};
LevelDirTree *leveldir_current_last = leveldir_current;
boolean init_level_set = FALSE;
+ int level_nr_last = level_nr;
int i;
if (!initialize)
if (program.headless)
CloseAllAndExit(0);
- // when running interactively, restore last selected level set
+ // when running interactively, restore last selected level set and number
leveldir_current = leveldir_current_last;
+ level_nr = level_nr_last;
return num_tapes;
}