{
if (game_status == GAME_MODE_MAIN)
{
- Request("No game that can be saved!", REQ_CONFIRM);
+ Request("No game that could be saved!", REQ_CONFIRM);
return;
}
if (game_status != GAME_MODE_PLAYING)
return;
+ if (!tape.recording)
+ {
+ Request("No recording that could be saved!", REQ_CONFIRM);
+
+ return;
+ }
+
if (tape.recording)
TapeHaltRecording(); // prepare tape for saving on-the-fly
if (TAPE_IS_EMPTY(tape))
{
- Request("No tape that can be saved!", REQ_CONFIRM);
+ Request("No tape that could be saved!", REQ_CONFIRM);
return;
}