tape.pause_before_death = FALSE;
DrawVideoDisplay((tape.pausing ?
VIDEO_STATE_PAUSE_ON :
- VIDEO_STATE_PAUSE_OFF),
+ VIDEO_STATE_PAUSE_OFF) | VIDEO_STATE_PBEND_OFF,
0);
}
for(i=0; i<MAX_PLAYERS; i++)
joy[i] = tape.pos[tape.counter-1].action[i];
-
- return(joy);
+ }
+ else
+ {
+ for(i=0; i<MAX_PLAYERS; i++)
+ joy[i] = 0;
}
- return(NULL);
+ return(joy);
}
boolean TapePlayDelay()
if (tape.pause_before_death) /* STOP 10s BEFORE PLAYER GETS KILLED... */
{
- if (!(FrameCounter % 5))
+ if (!(FrameCounter % 20))
{
- if (2*(FrameCounter/10) == FrameCounter/5)
- DrawVideoDisplay(VIDEO_STATE_PAUSE_ON, VIDEO_DISPLAY_LABEL_ONLY);
+ if ((FrameCounter / 20) % 2)
+ DrawVideoDisplay(VIDEO_STATE_PBEND_ON, VIDEO_DISPLAY_LABEL_ONLY);
else
- DrawVideoDisplay(VIDEO_STATE_PAUSE_OFF, VIDEO_DISPLAY_LABEL_ONLY);
+ DrawVideoDisplay(VIDEO_STATE_PBEND_OFF, VIDEO_DISPLAY_LABEL_ONLY);
}
if (level.time-TimeLeft > tape.length_seconds - PAUSE_SECONDS_BEFORE_DEATH)