/* forward declaration for internal use */
static void HandleTapeButtons(struct GadgetInfo *);
+static void TapeStopIndexSearch();
static struct GadgetInfo *tape_gadget[NUM_TAPE_BUTTONS];
/* tape control functions */
/* ========================================================================= */
-void TapeStartRecording()
+void TapeErase()
{
- time_t zeit1 = time(NULL);
- struct tm *zeit2 = localtime(&zeit1);
+ time_t epoch_seconds = time(NULL);
+ struct tm *time = localtime(&epoch_seconds);
int i;
- if (!TAPE_IS_STOPPED(tape))
- TapeStop();
-
- tape.level_nr = level_nr;
tape.length = 0;
tape.counter = 0;
+
+ tape.level_nr = level_nr;
tape.pos[tape.counter].delay = 0;
- tape.recording = TRUE;
- tape.playing = FALSE;
- tape.pausing = FALSE;
tape.changed = TRUE;
- tape.date = 10000*(zeit2->tm_year%100) + 100*zeit2->tm_mon + zeit2->tm_mday;
- tape.random_seed = InitRND(NEW_RANDOMIZE);
+ tape.date = 10000*(time->tm_year % 100) + 100*time->tm_mon + time->tm_mday;
tape.game_version = GAME_VERSION_ACTUAL;
+ tape.random_seed = InitRND(NEW_RANDOMIZE);
for(i=0; i<MAX_PLAYERS; i++)
tape.player_participates[i] = FALSE;
+}
+
+static void TapeRewind()
+{
+ tape.counter = 0;
+ tape.delay_played = 0;
+ tape.pause_before_death = FALSE;
+ tape.recording = FALSE;
+ tape.playing = FALSE;
+ tape.fast_forward = FALSE;
+ tape.index_search = FALSE;
+ tape.quick_resume = FALSE;
+ tape.single_step = FALSE;
+
+ InitRND(tape.random_seed);
+}
+
+void TapeStartRecording()
+{
+ if (!TAPE_IS_STOPPED(tape))
+ TapeStop();
+
+ TapeErase();
+ TapeRewind();
+
+ tape.recording = TRUE;
DrawVideoDisplay(VIDEO_STATE_REC_ON, 0);
DrawVideoDisplay(VIDEO_STATE_DATE_ON, tape.date);
MapTapeIndexButton();
SetDrawDeactivationMask(REDRAW_NONE);
+ audio.sound_deactivated = FALSE;
}
-void TapeStopRecording()
+static void TapeStartGameRecording()
+{
+ TapeStartRecording();
+
+#if defined(PLATFORM_UNIX)
+ if (options.network)
+ SendToServer_StartPlaying();
+ else
+#endif
+ {
+ game_status = PLAYING;
+ StopAnimation();
+ InitGame();
+ }
+}
+
+static void TapeAppendRecording()
+{
+ if (!tape.playing || !tape.pausing)
+ return;
+
+ if (tape.game_version != GAME_VERSION_ACTUAL &&
+ !Request("This may break old version tape ! Append anyway ?",
+ REQ_ASK))
+ return;
+
+ tape.pos[tape.counter].delay = tape.delay_played;
+ tape.playing = FALSE;
+ tape.recording = TRUE;
+ tape.changed = TRUE;
+ tape.game_version = GAME_VERSION_ACTUAL;
+
+ DrawVideoDisplay(VIDEO_STATE_PLAY_OFF | VIDEO_STATE_REC_ON,0);
+}
+
+void TapeHaltRecording()
{
if (!tape.recording)
return;
tape.counter++;
+ tape.pos[tape.counter].delay = 0;
+
tape.length = tape.counter;
tape.length_seconds = GetTapeLength();
+}
+
+void TapeStopRecording()
+{
+ if (!tape.recording)
+ return;
+
+ TapeHaltRecording();
+
tape.recording = FALSE;
tape.pausing = FALSE;
if (!tape.recording || tape.pausing)
return;
- if (tape.counter >= MAX_TAPELEN-1)
