#include "tools.h"
#include "files.h"
#include "network.h"
-#include "cartoons.h"
+#include "anim.h"
#define DEBUG_TAPE_WHEN_PLAYING FALSE
/* video tape definitions */
/* ========================================================================= */
-/* some positions in the video tape control window */
-#define VIDEO_DATE_LABEL_XPOS (VIDEO_DISPLAY1_XPOS)
-#define VIDEO_DATE_LABEL_YPOS (VIDEO_DISPLAY1_YPOS)
-#define VIDEO_DATE_LABEL_XSIZE (VIDEO_DISPLAY_XSIZE)
-#define VIDEO_DATE_LABEL_YSIZE (VIDEO_DISPLAY_YSIZE)
-#define VIDEO_DATE_XPOS (VIDEO_DISPLAY1_XPOS + 2)
-#define VIDEO_DATE_YPOS (VIDEO_DISPLAY1_YPOS + 14)
-#define VIDEO_DATE_XSIZE (VIDEO_DISPLAY_XSIZE)
-#define VIDEO_DATE_YSIZE 16
-#define VIDEO_REC_LABEL_XPOS (VIDEO_DISPLAY2_XPOS)
-#define VIDEO_REC_LABEL_YPOS (VIDEO_DISPLAY2_YPOS)
-#define VIDEO_REC_LABEL_XSIZE 20
-#define VIDEO_REC_LABEL_YSIZE 12
-#define VIDEO_REC_SYMBOL_XPOS (VIDEO_DISPLAY2_XPOS + 20)
-#define VIDEO_REC_SYMBOL_YPOS (VIDEO_DISPLAY2_YPOS)
-#define VIDEO_REC_SYMBOL_XSIZE 16
-#define VIDEO_REC_SYMBOL_YSIZE 16
-#define VIDEO_PLAY_LABEL_XPOS (VIDEO_DISPLAY2_XPOS + 65)
-#define VIDEO_PLAY_LABEL_YPOS (VIDEO_DISPLAY2_YPOS)
-#define VIDEO_PLAY_LABEL_XSIZE 22
-#define VIDEO_PLAY_LABEL_YSIZE 12
-#define VIDEO_PLAY_SYMBOL_XPOS (VIDEO_DISPLAY2_XPOS + 52)
-#define VIDEO_PLAY_SYMBOL_YPOS (VIDEO_DISPLAY2_YPOS)
-#define VIDEO_PLAY_SYMBOL_XSIZE 11
-#define VIDEO_PLAY_SYMBOL_YSIZE 13
-#define VIDEO_PAUSE_LABEL_XPOS (VIDEO_DISPLAY2_XPOS)
-#define VIDEO_PAUSE_LABEL_YPOS (VIDEO_DISPLAY2_YPOS + 20)
-#define VIDEO_PAUSE_LABEL_XSIZE 35
-#define VIDEO_PAUSE_LABEL_YSIZE 8
-#define VIDEO_PAUSE_SYMBOL_XPOS (VIDEO_DISPLAY2_XPOS + 35)
-#define VIDEO_PAUSE_SYMBOL_YPOS (VIDEO_DISPLAY2_YPOS)
-#define VIDEO_PAUSE_SYMBOL_XSIZE 17
-#define VIDEO_PAUSE_SYMBOL_YSIZE 13
-#define VIDEO_TIME_XPOS (VIDEO_DISPLAY2_XPOS + 39)
-#define VIDEO_TIME_YPOS (VIDEO_DISPLAY2_YPOS + 14)
-#define VIDEO_TIME_XSIZE 50
-#define VIDEO_TIME_YSIZE 16
-
-/* some default values for tape labels and symbols */
-#define VIDEO_LABEL_XPOS 5
-#define VIDEO_LABEL_YPOS 42
-#define VIDEO_LABEL_XSIZE 40
-#define VIDEO_LABEL_YSIZE 28
-#define VIDEO_SYMBOL_XPOS 39
-#define VIDEO_SYMBOL_YPOS 42
-#define VIDEO_SYMBOL_XSIZE 56
-#define VIDEO_SYMBOL_YSIZE 13
-
-/* values for certain tape labels and symbols */
-#define VIDEO_FFWD_LABEL_XPOS VIDEO_LABEL_XPOS
-#define VIDEO_FFWD_LABEL_YPOS 193
-#define VIDEO_FFWD_LABEL_XSIZE VIDEO_LABEL_XSIZE
-#define VIDEO_FFWD_LABEL_YSIZE VIDEO_LABEL_YSIZE
-#define VIDEO_FFWD_SYMBOL_XPOS VIDEO_SYMBOL_XPOS
-#define VIDEO_FFWD_SYMBOL_YPOS 193
-#define VIDEO_FFWD_SYMBOL_XSIZE 27
