#include "tools.h"
#include "files.h"
#include "network.h"
+#include "cartoons.h"
/* tape button identifiers */
#define TAPE_CTRL_ID_EJECT 0
-#define TAPE_CTRL_ID_STOP 1
-#define TAPE_CTRL_ID_PAUSE 2
-#define TAPE_CTRL_ID_RECORD 3
-#define TAPE_CTRL_ID_PLAY 4
+#define TAPE_CTRL_ID_INDEX 1
+#define TAPE_CTRL_ID_STOP 2
+#define TAPE_CTRL_ID_PAUSE 3
+#define TAPE_CTRL_ID_RECORD 4
+#define TAPE_CTRL_ID_PLAY 5
-#define NUM_TAPE_BUTTONS 5
+#define NUM_TAPE_BUTTONS 6
+
+/* values for tape handling */
+#define TAPE_PAUSE_SECONDS_BEFORE_DEATH 5
/* forward declaration for internal use */
static void HandleTapeButtons(struct GadgetInfo *);
+static void TapeStopIndexSearch();
static struct GadgetInfo *tape_gadget[NUM_TAPE_BUTTONS];
#define VIDEO_TIME_YSIZE 16
/* special */
-#define VIDEO_PBEND_LABEL_XPOS 6
+#define VIDEO_PBEND_LABEL_XPOS 5
#define VIDEO_PBEND_LABEL_YPOS 220
#define VIDEO_PBEND_LABEL_XSIZE 35
#define VIDEO_PBEND_LABEL_YSIZE 30
/* tape control functions */
/* ========================================================================= */
-void TapeStartRecording()
+void TapeErase()
{
- time_t zeit1 = time(NULL);
- struct tm *zeit2 = localtime(&zeit1);
+ time_t epoch_seconds = time(NULL);
+ struct tm *time = localtime(&epoch_seconds);
int i;
- if (!TAPE_IS_STOPPED(tape))
- TapeStop();
-
- tape.level_nr = level_nr;
tape.length = 0;
tape.counter = 0;
+
+ tape.level_nr = level_nr;
tape.pos[tape.counter].delay = 0;
- tape.recording = TRUE;
- tape.playing = FALSE;
- tape.pausing = FALSE;
tape.changed = TRUE;
- tape.date = 10000*(zeit2->tm_year%100) + 100*zeit2->tm_mon + zeit2->tm_mday;
+ tape.date = 10000*(time->tm_year % 100) + 100*time->tm_mon + time->tm_mday;
+ tape.game_version = GAME_VERSION_ACTUAL;
tape.random_seed = InitRND(NEW_RANDOMIZE);
for(i=0; i<MAX_PLAYERS; i++)
tape.player_participates[i] = FALSE;
+}
+
+static void TapeRewind()
+{
+ tape.counter = 0;
+ tape.delay_played = 0;
+ tape.pause_before_death = FALSE;
+ tape.recording = FALSE;
+ tape.playing = FALSE;
+ tape.fast_forward = FALSE;
+ tape.index_search = FALSE;
+ tape.quick_resume = FALSE;
+ tape.single_step = FALSE;
+
+ InitRND(tape.random_seed);
+}
+
+void TapeStartRecording()
+{
+ if (!TAPE_IS_STOPPED(tape))
+ TapeStop();
+
+ TapeErase();
+ TapeRewind();
+
+ tape.recording = TRUE;
DrawVideoDisplay(VIDEO_STATE_REC_ON, 0);
DrawVideoDisplay(VIDEO_STATE_DATE_ON, tape.date);
DrawVideoDisplay(VIDEO_STATE_TIME_ON, 0);
+ MapTapeIndexButton();
+
+ SetDrawDeactivationMask(REDRAW_NONE);
+ audio.sound_deactivated = FALSE;
}
-void TapeStopRecording()
+static void TapeStartGameRecording()
{
- int i;
+ TapeStartRecording();
- if (!tape.recording)
+#if defined(PLATFORM_UNIX)
+ if (options.network)
+ SendToServer_StartPlaying();
+ else
+#endif
+ {
+ game_status = PLAYING;
+ StopAnimation();
+ InitGame();
+ }
+}
+
+static void TapeAppendRecording()
+{
+ if (!tape.playing || !tape.pausing)
return;
- for(i=0; i<MAX_PLAYERS; i++)
- tape.pos[tape.counter].action[i] = 0;
+ if (tape.game_version != GAME_VERSION_ACTUAL &&
+ !Request("This may break old version tape ! Append anyway ?",
+ REQ_ASK))
+ return;
+
+ tape.pos[tape.counter].delay = tape.delay_played;
+ tape.playing = FALSE;
