,clip_gc[PIX_DOOR],
- DXSIZE-i,30,i-14,DYSIZE-60,DX,DY+30);
- }
+ DXSIZE-i,DOOR_GFX_PAGEY1+140, i,63, DX,DY+140-j);
+
+ XCopyArea(display,pix[PIX_DOOR],drawto,clip_gc[PIX_DOOR],
+ DXSIZE-i,DOOR_GFX_PAGEY1+77, i,63,
+ DX,DY+77-j);
+ XCopyArea(display,pix[PIX_DOOR],drawto,clip_gc[PIX_DOOR],
+ DXSIZE-i,DOOR_GFX_PAGEY1+203, i,77,
+ DX,DY+203-j);
+ XSetClipOrigin(display,clip_gc[PIX_DOOR],
+ DX-i,(DY+j)-DOOR_GFX_PAGEY1);
+ XCopyArea(display,pix[PIX_DOOR],drawto,clip_gc[PIX_DOOR],
+ DXSIZE,DOOR_GFX_PAGEY1+77, i,63,
+ DX+DXSIZE-i,DY+77+j);
+ XCopyArea(display,pix[PIX_DOOR],drawto,clip_gc[PIX_DOOR],
+ DXSIZE,DOOR_GFX_PAGEY1+203, i,77-j,
+ DX+DXSIZE-i,DY+203+j);
+
redraw_mask |= REDRAW_DOOR_1;
}
if (door_state & DOOR_ACTION_2)
{
int i = (door_state & DOOR_OPEN_2 ? VXSIZE-x : x);
+ int j = (VXSIZE - i)/3;
XCopyArea(display,pix[PIX_DB_DOOR],drawto,gc,
DOOR_GFX_PAGEX1,DOOR_GFX_PAGEY2+i/2,
XFillRectangle(display,drawto,gc,VX,VY+VYSIZE-i/2,VXSIZE,i/2);
XSetClipOrigin(display,clip_gc[PIX_DOOR],
- VX-VXSIZE+i,VY-DOOR_GFX_PAGEY2);
+ VX-i,(VY+j)-DOOR_GFX_PAGEY2);
+ XCopyArea(display,pix[PIX_DOOR],drawto,clip_gc[PIX_DOOR],
+ VXSIZE,DOOR_GFX_PAGEY2, i,VYSIZE/2, VX+VXSIZE-i,VY+j);
+ XSetClipOrigin(display,clip_gc[PIX_DOOR],
+ VX-VXSIZE+i,VY-(DOOR_GFX_PAGEY2+j));
+ XCopyArea(display,pix[PIX_DOOR],drawto,clip_gc[PIX_DOOR],
+ VXSIZE-i,DOOR_GFX_PAGEY2+j, i,VYSIZE/2-j, VX,VY);
+
XCopyArea(display,pix[PIX_DOOR],drawto,clip_gc[PIX_DOOR],
- VXSIZE-i,DOOR_GFX_PAGEY2, i,VYSIZE, VX,VY);
+ VXSIZE-i,DOOR_GFX_PAGEY2+VYSIZE/2, i,VYSIZE/2,
+ VX,VY+VYSIZE/2-j);
XSetClipOrigin(display,clip_gc[PIX_DOOR],
- VX-i,VY-DOOR_GFX_PAGEY2);
+ VX-i,(VY+j)-DOOR_GFX_PAGEY2);
XCopyArea(display,pix[PIX_DOOR],drawto,clip_gc[PIX_DOOR],
- VXSIZE,DOOR_GFX_PAGEY2, i,VYSIZE, VX+VXSIZE-i,VY);
+ VXSIZE,DOOR_GFX_PAGEY2+VYSIZE/2, i,VYSIZE/2-j,
+ VX+VXSIZE-i,VY+VYSIZE/2+j);
redraw_mask |= REDRAW_DOOR_2;
}
BackToFront();
- Delay(stepsize*5000);
+ Delay(door_anim_delay);
if (game_status==MAINMENU)
DoAnimation();
door2 = door_state & DOOR_ACTION_2;
}
-long mainCounter(int mode)
-{
- static struct timeval base_time = { 0, 0 };
- struct timeval current_time;
- long counter_ms;
-
- gettimeofday(¤t_time,NULL);
- if (mode==0 || current_time.tv_sec<base_time.tv_sec)
- base_time = current_time;
-
- counter_ms = (current_time.tv_sec - base_time.tv_sec)*1000
- + (current_time.tv_usec - base_time.tv_usec)/1000;
-
- if (mode==1)
- return(counter_ms/10); /* return 1/100 secs since last init */
- else
- return(counter_ms); /* return 1/1000 secs since last init */
-}
-
-void InitCounter() /* set counter back to zero */
-{
- mainCounter(0);
-}
-
-long Counter() /* returns 1/100 secs since last call of InitCounter() */
