#include "tools.h"
#include "files.h"
#include "network.h"
-#include "cartoons.h"
+#include "anim.h"
#define DEBUG_TAPE_WHEN_PLAYING FALSE
/* video tape definitions */
/* ========================================================================= */
-/* some positions in the video tape control window */
-#define VIDEO_DATE_LABEL_XPOS (VIDEO_DISPLAY1_XPOS)
-#define VIDEO_DATE_LABEL_YPOS (VIDEO_DISPLAY1_YPOS)
-#define VIDEO_DATE_LABEL_XSIZE (VIDEO_DISPLAY_XSIZE)
-#define VIDEO_DATE_LABEL_YSIZE (VIDEO_DISPLAY_YSIZE)
-#define VIDEO_DATE_XPOS (VIDEO_DISPLAY1_XPOS + 2)
-#define VIDEO_DATE_YPOS (VIDEO_DISPLAY1_YPOS + 14)
-#define VIDEO_DATE_XSIZE (VIDEO_DISPLAY_XSIZE)
-#define VIDEO_DATE_YSIZE 16
-#define VIDEO_REC_LABEL_XPOS (VIDEO_DISPLAY2_XPOS)
-#define VIDEO_REC_LABEL_YPOS (VIDEO_DISPLAY2_YPOS)
-#define VIDEO_REC_LABEL_XSIZE 20
-#define VIDEO_REC_LABEL_YSIZE 12
-#define VIDEO_REC_SYMBOL_XPOS (VIDEO_DISPLAY2_XPOS + 20)
-#define VIDEO_REC_SYMBOL_YPOS (VIDEO_DISPLAY2_YPOS)
-#define VIDEO_REC_SYMBOL_XSIZE 16
-#define VIDEO_REC_SYMBOL_YSIZE 16
-#define VIDEO_PLAY_LABEL_XPOS (VIDEO_DISPLAY2_XPOS + 65)
-#define VIDEO_PLAY_LABEL_YPOS (VIDEO_DISPLAY2_YPOS)
-#define VIDEO_PLAY_LABEL_XSIZE 22
-#define VIDEO_PLAY_LABEL_YSIZE 12
-#define VIDEO_PLAY_SYMBOL_XPOS (VIDEO_DISPLAY2_XPOS + 52)
-#define VIDEO_PLAY_SYMBOL_YPOS (VIDEO_DISPLAY2_YPOS)
-#define VIDEO_PLAY_SYMBOL_XSIZE 11
-#define VIDEO_PLAY_SYMBOL_YSIZE 13
-#define VIDEO_PAUSE_LABEL_XPOS (VIDEO_DISPLAY2_XPOS)
-#define VIDEO_PAUSE_LABEL_YPOS (VIDEO_DISPLAY2_YPOS + 20)
-#define VIDEO_PAUSE_LABEL_XSIZE 35
-#define VIDEO_PAUSE_LABEL_YSIZE 8
-#define VIDEO_PAUSE_SYMBOL_XPOS (VIDEO_DISPLAY2_XPOS + 35)
-#define VIDEO_PAUSE_SYMBOL_YPOS (VIDEO_DISPLAY2_YPOS)
-#define VIDEO_PAUSE_SYMBOL_XSIZE 17
-#define VIDEO_PAUSE_SYMBOL_YSIZE 13
-#define VIDEO_TIME_XPOS (VIDEO_DISPLAY2_XPOS + 39)
-#define VIDEO_TIME_YPOS (VIDEO_DISPLAY2_YPOS + 14)
-#define VIDEO_TIME_XSIZE 50
-#define VIDEO_TIME_YSIZE 16
-
-/* some default values for tape labels and symbols */
-#define VIDEO_LABEL_XPOS 5
-#define VIDEO_LABEL_YPOS 42
-#define VIDEO_LABEL_XSIZE 40
-#define VIDEO_LABEL_YSIZE 28
-#define VIDEO_SYMBOL_XPOS 39
-#define VIDEO_SYMBOL_YPOS 42
-#define VIDEO_SYMBOL_XSIZE 56
-#define VIDEO_SYMBOL_YSIZE 13
-
-/* values for certain tape labels and symbols */
-#define VIDEO_FFWD_LABEL_XPOS VIDEO_LABEL_XPOS
-#define VIDEO_FFWD_LABEL_YPOS 193
-#define VIDEO_FFWD_LABEL_XSIZE VIDEO_LABEL_XSIZE
