// values for tape handling
#define TAPE_PAUSE_SECONDS_BEFORE_DEATH 5
+#define TAPE_MIN_SECONDS_FOR_UNDO_BUFFER 20
// forward declaration for internal use
static void HandleTapeButtons(struct GadgetInfo *);
static void TapeStopWarpForward(void);
static float GetTapeLengthSecondsFloat(void);
+static void CopyTapeToUndoBuffer(void);
static struct GadgetInfo *tape_gadget[NUM_TAPE_BUTTONS];
+static struct TapeInfo tape_undo_buffer;
// ============================================================================
char s[MAX_DATETIME_STRING_SIZE];
int year2 = value / 10000;
int year4 = (year2 < 70 ? 2000 + year2 : 1900 + year2);
- int month_index = (value / 100) % 100;
+ int month_index_raw = (value / 100) % 100;
+ int month_index = month_index_raw % 12; // prevent invalid index
int month = month_index + 1;
int day = value % 100;
if (redraw_display)
{
RedrawPlayfield();
+
+ UpdateGameDoorValues();
DrawGameDoorValues();
}
}
// tape logging functions
// ============================================================================
+struct AutoPlayInfo
+{
+ LevelDirTree *leveldir;
+ boolean all_levelsets;
+ int last_level_nr;
+ int level_nr;
+ int num_levels_played;
+ int num_levels_solved;
+ int num_tapes_patched;
+ int num_tape_missing;
+ boolean level_failed[MAX_TAPES_PER_SET];
+ char *tape_filename;
+};
+
static char tape_patch_info[MAX_OUTPUT_LINESIZE];
+static void PrintTapeReplayHeader(struct AutoPlayInfo *autoplay)
+{
+ PrintLine("=", 79);
+
+ if (global.autoplay_mode == AUTOPLAY_MODE_FIX)
+ Print("Automatically fixing level tapes\n");
+ else if (global.autoplay_mode == AUTOPLAY_MODE_UPLOAD)
+ Print("Automatically uploading level tapes\n");
+ else
+ Print("Automatically playing level tapes\n");
+
+ PrintLine("-", 79);
+ Print("Level series identifier: '%s'\n", autoplay->leveldir->identifier);
+ Print("Level series name: '%s'\n", autoplay->leveldir->name);
+ Print("Level series author: '%s'\n", autoplay->leveldir->author);
+ Print("Number of levels: %d\n", autoplay->leveldir->levels);
+ PrintLine("=", 79);
+ Print("\n");
+
+ DrawInitTextItem(autoplay->leveldir->name);
+}
+
static void PrintTapeReplayProgress(boolean replay_finished)
{
static unsigned int counter_last = -1;
}
}
+static void PrintTapeReplaySummary(struct AutoPlayInfo *autoplay)
+{
+ char *autoplay_status =
+ (autoplay->num_levels_played == autoplay->num_levels_solved &&
+ autoplay->num_levels_played > 0 ? " OK " : "WARN");
+ int autoplay_percent =
+ (autoplay->num_levels_played ?
+ autoplay->num_levels_solved * 100 / autoplay->num_levels_played : 0);
+ int i;
+
+ Print("\n");
+ PrintLine("=", 79);
+ Print("Number of levels played: %d\n", autoplay->num_levels_played);
+ Print("Number of levels solved: %d (%d%%)\n", autoplay->num_levels_solved,
+ (autoplay->num_levels_played ?