-{
- return(mainCounter(1));
-}
-
-long Counter2() /* returns 1/1000 secs since last call of InitCounter() */
-{
- return(mainCounter(2));
-}
-
-void WaitCounter(long value) /* wait for counter to reach value */
-{
- long wait;
-
- while((wait=value-Counter())>0)
- microsleep(wait*10000);
-}
-
-void WaitCounter2(long value) /* wait for counter to reach value */
-{
- long wait;
-
- while((wait=value-Counter2())>0)
- microsleep(wait*1000);
-}
-
-void Delay(long value)
-{
- microsleep(value);
-}
-
-BOOL DelayReached(long *counter_var, int delay)
-{
- long actual_counter = Counter();
-
- if (actual_counter>*counter_var+delay || actual_counter<*counter_var)
- {
- *counter_var = actual_counter;
- return(TRUE);
- }
- else
- return(FALSE);
-}
-
int ReadPixel(Drawable d, int x, int y)
{
static XImage *pixelimage;
return(XGetPixel(pixelimage,0,0));
}
-static struct JoystickInfo joystick[2] =
-{
- JOYSTICK_XLEFT, JOYSTICK_XRIGHT, JOYSTICK_XMIDDLE,
- JOYSTICK_YUPPER, JOYSTICK_YLOWER, JOYSTICK_YMIDDLE,
-
- JOYSTICK_XLEFT, JOYSTICK_XRIGHT, JOYSTICK_XMIDDLE,
- JOYSTICK_YUPPER, JOYSTICK_YLOWER, JOYSTICK_YMIDDLE
-};
-
-void LoadJoystickData()
-{
- int i;
- char cookie[256];
- FILE *file;
-
- if (joystick_status==JOYSTICK_OFF)
- return;
-
- if (!(file=fopen(JOYDAT_FILE,"r")))
- return;
-
- fscanf(file,"%s",cookie);
- if (strcmp(cookie,JOYSTICK_COOKIE)) /* ungültiges Format? */
- {
- fprintf(stderr,"%s: wrong format of joystick file!\n",progname);
- fclose(file);
- return;
- }
-
- for(i=0;i<2;i++)
- {
- fscanf(file,"%s",cookie);
- fscanf(file, "%d %d %d \n",
- &joystick[i].xleft, &joystick[i].xmiddle, &joystick[i].xright);
- fscanf(file, "%d %d %d \n",
- &joystick[i].yupper, &joystick[i].ymiddle, &joystick[i].ylower);
- }
- fclose(file);
-
- CheckJoystickData();
-}
-
-void SaveJoystickData()
-{
- int i;
- FILE *file;
-
- if (joystick_status==JOYSTICK_OFF)
- return;
-
- CheckJoystickData();
-
- if (!(file=fopen(JOYDAT_FILE,"w")))
- {
- fprintf(stderr,"%s: cannot save joystick calibration data!\n",progname);
- return;
- }
-
- fprintf(file,"%s\n",JOYSTICK_COOKIE); /* Formatkennung */
- for(i=0;i<2;i++)
- {
- fprintf(file,"JOYSTICK_%d_DATA\n",i);
- fprintf(file, "%d %d %d \n",
- joystick[i].xleft, joystick[i].xmiddle, joystick[i].xright);
- fprintf(file, "%d %d %d \n",
- joystick[i].yupper, joystick[i].ymiddle, joystick[i].ylower);
- }
- fclose(file);
-
- chmod(JOYDAT_FILE, JOYDAT_PERMS);
-}
-
void CheckJoystickData()
{
int i;
if (margin>middle && actual<middle)
return(0);
- range=ABS(margin-middle);
- pos=ABS(actual-middle);
- percentage=(int)(pos*100/range);
+ range = ABS(margin-middle);
+ pos = ABS(actual-middle);
+ percentage = (int)(pos*100/range);
