return TRUE;
}
+void FixTape_ForceSinglePlayer(void)
+{
+ int i;
+
+ /* fix single-player tapes that contain player input for more than one
+ player (due to a bug in 3.3.1.2 and earlier versions), which results
+ in playing levels with more than one player in multi-player mode,
+ even though the tape was originally recorded in single-player mode */
+
+ // remove player input actions for all players but the first one
+ for (i = 1; i < MAX_PLAYERS; i++)
+ tape.player_participates[i] = FALSE;
+
+ tape.changed = TRUE;
+}
+
// ----------------------------------------------------------------------------
// tape autoplay functions
if (!global.autoplay_all && !global.autoplay_level[level_nr])
continue;
- Print("Tape %03d: ", level_nr);
-
TapeErase();
LoadLevel(level_nr);
if (level.no_level_file || level.no_valid_file)
{
- Print("(no level found)\n");
+ Print("Tape %03d: (no level found)\n", level_nr);
continue;
}
#if 0
// ACTIVATE THIS FOR LOADING/TESTING OF LEVELS ONLY
- Print("(only testing level)\n");
+ Print("Tape %03d: (only testing level)\n", level_nr);
continue;
#endif
{
num_tape_missing++;
- Print("(no tape found)\n");
+ Print("Tape %03d: (no tape found)\n", level_nr);
continue;
}
if (tape.engine_version < patch_version_first[patch_nr] ||
tape.engine_version > patch_version_last[patch_nr])
{
- PrintNoLog("\r");
- PrintNoLog("Tape %03d %s[%02d:%02d]: (%s %d.%d.%d.%d) - skipped.\n",
- level_nr, tape_patch_info,
- tape.length_seconds / 60, tape.length_seconds % 60,
- "not suitable for version",
- (tape.engine_version / 1000000) % 100,
- (tape.engine_version / 10000 ) % 100,
- (tape.engine_version / 100 ) % 100,
- (tape.engine_version ) % 100);
+ Print("Tape %03d %s[%02d:%02d]: (%s %d.%d.%d.%d) - skipped.\n",
+ level_nr, tape_patch_info,
+ tape.length_seconds / 60, tape.length_seconds % 60,
+ "not suitable for version",
+ (tape.engine_version / 1000000) % 100,
+ (tape.engine_version / 10000 ) % 100,
+ (tape.engine_version / 100 ) % 100,
+ (tape.engine_version ) % 100);
if (patch_name[patch_nr + 1] != NULL)
{