-#define VIDEO_FFWD_SYMBOL_YSIZE VIDEO_SYMBOL_YSIZE
-
-#define VIDEO_PBEND_LABEL_XPOS VIDEO_LABEL_XPOS
-#define VIDEO_PBEND_LABEL_YPOS 221
-#define VIDEO_PBEND_LABEL_XSIZE VIDEO_LABEL_XSIZE
-#define VIDEO_PBEND_LABEL_YSIZE VIDEO_LABEL_YSIZE
-#define VIDEO_PBEND_SYMBOL_XPOS VIDEO_SYMBOL_XPOS
-#define VIDEO_PBEND_SYMBOL_YPOS 221
-#define VIDEO_PBEND_SYMBOL_XSIZE 27
-#define VIDEO_PBEND_SYMBOL_YSIZE VIDEO_SYMBOL_YSIZE
-
-#define VIDEO_WARP_LABEL_XPOS VIDEO_LABEL_XPOS
-#define VIDEO_WARP_LABEL_YPOS 165
-#define VIDEO_WARP_LABEL_XSIZE VIDEO_LABEL_XSIZE
-#define VIDEO_WARP_LABEL_YSIZE VIDEO_LABEL_YSIZE
-#define VIDEO_WARP_SYMBOL_XPOS VIDEO_SYMBOL_XPOS
-#define VIDEO_WARP_SYMBOL_YPOS 165
-#define VIDEO_WARP_SYMBOL_XSIZE 27
-#define VIDEO_WARP_SYMBOL_YSIZE VIDEO_SYMBOL_YSIZE
-#define VIDEO_WARP2_SYMBOL_XPOS VIDEO_SYMBOL_XPOS
-#define VIDEO_WARP2_SYMBOL_YPOS 152
-#define VIDEO_WARP2_SYMBOL_XSIZE 27
-#define VIDEO_WARP2_SYMBOL_YSIZE VIDEO_SYMBOL_YSIZE
-
-#define VIDEO_1STEP_SYMBOL_XPOS (VIDEO_SYMBOL_XPOS + 18)
-#define VIDEO_1STEP_SYMBOL_YPOS 139
-#define VIDEO_1STEP_SYMBOL_XSIZE (VIDEO_SYMBOL_XSIZE - 18)
-#define VIDEO_1STEP_SYMBOL_YSIZE VIDEO_SYMBOL_YSIZE
-
-#define PG_X3(x) (DOOR_GFX_PAGEX3 + (x))
-#define PG_X4(x) (DOOR_GFX_PAGEX4 + (x))
-#define PG_X5(x) (DOOR_GFX_PAGEX5 + (x))
-#define PG_X6(x) (DOOR_GFX_PAGEX6 + (x))
-
-#define PG_Y1(y) (DOOR_GFX_PAGEY1 + (y))
-#define PG_Y2(y) (DOOR_GFX_PAGEY2 + (y))
-
#define VIDEO_INFO_OFF (VIDEO_STATE_DATE_OFF | \
VIDEO_STATE_TIME_OFF | \
VIDEO_STATE_FRAME_OFF)
video_pos[NUM_TAPE_FUNCTIONS][NUM_TAPE_FUNCTION_PARTS] =
{
{
- { IMG_TAPE_LABEL_GFX_PLAY, &tape.label.play },
- { IMG_TAPE_SYMBOL_GFX_PLAY, &tape.symbol.play },
+ { IMG_GFX_TAPE_LABEL_PLAY, &tape.label.play },
+ { IMG_GFX_TAPE_SYMBOL_PLAY, &tape.symbol.play },
},
{
- { IMG_TAPE_LABEL_GFX_RECORD, &tape.label.record },
- { IMG_TAPE_SYMBOL_GFX_RECORD, &tape.symbol.record },
+ { IMG_GFX_TAPE_LABEL_RECORD, &tape.label.record },
+ { IMG_GFX_TAPE_SYMBOL_RECORD, &tape.symbol.record },
},
{
- { IMG_TAPE_LABEL_GFX_PAUSE, &tape.label.pause },
- { IMG_TAPE_SYMBOL_GFX_PAUSE, &tape.symbol.pause },
+ { IMG_GFX_TAPE_LABEL_PAUSE, &tape.label.pause },
+ { IMG_GFX_TAPE_SYMBOL_PAUSE, &tape.symbol.pause },
},
{
- { IMG_TAPE_LABEL_GFX_DATE, &tape.label.date },
+ { IMG_GFX_TAPE_LABEL_DATE, &tape.label.date },
{ -1, NULL },
},
{
- { IMG_TAPE_LABEL_GFX_TIME, &tape.label.time },
+ { IMG_GFX_TAPE_LABEL_TIME, &tape.label.time },
{ -1, NULL },
},
{
{ -1, NULL },
},
{
- { IMG_TAPE_LABEL_GFX_FAST_FORWARD, &tape.label.fast_forward },
- { IMG_TAPE_SYMBOL_GFX_FAST_FORWARD, &tape.symbol.fast_forward },
+ { IMG_GFX_TAPE_LABEL_FAST_FORWARD, &tape.label.fast_forward },