-#define VIDEO_FFWD_LABEL_YSIZE VIDEO_LABEL_YSIZE
-#define VIDEO_FFWD_SYMBOL_XPOS VIDEO_SYMBOL_XPOS
-#define VIDEO_FFWD_SYMBOL_YPOS 193
-#define VIDEO_FFWD_SYMBOL_XSIZE 27
-#define VIDEO_FFWD_SYMBOL_YSIZE VIDEO_SYMBOL_YSIZE
-
-#define VIDEO_PBEND_LABEL_XPOS VIDEO_LABEL_XPOS
-#define VIDEO_PBEND_LABEL_YPOS 221
-#define VIDEO_PBEND_LABEL_XSIZE VIDEO_LABEL_XSIZE
-#define VIDEO_PBEND_LABEL_YSIZE VIDEO_LABEL_YSIZE
-#define VIDEO_PBEND_SYMBOL_XPOS VIDEO_SYMBOL_XPOS
-#define VIDEO_PBEND_SYMBOL_YPOS 221
-#define VIDEO_PBEND_SYMBOL_XSIZE 27
-#define VIDEO_PBEND_SYMBOL_YSIZE VIDEO_SYMBOL_YSIZE
-
-#define VIDEO_WARP_LABEL_XPOS VIDEO_LABEL_XPOS
-#define VIDEO_WARP_LABEL_YPOS 165
-#define VIDEO_WARP_LABEL_XSIZE VIDEO_LABEL_XSIZE
-#define VIDEO_WARP_LABEL_YSIZE VIDEO_LABEL_YSIZE
-#define VIDEO_WARP_SYMBOL_XPOS VIDEO_SYMBOL_XPOS
-#define VIDEO_WARP_SYMBOL_YPOS 165
-#define VIDEO_WARP_SYMBOL_XSIZE 27
-#define VIDEO_WARP_SYMBOL_YSIZE VIDEO_SYMBOL_YSIZE
-#define VIDEO_WARP2_SYMBOL_XPOS VIDEO_SYMBOL_XPOS
-#define VIDEO_WARP2_SYMBOL_YPOS 152
-#define VIDEO_WARP2_SYMBOL_XSIZE 27
-#define VIDEO_WARP2_SYMBOL_YSIZE VIDEO_SYMBOL_YSIZE
-
-#define VIDEO_1STEP_SYMBOL_XPOS (VIDEO_SYMBOL_XPOS + 18)
-#define VIDEO_1STEP_SYMBOL_YPOS 139
-#define VIDEO_1STEP_SYMBOL_XSIZE (VIDEO_SYMBOL_XSIZE - 18)
-#define VIDEO_1STEP_SYMBOL_YSIZE VIDEO_SYMBOL_YSIZE
-
-#define PG_X3(x) (DOOR_GFX_PAGEX3 + (x))
-#define PG_X4(x) (DOOR_GFX_PAGEX4 + (x))
-#define PG_X5(x) (DOOR_GFX_PAGEX5 + (x))
-#define PG_X6(x) (DOOR_GFX_PAGEX6 + (x))
-
-#define PG_Y1(y) (DOOR_GFX_PAGEY1 + (y))
-#define PG_Y2(y) (DOOR_GFX_PAGEY2 + (y))
-
#define VIDEO_INFO_OFF (VIDEO_STATE_DATE_OFF | \
VIDEO_STATE_TIME_OFF | \
VIDEO_STATE_FRAME_OFF)
VIDEO_STATE_REC_OFF | \
VIDEO_STATE_PAUSE_OFF | \
VIDEO_STATE_FFWD_OFF | \
+ VIDEO_STATE_WARP_OFF | \
+ VIDEO_STATE_WARP2_OFF | \
VIDEO_STATE_PBEND_OFF | \
VIDEO_STATE_1STEP_OFF)
#define VIDEO_PRESS_OFF (VIDEO_PRESS_PLAY_OFF | \
VIDEO_STATE_REC_ON | \
VIDEO_STATE_PAUSE_ON | \
VIDEO_STATE_FFWD_ON | \
+ VIDEO_STATE_WARP_ON | \
+ VIDEO_STATE_WARP2_ON | \
VIDEO_STATE_PBEND_ON | \
VIDEO_STATE_1STEP_ON)
#define VIDEO_PRESS_ON (VIDEO_PRESS_PLAY_ON | \
video_pos[NUM_TAPE_FUNCTIONS][NUM_TAPE_FUNCTION_PARTS] =
{
{
- { IMG_TAPE_LABEL_GFX_PLAY, &tape.label.play },
- { IMG_TAPE_SYMBOL_GFX_PLAY, &tape.symbol.play },
+ { IMG_GFX_TAPE_LABEL_PLAY, &tape.label.play },
+ { IMG_GFX_TAPE_SYMBOL_PLAY, &tape.symbol.play },
},
{
- { IMG_TAPE_LABEL_GFX_RECORD, &tape.label.record },
