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fixed bug with double warning when editing CE draw areas when using level template
[rocksndiamonds.git]
/
src
/
tape.c
diff --git
a/src/tape.c
b/src/tape.c
index e97dc086c5c2318771d48d50f78527e350ff0bba..8c1e059b15f7d49416749c66cfc5615715aa800b 100644
(file)
--- a/
src/tape.c
+++ b/
src/tape.c
@@
-1112,7
+1112,7
@@
void AutoPlayTape()
Print("Level %03d: ", level_nr);
LoadLevel(level_nr);
- if (level.no_valid_file)
+ if (level.no_
level_file || level.no_
valid_file)
{
Print("(no level)\n");
continue;