if (percentage>100)
- percentage=100;
+ percentage = 100;
return(percentage);
}
int Joystick()
{
+#ifdef __FreeBSD__
+ struct joystick joy_ctrl;
+#else
struct joystick_control
{
int buttons;
int x;
int y;
} joy_ctrl;
+#endif
int js_x,js_y, js_b1,js_b2;
int left, right, up, down;
if (read(joystick_device, &joy_ctrl, sizeof(joy_ctrl)) != sizeof(joy_ctrl))
{
- fprintf(stderr,"%s: cannot read joystick settings - no joystick support\n",progname);
+ fprintf(stderr,"%s: cannot read joystick settings - no joystick support\n",
+ progname);
joystick_status = JOYSTICK_OFF;
return(0);
}
js_x = joy_ctrl.x;
js_y = joy_ctrl.y;
+#ifdef __FreeBSD__
+ js_b1 = joy_ctrl.b1;
+ js_b2 = joy_ctrl.b2;
+#else
js_b1 = joy_ctrl.buttons & 1;
js_b2 = joy_ctrl.buttons & 2;
+#endif
left = JoystickPosition(joystick[joystick_nr].xmiddle,
joystick[joystick_nr].xleft, js_x);
int JoystickButton()
{
- static int last_joy_button=0;
- int joy_button=(Joystick() & JOY_BUTTON);
+ static int last_joy_button = 0;
+ int joy_button = (Joystick() & JOY_BUTTON);
int result;
if (joy_button)
{
if (last_joy_button)
- result=JOY_BUTTON_PRESSED;
+ result = JOY_BUTTON_PRESSED;
else
- result=JOY_BUTTON_NEW_PRESSED;
+ result = JOY_BUTTON_NEW_PRESSED;
}
else
{
if (last_joy_button)
- result=JOY_BUTTON_NEW_RELEASED;
+ result = JOY_BUTTON_NEW_RELEASED;
else
- result=JOY_BUTTON_NOT_PRESSED;
+ result = JOY_BUTTON_NOT_PRESSED;
}
last_joy_button = joy_button;
return(result);
}
-void CalibrateJoystick()
+int el2gfx(int element)
{
- struct joystick_control
- {
- int buttons;
- int x;
- int y;
- } joy_ctrl;
-
- int new_joystick_xleft, new_joystick_xright, new_joystick_xmiddle;
- int new_joystick_yupper, new_joystick_ylower, new_joystick_ymiddle;
-
- if (joystick_status==JOYSTICK_OFF)
- goto error_out;
-
- ClearWindow();
- DrawText(SX+16, SY+7*32, "MOVE JOYSTICK TO",FS_BIG,FC_YELLOW);
- DrawText(SX+16, SY+8*32, " THE UPPER LEFT ",FS_BIG,FC_YELLOW);
- DrawText(SX+16, SY+9*32, "AND PRESS BUTTON",FS_BIG,FC_YELLOW);
- BackToFront();
-
- joy_ctrl.buttons = 0;
- while(Joystick() & JOY_BUTTON);
- while(!joy_ctrl.buttons)
- {
- if (read(joystick_device, &joy_ctrl, sizeof(joy_ctrl)) != sizeof(joy_ctrl))
- {
- joystick_status=JOYSTICK_OFF;
- goto error_out;
- }
- Delay(10000);
- }
-
- new_joystick_xleft = joy_ctrl.x;
- new_joystick_yupper = joy_ctrl.y;
-
- ClearWindow();
- DrawText(SX+16, SY+7*32, "MOVE JOYSTICK TO",FS_BIG,FC_YELLOW);
- DrawText(SX+32, SY+8*32, "THE LOWER RIGHT",FS_BIG,FC_YELLOW);
- DrawText(SX+16, SY+9*32, "AND PRESS BUTTON",FS_BIG,FC_YELLOW);
- BackToFront();
-
- joy_ctrl.buttons = 0;
- while(Joystick() & JOY_BUTTON);
- while(!joy_ctrl.buttons)
- {
- if (read(joystick_device, &joy_ctrl, sizeof(joy_ctrl)) != sizeof(joy_ctrl))