+ autoplay->num_levels_solved * 100 / autoplay->num_levels_played : 0));
+ if (global.autoplay_mode == AUTOPLAY_MODE_FIX)
+ Print("Number of tapes fixed: %d\n", autoplay->num_tapes_patched);
+ PrintLine("-", 79);
+ Print("Summary (for automatic parsing by scripts):\n");
+
+ if (autoplay->tape_filename)
+ {
+ Print("TAPEFILE [%s] '%s', %d, %d, %d",
+ autoplay_status,
+ autoplay->leveldir->identifier,
+ autoplay->last_level_nr,
+ game.score_final,
+ game.score_time_final);
+ }
+ else
+ {
+ Print("LEVELDIR [%s] '%s', SOLVED %d/%d (%d%%)",
+ autoplay_status,
+ autoplay->leveldir->identifier,
+ autoplay->num_levels_solved,
+ autoplay->num_levels_played,
+ autoplay_percent);
+
+ if (autoplay->num_levels_played != autoplay->num_levels_solved)
+ {
+ Print(", FAILED:");
+ for (i = 0; i < MAX_TAPES_PER_SET; i++)
+ if (autoplay->level_failed[i])
+ Print(" %03d", i);
+ }
+ }
+
+ Print("\n");
+ PrintLine("=", 79);
+}
+
+static FILE *tape_log_file;
+
+static void OpenTapeLogfile(void)
+{
+ if (!(tape_log_file = fopen(options.tape_log_filename, MODE_WRITE)))
+ Warn("cannot write tape logfile '%s'", options.tape_log_filename);
+}
+
+static void WriteTapeLogfile(byte action[MAX_TAPE_ACTIONS])
+{
+ int i;
+
+ for (i = 0; i < MAX_TAPE_ACTIONS; i++)
+ putFile8Bit(tape_log_file, action[i]);
+}
+
+static void CloseTapeLogfile(void)
+{
+ fclose(tape_log_file);
+}
+
// ============================================================================
// tape control functions
{
int i;
+ CopyTapeToUndoBuffer();
+
tape.counter = 0;
tape.length = 0;
tape.length_frames = 0;
tape.length_seconds = 0;
+ tape.score_tape_basename[0] = '\0';
+
if (leveldir_current)
- setString(&tape.level_identifier, leveldir_current->identifier);
+ {
+ strncpy(tape.level_identifier, leveldir_current->identifier,
+ MAX_FILENAME_LEN);
+ tape.level_identifier[MAX_FILENAME_LEN] = '\0';
+ }
tape.level_nr = level_nr;
tape.pos[tape.counter].delay = 0;
tape.game_version = GAME_VERSION_ACTUAL;
tape.engine_version = level.game_version;
+ tape.property_bits = TAPE_PROPERTY_NONE;
+
TapeSetDateFromNow();
for (i = 0; i < MAX_PLAYERS; i++)
// set current delay (for last played move)
tape.pos[tape.counter].delay = tape.delay_played;
+ tape.property_bits |= TAPE_PROPERTY_REPLAYED;
+
// set current date
TapeSetDateFromNow();
tape.set_centered_player = FALSE;
}
+ if (GameFrameDelay != GAME_FRAME_DELAY)
+ tape.property_bits |= TAPE_PROPERTY_GAME_SPEED;
+
+ if (setup.small_game_graphics || SCR_FIELDX >= 2 * SCR_FIELDX_DEFAULT)
+ tape.property_bits |= TAPE_PROPERTY_SMALL_GRAPHICS;
+
if (!TapeAddAction(action))
TapeStopRecording();
}
if (tape.single_step && (toggle_mode & TAPE_TOGGLE_MANUAL))
tape.single_step = FALSE;
+ if (tape.single_step)
+ tape.property_bits |= TAPE_PROPERTY_SINGLE_STEP;
+
+ if (tape.pausing)
+ tape.property_bits |= TAPE_PROPERTY_PAUSE_MODE;
+
DrawVideoDisplayCurrentState();
if (tape.deactivate_display)
if (game_status == GAME_MODE_PLAYING)
{
- if (setup.show_snapshot_buttons && CheckEngineSnapshotList())
+ if (setup.show_load_save_buttons &&
+ setup.show_undo_redo_buttons &&
+ CheckEngineSnapshotList())
{
if (tape.pausing)
MapUndoRedoButtons();