+ tape.recording = TRUE;
+ tape.changed = TRUE;
+ tape.game_version = GAME_VERSION_ACTUAL;
+
+ DrawVideoDisplay(VIDEO_STATE_PLAY_OFF | VIDEO_STATE_REC_ON,0);
+}
+
+void TapeHaltRecording()
+{
+ if (!tape.recording)
+ return;
tape.counter++;
+ tape.pos[tape.counter].delay = 0;
+
tape.length = tape.counter;
tape.length_seconds = GetTapeLength();
- tape.recording = FALSE;
- tape.pausing = FALSE;
- DrawVideoDisplay(VIDEO_STATE_REC_OFF, 0);
}
-void TapeRecordAction(byte joy[MAX_PLAYERS])
+void TapeStopRecording()
{
- int i;
-
- if (!tape.recording || tape.pausing)
+ if (!tape.recording)
return;
- if (tape.counter >= MAX_TAPELEN-1)
- {
- TapeStopRecording();
- return;
- }
+ TapeHaltRecording();
- for(i=0; i<MAX_PLAYERS; i++)
- tape.pos[tape.counter].action[i] = joy[i];
+ tape.recording = FALSE;
+ tape.pausing = FALSE;
- tape.counter++;
- tape.pos[tape.counter].delay = 0;
+ DrawVideoDisplay(VIDEO_STATE_REC_OFF, 0);
+ MapTapeEjectButton();
}
-void TapeRecordDelay()
+void TapeRecordAction(byte action[MAX_PLAYERS])
{
int i;
if (!tape.recording || tape.pausing)
return;
- if (tape.counter >= MAX_TAPELEN)
+ if (tape.counter >= MAX_TAPELEN - 1)
{
TapeStopRecording();
return;
}
- tape.pos[tape.counter].delay++;
+ if (tape.pos[tape.counter].delay > 0) /* already stored action */
+ {
+ boolean changed_events = FALSE;
- if (tape.pos[tape.counter].delay >= 255)
+ for(i=0; i<MAX_PLAYERS; i++)
+ if (tape.pos[tape.counter].action[i] != action[i])
+ changed_events = TRUE;
+
+ if (changed_events || tape.pos[tape.counter].delay >= 255)
+ {
+ tape.counter++;
+ tape.pos[tape.counter].delay = 0;
+ }
+ else
+ tape.pos[tape.counter].delay++;
+ }
+
+ if (tape.pos[tape.counter].delay == 0) /* store new action */
{
for(i=0; i<MAX_PLAYERS; i++)
- tape.pos[tape.counter].action[i] = 0;
+ tape.pos[tape.counter].action[i] = action[i];
- tape.counter++;
- tape.pos[tape.counter].delay = 0;
+ tape.pos[tape.counter].delay++;
}
}
-void TapeTogglePause()
+void TapeTogglePause(boolean toggle_manual)
{
unsigned long state;
+#if 0
if (!tape.recording && !tape.playing)
return;
+#endif
tape.pausing = !tape.pausing;
tape.fast_forward = FALSE;
tape.pause_before_death = FALSE;
+ if (tape.single_step && toggle_manual)
+ tape.single_step = FALSE;
+
state = (tape.pausing ? VIDEO_STATE_PAUSE_ON : VIDEO_STATE_PAUSE_OFF);
if (tape.playing)
state |= VIDEO_STATE_PBEND_OFF;
DrawVideoDisplay(state, 0);
+
+ if (tape.index_search)
+ {
+ TapeStopIndexSearch();
+
+ if (tape.quick_resume)
+ {
+ tape.quick_resume = FALSE;
+
+ TapeAppendRecording();
+ TapeTogglePause(toggle_manual);
+ }
+ }
}
void TapeStartPlaying()
if (!TAPE_IS_STOPPED(tape))
TapeStop();
- tape.counter = 0;
- tape.delay_played = 0;
- tape.pause_before_death = FALSE;
- tape.recording = FALSE;
+ TapeRewind();
+
tape.playing = TRUE;
- tape.pausing = FALSE;
- tape.fast_forward = FALSE;
- InitRND(tape.random_seed);
DrawVideoDisplay(VIDEO_STATE_PLAY_ON, 0);
DrawVideoDisplay(VIDEO_STATE_DATE_ON, tape.date);
DrawVideoDisplay(VIDEO_STATE_TIME_ON, 0);
+ MapTapeIndexButton();
+
+ SetDrawDeactivationMask(REDRAW_NONE);
+ audio.sound_deactivated = FALSE;
+}
+
+static void TapeStartGamePlaying()
+{
+ TapeStartPlaying();
+
+ game_status = PLAYING;