- {
- joystick_status=JOYSTICK_OFF;
- goto error_out;
- }
- Delay(10000);
- }
-
- new_joystick_xright = joy_ctrl.x;
- new_joystick_ylower = joy_ctrl.y;
-
- ClearWindow();
- DrawText(SX+32, SY+16+7*32, "CENTER JOYSTICK",FS_BIG,FC_YELLOW);
- DrawText(SX+16, SY+16+8*32, "AND PRESS BUTTON",FS_BIG,FC_YELLOW);
- BackToFront();
-
- joy_ctrl.buttons = 0;
- while(Joystick() & JOY_BUTTON);
- while(!joy_ctrl.buttons)
+ switch(element)
{
- if (read(joystick_device, &joy_ctrl, sizeof(joy_ctrl)) != sizeof(joy_ctrl))
+ case EL_LEERRAUM: return(-1);
+ case EL_ERDREICH: return(GFX_ERDREICH);
+ case EL_MAUERWERK: return(GFX_MAUERWERK);
+ case EL_FELSBODEN: return(GFX_FELSBODEN);
+ case EL_FELSBROCKEN: return(GFX_FELSBROCKEN);
+ case EL_SCHLUESSEL: return(GFX_SCHLUESSEL);
+ case EL_EDELSTEIN: return(GFX_EDELSTEIN);
+ case EL_AUSGANG_ZU: return(GFX_AUSGANG_ZU);
+ case EL_AUSGANG_ACT: return(GFX_AUSGANG_ACT);
+ case EL_AUSGANG_AUF: return(GFX_AUSGANG_AUF);
+ case EL_SPIELFIGUR: return(GFX_SPIELFIGUR);
+ case EL_SPIELER1: return(GFX_SPIELER1);
+ case EL_SPIELER2: return(GFX_SPIELER2);
+ case EL_SPIELER3: return(GFX_SPIELER3);
+ case EL_SPIELER4: return(GFX_SPIELER4);
+ case EL_KAEFER: return(GFX_KAEFER);
+ case EL_KAEFER_R: return(GFX_KAEFER_R);
+ case EL_KAEFER_O: return(GFX_KAEFER_O);
+ case EL_KAEFER_L: return(GFX_KAEFER_L);
+ case EL_KAEFER_U: return(GFX_KAEFER_U);
+ case EL_FLIEGER: return(GFX_FLIEGER);
+ case EL_FLIEGER_R: return(GFX_FLIEGER_R);
+ case EL_FLIEGER_O: return(GFX_FLIEGER_O);
+ case EL_FLIEGER_L: return(GFX_FLIEGER_L);
+ case EL_FLIEGER_U: return(GFX_FLIEGER_U);
+ case EL_MAMPFER: return(GFX_MAMPFER);
+ case EL_ZOMBIE: return(GFX_ZOMBIE);
+ case EL_BETON: return(GFX_BETON);
+ case EL_DIAMANT: return(GFX_DIAMANT);
+ case EL_MORAST_LEER: return(GFX_MORAST_LEER);
+ case EL_MORAST_VOLL: return(GFX_MORAST_VOLL);
+ case EL_TROPFEN: return(GFX_TROPFEN);
+ case EL_BOMBE: return(GFX_BOMBE);
+ case EL_SIEB_LEER: return(GFX_SIEB_LEER);
+ case EL_SIEB_VOLL: return(GFX_SIEB_VOLL);
+ case EL_SIEB_TOT: return(GFX_SIEB_TOT);
+ case EL_SALZSAEURE: return(GFX_SALZSAEURE);
+ case EL_AMOEBE_TOT: return(GFX_AMOEBE_TOT);
+ case EL_AMOEBE_NASS: return(GFX_AMOEBE_NASS);
+ case EL_AMOEBE_NORM: return(GFX_AMOEBE_NORM);
+ case EL_AMOEBE_VOLL: return(GFX_AMOEBE_VOLL);
+ case EL_AMOEBA2DIAM: return(GFX_AMOEBA2DIAM);
+ case EL_KOKOSNUSS: return(GFX_KOKOSNUSS);
+ case EL_LIFE: return(GFX_LIFE);
+ case EL_LIFE_ASYNC: return(GFX_LIFE_ASYNC);
+ case EL_DYNAMIT: return(GFX_DYNAMIT);
+ case EL_BADEWANNE: return(GFX_BADEWANNE);
+ case EL_BADEWANNE1: return(GFX_BADEWANNE1);
+ case EL_BADEWANNE2: return(GFX_BADEWANNE2);
+ case EL_BADEWANNE3: return(GFX_BADEWANNE3);