- { IMG_TAPE_SYMBOL_GFX_RECORD, &tape.symbol.record },
+ { IMG_GFX_TAPE_LABEL_RECORD, &tape.label.record },
+ { IMG_GFX_TAPE_SYMBOL_RECORD, &tape.symbol.record },
},
{
- { IMG_TAPE_LABEL_GFX_PAUSE, &tape.label.pause },
- { IMG_TAPE_SYMBOL_GFX_PAUSE, &tape.symbol.pause },
+ { IMG_GFX_TAPE_LABEL_PAUSE, &tape.label.pause },
+ { IMG_GFX_TAPE_SYMBOL_PAUSE, &tape.symbol.pause },
},
{
- { IMG_TAPE_LABEL_GFX_DATE, &tape.label.date },
+ { IMG_GFX_TAPE_LABEL_DATE, &tape.label.date },
{ -1, NULL },
},
{
- { IMG_TAPE_LABEL_GFX_TIME, &tape.label.time },
+ { IMG_GFX_TAPE_LABEL_TIME, &tape.label.time },
{ -1, NULL },
},
{
{ -1, NULL },
},
{
- { IMG_TAPE_LABEL_GFX_FAST_FORWARD, &tape.label.fast_forward },
- { IMG_TAPE_SYMBOL_GFX_FAST_FORWARD, &tape.symbol.fast_forward },
+ { IMG_GFX_TAPE_LABEL_FAST_FORWARD, &tape.label.fast_forward },
+ { IMG_GFX_TAPE_SYMBOL_FAST_FORWARD, &tape.symbol.fast_forward },
},
{
- { IMG_TAPE_LABEL_GFX_PAUSE_BEFORE_END, &tape.label.pause_before_end },
- { IMG_TAPE_SYMBOL_GFX_PAUSE_BEFORE_END, &tape.symbol.pause_before_end },
+ { IMG_GFX_TAPE_LABEL_WARP_FORWARD, &tape.label.warp_forward },
+ { IMG_GFX_TAPE_SYMBOL_WARP_FORWARD, &tape.symbol.warp_forward },
},
{
- { IMG_TAPE_LABEL_GFX_WARP_FORWARD_BLIND, &tape.label.warp_forward_blind},
- { IMG_TAPE_SYMBOL_GFX_WARP_FORWARD_BLIND, &tape.symbol.warp_forward_blind},
+ { IMG_GFX_TAPE_LABEL_WARP_FORWARD_BLIND, &tape.label.warp_forward_blind},
+ { IMG_GFX_TAPE_SYMBOL_WARP_FORWARD_BLIND, &tape.symbol.warp_forward_blind},
},
{
- { IMG_TAPE_LABEL_GFX_WARP_FORWARD, &tape.label.warp_forward },
- { IMG_TAPE_SYMBOL_GFX_WARP_FORWARD, &tape.symbol.warp_forward },
+ { IMG_GFX_TAPE_LABEL_PAUSE_BEFORE_END, &tape.label.pause_before_end },
+ { IMG_GFX_TAPE_SYMBOL_PAUSE_BEFORE_END, &tape.symbol.pause_before_end },
},
{
- { IMG_TAPE_LABEL_GFX_SINGLE_STEP, &tape.label.single_step },
- { IMG_TAPE_SYMBOL_GFX_SINGLE_STEP, &tape.symbol.single_step },
+ { IMG_GFX_TAPE_LABEL_SINGLE_STEP, &tape.label.single_step },
+ { IMG_GFX_TAPE_SYMBOL_SINGLE_STEP, &tape.symbol.single_step },
},
};
DrawVideoDisplay_DateTime(state, value);
}
+void DrawVideoDisplayLabel(unsigned int state)
+{
+ DrawVideoDisplay(state, VIDEO_DISPLAY_LABEL_ONLY);
+}
+
+void DrawVideoDisplaySymbol(unsigned int state)
+{
+ DrawVideoDisplay(state, VIDEO_DISPLAY_SYMBOL_ONLY);
+}
+
+void DrawVideoDisplayCurrentState()
+{
+ int state = 0;
+
+ DrawVideoDisplay(VIDEO_STATE_OFF, 0);
+
+ if (tape.pausing)