+ { IMG_GFX_TAPE_SYMBOL_FAST_FORWARD, &tape.symbol.fast_forward },
},
{
- { IMG_TAPE_LABEL_GFX_PAUSE_BEFORE_END, &tape.label.pause_before_end },
- { IMG_TAPE_SYMBOL_GFX_PAUSE_BEFORE_END, &tape.symbol.pause_before_end },
+ { IMG_GFX_TAPE_LABEL_WARP_FORWARD, &tape.label.warp_forward },
+ { IMG_GFX_TAPE_SYMBOL_WARP_FORWARD, &tape.symbol.warp_forward },
},
{
- { IMG_TAPE_LABEL_GFX_WARP_FORWARD_BLIND, &tape.label.warp_forward_blind},
- { IMG_TAPE_SYMBOL_GFX_WARP_FORWARD_BLIND, &tape.symbol.warp_forward_blind},
+ { IMG_GFX_TAPE_LABEL_WARP_FORWARD_BLIND, &tape.label.warp_forward_blind},
+ { IMG_GFX_TAPE_SYMBOL_WARP_FORWARD_BLIND, &tape.symbol.warp_forward_blind},
},
{
- { IMG_TAPE_LABEL_GFX_WARP_FORWARD, &tape.label.warp_forward },
- { IMG_TAPE_SYMBOL_GFX_WARP_FORWARD, &tape.symbol.warp_forward },
+ { IMG_GFX_TAPE_LABEL_PAUSE_BEFORE_END, &tape.label.pause_before_end },
+ { IMG_GFX_TAPE_SYMBOL_PAUSE_BEFORE_END, &tape.symbol.pause_before_end },
},
{
- { IMG_TAPE_LABEL_GFX_SINGLE_STEP, &tape.label.single_step },
- { IMG_TAPE_SYMBOL_GFX_SINGLE_STEP, &tape.symbol.single_step },
+ { IMG_GFX_TAPE_LABEL_SINGLE_STEP, &tape.label.single_step },
+ { IMG_GFX_TAPE_SYMBOL_SINGLE_STEP, &tape.symbol.single_step },
},
};
DrawVideoDisplay_DateTime(state, value);
}
+void DrawVideoDisplayLabel(unsigned int state)
+{
+ DrawVideoDisplay(state, VIDEO_DISPLAY_LABEL_ONLY);
+}
+
+void DrawVideoDisplaySymbol(unsigned int state)
+{
+ DrawVideoDisplay(state, VIDEO_DISPLAY_SYMBOL_ONLY);
+}
+
void DrawCompleteVideoDisplay()
{
struct GraphicInfo *g_tape = &graphic_info[IMG_BACKGROUND_TAPE];
if (redraw_display)
{
- RedrawPlayfield(TRUE, 0,0,0,0);
+ RedrawPlayfield();
DrawGameDoorValues();
}
}
{
tape.counter = 0;
tape.delay_played = 0;
- tape.pause_before_death = FALSE;
+ tape.pause_before_end = FALSE;
tape.recording = FALSE;
tape.playing = FALSE;
tape.fast_forward = FALSE;
if (!tape.playing || !tape.pausing)
return;
- tape.pos[tape.counter].delay = tape.delay_played;
+ // stop playing
tape.playing = FALSE;
+ tape.fast_forward = FALSE;
+ tape.warp_forward = FALSE;
+ tape.pause_before_end = FALSE;
+ tape.deactivate_display = FALSE;
+
+ // start recording
tape.recording = TRUE;
tape.changed = TRUE;
+ // set current delay (for last played move)
+ tape.pos[tape.counter].delay = tape.delay_played;
+
+ // set current date
TapeSetDateFromNow();
DrawVideoDisplay(VIDEO_STATE_DATE_ON, tape.date);
{
int state = 0;
- if (tape.pause_before_death)
- state |= VIDEO_STATE_PBEND_OFF;
- else if (tape.fast_forward)
- state |= VIDEO_STATE_FFWD_OFF;
-
tape.pausing = !tape.pausing;
- tape.fast_forward = FALSE;
