#include "tools.h"
#include "files.h"
#include "network.h"
-#include "cartoons.h"
+#include "anim.h"
#define DEBUG_TAPE_WHEN_PLAYING FALSE
/* video tape definitions */
/* ========================================================================= */
-/* some positions in the video tape control window */
-#define VIDEO_DATE_LABEL_XPOS (VIDEO_DISPLAY1_XPOS)
-#define VIDEO_DATE_LABEL_YPOS (VIDEO_DISPLAY1_YPOS)
-#define VIDEO_DATE_LABEL_XSIZE (VIDEO_DISPLAY_XSIZE)
-#define VIDEO_DATE_LABEL_YSIZE (VIDEO_DISPLAY_YSIZE)
-#define VIDEO_DATE_XPOS (VIDEO_DISPLAY1_XPOS + 2)
-#define VIDEO_DATE_YPOS (VIDEO_DISPLAY1_YPOS + 14)
-#define VIDEO_DATE_XSIZE (VIDEO_DISPLAY_XSIZE)
-#define VIDEO_DATE_YSIZE 16
-#define VIDEO_REC_LABEL_XPOS (VIDEO_DISPLAY2_XPOS)
-#define VIDEO_REC_LABEL_YPOS (VIDEO_DISPLAY2_YPOS)
-#define VIDEO_REC_LABEL_XSIZE 20
-#define VIDEO_REC_LABEL_YSIZE 12
-#define VIDEO_REC_SYMBOL_XPOS (VIDEO_DISPLAY2_XPOS + 20)
-#define VIDEO_REC_SYMBOL_YPOS (VIDEO_DISPLAY2_YPOS)
-#define VIDEO_REC_SYMBOL_XSIZE 16
-#define VIDEO_REC_SYMBOL_YSIZE 16
-#define VIDEO_PLAY_LABEL_XPOS (VIDEO_DISPLAY2_XPOS + 65)
-#define VIDEO_PLAY_LABEL_YPOS (VIDEO_DISPLAY2_YPOS)
-#define VIDEO_PLAY_LABEL_XSIZE 22
-#define VIDEO_PLAY_LABEL_YSIZE 12
-#define VIDEO_PLAY_SYMBOL_XPOS (VIDEO_DISPLAY2_XPOS + 52)
-#define VIDEO_PLAY_SYMBOL_YPOS (VIDEO_DISPLAY2_YPOS)
-#define VIDEO_PLAY_SYMBOL_XSIZE 11
-#define VIDEO_PLAY_SYMBOL_YSIZE 13
-#define VIDEO_PAUSE_LABEL_XPOS (VIDEO_DISPLAY2_XPOS)
-#define VIDEO_PAUSE_LABEL_YPOS (VIDEO_DISPLAY2_YPOS + 20)
-#define VIDEO_PAUSE_LABEL_XSIZE 35
-#define VIDEO_PAUSE_LABEL_YSIZE 8
-#define VIDEO_PAUSE_SYMBOL_XPOS (VIDEO_DISPLAY2_XPOS + 35)
-#define VIDEO_PAUSE_SYMBOL_YPOS (VIDEO_DISPLAY2_YPOS)
-#define VIDEO_PAUSE_SYMBOL_XSIZE 17
-#define VIDEO_PAUSE_SYMBOL_YSIZE 13
-#define VIDEO_TIME_XPOS (VIDEO_DISPLAY2_XPOS + 39)
-#define VIDEO_TIME_YPOS (VIDEO_DISPLAY2_YPOS + 14)
-#define VIDEO_TIME_XSIZE 50
-#define VIDEO_TIME_YSIZE 16
-
-/* some default values for tape labels and symbols */
-#define VIDEO_LABEL_XPOS 5
-#define VIDEO_LABEL_YPOS 42
-#define VIDEO_LABEL_XSIZE 40
-#define VIDEO_LABEL_YSIZE 28
-#define VIDEO_SYMBOL_XPOS 39
-#define VIDEO_SYMBOL_YPOS 42
-#define VIDEO_SYMBOL_XSIZE 56