+ state |= VIDEO_STATE_PAUSE_ON;
+
+ if (tape.recording)
+ {
+ state |= VIDEO_STATE_REC_ON;
+
+ if (tape.single_step)
+ state |= VIDEO_STATE_1STEP_ON;
+ }
+ else if (tape.playing)
+ {
+ state |= VIDEO_STATE_PLAY_ON;
+
+ if (tape.deactivate_display)
+ state |= VIDEO_STATE_WARP2_ON;
+ else if (tape.warp_forward)
+ state |= VIDEO_STATE_WARP_ON;
+ else if (tape.fast_forward)
+ state |= VIDEO_STATE_FFWD_ON;
+
+ if (tape.pause_before_end)
+ state |= VIDEO_STATE_PBEND_ON;
+ }
+
+ // draw labels and symbols separately to prevent labels overlapping symbols
+ DrawVideoDisplayLabel(state);
+ DrawVideoDisplaySymbol(state);
+}
+
void DrawCompleteVideoDisplay()
{
struct GraphicInfo *g_tape = &graphic_info[IMG_BACKGROUND_TAPE];
{
tape.counter = 0;
tape.delay_played = 0;
- tape.pause_before_death = FALSE;
+ tape.pause_before_end = FALSE;
tape.recording = FALSE;
tape.playing = FALSE;
tape.fast_forward = FALSE;
if (!tape.playing || !tape.pausing)
return;
- tape.pos[tape.counter].delay = tape.delay_played;
+ // stop playing
tape.playing = FALSE;
+ tape.fast_forward = FALSE;
+ tape.warp_forward = FALSE;
+ tape.pause_before_end = FALSE;
+ tape.deactivate_display = FALSE;
+
+ // start recording
tape.recording = TRUE;
tape.changed = TRUE;
+ // set current delay (for last played move)
+ tape.pos[tape.counter].delay = tape.delay_played;
+
+ // set current date
TapeSetDateFromNow();
DrawVideoDisplay(VIDEO_STATE_DATE_ON, tape.date);
void TapeTogglePause(boolean toggle_manual)
{
- int state = 0;
-
- if (tape.pause_before_death)
- state |= VIDEO_STATE_PBEND_OFF;
- else if (tape.fast_forward)
- state |= VIDEO_STATE_FFWD_OFF;
-
tape.pausing = !tape.pausing;
- tape.fast_forward = FALSE;
- tape.pause_before_death = FALSE;
if (tape.single_step && toggle_manual)
tape.single_step = FALSE;
- state |= (tape.pausing ? VIDEO_STATE_PAUSE_ON : VIDEO_STATE_PAUSE_OFF);
- if (tape.playing)
- state |= VIDEO_STATE_PLAY_ON;
- else
- state |= (tape.single_step ? VIDEO_STATE_1STEP_ON : VIDEO_STATE_1STEP_OFF);
-
- DrawVideoDisplay(state, 0);
+ DrawVideoDisplayCurrentState();
- if (tape.warp_forward)
+ if (tape.deactivate_display)
{
- TapeStopWarpForward();
+ if (tape.pausing)
+ TapeDeactivateDisplayOff(game_status == GAME_MODE_PLAYING);
+ else
+ TapeDeactivateDisplayOn();
+ }
- if (tape.quick_resume)
- {
- tape.quick_resume = FALSE;
+ if (tape.quick_resume)
+ {
+ tape.quick_resume = FALSE;
- TapeAppendRecording();
+ TapeStopWarpForward();
+ TapeAppendRecording();