- tape.pause_before_death = FALSE;
if (tape.single_step && toggle_manual)
tape.single_step = FALSE;
- state |= (tape.pausing ? VIDEO_STATE_PAUSE_ON : VIDEO_STATE_PAUSE_OFF);
+ state |= VIDEO_STATE_PAUSE(tape.pausing);
+
+ if (tape.pause_before_end)
+ state |= VIDEO_STATE_PBEND(!tape.pausing);
+ else if (tape.fast_forward)
+ state |= VIDEO_STATE_FFWD(!tape.pausing);
+
if (tape.playing)
state |= VIDEO_STATE_PLAY_ON;
else
- state |= (tape.single_step ? VIDEO_STATE_1STEP_ON : VIDEO_STATE_1STEP_OFF);
+ state |= VIDEO_STATE_1STEP(tape.single_step);
DrawVideoDisplay(state, 0);
if (tape.warp_forward)
{
- TapeStopWarpForward();
+ if (tape.pausing)
+ {
+ TapeDeactivateDisplayOff(game_status == GAME_MODE_PLAYING);
+ }
+ else if (tape.deactivate_display)
+ {
+ TapeDeactivateDisplayOn();
+
+ DrawVideoDisplaySymbol(VIDEO_STATE_WARP_ON);
+ }
+ else
+ {
+ DrawVideoDisplaySymbol(VIDEO_STATE_WARP2_ON);
+ }
if (tape.quick_resume)
{
tape.quick_resume = FALSE;
+ TapeStopWarpForward();
TapeAppendRecording();
if (!CheckEngineSnapshotSingle())
}
}
- if (CheckEngineSnapshotList())
+ if (setup.show_snapshot_buttons &&
+ game_status == GAME_MODE_PLAYING &&
+ CheckEngineSnapshotList())
{
if (tape.pausing)
MapUndoRedoButtons();
byte *TapePlayAction()
{
+ int update_delay = FRAMES_PER_SECOND / 2;
+ boolean update_video_display = (FrameCounter % update_delay == 0);
+ boolean update_draw_label_on = ((FrameCounter / update_delay) % 2 == 1);
static byte action[MAX_PLAYERS];
int i;
if (!tape.playing || tape.pausing)
return NULL;
- if (tape.pause_before_death) /* stop 10 seconds before player gets killed */
+ if (tape.pause_before_end) // stop some seconds before end of tape
{
- if (!(FrameCounter % 20))
- {
- if ((FrameCounter / 20) % 2)
- DrawVideoDisplay(VIDEO_STATE_PBEND_ON, VIDEO_DISPLAY_LABEL_ONLY);
- else
- DrawVideoDisplay(VIDEO_STATE_PBEND_OFF, VIDEO_DISPLAY_LABEL_ONLY);
- }
-
- if (tape.warp_forward)
- {
- if (tape.deactivate_display)
- DrawVideoDisplay(VIDEO_STATE_WARP_ON, VIDEO_DISPLAY_SYMBOL_ONLY);
- else
- DrawVideoDisplay(VIDEO_STATE_WARP2_ON, VIDEO_DISPLAY_SYMBOL_ONLY);
- }
-
if (TapeTime > tape.length_seconds - TAPE_PAUSE_SECONDS_BEFORE_DEATH)
{
+ tape.fast_forward = FALSE;
+ tape.pause_before_end = FALSE;
+
+ TapeStopWarpForward();
TapeTogglePause(TAPE_TOGGLE_MANUAL);
return NULL;
}
}
- else if (tape.fast_forward)
- {
- if ((FrameCounter / 20) % 2)
- DrawVideoDisplay(VIDEO_STATE_FFWD_ON, VIDEO_DISPLAY_LABEL_ONLY);
- else
- DrawVideoDisplay(VIDEO_STATE_FFWD_OFF, VIDEO_DISPLAY_LABEL_ONLY);
-
- if (tape.warp_forward)
- {
- if (tape.deactivate_display)
- DrawVideoDisplay(VIDEO_STATE_WARP_ON, VIDEO_DISPLAY_SYMBOL_ONLY);
