/* values for TapeTogglePause() */
-#define TAPE_TOGGLE_MANUAL TRUE
-#define TAPE_TOGGLE_AUTOMATIC FALSE
+#define TAPE_TOGGLE_AUTOMATIC 0
+#define TAPE_TOGGLE_MANUAL (1 << 0)
+#define TAPE_TOGGLE_PLAY_PAUSE (1 << 1)
/* values for tape properties */
#define MAX_TAPE_LEN (1000 * FRAMES_PER_SECOND) /* max.time x fps */
#define VIDEO_STATE_FRAME_ON (1 << 11)
#define VIDEO_STATE_FFWD_OFF (1 << 12)
#define VIDEO_STATE_FFWD_ON (1 << 13)
-#define VIDEO_STATE_PBEND_OFF (1 << 14)
-#define VIDEO_STATE_PBEND_ON (1 << 15)
-#define VIDEO_STATE_WARP_OFF (1 << 16)
-#define VIDEO_STATE_WARP_ON (1 << 17)
-#define VIDEO_STATE_WARP2_OFF (1 << 18)
-#define VIDEO_STATE_WARP2_ON (1 << 19)
+#define VIDEO_STATE_WARP_OFF (1 << 14)
+#define VIDEO_STATE_WARP_ON (1 << 15)
+#define VIDEO_STATE_WARP2_OFF (1 << 16)
+#define VIDEO_STATE_WARP2_ON (1 << 17)
+#define VIDEO_STATE_PBEND_OFF (1 << 18)
+#define VIDEO_STATE_PBEND_ON (1 << 19)
#define VIDEO_STATE_1STEP_OFF (1 << 20)
#define VIDEO_STATE_1STEP_ON (1 << 21)
+
#define VIDEO_PRESS_PLAY_ON (1 << 22)
#define VIDEO_PRESS_PLAY_OFF (1 << 23)
#define VIDEO_PRESS_REC_ON (1 << 24)
#define VIDEO_STATE_TIME(x) ((x) ? VIDEO_STATE_TIME_ON : VIDEO_STATE_TIME_OFF)
#define VIDEO_STATE_FRAME(x) ((x) ? VIDEO_STATE_FRAME_ON: VIDEO_STATE_FRAME_OFF)
#define VIDEO_STATE_FFWD(x) ((x) ? VIDEO_STATE_FFWD_ON : VIDEO_STATE_FFWD_OFF)
-#define VIDEO_STATE_PBEND(x) ((x) ? VIDEO_STATE_PBEND_ON: VIDEO_STATE_PBEND_OFF)
#define VIDEO_STATE_WARP(x) ((x) ? VIDEO_STATE_WARP_ON : VIDEO_STATE_WARP_OFF)
#define VIDEO_STATE_WARP2(x) ((x) ? VIDEO_STATE_WARP2_ON: VIDEO_STATE_WARP2_OFF)
+#define VIDEO_STATE_PBEND(x) ((x) ? VIDEO_STATE_PBEND_ON: VIDEO_STATE_PBEND_OFF)
#define VIDEO_STATE_1STEP(x) ((x) ? VIDEO_STATE_1STEP_ON: VIDEO_STATE_1STEP_OFF)
+
#define VIDEO_PRESS_PLAY(x) ((x) ? VIDEO_PRESS_PLAY_ON : VIDEO_PRESS_PLAY_OFF)
#define VIDEO_PRESS_REC(x) ((x) ? VIDEO_PRESS_REC_ON : VIDEO_PRESS_REC_OFF)
#define VIDEO_PRESS_PAUSE(x) ((x) ? VIDEO_PRESS_PAUSE_ON: VIDEO_PRESS_PAUSE_OFF)
void MapTapeWarpButton();
void MapTapeButtons();
void UnmapTapeButtons();
+void RedrawTapeButtons();
+void RedrawOrRemapTapeButtons();
void HandleTapeButtonKeys(Key);