else if (!tape.single_step)
- UnmapUndoRedoButtons();
+ MapLoadSaveButtons();
}
ModifyPauseButtons();
action[i] = tape.pos[tape.counter].action[i];
#if DEBUG_TAPE_WHEN_PLAYING
- printf("%05d", FrameCounter);
+ DebugContinued("", "%05d", FrameCounter);
for (i = 0; i < MAX_TAPE_ACTIONS; i++)
- printf(" %08x", action[i]);
- printf("\n");
+ DebugContinued("", " %08x", action[i]);
+ DebugContinued("tape:play", "\n");
#endif
tape.set_centered_player = FALSE;
if (tape.auto_play)
PrintTapeReplayProgress(FALSE);
+ if (options.tape_log_filename != NULL)
+ WriteTapeLogfile(action);
+
return action;
}
int i;
if (TAPE_IS_EMPTY(tape))
- return(0);
+ return 0;
for (i = 0; i < tape.length; i++)
tape_length_frames += tape.pos[i].delay;
return;
}
+ tape.property_bits |= TAPE_PROPERTY_SNAPSHOT;
+
if (SaveTapeChecked(tape.level_nr))
SaveEngineSnapshotSingle();
}
TapeStartWarpForward(AUTOPLAY_MODE_WARP_NO_DISPLAY);
tape.quick_resume = TRUE;
+ tape.property_bits |= TAPE_PROPERTY_SNAPSHOT;
}
else // this should not happen (basically checked above)
{
return TRUE;
}
+static boolean checkTapesFromSameLevel(struct TapeInfo *t1, struct TapeInfo *t2)
+{
+ return (strEqual(t1->level_identifier, t2->level_identifier) &&
+ t1->level_nr == t2->level_nr);
+}
+
+static void CopyTape(struct TapeInfo *tape_from, struct TapeInfo *tape_to)
+{
+ *tape_to = *tape_from;
+}
+
+static void SwapTapes(struct TapeInfo *t1, struct TapeInfo *t2)
+{
+ struct TapeInfo tmp = *t1;
+
+ *t1 = *t2;
+ *t2 = tmp;
+}
+
+static void CopyTapeToUndoBuffer(void)
+{
+ // copy tapes to undo buffer if large enough (or larger than last undo tape)
+ // or if the last undo tape is from a different level set or level number
+ if (tape.length_seconds >= TAPE_MIN_SECONDS_FOR_UNDO_BUFFER ||
+ tape.length_seconds >= tape_undo_buffer.length_seconds ||
+ !checkTapesFromSameLevel(&tape, &tape_undo_buffer))
+ {
+ CopyTape(&tape, &tape_undo_buffer);
+ }
+}
+
+void UndoTape(void)
+{
+ // only undo tapes from same level set and with same level number
+ if (!checkTapesFromSameLevel(&tape, &tape_undo_buffer))
+ return;
+
+ if (!TAPE_IS_STOPPED(tape))
+ TapeStop();
+
+ // swap last recorded tape with undo buffer, so undo can be reversed
+ SwapTapes(&tape, &tape_undo_buffer);
+
+ DrawCompleteVideoDisplay();
+}
+
+void FixTape_ForceSinglePlayer(void)
+{
+ int i;
+
+ /* fix single-player tapes that contain player input for more than one
+ player (due to a bug in 3.3.1.2 and earlier versions), which results
+ in playing levels with more than one player in multi-player mode,
+ even though the tape was originally recorded in single-player mode */
+
+ // remove player input actions for all players but the first one
+ for (i = 1; i < MAX_PLAYERS; i++)
+ tape.player_participates[i] = FALSE;
+
+ tape.changed = TRUE;
+}
+
// ----------------------------------------------------------------------------
// tape autoplay functions
// ----------------------------------------------------------------------------
-void AutoPlayTapes(void)
+static TreeInfo *getNextValidAutoPlayEntry(TreeInfo *node)
{
- static LevelDirTree *autoplay_leveldir = NULL;
- static boolean autoplay_initialized = FALSE;