+ if (tape.counter >= MAX_TAPELEN - 1)
{
TapeStopRecording();
return;
}
}
-void TapeTogglePause()
+void TapeTogglePause(boolean toggle_manual)
{
unsigned long state;
+#if 0
if (!tape.recording && !tape.playing)
return;
+#endif
tape.pausing = !tape.pausing;
tape.fast_forward = FALSE;
tape.pause_before_death = FALSE;
+ if (tape.single_step && toggle_manual)
+ tape.single_step = FALSE;
+
state = (tape.pausing ? VIDEO_STATE_PAUSE_ON : VIDEO_STATE_PAUSE_OFF);
if (tape.playing)
state |= VIDEO_STATE_PBEND_OFF;
if (tape.index_search)
{
- SetDrawDeactivationMask(REDRAW_NONE);
- RedrawPlayfield(TRUE, 0,0,0,0);
- }
+ TapeStopIndexSearch();
- if (tape.index_search)
- {
- tape.index_search = FALSE;
+ if (tape.quick_resume)
+ {
+ tape.quick_resume = FALSE;
- SetDrawDeactivationMask(REDRAW_NONE);
- RedrawPlayfield(TRUE, 0,0,0,0);
+ TapeAppendRecording();
+ TapeTogglePause(toggle_manual);
+ }
}
}
if (!TAPE_IS_STOPPED(tape))
TapeStop();
- tape.counter = 0;
- tape.delay_played = 0;
- tape.pause_before_death = FALSE;
- tape.recording = FALSE;
- tape.playing = TRUE;
- tape.pausing = FALSE;
- tape.fast_forward = FALSE;
- tape.index_search = FALSE;
+ TapeRewind();
- InitRND(tape.random_seed);
+ tape.playing = TRUE;
DrawVideoDisplay(VIDEO_STATE_PLAY_ON, 0);
DrawVideoDisplay(VIDEO_STATE_DATE_ON, tape.date);
MapTapeIndexButton();
SetDrawDeactivationMask(REDRAW_NONE);
+ audio.sound_deactivated = FALSE;
+}
+
+static void TapeStartGamePlaying()
+{
+ TapeStartPlaying();
+
+ game_status = PLAYING;
+ StopAnimation();
+ InitGame();
}
void TapeStopPlaying()
tape.playing = FALSE;
tape.pausing = FALSE;
+ if (tape.index_search)
+ TapeStopIndexSearch();
+
DrawVideoDisplay(VIDEO_STATE_PLAY_OFF, 0);
MapTapeEjectButton();
}
if (TimePlayed > tape.length_seconds - TAPE_PAUSE_SECONDS_BEFORE_DEATH)
{
- TapeTogglePause();
+ TapeTogglePause(TAPE_TOGGLE_MANUAL);
return NULL;
}
}
if (tape.counter >= tape.length) /* end of tape reached */
{
if (tape.index_search)
- TapeTogglePause();
+ TapeTogglePause(TAPE_TOGGLE_MANUAL);
else
TapeStop();
}
}
-void TapeErase()
-{
- tape.length = 0;
-}
-
unsigned int GetTapeLength()
{
unsigned int tape_length = 0;
return(tape_length * GAME_FRAME_DELAY / 1000);
}
+static void TapeStartIndexSearch()
+{
+ tape.index_search = TRUE;
+
+ if (!tape.fast_forward || tape.pause_before_death)
+ {
+ tape.pausing = FALSE;
+
+ SetDrawDeactivationMask(REDRAW_FIELD | REDRAW_DOOR_1);
+ audio.sound_deactivated = TRUE;
+ }
+}
+
+static void TapeStopIndexSearch()
+{
+ tape.index_search = FALSE;
+
+ SetDrawDeactivationMask(REDRAW_NONE);
+ audio.sound_deactivated = FALSE;
+
+ RedrawPlayfield(TRUE, 0,0,0,0);
+ DrawGameDoorValues();
+}
+
+static void TapeSingleStep()
+{
+ if (options.network)
+ return;
+
+ if (!tape.pausing)
+ TapeTogglePause(TAPE_TOGGLE_MANUAL);
+
+ tape.single_step = !tape.single_step;
+}
+
+void TapeQuickSave()
+{
+ if (game_status == PLAYING)
