action[i] = tape.pos[tape.counter].action[i];
#if DEBUG_TAPE_WHEN_PLAYING
- Print("%05d", FrameCounter);
+ DebugContinued("", "%05d", FrameCounter);
for (i = 0; i < MAX_TAPE_ACTIONS; i++)
- Print(" %08x", action[i]);
- Print("\n");
+ DebugContinued("", " %08x", action[i]);
+ DebugContinued("tape:play", "\n");
#endif
tape.set_centered_player = FALSE;
int i;
if (TAPE_IS_EMPTY(tape))
- return(0);
+ return 0;
for (i = 0; i < tape.length; i++)
tape_length_frames += tape.pos[i].delay;