- static int autoplay_level_nr = -1;
- static int num_levels_played = 0;
- static int num_levels_solved = 0;
- static int num_tapes_patched = 0;
- static int num_tape_missing = 0;
- static boolean level_failed[MAX_TAPES_PER_SET];
+ node = getNextValidTreeInfoEntry(node);
+
+ while (node && node->is_copy)
+ node = getNextValidTreeInfoEntry(node);
+
+ return node;
+}
+
+static TreeInfo *getFirstValidAutoPlayEntry(TreeInfo *node)
+{
+ node = getFirstValidTreeInfoEntry(node);
+
+ if (node && node->is_copy)
+ return getNextValidAutoPlayEntry(node);
+
+ return node;
+}
+
+static void AutoPlayTapes_SetScoreEntry(int score, int time)
+{
+ // set unique basename for score tape (for uploading to score server)
+ strcpy(tape.score_tape_basename, getScoreTapeBasename(setup.player_name));
+
+ // store score in first score entry
+ scores.last_added = 0;
+
+ struct ScoreEntry *entry = &scores.entry[scores.last_added];
+
+ strncpy(entry->tape_basename, tape.score_tape_basename, MAX_FILENAME_LEN);
+ strncpy(entry->name, setup.player_name, MAX_PLAYER_NAME_LEN);
+
+ entry->score = score;
+ entry->time = time;
+
+ PrintNoLog("- uploading score tape to score server ... ");
+
+ server_scores.uploaded = FALSE;
+}
+
+static void AutoPlayTapes_WaitForUpload(void)
+{
+ unsigned int upload_delay = 0;
+ unsigned int upload_delay_value = 10000;
+
+ ResetDelayCounter(&upload_delay);
+
+ // wait for score tape to be successfully uploaded (and fail on timeout)
+ while (!server_scores.uploaded)
+ {
+ if (DelayReached(&upload_delay, upload_delay_value))
+ {
+ PrintNoLog("\r");
+ Print("- uploading score tape to score server - TIMEOUT.\n");
+
+ Fail("cannot upload score tape to score server");
+ }
+
+ UPDATE_BUSY_STATE();
+
+ Delay(20);
+ }
+
+ PrintNoLog("\r");
+ Print("- uploading score tape to score server - uploaded.\n");
+}
+
+static int AutoPlayTapesExt(boolean initialize)
+{
+ static struct AutoPlayInfo autoplay;
+ static int num_tapes = 0;
static int patch_nr = 0;
static char *patch_name[] =
{
"original tape",
"em_random_bug",
+ "screen_34x34",
NULL
};
{
VERSION_IDENT(0,0,0,0),
VERSION_IDENT(3,3,1,0),
+ VERSION_IDENT(0,0,0,0),
-1
};
{
VERSION_IDENT(9,9,9,9),
VERSION_IDENT(4,0,1,1),
+ VERSION_IDENT(4,2,2,0),
-1
};
{
TAPE_PROPERTY_NONE,
TAPE_PROPERTY_EM_RANDOM_BUG,
+ TAPE_PROPERTY_NONE,
-1
};
+ boolean init_level_set = FALSE;
int i;
- if (autoplay_initialized)
+ if (!initialize)
{
if (global.autoplay_mode == AUTOPLAY_MODE_FIX)
{
SaveTapeToFilename(filename);
tape.auto_play_level_fixed = TRUE;
- num_tapes_patched++;
+ autoplay.num_tapes_patched++;
}
// continue with next tape
// just finished auto-playing tape
PrintTapeReplayProgress(TRUE);
+ if (options.tape_log_filename != NULL)
+ CloseTapeLogfile();
+
+ if (global.autoplay_mode == AUTOPLAY_MODE_SAVE &&
+ tape.auto_play_level_solved)
+ {
+ AutoPlayTapes_SetScoreEntry(game.score_final, game.score_time_final);
+
+ if (leveldir_current)
+ {
+ // the tape's level set identifier may differ from current level set
+ strncpy(tape.level_identifier, leveldir_current->identifier,
+ MAX_FILENAME_LEN);
+ tape.level_identifier[MAX_FILENAME_LEN] = '\0';
+
+ // the tape's level number may differ from current level number