- if (!CheckEngineSnapshotSingle())
- SaveEngineSnapshotSingle();
+ if (!CheckEngineSnapshotSingle())
+ SaveEngineSnapshotSingle();
- // restart step/move snapshots after quick loading tape
- SaveEngineSnapshotToListInitial();
- }
+ // restart step/move snapshots after quick loading tape
+ SaveEngineSnapshotToListInitial();
}
if (setup.show_snapshot_buttons &&
byte *TapePlayAction()
{
+ int update_delay = FRAMES_PER_SECOND / 2;
+ boolean update_video_display = (FrameCounter % update_delay == 0);
+ boolean update_draw_label_on = ((FrameCounter / update_delay) % 2 == 1);
static byte action[MAX_PLAYERS];
int i;
if (!tape.playing || tape.pausing)
return NULL;
- if (tape.pause_before_death) /* stop 10 seconds before player gets killed */
+ if (tape.pause_before_end) // stop some seconds before end of tape
{
- if (!(FrameCounter % 20))
- {
- if ((FrameCounter / 20) % 2)
- DrawVideoDisplay(VIDEO_STATE_PBEND_ON, VIDEO_DISPLAY_LABEL_ONLY);
- else
- DrawVideoDisplay(VIDEO_STATE_PBEND_OFF, VIDEO_DISPLAY_LABEL_ONLY);
- }
-
- if (tape.warp_forward)
- {
- if (tape.deactivate_display)
- DrawVideoDisplay(VIDEO_STATE_WARP_ON, VIDEO_DISPLAY_SYMBOL_ONLY);
- else
- DrawVideoDisplay(VIDEO_STATE_WARP2_ON, VIDEO_DISPLAY_SYMBOL_ONLY);
- }
-
if (TapeTime > tape.length_seconds - TAPE_PAUSE_SECONDS_BEFORE_DEATH)
{
+ TapeStopWarpForward();
TapeTogglePause(TAPE_TOGGLE_MANUAL);
return NULL;
}
}
- else if (tape.fast_forward)
+
+ if (tape.counter >= tape.length) /* end of tape reached */
{
- if ((FrameCounter / 20) % 2)
- DrawVideoDisplay(VIDEO_STATE_FFWD_ON, VIDEO_DISPLAY_LABEL_ONLY);
+ if (tape.warp_forward && !tape.auto_play)
+ {
+ TapeStopWarpForward();
+ TapeTogglePause(TAPE_TOGGLE_MANUAL);
+ }
else
- DrawVideoDisplay(VIDEO_STATE_FFWD_OFF, VIDEO_DISPLAY_LABEL_ONLY);
-
- if (tape.warp_forward)
{
- if (tape.deactivate_display)
- DrawVideoDisplay(VIDEO_STATE_WARP_ON, VIDEO_DISPLAY_SYMBOL_ONLY);
- else
- DrawVideoDisplay(VIDEO_STATE_WARP2_ON, VIDEO_DISPLAY_SYMBOL_ONLY);
+ TapeStop();
}
+
+ return NULL;
}
-#if 0
- /* !!! this makes things much slower !!! */
- else if (tape.warp_forward)
+ if (update_video_display && !tape.deactivate_display)
{
- if ((FrameCounter / 20) % 2)
- DrawVideoDisplay(VIDEO_STATE_WARP_ON, VIDEO_DISPLAY_LABEL_ONLY);
- else
- DrawVideoDisplay(VIDEO_STATE_WARP_OFF, VIDEO_DISPLAY_LABEL_ONLY);
+ int state = 0;
- DrawVideoDisplay(VIDEO_STATE_WARP_ON, VIDEO_DISPLAY_SYMBOL_ONLY);
- }
-#endif
