}
}
- if (CheckEngineSnapshotList())
+ if (setup.show_snapshot_buttons &&
+ game_status == GAME_MODE_PLAYING &&
+ CheckEngineSnapshotList())
{
if (tape.pausing)
MapUndoRedoButtons();
printf("playing tape ... ");
TapeStartGamePlaying();
- TapeStartWarpForward();
+
+ if (global.autoplay_mode == AUTOPLAY_FFWD)
+ tape.fast_forward = TRUE;
+
+ if (global.autoplay_mode != AUTOPLAY_PLAY)
+ TapeStartWarpForward();
return;
}
break;
case TAPE_CTRL_ID_PLAY:
+ if (tape.recording && tape.pausing) /* PAUSE -> RECORD */
+ {
+ // ("TAPE_IS_EMPTY(tape)" is TRUE here -- probably fix this)
+
+ TapeTogglePause(TAPE_TOGGLE_MANUAL);
+ }
+
if (TAPE_IS_EMPTY(tape))
break;