+ StopAnimation();
+ InitGame();
}
void TapeStopPlaying()
tape.playing = FALSE;
tape.pausing = FALSE;
+
+ if (tape.index_search)
+ TapeStopIndexSearch();
+
DrawVideoDisplay(VIDEO_STATE_PLAY_OFF, 0);
+ MapTapeEjectButton();
}
byte *TapePlayAction()
{
- static byte joy[MAX_PLAYERS];
+ static byte action[MAX_PLAYERS];
int i;
if (!tape.playing || tape.pausing)
- return(NULL);
-
- if (tape.counter >= tape.length)
- {
- TapeStop();
- return(NULL);
- }
-
- if (tape.delay_played == tape.pos[tape.counter].delay)
- {
- tape.delay_played = 0;
- tape.counter++;
-
- for(i=0; i<MAX_PLAYERS; i++)
- joy[i] = tape.pos[tape.counter-1].action[i];
- }
- else
- {
- for(i=0; i<MAX_PLAYERS; i++)
- joy[i] = 0;
- }
-
- return(joy);
-}
-
-boolean TapePlayDelay()
-{
- if (!tape.playing || tape.pausing)
- return(FALSE);
+ return NULL;
if (tape.pause_before_death) /* STOP 10s BEFORE PLAYER GETS KILLED... */
{
if (TimePlayed > tape.length_seconds - TAPE_PAUSE_SECONDS_BEFORE_DEATH)
{
- TapeTogglePause();
- return(FALSE);
+ TapeTogglePause(TAPE_TOGGLE_MANUAL);
+ return NULL;
}
}
- if (tape.counter >= tape.length)
+ if (tape.counter >= tape.length) /* end of tape reached */
{
- TapeStop();
- return(TRUE);
+ if (tape.index_search)
+ TapeTogglePause(TAPE_TOGGLE_MANUAL);
+ else
+ TapeStop();
+
+ return NULL;
}
- if (tape.delay_played < tape.pos[tape.counter].delay)
+ for(i=0; i<MAX_PLAYERS; i++)
+ action[i] = tape.pos[tape.counter].action[i];
+
+ tape.delay_played++;
+ if (tape.delay_played >= tape.pos[tape.counter].delay)
{
- tape.delay_played++;
- return(TRUE);
+ tape.counter++;
+ tape.delay_played = 0;
}
- else
- return(FALSE);
+
+ return action;
}
void TapeStop()
}
}
-void TapeErase()
-{
- tape.length = 0;
-}
-
unsigned int GetTapeLength()
{
unsigned int tape_length = 0;
return(tape_length * GAME_FRAME_DELAY / 1000);
}
+static void TapeStartIndexSearch()
+{
+ tape.index_search = TRUE;
+
+ if (!tape.fast_forward || tape.pause_before_death)
+ {
+ tape.pausing = FALSE;
+
+ SetDrawDeactivationMask(REDRAW_FIELD | REDRAW_DOOR_1);
+ audio.sound_deactivated = TRUE;
+ }
+}
+
+static void TapeStopIndexSearch()
+{
+ tape.index_search = FALSE;
+
+ SetDrawDeactivationMask(REDRAW_NONE);
+ audio.sound_deactivated = FALSE;
+
+ RedrawPlayfield(TRUE, 0,0,0,0);
+ DrawGameDoorValues();
+}
+
+static void TapeSingleStep()
+{
+ if (options.network)
+ return;
+
+ if (!tape.pausing)
+ TapeTogglePause(TAPE_TOGGLE_MANUAL);
+
+ tape.single_step = !tape.single_step;
+}
+
+void TapeQuickSave()
+{
+ if (game_status == PLAYING)
+ {
+ if (tape.recording)
+ TapeHaltRecording(); /* prepare tape for saving on-the-fly */
+
+ if (TAPE_IS_EMPTY(tape))
+ Request("No tape that can be saved !", REQ_CONFIRM);
+ else
+ SaveTape(tape.level_nr);
+ }
+ else if (game_status == MAINMENU)
+ Request("No game that can be saved !", REQ_CONFIRM);
+}
+
+void TapeQuickLoad()
+{
+ if (game_status == PLAYING || game_status == MAINMENU)
+ {
+ TapeStop();
+ TapeErase();
+
+ LoadTape(level_nr);
+ if (!TAPE_IS_EMPTY(tape))
+ {
+ TapeStartGamePlaying();
+ TapeStartIndexSearch();
+
+ tape.quick_resume = TRUE;
+ }
+ else
+ Request("No tape for this level !", REQ_CONFIRM);
+ }
+}
+
+
