{
int cx = DOOR_GFX_PAGEX3, cy = DOOR_GFX_PAGEY2;
- BlitBitmap(new_graphic_info[IMG_MENU_DOOR].bitmap, drawto,
+ BlitBitmap(new_graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
cx + VIDEO_REC_LABEL_XPOS,
cy + VIDEO_REC_LABEL_YPOS,
VIDEO_PBEND_LABEL_XSIZE,
cx = DOOR_GFX_PAGEX3; /* i gerade => STATE_OFF / PRESS_ON */
if (video_pos[pos][part_label][0] && value != VIDEO_DISPLAY_SYMBOL_ONLY)
- BlitBitmap(new_graphic_info[IMG_MENU_DOOR].bitmap, drawto,
+ BlitBitmap(new_graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
cx + video_pos[pos][part_label][xpos],
cy + video_pos[pos][part_label][ypos],
video_pos[pos][part_label][xsize],
VX + video_pos[pos][part_label][xpos],
VY + video_pos[pos][part_label][ypos]);
if (video_pos[pos][part_symbol][0] && value != VIDEO_DISPLAY_LABEL_ONLY)
- BlitBitmap(new_graphic_info[IMG_MENU_DOOR].bitmap, drawto,
+ BlitBitmap(new_graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
cx + video_pos[pos][part_symbol][xpos],
cy + video_pos[pos][part_symbol][ypos],
video_pos[pos][part_symbol][xsize],
{
int cx = DOOR_GFX_PAGEX4, cy = DOOR_GFX_PAGEY2;
- BlitBitmap(new_graphic_info[IMG_MENU_DOOR].bitmap, drawto,
+ BlitBitmap(new_graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
cx + VIDEO_PLAY_SYMBOL_XPOS,
cy + VIDEO_PLAY_SYMBOL_YPOS,
VIDEO_PLAY_SYMBOL_XSIZE - 2,
{
int cx = DOOR_GFX_PAGEX6, cy = DOOR_GFX_PAGEY1;
- BlitBitmap(new_graphic_info[IMG_MENU_DOOR].bitmap, drawto,
+ BlitBitmap(new_graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
cx + VIDEO_PBEND_LABEL_XPOS,
cy + VIDEO_PBEND_LABEL_YPOS,
VIDEO_PBEND_LABEL_XSIZE,
void DrawCompleteVideoDisplay()
{
- BlitBitmap(new_graphic_info[IMG_MENU_DOOR].bitmap, drawto,
+ BlitBitmap(new_graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
DOOR_GFX_PAGEX3, DOOR_GFX_PAGEY2,
gfx.vxsize, gfx.vysize, gfx.vx, gfx.vy);
- BlitBitmap(new_graphic_info[IMG_MENU_DOOR].bitmap, drawto,
+ BlitBitmap(new_graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
DOOR_GFX_PAGEX4 + VIDEO_CONTROL_XPOS,
DOOR_GFX_PAGEY2 + VIDEO_CONTROL_YPOS,
VIDEO_CONTROL_XSIZE, VIDEO_CONTROL_YSIZE,
printf("\n");
printf_line('=', 79);
- printf("Summary\n");
- printf_line('-', 79);
printf("Number of levels played: %d\n", levels_played);
printf("Number of levels solved: %d (%d%%)\n", levels_solved,
levels_solved * 100 / levels_played);
+ printf_line('-', 79);
+ printf("Summary (for automatic parsing by scripts):\n");
+ printf("LEVELDIR '%s', SOLVED %d/%d (%d%%)\n",
+ autoplay_leveldir->identifier, levels_solved, levels_played,
+ levels_solved * 100 / levels_played);
printf_line('=', 79);
CloseAllAndExit(0);
for (i=0; i<NUM_TAPE_BUTTONS; i++)
{
- Bitmap *gd_bitmap = new_graphic_info[IMG_MENU_DOOR].bitmap;
+ Bitmap *gd_bitmap = new_graphic_info[IMG_GLOBAL_DOOR].bitmap;
struct GadgetInfo *gi;
int gd_xoffset, gd_yoffset;
int gd_x1, gd_x2, gd_y;