- else
- DrawVideoDisplay(VIDEO_STATE_WARP2_ON, VIDEO_DISPLAY_SYMBOL_ONLY);
- }
- }
-#if 0
- /* !!! this makes things much slower !!! */
- else if (tape.warp_forward)
+ if (update_video_display && !tape.deactivate_display)
{
- if ((FrameCounter / 20) % 2)
- DrawVideoDisplay(VIDEO_STATE_WARP_ON, VIDEO_DISPLAY_LABEL_ONLY);
- else
- DrawVideoDisplay(VIDEO_STATE_WARP_OFF, VIDEO_DISPLAY_LABEL_ONLY);
+ if (tape.pause_before_end)
+ DrawVideoDisplayLabel(VIDEO_STATE_PBEND(update_draw_label_on));
+ else if (tape.fast_forward)
+ DrawVideoDisplayLabel(VIDEO_STATE_FFWD(update_draw_label_on));
- DrawVideoDisplay(VIDEO_STATE_WARP_ON, VIDEO_DISPLAY_SYMBOL_ONLY);
+ if (tape.warp_forward)
+ DrawVideoDisplaySymbol(VIDEO_STATE_WARP2_ON);
}
-#endif
if (tape.counter >= tape.length) /* end of tape reached */
{
{
tape.warp_forward = TRUE;
- if (!tape.fast_forward && !tape.pause_before_death)
+ if (!tape.fast_forward && !tape.pause_before_end)
{
tape.pausing = FALSE;
+ tape.pause_before_end = TRUE;
tape.deactivate_display = TRUE;
TapeDeactivateDisplayOn();
- }
- if (tape.fast_forward || tape.pause_before_death)
- DrawVideoDisplay(VIDEO_STATE_WARP_ON, VIDEO_DISPLAY_SYMBOL_ONLY);
+ DrawVideoDisplay(VIDEO_STATE_PBEND_ON, 0);
+ DrawVideoDisplaySymbol(VIDEO_STATE_WARP_ON);
+ }
else
- DrawVideoDisplay(VIDEO_STATE_WARP_ON, 0);
+ {
+ DrawVideoDisplaySymbol(VIDEO_STATE_WARP2_ON);
+ }
}
static void TapeStopWarpForward()
{
- int state = (tape.pausing ? VIDEO_STATE_PAUSE_ON : VIDEO_STATE_PAUSE_OFF);
+ int state = VIDEO_STATE_PAUSE(tape.pausing);
+
+ if (tape.deactivate_display)
+ tape.pause_before_end = FALSE;
tape.warp_forward = FALSE;
tape.deactivate_display = FALSE;
TapeDeactivateDisplayOff(game_status == GAME_MODE_PLAYING);
- if (tape.pause_before_death)
- state |= VIDEO_STATE_WARP_OFF | VIDEO_STATE_PBEND_ON;
- else if (tape.fast_forward)
- state |= VIDEO_STATE_WARP_OFF | VIDEO_STATE_FFWD_ON;
- else
- state |= VIDEO_STATE_WARP_OFF | VIDEO_STATE_PLAY_ON;
+ state |= VIDEO_STATE_WARP_OFF;
+ state |= (tape.pause_before_end ? VIDEO_STATE_PBEND_ON :
+ tape.fast_forward ? VIDEO_STATE_FFWD_ON :
+ VIDEO_STATE_PLAY_ON);
DrawVideoDisplay(state, 0);
}
tape.single_step = !tape.single_step;
- DrawVideoDisplay((tape.single_step ? VIDEO_STATE_1STEP_ON :
- VIDEO_STATE_1STEP_OFF), 0);
+ DrawVideoDisplay(VIDEO_STATE_1STEP(tape.single_step), 0);
}
void TapeQuickSave()
else
{
DrawCompleteVideoDisplay();
+
audio.sound_enabled = FALSE;
+ setup.engine_snapshot_mode = getStringCopy(STR_SNAPSHOT_MODE_OFF);
autoplay_leveldir = getTreeInfoFromIdentifier(leveldir_first,
global.autoplay_leveldir);