+ tape.level_nr = level_nr;
+ }
+
+ // save score tape to upload to server; may be required for some reasons:
+ // * level set identifier in solution tapes may differ from level set
+ // * solution tape may have native format (like Supaplex solution files)
+
+ SaveScoreTape(level_nr);
+ SaveServerScore(level_nr);
+
+ AutoPlayTapes_WaitForUpload();
+ }
+
if (patch_nr == 0)
- num_levels_played++;
+ autoplay.num_levels_played++;
if (tape.auto_play_level_solved)
- num_levels_solved++;
+ autoplay.num_levels_solved++;
if (level_nr >= 0 && level_nr < MAX_TAPES_PER_SET)
- level_failed[level_nr] = !tape.auto_play_level_solved;
+ autoplay.level_failed[level_nr] = !tape.auto_play_level_solved;
}
else
{
- DrawCompleteVideoDisplay();
+ if (strEqual(global.autoplay_leveldir, "ALL"))
+ {
+ autoplay.all_levelsets = TRUE;
- audio.sound_enabled = FALSE;
- setup.engine_snapshot_mode = getStringCopy(STR_SNAPSHOT_MODE_OFF);
+ // tape mass-uploading only allowed for private tapes
+ if (global.autoplay_mode == AUTOPLAY_MODE_UPLOAD)
+ options.mytapes = TRUE;
+ }
- autoplay_leveldir = getTreeInfoFromIdentifier(leveldir_first,
- global.autoplay_leveldir);
+ if ((global.autoplay_mode == AUTOPLAY_MODE_SAVE ||
+ global.autoplay_mode == AUTOPLAY_MODE_UPLOAD) &&
+ !options.mytapes &&
+ options.player_name == NULL)
+ {
+ Fail("specify player name when uploading solution tapes");
+ }
- if (autoplay_leveldir == NULL)
- Error(ERR_EXIT, "no such level identifier: '%s'",
- global.autoplay_leveldir);
+ if (global.autoplay_mode != AUTOPLAY_MODE_UPLOAD)
+ DrawCompleteVideoDisplay();
- leveldir_current = autoplay_leveldir;
+ if (program.headless)
+ {
+ audio.sound_enabled = FALSE;
+ setup.engine_snapshot_mode = getStringCopy(STR_SNAPSHOT_MODE_OFF);
+ }
- if (autoplay_leveldir->first_level < 0)
- autoplay_leveldir->first_level = 0;
- if (autoplay_leveldir->last_level >= MAX_TAPES_PER_SET)
- autoplay_leveldir->last_level = MAX_TAPES_PER_SET - 1;
+ if (strSuffix(global.autoplay_leveldir, ".tape"))
+ {
+ autoplay.tape_filename = global.autoplay_leveldir;
- autoplay_level_nr = autoplay_leveldir->first_level;
+ LoadTapeFromFilename(autoplay.tape_filename);
- PrintLine("=", 79);
- if (global.autoplay_mode == AUTOPLAY_MODE_FIX)
- Print("Automatically fixing level tapes\n");
+ if (tape.no_valid_file)
+ {
+ if (!fileExists(autoplay.tape_filename))
+ Fail("tape file '%s' does not exist", autoplay.tape_filename);
+ else
+ Fail("cannot load tape file '%s'", autoplay.tape_filename);
+ }
+
+ global.autoplay_leveldir = tape.level_identifier;
+
+ if (tape.level_nr >= 0 && tape.level_nr < MAX_TAPES_PER_SET)
+ global.autoplay_level[tape.level_nr] = TRUE;
+
+ global.autoplay_all = FALSE;
+ }
+
+ if (autoplay.all_levelsets)
+ {
+ // start auto-playing first level set
+ autoplay.leveldir = getFirstValidAutoPlayEntry(leveldir_first);
+ }
else
- Print("Automatically playing level tapes\n");
- PrintLine("-", 79);
- Print("Level series identifier: '%s'\n", autoplay_leveldir->identifier);
- Print("Level series name: '%s'\n", autoplay_leveldir->name);
- Print("Level series author: '%s'\n", autoplay_leveldir->author);