+ {
+ if (tape.recording)
+ TapeHaltRecording(); /* prepare tape for saving on-the-fly */
+
+ if (TAPE_IS_EMPTY(tape))
+ Request("No tape that can be saved !", REQ_CONFIRM);
+ else
+ SaveTape(tape.level_nr);
+ }
+ else if (game_status == MAINMENU)
+ Request("No game that can be saved !", REQ_CONFIRM);
+}
+
+void TapeQuickLoad()
+{
+ if (game_status == PLAYING || game_status == MAINMENU)
+ {
+ TapeStop();
+ TapeErase();
+
+ LoadTape(level_nr);
+ if (!TAPE_IS_EMPTY(tape))
+ {
+ TapeStartGamePlaying();
+ TapeStartIndexSearch();
+
+ tape.quick_resume = TRUE;
+ }
+ else
+ Request("No tape for this level !", REQ_CONFIRM);
+ }
+}
+
+
/* ---------- new tape button stuff ---------------------------------------- */
/* graphic position values for tape buttons */
break;
case TAPE_CTRL_ID_INDEX:
- if (tape.recording)
- printf("Setting index mark ...\n");
- else if (tape.playing)
- {
- printf("Going to index mark ...\n");
-
- tape.index_search = TRUE;
-
- if (!tape.fast_forward || tape.pause_before_death)
- SetDrawDeactivationMask(REDRAW_FIELD);
- }
+ if (tape.playing)
+ TapeStartIndexSearch();
+ else if (tape.recording)
+ TapeSingleStep();
break;
case TAPE_CTRL_ID_STOP:
break;
case TAPE_CTRL_ID_PAUSE:
- TapeTogglePause();
+ TapeTogglePause(TAPE_TOGGLE_MANUAL);
break;
case TAPE_CTRL_ID_RECORD:
if (TAPE_IS_STOPPED(tape))
- {
- TapeStartRecording();
-
-#if defined(PLATFORM_UNIX)
- if (options.network)
- SendToServer_StartPlaying();
- else
-#endif
- {
- game_status = PLAYING;
- StopAnimation();
- InitGame();
- }
- }
+ TapeStartGameRecording();
else if (tape.pausing)
{
if (tape.playing) /* PLAYING -> PAUSING -> RECORDING */
- {
- if (tape.game_version != GAME_VERSION_ACTUAL &&
- !Request("This may break old version tape ! Append anyway ?",
- REQ_ASK))
- break;
-
- tape.pos[tape.counter].delay = tape.delay_played;
- tape.playing = FALSE;
- tape.recording = TRUE;
- tape.changed = TRUE;
- tape.game_version = GAME_VERSION_ACTUAL;
-
- DrawVideoDisplay(VIDEO_STATE_PLAY_OFF | VIDEO_STATE_REC_ON,0);
- }
+ TapeAppendRecording();
else
- TapeTogglePause();
+ TapeTogglePause(TAPE_TOGGLE_MANUAL);
}
break;
if (TAPE_IS_STOPPED(tape))
{
- TapeStartPlaying();
-
- game_status = PLAYING;
- StopAnimation();
- InitGame();
+ TapeStartGamePlaying();
}
else if (tape.playing)
{
if (tape.pausing) /* PAUSE -> PLAY */
- TapeTogglePause();
+ {
+ TapeTogglePause(TAPE_TOGGLE_MANUAL);
+ }
else if (!tape.fast_forward) /* PLAY -> FAST FORWARD PLAY */
{
tape.fast_forward = TRUE;
DrawVideoDisplay(VIDEO_STATE_FFWD_ON, 0);
}
- else if (!tape.pause_before_death) /* FFWD PLAY -> + AUTO PAUSE */
+ else if (!tape.pause_before_death) /* FFWD PLAY -> AUTO PAUSE */
{
tape.pause_before_death = TRUE;
DrawVideoDisplay(VIDEO_STATE_PBEND_ON, VIDEO_DISPLAY_LABEL_ONLY);
}
- else /* -> NORMAL PLAY */
+ else /* AUTO PAUSE -> NORMAL PLAY */
{
tape.fast_forward = FALSE;
tape.pause_before_death = FALSE;