+ if (tape.warp_forward)
+ state |= VIDEO_STATE_WARP(update_draw_label_on);
+ else if (tape.fast_forward)
+ state |= VIDEO_STATE_FFWD(update_draw_label_on);
- if (tape.counter >= tape.length) /* end of tape reached */
- {
- if (tape.warp_forward && !tape.auto_play)
- TapeTogglePause(TAPE_TOGGLE_MANUAL);
- else
- TapeStop();
+ if (tape.pause_before_end)
+ state |= VIDEO_STATE_PBEND(update_draw_label_on);
- return NULL;
+ // draw labels and symbols separately to prevent labels overlapping symbols
+ DrawVideoDisplayLabel(state);
+ DrawVideoDisplaySymbol(state);
}
for (i = 0; i < MAX_PLAYERS; i++)
static void TapeStartWarpForward()
{
+ tape.fast_forward = TRUE;
tape.warp_forward = TRUE;
+ tape.deactivate_display = TRUE;
- if (!tape.fast_forward && !tape.pause_before_death)
- {
- tape.pausing = FALSE;
- tape.deactivate_display = TRUE;
+ tape.pausing = FALSE;
- TapeDeactivateDisplayOn();
- }
+ TapeDeactivateDisplayOn();
- if (tape.fast_forward || tape.pause_before_death)
- DrawVideoDisplay(VIDEO_STATE_WARP_ON, VIDEO_DISPLAY_SYMBOL_ONLY);
- else
- DrawVideoDisplay(VIDEO_STATE_WARP_ON, 0);
+ DrawVideoDisplayCurrentState();
}
static void TapeStopWarpForward()
{
- int state = (tape.pausing ? VIDEO_STATE_PAUSE_ON : VIDEO_STATE_PAUSE_OFF);
-
+ tape.fast_forward = FALSE;
tape.warp_forward = FALSE;
tape.deactivate_display = FALSE;
- TapeDeactivateDisplayOff(game_status == GAME_MODE_PLAYING);
+ tape.pause_before_end = FALSE;
- if (tape.pause_before_death)
- state |= VIDEO_STATE_WARP_OFF | VIDEO_STATE_PBEND_ON;
- else if (tape.fast_forward)
- state |= VIDEO_STATE_WARP_OFF | VIDEO_STATE_FFWD_ON;
- else
- state |= VIDEO_STATE_WARP_OFF | VIDEO_STATE_PLAY_ON;
+ TapeDeactivateDisplayOff(game_status == GAME_MODE_PLAYING);
- DrawVideoDisplay(state, 0);
+ DrawVideoDisplayCurrentState();
}
static void TapeSingleStep()
tape.single_step = !tape.single_step;
- DrawVideoDisplay((tape.single_step ? VIDEO_STATE_1STEP_ON :
- VIDEO_STATE_1STEP_OFF), 0);
+ DrawVideoDisplay(VIDEO_STATE_1STEP(tape.single_step), 0);
}
void TapeQuickSave()
} tapebutton_info[NUM_TAPE_BUTTONS] =
{
{
- IMG_TAPE_BUTTON_GFX_EJECT, &tape.button.eject,
+ IMG_GFX_TAPE_BUTTON_EJECT, &tape.button.eject,
TAPE_CTRL_ID_EJECT, "eject tape"
},
{
/* (same position as "eject" button) */
- IMG_TAPE_BUTTON_GFX_EXTRA, &tape.button.eject,
+ IMG_GFX_TAPE_BUTTON_EXTRA, &tape.button.eject,
TAPE_CTRL_ID_EXTRA, "extra functions"
},
{
- IMG_TAPE_BUTTON_GFX_STOP, &tape.button.stop,