- Print("Number of levels: %d\n", autoplay_leveldir->levels);
- PrintLine("=", 79);
- Print("\n");
+ {
+ // auto-play selected level set
+ autoplay.leveldir = getTreeInfoFromIdentifier(leveldir_first,
+ global.autoplay_leveldir);
+ }
- for (i = 0; i < MAX_TAPES_PER_SET; i++)
- level_failed[i] = FALSE;
+ if (autoplay.leveldir == NULL)
+ Fail("no such level identifier: '%s'", global.autoplay_leveldir);
// only private tapes may be modified
if (global.autoplay_mode == AUTOPLAY_MODE_FIX)
options.mytapes = TRUE;
- autoplay_initialized = TRUE;
+ num_tapes = 0;
+
+ init_level_set = TRUE;
}
while (1)
{
+ if (init_level_set)
+ {
+ leveldir_current = autoplay.leveldir;
+
+ if (autoplay.leveldir->first_level < 0)
+ autoplay.leveldir->first_level = 0;
+ if (autoplay.leveldir->last_level >= MAX_TAPES_PER_SET)
+ autoplay.leveldir->last_level = MAX_TAPES_PER_SET - 1;
+
+ autoplay.level_nr = autoplay.leveldir->first_level;
+
+ autoplay.num_levels_played = 0;
+ autoplay.num_levels_solved = 0;
+ autoplay.num_tapes_patched = 0;
+ autoplay.num_tape_missing = 0;
+
+ for (i = 0; i < MAX_TAPES_PER_SET; i++)
+ autoplay.level_failed[i] = FALSE;
+
+ PrintTapeReplayHeader(&autoplay);
+
+ init_level_set = FALSE;
+ }
+
if (global.autoplay_mode != AUTOPLAY_MODE_FIX || patch_nr == 0)
- level_nr = autoplay_level_nr++;
+ level_nr = autoplay.level_nr++;
- if (level_nr > autoplay_leveldir->last_level)
- break;
+ UPDATE_BUSY_STATE();
+
+ // check if all tapes for this level set have been processed
+ if (level_nr > autoplay.leveldir->last_level)
+ {
+ PrintTapeReplaySummary(&autoplay);
+
+ if (!autoplay.all_levelsets)
+ break;
+
+ // continue with next level set
+ autoplay.leveldir = getNextValidAutoPlayEntry(autoplay.leveldir);
+
+ // all level sets processed
+ if (autoplay.leveldir == NULL)
+ break;
+
+ init_level_set = TRUE;
+
+ continue;
+ }
// set patch info (required for progress output)
strcpy(tape_patch_info, "");
if (!global.autoplay_all && !global.autoplay_level[level_nr])
continue;
- Print("Tape %03d: ", level_nr);
-
TapeErase();
+ TapeRewind(); // needed to reset "tape.auto_play_level_solved"
LoadLevel(level_nr);
if (level.no_level_file || level.no_valid_file)
{
- Print("(no level found)\n");
+ Print("Tape %03d: (no level found)\n", level_nr);
continue;
}
#if 0
// ACTIVATE THIS FOR LOADING/TESTING OF LEVELS ONLY
- Print("(only testing level)\n");
+ Print("Tape %03d: (only testing level)\n", level_nr);
continue;
#endif
- if (options.mytapes)
+ if (autoplay.tape_filename)
+ LoadTapeFromFilename(autoplay.tape_filename);
+ else if (options.mytapes)
LoadTape(level_nr);
else
LoadSolutionTape(level_nr);
if (tape.no_valid_file)
{
- num_tape_missing++;
+ autoplay.num_tape_missing++;
- Print("(no tape found)\n");
+ Print("Tape %03d: (no tape found)\n", level_nr);
continue;
}
if (global.autoplay_mode == AUTOPLAY_MODE_FIX)
{
+ boolean skip_patch = FALSE;
+
if (tape.engine_version < patch_version_first[patch_nr] ||
tape.engine_version > patch_version_last[patch_nr])
{
- PrintNoLog("\r");
- PrintNoLog("Tape %03d %s[%02d:%02d]: (%s %d.%d.%d.%d) - skipped.\n",
- level_nr, tape_patch_info,
- tape.length_seconds / 60, tape.length_seconds % 60,
- "not suitable for version",
