changed using same (little endian) pixel format everywhere
[rocksndiamonds.git] / src / tape.h
index 022e9ca54e7116eca0c651a43c1ffeb33f6db161..c4fba44dba2ba2351f33325e100a1a9f8b2838d2 100644 (file)
@@ -210,6 +210,7 @@ struct TapeInfo
   boolean quick_resume;
   boolean single_step;
   boolean changed;
+  boolean solved;
   boolean player_participates[MAX_PLAYERS];
   int num_participating_players;
   int centered_player_nr_next;
@@ -263,6 +264,8 @@ void TapeStartPlaying(void);
 void TapeStopPlaying(void);
 byte *TapePlayAction(void);
 void TapeStop(void);
+void TapeStopGame(void);
+void TapeStopTape(void);
 void TapeErase(void);
 unsigned int GetTapeLengthFrames(void);
 unsigned int GetTapeLengthSeconds(void);
@@ -274,6 +277,7 @@ void TapeReplayAndPauseBeforeEnd(void);
 boolean hasSolutionTape(void);
 boolean InsertSolutionTape(void);
 boolean PlaySolutionTape(void);
+boolean PlayScoreTape(int);
 
 void UndoTape(void);
 void FixTape_ForceSinglePlayer(void);