/* ---------- new tape button stuff ---------------------------------------- */
/* graphic position values for tape buttons */
#define TAPE_BUTTON_YPOS 77
#define TAPE_BUTTON_EJECT_XPOS (TAPE_BUTTON_XPOS + 0 * TAPE_BUTTON_XSIZE)
+#define TAPE_BUTTON_INDEX_XPOS (TAPE_BUTTON_XPOS + 0 * TAPE_BUTTON_XSIZE)
#define TAPE_BUTTON_STOP_XPOS (TAPE_BUTTON_XPOS + 1 * TAPE_BUTTON_XSIZE)
#define TAPE_BUTTON_PAUSE_XPOS (TAPE_BUTTON_XPOS + 2 * TAPE_BUTTON_XSIZE)
#define TAPE_BUTTON_RECORD_XPOS (TAPE_BUTTON_XPOS + 3 * TAPE_BUTTON_XSIZE)
TAPE_CTRL_ID_EJECT,
"eject tape"
},
+ {
+ TAPE_BUTTON_INDEX_XPOS, TAPE_BUTTON_YPOS,
+ TAPE_CTRL_ID_INDEX,
+ "index mark"
+ },
{
TAPE_BUTTON_STOP_XPOS, TAPE_BUTTON_YPOS,
TAPE_CTRL_ID_STOP,
gd_x2 = DOOR_GFX_PAGEX3 + gd_xoffset;
gd_y = DOOR_GFX_PAGEY2 + gd_yoffset;
+ if (i == TAPE_CTRL_ID_INDEX)
+ {
+ gd_x1 = DOOR_GFX_PAGEX6 + gd_xoffset;
+ gd_x2 = DOOR_GFX_PAGEX5 + gd_xoffset;
+ }
+
gi = CreateGadget(GDI_CUSTOM_ID, id,
GDI_INFO_TEXT, tapebutton_info[i].infotext,
GDI_X, VX + gd_xoffset,
}
}
+void MapTapeEjectButton()
+{
+ UnmapGadget(tape_gadget[TAPE_CTRL_ID_INDEX]);
+ MapGadget(tape_gadget[TAPE_CTRL_ID_EJECT]);
+}
+
+void MapTapeIndexButton()
+{
+ UnmapGadget(tape_gadget[TAPE_CTRL_ID_EJECT]);
+ MapGadget(tape_gadget[TAPE_CTRL_ID_INDEX]);
+}
+
void MapTapeButtons()
{
int i;
for (i=0; i<NUM_TAPE_BUTTONS; i++)
- MapGadget(tape_gadget[i]);
+ if (i != TAPE_CTRL_ID_INDEX)
+ MapGadget(tape_gadget[i]);
+
+ if (tape.recording || tape.playing)
+ MapTapeIndexButton();
}
void UnmapTapeButtons()
DrawCompleteVideoDisplay();
break;
+ case TAPE_CTRL_ID_INDEX:
+ if (tape.playing)
+ TapeStartIndexSearch();
+ else if (tape.recording)
+ TapeSingleStep();
+ break;
+
case TAPE_CTRL_ID_STOP:
TapeStop();
break;
case TAPE_CTRL_ID_PAUSE:
- TapeTogglePause();
+ TapeTogglePause(TAPE_TOGGLE_MANUAL);
break;
case TAPE_CTRL_ID_RECORD:
if (TAPE_IS_STOPPED(tape))
- {
- TapeStartRecording();
-
-#if defined(PLATFORM_UNIX)
- if (options.network)
- SendToServer_StartPlaying();
- else
-#endif
- {
- game_status = PLAYING;
- InitGame();
- }
- }
+ TapeStartGameRecording();
else if (tape.pausing)
{
if (tape.playing) /* PLAYING -> PAUSING -> RECORDING */
- {
- tape.pos[tape.counter].delay = tape.delay_played;
- tape.playing = FALSE;
- tape.recording = TRUE;
- tape.changed = TRUE;
-
- DrawVideoDisplay(VIDEO_STATE_PLAY_OFF | VIDEO_STATE_REC_ON,0);
- }
+ TapeAppendRecording();
else
- TapeTogglePause();
+ TapeTogglePause(TAPE_TOGGLE_MANUAL);
}
break;
if (TAPE_IS_STOPPED(tape))
{
- TapeStartPlaying();
-
- game_status = PLAYING;
- InitGame();
+ TapeStartGamePlaying();
}
else if (tape.playing)
{
if (tape.pausing) /* PAUSE -> PLAY */
- TapeTogglePause();
+ {
+ TapeTogglePause(TAPE_TOGGLE_MANUAL);
+ }
else if (!tape.fast_forward) /* PLAY -> FAST FORWARD PLAY */
{
tape.fast_forward = TRUE;
DrawVideoDisplay(VIDEO_STATE_FFWD_ON, 0);
}
- else if (!tape.pause_before_death) /* FFWD PLAY -> + AUTO PAUSE */
+ else if (!tape.pause_before_death) /* FFWD PLAY -> AUTO PAUSE */
{
tape.pause_before_death = TRUE;
DrawVideoDisplay(VIDEO_STATE_PBEND_ON, VIDEO_DISPLAY_LABEL_ONLY);
}
- else /* -> NORMAL PLAY */
+ else /* AUTO PAUSE -> NORMAL PLAY */
{
tape.fast_forward = FALSE;
tape.pause_before_death = FALSE;