#define VIDEO_DISPLAY_SYMBOL_ONLY -2
+struct TapeButtonInfo
+{
+ struct Rect eject;
+ struct Rect stop;
+ struct Rect pause;
+ struct Rect record;
+ struct Rect play;
+};
+
+struct TapeSymbolInfo
+{
+ struct Rect eject;
+ struct Rect stop;
+ struct Rect pause;
+ struct Rect record;
+ struct Rect play;
+ struct Rect fast_forward;
+ struct Rect warp_forward;
+ struct Rect warp_forward_blind;
+ struct Rect pause_before_end;
+ struct Rect single_step;
+};
+
+struct TapeLabelInfo
+{
+ struct Rect eject;
+ struct Rect stop;
+ struct Rect pause;
+ struct Rect record;
+ struct Rect play;
+ struct Rect fast_forward;
+ struct Rect warp_forward;
+ struct Rect warp_forward_blind;
+ struct Rect pause_before_end;
+ struct Rect single_step;
+ struct Rect date;
+ struct Rect time;
+};
+
+struct TapeTextInfo
+{
+ struct TextPosInfo date;
+ struct TextPosInfo time;
+};
+
struct TapeInfo
{
int file_version; /* file format version the tape is stored with */
char *level_identifier;
int level_nr;
- unsigned long random_seed;
- unsigned long date;
- unsigned long counter;
- unsigned long length;
- unsigned long length_seconds;
+ unsigned int random_seed;
+ unsigned int date;
+ unsigned int counter;
+ unsigned int length;
+ unsigned int length_seconds;
unsigned int delay_played;
boolean pause_before_death;
boolean recording, playing, pausing;
byte delay;
} pos[MAX_TAPE_LEN];
+ struct TapeButtonInfo button;
+ struct TapeSymbolInfo symbol;
+ struct TapeLabelInfo label;
+ struct TapeTextInfo text;
+
+ boolean show_game_buttons; /* show game buttons in tape viewport */
+
boolean no_valid_file; /* set when tape file missing or invalid */
};
-void DrawVideoDisplay(unsigned long, unsigned long);
+void DrawVideoDisplay(unsigned int, unsigned int);
void DrawCompleteVideoDisplay(void);
void TapeDeactivateDisplayOn();
void TapeSetDateFromEpochSeconds(time_t);
void TapeSetDateFromNow();
-void TapeStartRecording(long);
+void TapeStartRecording(int);
void TapeHaltRecording(void);
void TapeStopRecording(void);
void TapeRecordAction(byte *);
void MapTapeButtons();
void UnmapTapeButtons();
+void HandleTapeButtonKeys(Key);
+
#endif