- (tape.engine_version / 1000000) % 100,
- (tape.engine_version / 10000 ) % 100,
- (tape.engine_version / 100 ) % 100,
- (tape.engine_version ) % 100);
+ Print("Tape %03d %s[%02d:%02d]: (%s %d.%d.%d.%d) - skipped.\n",
+ level_nr, tape_patch_info,
+ tape.length_seconds / 60, tape.length_seconds % 60,
+ "not suitable for version",
+ (tape.engine_version / 1000000) % 100,
+ (tape.engine_version / 10000 ) % 100,
+ (tape.engine_version / 100 ) % 100,
+ (tape.engine_version ) % 100);
+
+ skip_patch = TRUE;
+ }
+
+ if (strEqual(patch_name[patch_nr], "screen_34x34") &&
+ tape.num_participating_players == 1)
+ {
+ Print("Tape %03d %s[%02d:%02d]: (%s) - skipped.\n",
+ level_nr, tape_patch_info,
+ tape.length_seconds / 60, tape.length_seconds % 60,
+ "not suitable for single player tapes");
+ skip_patch = TRUE;
+ }
+
+ if (skip_patch)
+ {
if (patch_name[patch_nr + 1] != NULL)
{
// continue with next patch
continue;
}
- tape.property_bits |= patch_property_bit[patch_nr];
+ if (strEqual(patch_name[patch_nr], "screen_34x34"))
+ {
+ tape.scr_fieldx = SCR_FIELDX_DEFAULT * 2;
+ tape.scr_fieldy = SCR_FIELDY_DEFAULT * 2;
+ }
+ else
+ {
+ tape.property_bits |= patch_property_bit[patch_nr];
+ }
+ }
+
+ num_tapes++;
+
+ if (global.autoplay_mode == AUTOPLAY_MODE_UPLOAD)
+ {
+ boolean use_temporary_tape_file = FALSE;
+
+ Print("Tape %03d:\n", level_nr);
+
+ AutoPlayTapes_SetScoreEntry(0, 0);
+
+ if (autoplay.tape_filename == NULL)
+ {
+ autoplay.tape_filename = (options.mytapes ? getTapeFilename(level_nr) :
+ getDefaultSolutionTapeFilename(level_nr));
+
+ if (!fileExists(autoplay.tape_filename))
+ {
+ // non-standard solution tape -- save to temporary file
+ autoplay.tape_filename = getTemporaryTapeFilename();
+
+ SaveTapeToFilename(autoplay.tape_filename);
+
+ use_temporary_tape_file = TRUE;
+ }
+ }
+
+ SaveServerScoreFromFile(level_nr, autoplay.tape_filename);
+
+ AutoPlayTapes_WaitForUpload();
+
+ if (use_temporary_tape_file)
+ unlink(autoplay.tape_filename);
+
+ // required for uploading multiple tapes
+ autoplay.tape_filename = NULL;
+
+ continue;
}
InitCounter();
+ if (options.tape_log_filename != NULL)
+ OpenTapeLogfile();
+
TapeStartGamePlaying();
TapeStartWarpForward(global.autoplay_mode);
- return;
+ autoplay.last_level_nr = level_nr;
+
+ return num_tapes;
}
- Print("\n");
- PrintLine("=", 79);
- Print("Number of levels played: %d\n", num_levels_played);
- Print("Number of levels solved: %d (%d%%)\n", num_levels_solved,
- (num_levels_played ? num_levels_solved * 100 / num_levels_played : 0));
- if (global.autoplay_mode == AUTOPLAY_MODE_FIX)
- Print("Number of tapes fixed: %d\n", num_tapes_patched);
- PrintLine("-", 79);
- Print("Summary (for automatic parsing by scripts):\n");
- Print("LEVELDIR [%s] '%s', SOLVED %d/%d (%d%%)",
- (num_levels_played == num_levels_solved ? " OK " : "WARN"),
- autoplay_leveldir->identifier, num_levels_solved, num_levels_played,
- (num_levels_played ? num_levels_solved * 100 / num_levels_played : 0));
+ if (program.headless)
+ CloseAllAndExit(0);
- if (num_levels_played != num_levels_solved)
- {
- Print(", FAILED:");
- for (i = 0; i < MAX_TAPES_PER_SET; i++)
- if (level_failed[i])