+ case EL_BADEWANNE4: return(GFX_BADEWANNE4);
+ case EL_BADEWANNE5: return(GFX_BADEWANNE5);
+ case EL_ABLENK_AUS: return(GFX_ABLENK_AUS);
+ case EL_ABLENK_EIN: return(GFX_ABLENK_EIN);
+ case EL_SCHLUESSEL1: return(GFX_SCHLUESSEL1);
+ case EL_SCHLUESSEL2: return(GFX_SCHLUESSEL2);
+ case EL_SCHLUESSEL3: return(GFX_SCHLUESSEL3);
+ case EL_SCHLUESSEL4: return(GFX_SCHLUESSEL4);
+ case EL_PFORTE1: return(GFX_PFORTE1);
+ case EL_PFORTE2: return(GFX_PFORTE2);
+ case EL_PFORTE3: return(GFX_PFORTE3);
+ case EL_PFORTE4: return(GFX_PFORTE4);
+ case EL_PFORTE1X: return(GFX_PFORTE1X);
+ case EL_PFORTE2X: return(GFX_PFORTE2X);
+ case EL_PFORTE3X: return(GFX_PFORTE3X);
+ case EL_PFORTE4X: return(GFX_PFORTE4X);
+ case EL_DYNAMIT_AUS: return(GFX_DYNAMIT_AUS);
+ case EL_PACMAN: return(GFX_PACMAN);
+ case EL_PACMAN_R: return(GFX_PACMAN_R);
+ case EL_PACMAN_O: return(GFX_PACMAN_O);
+ case EL_PACMAN_L: return(GFX_PACMAN_L);
+ case EL_PACMAN_U: return(GFX_PACMAN_U);
+ case EL_UNSICHTBAR: return(GFX_UNSICHTBAR);
+ case EL_ERZ_EDEL: return(GFX_ERZ_EDEL);
+ case EL_ERZ_DIAM: return(GFX_ERZ_DIAM);
+ case EL_BIRNE_AUS: return(GFX_BIRNE_AUS);
+ case EL_BIRNE_EIN: return(GFX_BIRNE_EIN);
+ case EL_ZEIT_VOLL: return(GFX_ZEIT_VOLL);
+ case EL_ZEIT_LEER: return(GFX_ZEIT_LEER);
+ case EL_MAUER_LEBT: return(GFX_MAUER_LEBT);
+ case EL_EDELSTEIN2: return(GFX_EDELSTEIN2);
+ case EL_EDELSTEIN3: return(GFX_EDELSTEIN3);
+ case EL_ERZ_EDEL2: return(GFX_ERZ_EDEL2);
+ case EL_ERZ_EDEL3: return(GFX_ERZ_EDEL3);
+ case EL_MAMPFER2: return(GFX_MAMPFER2);
+ case EL_SIEB2_LEER: return(GFX_SIEB2_LEER);
+ case EL_SIEB2_VOLL: return(GFX_SIEB2_VOLL);
+ case EL_SIEB2_TOT: return(GFX_SIEB2_TOT);
+ case EL_DYNABOMB: return(GFX_DYNABOMB);
+ case EL_DYNABOMB_NR: return(GFX_DYNABOMB_NR);
+ case EL_DYNABOMB_SZ: return(GFX_DYNABOMB_SZ);
+ default:
{
- joystick_status=JOYSTICK_OFF;
- goto error_out;
+ if (IS_CHAR(element))
+ return(GFX_CHAR_START + (element-EL_CHAR_START));
+ else
+ return(-1);
}
- Delay(10000);
}
-
- new_joystick_xmiddle = joy_ctrl.x;
- new_joystick_ymiddle = joy_ctrl.y;
-
- joystick[joystick_nr].xleft = new_joystick_xleft;
- joystick[joystick_nr].yupper = new_joystick_yupper;
- joystick[joystick_nr].xright = new_joystick_xright;
- joystick[joystick_nr].ylower = new_joystick_ylower;
- joystick[joystick_nr].xmiddle = new_joystick_xmiddle;
- joystick[joystick_nr].ymiddle = new_joystick_ymiddle;
-
- CheckJoystickData();
-
- DrawSetupScreen();
- while(Joystick() & JOY_BUTTON);
- return;
-
- error_out:
-
- ClearWindow();
- DrawText(SX+16, SY+16, "NO JOYSTICK",FS_BIG,FC_YELLOW);
- DrawText(SX+16, SY+48, " AVAILABLE ",FS_BIG,FC_YELLOW);
- Delay(3000000);
- DrawSetupScreen();
}