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fixed bug in single button handling causing broken tapes (EM engine)
[rocksndiamonds.git]
/
src
/
tape.h
diff --git
a/src/tape.h
b/src/tape.h
index cf6f4dfda9d046982b6f9ad148d97953770dafac..bc80f440b3ec191dd6f911caf1d1e01674fedd27 100644
(file)
--- a/
src/tape.h
+++ b/
src/tape.h
@@
-232,6
+232,8
@@
void MapTapeEjectButton();
void MapTapeWarpButton();
void MapTapeButtons();
void UnmapTapeButtons();
+void RedrawTapeButtons();
+void RedrawOrRemapTapeButtons();
void HandleTapeButtonKeys(Key);