- Print(" %03d", i);
- }
+ return num_tapes;
+}
- Print("\n");
- PrintLine("=", 79);
+int AutoPlayTapes(void)
+{
+ return AutoPlayTapesExt(TRUE);
+}
- CloseAllAndExit(0);
+int AutoPlayTapesContinue(void)
+{
+ return AutoPlayTapesExt(FALSE);
}
return FALSE;
}
- byte property_bits = tape->property_bits;
+ boolean unpatch_tape = FALSE;
+ boolean use_property_bit = FALSE;
byte property_bitmask = 0;
- boolean set_property_bit = TRUE;
if (strSuffix(mode, ":0") ||
strSuffix(mode, ":off") ||
strSuffix(mode, ":clear"))
- set_property_bit = FALSE;
+ unpatch_tape = TRUE;
if (strEqual(mode, "em_random_bug") || strPrefix(mode, "em_random_bug:"))
{
}
property_bitmask = TAPE_PROPERTY_EM_RANDOM_BUG;
+
+ use_property_bit = TRUE;
+ }
+ else if (strEqual(mode, "screen_34x34") || strPrefix(mode, "screen_34x34:"))
+ {
+ // this bug only affects team mode tapes
+ if (tape->num_participating_players == 1)
+ {
+ Print("Only team mode tapes can be patched against screen size bug!\n");
+
+ return FALSE;
+ }
+
+ // this bug (that always existed before) was fixed in version 4.2.2.1
+ if (tape->engine_version >= VERSION_IDENT(4,2,2,1))
+ {
+ Print("This tape version cannot be patched against screen size bug!\n");
+
+ return FALSE;
+ }
+
+ int factor = (unpatch_tape ? 1 : 2);
+ int scr_fieldx_new = SCR_FIELDX_DEFAULT * factor;
+ int scr_fieldy_new = SCR_FIELDY_DEFAULT * factor;
+
+ if (scr_fieldx_new == tape->scr_fieldx &&
+ scr_fieldy_new == tape->scr_fieldy)
+ {
+ Print("Tape already patched for '%s'!\n", mode);
+
+ return FALSE;
+ }
+
+ tape->scr_fieldx = scr_fieldx_new;
+ tape->scr_fieldy = scr_fieldy_new;
}
else
{
return FALSE;
}
- if (set_property_bit)
- property_bits |= property_bitmask;
- else
- property_bits &= ~property_bitmask;
-
- if (property_bits == tape->property_bits)
+ // patching tapes using property bits may be used for several patch modes
+ if (use_property_bit)
{
- Print("Tape already patched for '%s'!\n", mode);
+ byte property_bits = tape->property_bits;
+ boolean set_property_bit = (unpatch_tape ? FALSE : TRUE);
- return FALSE;
+ if (set_property_bit)
+ property_bits |= property_bitmask;
+ else
+ property_bits &= ~property_bitmask;
+
+ if (property_bits == tape->property_bits)
+ {
+ Print("Tape already patched for '%s'!\n", mode);
+
+ return FALSE;
+ }
+
+ tape->property_bits = property_bits;
}
Print("Patching for '%s' ... ", mode);
- tape->property_bits = property_bits;
-
return TRUE;
}
PrintLine("=", 79);
Print("Supported patch modes:\n");
Print("- \"em_random_bug\" - use 64-bit random value bug for EM engine\n");
+ Print("- \"screen_34x34\" - force visible playfield size of 34 x 34\n");
PrintLine("-", 79);
Print("Supported modifiers:\n");
Print("- add \":0\", \":off\" or \":clear\" to patch mode to un-patch tape file\n");
global.patchtapes_leveldir);
if (patchtapes_leveldir == NULL)
- Error(ERR_EXIT, "no such level identifier: '%s'",
- global.patchtapes_leveldir);
+ Fail("no such level identifier: '%s'", global.patchtapes_leveldir);
leveldir_current = patchtapes_leveldir;
GDI_END);
if (gi == NULL)
- Error(ERR_EXIT, "cannot create gadget");
+ Fail("cannot create gadget");
tape_gadget[id] = gi;
}