void DrawMaskedBorder_Rect(int x, int y, int width, int height)
{
- Bitmap *bitmap = graphic_info[IMG_GLOBAL_BORDER].bitmap;
+ Bitmap *bitmap = getGlobalBorderBitmapFromGameStatus();
BlitBitmapMasked(bitmap, backbuffer, x, y, width, height, x, y);
}
Bitmap *getGlobalBorderBitmapFromGameStatus()
{
- int graphic = (game_status == GAME_MODE_MAIN ? IMG_GLOBAL_BORDER_MAIN :
- game_status == GAME_MODE_SCORES ? IMG_GLOBAL_BORDER_SCORES :
- game_status == GAME_MODE_EDITOR ? IMG_GLOBAL_BORDER_EDITOR :
- game_status == GAME_MODE_PLAYING ? IMG_GLOBAL_BORDER_PLAYING :
- IMG_GLOBAL_BORDER);
+ int graphic =
+ (game_status == GAME_MODE_MAIN ||
+ game_status == GAME_MODE_PSEUDO_TYPENAME ? IMG_GLOBAL_BORDER_MAIN :
+ game_status == GAME_MODE_SCORES ? IMG_GLOBAL_BORDER_SCORES :
+ game_status == GAME_MODE_EDITOR ? IMG_GLOBAL_BORDER_EDITOR :
+ game_status == GAME_MODE_PLAYING ? IMG_GLOBAL_BORDER_PLAYING :
+ IMG_GLOBAL_BORDER);
return getGlobalBorderBitmap(graphic);
}
gfx.anim_random_frame = GfxRandom[x][y];
}
-inline int getGraphicAnimationFrame(int graphic, int sync_frame)
+int getGraphicAnimationFrame(int graphic, int sync_frame)
{
/* animation synchronized with global frame counter, not move position */
if (graphic_info[graphic].anim_global_sync || sync_frame < 0)
getSizedGraphicSource(graphic, 0, MINI_TILESIZE, bitmap, x, y);
}
-inline void getGraphicSourceExt(int graphic, int frame, Bitmap **bitmap,
- int *x, int *y, boolean get_backside)
+inline static void getGraphicSourceExt(int graphic, int frame, Bitmap **bitmap,
+ int *x, int *y, boolean get_backside)
{
struct GraphicInfo *g = &graphic_info[graphic];
int src_x = g->src_x + (get_backside ? g->offset2_x : 0);
DrawPreviewLevelExt(FALSE);
}
-inline void DrawGraphicAnimationExt(DrawBuffer *dst_bitmap, int x, int y,
- int graphic, int sync_frame, int mask_mode)
+inline static void DrawGraphicAnimationExt(DrawBuffer *dst_bitmap, int x, int y,
+ int graphic, int sync_frame,
+ int mask_mode)
{
int frame = getGraphicAnimationFrame(graphic, sync_frame);
DrawGraphicExt(dst_bitmap, x, y, graphic, frame);
}
-inline void DrawFixedGraphicAnimationExt(DrawBuffer *dst_bitmap, int x, int y,
- int graphic, int sync_frame,
- int mask_mode)
+void DrawFixedGraphicAnimationExt(DrawBuffer *dst_bitmap, int x, int y,
+ int graphic, int sync_frame, int mask_mode)
{
int frame = getGraphicAnimationFrame(graphic, sync_frame);
DrawFixedGraphicExt(dst_bitmap, x, y, graphic, frame);
}
-inline void DrawGraphicAnimation(int x, int y, int graphic)
+inline static void DrawGraphicAnimation(int x, int y, int graphic)
{
int lx = LEVELX(x), ly = LEVELY(y);
MarkTileDirty(x, y);
}
-inline void DrawFixedGraphicAnimation(int x, int y, int graphic)
+void DrawFixedGraphicAnimation(int x, int y, int graphic)
{
int lx = LEVELX(x), ly = LEVELY(y);
DrawGraphicAnimation(SCREENX(x), SCREENY(y), graphic);
}
-inline void DrawLevelGraphicAnimationIfNeeded(int x, int y, int graphic)
+void DrawLevelGraphicAnimationIfNeeded(int x, int y, int graphic)
{
int sx = SCREENX(x), sy = SCREENY(y);
{
boolean level_solved = (game_status == GAME_MODE_PLAYING &&
local_player->LevelSolved_GameEnd);
- int last_game_status = game_status; /* save current game status */
int width = request.width;
int height = request.height;
int sx, sy;
Delay(10);
}
- game_status = GAME_MODE_PSEUDO_DOOR;
-
BackToFront();
-
- game_status = last_game_status; /* restore current game status */
}
return result;
return (door1 | door2);
}
+static boolean useSpecialEditorDoor()
+{
+ int graphic = IMG_GLOBAL_BORDER_EDITOR;
+ boolean redefined = getImageListEntryFromImageID(graphic)->redefined;
+
+ // do not draw special editor door if editor border defined or redefined
+ if (graphic_info[graphic].bitmap != NULL || redefined)
+ return FALSE;
+
+ // do not draw special editor door if global border defined to be empty
+ if (graphic_info[IMG_GLOBAL_BORDER].bitmap == NULL)
+ return FALSE;
+
+ // do not draw special editor door if viewport definitions do not match
+ if (EX != VX ||
+ EY >= VY ||
+ EXSIZE != VXSIZE ||
+ EY + EYSIZE != VY + VYSIZE)
+ return FALSE;
+
+ return TRUE;
+}
+
void DrawSpecialEditorDoor()
{
struct GraphicInfo *gfx1 = &graphic_info[IMG_DOOR_2_TOP_BORDER_CORRECTION];
int vy = VY - outer_border;
int exsize = EXSIZE + 2 * outer_border;
+ if (!useSpecialEditorDoor())
+ return;
+
/* draw bigger level editor toolbox window */
BlitBitmap(gfx1->bitmap, drawto, gfx1->src_x, gfx1->src_y,
top_border_width, top_border_height, ex, ey - top_border_height);
int exsize = EXSIZE + 2 * outer_border;
int eysize = EYSIZE + 2 * outer_border;
+ if (!useSpecialEditorDoor())
+ return;
+
/* draw normal tape recorder window */
if (graphic_info[IMG_GLOBAL_BORDER].bitmap)
{