printf("playing tape ... ");
TapeStartGamePlaying();
- TapeStartWarpForward();
+
+ if (global.autoplay_mode == AUTOPLAY_FFWD)
+ tape.fast_forward = TRUE;
+
+ if (global.autoplay_mode != AUTOPLAY_PLAY)
+ TapeStartWarpForward();
return;
}
} tapebutton_info[NUM_TAPE_BUTTONS] =
{
{
- IMG_TAPE_BUTTON_GFX_EJECT, &tape.button.eject,
+ IMG_GFX_TAPE_BUTTON_EJECT, &tape.button.eject,
TAPE_CTRL_ID_EJECT, "eject tape"
},
{
/* (same position as "eject" button) */
- IMG_TAPE_BUTTON_GFX_EXTRA, &tape.button.eject,
+ IMG_GFX_TAPE_BUTTON_EXTRA, &tape.button.eject,
TAPE_CTRL_ID_EXTRA, "extra functions"
},
{
- IMG_TAPE_BUTTON_GFX_STOP, &tape.button.stop,
+ IMG_GFX_TAPE_BUTTON_STOP, &tape.button.stop,
TAPE_CTRL_ID_STOP, "stop tape"
},
{
- IMG_TAPE_BUTTON_GFX_PAUSE, &tape.button.pause,
+ IMG_GFX_TAPE_BUTTON_PAUSE, &tape.button.pause,
TAPE_CTRL_ID_PAUSE, "pause tape"
},
{
- IMG_TAPE_BUTTON_GFX_RECORD, &tape.button.record,
+ IMG_GFX_TAPE_BUTTON_RECORD, &tape.button.record,
TAPE_CTRL_ID_RECORD, "record tape"
},
{
- IMG_TAPE_BUTTON_GFX_PLAY, &tape.button.play,
+ IMG_GFX_TAPE_BUTTON_PLAY, &tape.button.play,
TAPE_CTRL_ID_PLAY, "play tape"
}
};
{
TapeStartWarpForward();
}
+ else if (tape.pausing) /* PAUSE -> WARP FORWARD PLAY */
+ {
+ TapeTogglePause(TAPE_TOGGLE_MANUAL);
+ }
else /* WARP FORWARD PLAY -> PLAY */
{
TapeStopWarpForward();
break;
case TAPE_CTRL_ID_PLAY:
+ if (tape.recording && tape.pausing) /* PAUSE -> RECORD */
+ {
+ // ("TAPE_IS_EMPTY(tape)" is TRUE here -- probably fix this)
+
+ TapeTogglePause(TAPE_TOGGLE_MANUAL);
+ }
+
if (TAPE_IS_EMPTY(tape))
break;
{
if (tape.pausing) /* PAUSE -> PLAY */
{
+ // continue playing in normal mode
+ tape.fast_forward = FALSE;
+ tape.warp_forward = FALSE;
+ tape.pause_before_end = FALSE;
+ tape.deactivate_display = FALSE;
+
TapeTogglePause(TAPE_TOGGLE_MANUAL);
}
+ else if (tape.warp_forward &&
+ !tape.fast_forward) /* WARP FORWARD PLAY -> PLAY */
+ {
+ TapeStopWarpForward();
+ }
else if (!tape.fast_forward) /* PLAY -> FAST FORWARD PLAY */
{
tape.fast_forward = TRUE;
+
DrawVideoDisplay(VIDEO_STATE_FFWD_ON, 0);
}
- else if (!tape.pause_before_death) /* FFWD PLAY -> AUTO PAUSE */
+ else if (!tape.pause_before_end) /* FFWD PLAY -> AUTO PAUSE */
{
- tape.pause_before_death = TRUE;
+ tape.pause_before_end = TRUE;
+
DrawVideoDisplay(VIDEO_STATE_FFWD_OFF | VIDEO_STATE_PBEND_ON, 0);
+
+ if (tape.warp_forward)
+ DrawVideoDisplaySymbol(VIDEO_STATE_WARP2_ON);
}
else /* AUTO PAUSE -> NORMAL PLAY */
{
TapeStopWarpForward();
tape.fast_forward = FALSE;
- tape.pause_before_death = FALSE;
+ tape.pause_before_end = FALSE;
DrawVideoDisplay(VIDEO_STATE_PBEND_OFF | VIDEO_STATE_PLAY_ON, 0);
}