#define TAPE_H
-/* values for TapeTogglePause() */
+// values for TapeTogglePause()
#define TAPE_TOGGLE_AUTOMATIC 0
#define TAPE_TOGGLE_MANUAL (1 << 0)
#define TAPE_TOGGLE_PLAY_PAUSE (1 << 1)
-/* values for tape properties */
-#define MAX_TAPE_LEN (1000 * FRAMES_PER_SECOND) /* max.time x fps */
+// values for tape properties
+#define MAX_TAPE_LEN (1000 * FRAMES_PER_SECOND) // max.time x fps
-/* some positions in the video tape control window */
+// values for tape action array positions
+#define TAPE_ACTION_LX (MAX_PLAYERS + 0)
+#define TAPE_ACTION_LY (MAX_PLAYERS + 1)
+#define TAPE_ACTION_BUTTON (MAX_PLAYERS + 2)
+
+#define MAX_TAPE_ACTIONS (MAX_PLAYERS + 3)
+
+// values for tape actions stored in tape file
+#define TAPE_USE_KEY_ACTIONS_ONLY 0
+#define TAPE_USE_MOUSE_ACTIONS_ONLY 1
+#define TAPE_USE_KEY_AND_MOUSE_ACTIONS 2
+
+#define TAPE_ACTIONS_DEFAULT TAPE_USE_KEY_ACTIONS_ONLY
+
+// some positions in the video tape control window
#define VIDEO_DISPLAY1_XPOS 5
#define VIDEO_DISPLAY1_YPOS 5
#define VIDEO_DISPLAY2_XPOS 5
#define VIDEO_CONTROL_XSIZE VIDEO_DISPLAY_XSIZE
#define VIDEO_CONTROL_YSIZE VIDEO_BUTTON_YSIZE
-/* values for video tape control */
+// values for video tape control
#define VIDEO_STATE_PLAY_OFF (1 << 0)
#define VIDEO_STATE_PLAY_ON (1 << 1)
#define VIDEO_STATE_REC_OFF (1 << 2)
#define VIDEO_PRESS_STOP(x) ((x) ? VIDEO_PRESS_STOP_ON : VIDEO_PRESS_STOP_OFF)
#define VIDEO_PRESS_EJECT(x) ((x) ? VIDEO_PRESS_EJECT_ON: VIDEO_PRESS_EJECT_OFF)
-/* tags to draw video display labels or symbols only */
-/* (negative values to prevent misinterpretation in DrawVideoDisplay(), where
- the variable "value" is also used for tape length -- better fix this) */
+// tags to draw video display labels or symbols only
+// (negative values to prevent misinterpretation in DrawVideoDisplay(), where
+// the variable "value" is also used for tape length -- better fix this)
#define VIDEO_DISPLAY_DEFAULT 0
#define VIDEO_DISPLAY_LABEL_ONLY -1
#define VIDEO_DISPLAY_SYMBOL_ONLY -2
struct XY pause;
struct XY record;
struct XY play;
+ struct XY insert_solution;
+ struct XY play_solution;
};
struct TapeSymbolInfo
struct TapeInfo
{
- int file_version; /* file format version the tape is stored with */
- int game_version; /* game release version the tape was created with */
- int engine_version; /* game engine version the tape was recorded with */
+ int file_version; // file format version the tape is stored with
+ int game_version; // game release version the tape was created with
+ int engine_version; // game engine version the tape was recorded with
char *level_identifier;
int level_nr;
int centered_player_nr_next;
boolean set_centered_player;
+ // flags to indicate which game actions are stored in this tape
+ boolean use_key_actions;
+ boolean use_mouse_actions;
+
struct
{
- byte action[MAX_PLAYERS];
+ byte action[MAX_TAPE_ACTIONS];
byte delay;
} pos[MAX_TAPE_LEN];
struct TapeLabelInfo label;
struct TapeTextInfo text;
- boolean show_game_buttons; /* show game buttons in tape viewport */
+ boolean show_game_buttons; // show game buttons in tape viewport
- boolean no_valid_file; /* set when tape file missing or invalid */
+ boolean no_valid_file; // set when tape file missing or invalid
};
void DrawVideoDisplay(unsigned int, unsigned int);
void DrawCompleteVideoDisplay(void);
-void TapeDeactivateDisplayOn();
+void TapeDeactivateDisplayOn(void);
void TapeDeactivateDisplayOff(boolean);
void TapeSetDateFromEpochSeconds(time_t);
-void TapeSetDateFromNow();
+void TapeSetDateFromNow(void);
void TapeStartRecording(int);
void TapeHaltRecording(void);
void TapeStopRecording(void);
+boolean TapeAddAction(byte *);
void TapeRecordAction(byte *);
void TapeTogglePause(boolean);
void TapeStartPlaying(void);
unsigned int GetTapeLengthSeconds(void);
void TapeQuickSave(void);
void TapeQuickLoad(void);
-void InsertSolutionTape(void);
+
+boolean hasSolutionTape(void);
+boolean InsertSolutionTape(void);
+boolean PlaySolutionTape(void);
void AutoPlayTape(void);
-void CreateTapeButtons();
-void FreeTapeButtons();
-void MapTapeEjectButton();
-void MapTapeWarpButton();
-void MapTapeButtons();
-void UnmapTapeButtons();
-void RedrawTapeButtons();
-void RedrawOrRemapTapeButtons();
+void CreateTapeButtons(void);
+void FreeTapeButtons(void);
+void MapTapeEjectButton(void);
+void MapTapeWarpButton(void);
+void MapTapeButtons(void);
+void UnmapTapeButtons(void);
+void RedrawTapeButtons(void);
+void RedrawOrRemapTapeButtons(void);
void HandleTapeButtonKeys(Key);