+ IMG_GFX_TAPE_BUTTON_STOP, &tape.button.stop,
TAPE_CTRL_ID_STOP, "stop tape"
},
{
- IMG_TAPE_BUTTON_GFX_PAUSE, &tape.button.pause,
+ IMG_GFX_TAPE_BUTTON_PAUSE, &tape.button.pause,
TAPE_CTRL_ID_PAUSE, "pause tape"
},
{
- IMG_TAPE_BUTTON_GFX_RECORD, &tape.button.record,
+ IMG_GFX_TAPE_BUTTON_RECORD, &tape.button.record,
TAPE_CTRL_ID_RECORD, "record tape"
},
{
- IMG_TAPE_BUTTON_GFX_PLAY, &tape.button.play,
+ IMG_GFX_TAPE_BUTTON_PLAY, &tape.button.play,
TAPE_CTRL_ID_PLAY, "play tape"
}
};
case TAPE_CTRL_ID_EXTRA:
if (tape.playing)
{
- if (!tape.warp_forward) /* PLAY -> WARP FORWARD PLAY */
- {
- TapeStartWarpForward();
- }
- else /* WARP FORWARD PLAY -> PLAY */
- {
- TapeStopWarpForward();
- }
+ tape.pause_before_end = !tape.pause_before_end;
+
+ DrawVideoDisplayCurrentState();
}
else if (tape.recording)
+ {
TapeSingleStep();
+ }
break;
case TAPE_CTRL_ID_STOP:
TapeStop();
+
break;
case TAPE_CTRL_ID_PAUSE:
TapeTogglePause(TAPE_TOGGLE_MANUAL);
+
break;
case TAPE_CTRL_ID_RECORD:
if (TAPE_IS_STOPPED(tape))
+ {
TapeStartGameRecording();
+ }
else if (tape.pausing)
{
if (tape.playing) /* PLAY -> PAUSE -> RECORD */
else
TapeTogglePause(TAPE_TOGGLE_MANUAL);
}
+
break;
case TAPE_CTRL_ID_PLAY:
{
if (tape.pausing) /* PAUSE -> PLAY */
{
+ // continue playing in normal mode
+ tape.fast_forward = FALSE;
+ tape.warp_forward = FALSE;
+ tape.deactivate_display = FALSE;
+
+ tape.pause_before_end = FALSE;
+
TapeTogglePause(TAPE_TOGGLE_MANUAL);
}
- else if (!tape.fast_forward) /* PLAY -> FAST FORWARD PLAY */
+ else if (!tape.fast_forward) /* PLAY -> FFWD */
{
tape.fast_forward = TRUE;
- DrawVideoDisplay(VIDEO_STATE_FFWD_ON, 0);
}
- else if (!tape.pause_before_death) /* FFWD PLAY -> AUTO PAUSE */
+ else if (!tape.warp_forward) /* FFWD -> WARP */
{
- tape.pause_before_death = TRUE;
- DrawVideoDisplay(VIDEO_STATE_FFWD_OFF | VIDEO_STATE_PBEND_ON, 0);
+ tape.warp_forward = TRUE;
}
- else /* AUTO PAUSE -> NORMAL PLAY */
+ else if (!tape.deactivate_display) /* WARP -> WARP BLIND */
{
- if (tape.warp_forward)
- TapeStopWarpForward();
+ tape.deactivate_display = TRUE;
+ TapeDeactivateDisplayOn();
+ }
+ else /* WARP BLIND -> PLAY */
+ {
tape.fast_forward = FALSE;
- tape.pause_before_death = FALSE;
+ tape.warp_forward = FALSE;
+ tape.deactivate_display = FALSE;
- DrawVideoDisplay(VIDEO_STATE_PBEND_OFF | VIDEO_STATE_PLAY_ON, 0);
+ TapeDeactivateDisplayOff(game_status == GAME_MODE_PLAYING);
}
+
+ DrawVideoDisplayCurrentState();
}
+
break;
default: