struct XY pause;
struct XY record;
struct XY play;
+ struct XY insert_solution;
+ struct XY play_solution;
};
struct TapeSymbolInfo
unsigned int GetTapeLengthSeconds(void);
void TapeQuickSave(void);
void TapeQuickLoad(void);
-void InsertSolutionTape(void);
+
+boolean hasSolutionTape();
+boolean InsertSolutionTape(void);
+boolean PlaySolutionTape(void);
void AutoPlayTape(void);