autoplay_level_nr = autoplay_leveldir->first_level;
- printf_line('=', 79);
+ printf_line("=", 79);
printf("Automatically playing level tapes\n");
- printf_line('-', 79);
+ printf_line("-", 79);
printf("Level series identifier: '%s'\n", autoplay_leveldir->identifier);
printf("Level series name: '%s'\n", autoplay_leveldir->name);
printf("Level series author: '%s'\n", autoplay_leveldir->author);
printf("Number of levels: %d\n", autoplay_leveldir->levels);
- printf_line('=', 79);
+ printf_line("=", 79);
printf("\n");
for (i=0; i<MAX_NUM_AUTOPLAY_LEVELS; i++)
}
printf("\n");
- printf_line('=', 79);
+ printf_line("=", 79);
printf("Number of levels played: %d\n", num_levels_played);
printf("Number of levels solved: %d (%d%%)\n", num_levels_solved,
(num_levels_played ? num_levels_solved * 100 / num_levels_played :0));
- printf_line('-', 79);
+ printf_line("-", 79);
printf("Summary (for automatic parsing by scripts):\n");
printf("LEVELDIR '%s', SOLVED %d/%d (%d%%)",
autoplay_leveldir->identifier, num_levels_solved, num_levels_played,
printf(" %03d", i);
}
printf("\n");
- printf_line('=', 79);
+ printf_line("=", 79);
CloseAllAndExit(0);
}