moved code for buttons to stop game or tape to separate functions
[rocksndiamonds.git] / src / tape.c
index 0a63b79578c0aee5f24dacbd32c1fe7348d1a4e4..d93c6632a97e7f2112db654aec44c700f6987b6a 100644 (file)
@@ -985,7 +985,7 @@ byte *TapePlayAction(void)
 
   if (tape.pause_before_end)  // stop some seconds before end of tape
   {
-    if (TapeTime > tape.length_seconds - TAPE_PAUSE_SECONDS_BEFORE_DEATH)
+    if (TapeTime > (int)tape.length_seconds - TAPE_PAUSE_SECONDS_BEFORE_DEATH)
     {
       TapeStopWarpForward();
       TapeTogglePause(TAPE_TOGGLE_MANUAL);
@@ -1088,6 +1088,27 @@ void TapeStop(void)
   }
 }
 
+static void TapeStopGameOrTape(boolean stop_game)
+{
+  if (!tape.playing && stop_game)
+    RequestQuitGame(FALSE);
+  else
+    TapeStop();
+}
+
+void TapeStopGame(void)
+{
+  if (game_status == GAME_MODE_MAIN)
+    return;
+
+  TapeStopGameOrTape(TRUE);
+}
+
+void TapeStopTape(void)
+{
+  TapeStopGameOrTape(FALSE);
+}
+
 unsigned int GetTapeLengthFrames(void)
 {
   unsigned int tape_length_frames = 0;
@@ -1244,6 +1265,59 @@ void TapeQuickLoad(void)
   }
 }
 
+static boolean checkRestartGame(char *message)
+{
+  if (game_status == GAME_MODE_MAIN)
+    return TRUE;
+
+  if (!hasStartedNetworkGame())
+    return FALSE;
+
+  if (level_editor_test_game)
+    return TRUE;
+
+  if (game.all_players_gone)
+    return TRUE;
+
+  if (!setup.ask_on_quit_game)
+    return TRUE;
+
+  if (Request(message, REQ_ASK | REQ_STAY_CLOSED))
+    return TRUE;
+
+  OpenDoor(DOOR_OPEN_1 | DOOR_COPY_BACK);
+
+  return FALSE;
+}
+
+void TapeRestartGame(void)
+{
+  if (!checkRestartGame("Restart game?"))
+    return;
+
+  StartGameActions(network.enabled, setup.autorecord, level.random_seed);
+}
+
+void TapeReplayAndPauseBeforeEnd(void)
+{
+  if (TAPE_IS_EMPTY(tape) && !tape.recording)
+  {
+    Request("No tape for this level!", REQ_CONFIRM);
+
+    return;
+  }
+
+  if (!checkRestartGame("Replay game and pause before end?"))
+    return;
+
+  TapeStop();
+  TapeStartGamePlaying();
+  TapeStartWarpForward(AUTOPLAY_MODE_WARP_NO_DISPLAY);
+
+  tape.pause_before_end = TRUE;
+  tape.quick_resume = TRUE;
+}
+
 boolean hasSolutionTape(void)
 {
   boolean tape_file_exists = fileExists(getSolutionTapeFilename(level_nr));
@@ -2340,7 +2414,7 @@ static void HandleTapeButtonsExt(int id)
       break;
 
     case TAPE_CTRL_ID_STOP:
-      TapeStop();
+      TapeStopTape();
 
       break;