-#define VIDEO_SYMBOL_YSIZE 13
-
-/* values for certain tape labels and symbols */
-#define VIDEO_FFWD_LABEL_XPOS VIDEO_LABEL_XPOS
-#define VIDEO_FFWD_LABEL_YPOS 193
-#define VIDEO_FFWD_LABEL_XSIZE VIDEO_LABEL_XSIZE
-#define VIDEO_FFWD_LABEL_YSIZE VIDEO_LABEL_YSIZE
-#define VIDEO_FFWD_SYMBOL_XPOS VIDEO_SYMBOL_XPOS
-#define VIDEO_FFWD_SYMBOL_YPOS 193
-#define VIDEO_FFWD_SYMBOL_XSIZE 27
-#define VIDEO_FFWD_SYMBOL_YSIZE VIDEO_SYMBOL_YSIZE
-
-#define VIDEO_PBEND_LABEL_XPOS VIDEO_LABEL_XPOS
-#define VIDEO_PBEND_LABEL_YPOS 221
-#define VIDEO_PBEND_LABEL_XSIZE VIDEO_LABEL_XSIZE
-#define VIDEO_PBEND_LABEL_YSIZE VIDEO_LABEL_YSIZE
-#define VIDEO_PBEND_SYMBOL_XPOS VIDEO_SYMBOL_XPOS
-#define VIDEO_PBEND_SYMBOL_YPOS 221
-#define VIDEO_PBEND_SYMBOL_XSIZE 27
-#define VIDEO_PBEND_SYMBOL_YSIZE VIDEO_SYMBOL_YSIZE
-
-#define VIDEO_WARP_LABEL_XPOS VIDEO_LABEL_XPOS
-#define VIDEO_WARP_LABEL_YPOS 165
-#define VIDEO_WARP_LABEL_XSIZE VIDEO_LABEL_XSIZE
-#define VIDEO_WARP_LABEL_YSIZE VIDEO_LABEL_YSIZE
-#define VIDEO_WARP_SYMBOL_XPOS VIDEO_SYMBOL_XPOS
-#define VIDEO_WARP_SYMBOL_YPOS 165
-#define VIDEO_WARP_SYMBOL_XSIZE 27
-#define VIDEO_WARP_SYMBOL_YSIZE VIDEO_SYMBOL_YSIZE
-#define VIDEO_WARP2_SYMBOL_XPOS VIDEO_SYMBOL_XPOS
-#define VIDEO_WARP2_SYMBOL_YPOS 152
-#define VIDEO_WARP2_SYMBOL_XSIZE 27
-#define VIDEO_WARP2_SYMBOL_YSIZE VIDEO_SYMBOL_YSIZE
-
-#define VIDEO_1STEP_SYMBOL_XPOS (VIDEO_SYMBOL_XPOS + 18)
-#define VIDEO_1STEP_SYMBOL_YPOS 139
-#define VIDEO_1STEP_SYMBOL_XSIZE (VIDEO_SYMBOL_XSIZE - 18)
-#define VIDEO_1STEP_SYMBOL_YSIZE VIDEO_SYMBOL_YSIZE
-
-#define PG_X3(x) (DOOR_GFX_PAGEX3 + (x))
-#define PG_X4(x) (DOOR_GFX_PAGEX4 + (x))
-#define PG_X5(x) (DOOR_GFX_PAGEX5 + (x))
-#define PG_X6(x) (DOOR_GFX_PAGEX6 + (x))
-
-#define PG_Y1(y) (DOOR_GFX_PAGEY1 + (y))
-#define PG_Y2(y) (DOOR_GFX_PAGEY2 + (y))
-
#define VIDEO_INFO_OFF (VIDEO_STATE_DATE_OFF | \
- VIDEO_STATE_TIME_OFF)
+ VIDEO_STATE_TIME_OFF | \
+ VIDEO_STATE_FRAME_OFF)
#define VIDEO_STATE_OFF (VIDEO_STATE_PLAY_OFF | \
VIDEO_STATE_REC_OFF | \
VIDEO_STATE_PAUSE_OFF | \
VIDEO_STATE_FFWD_OFF | \
+ VIDEO_STATE_WARP_OFF | \
+ VIDEO_STATE_WARP2_OFF | \
VIDEO_STATE_PBEND_OFF | \
VIDEO_STATE_1STEP_OFF)
#define VIDEO_PRESS_OFF (VIDEO_PRESS_PLAY_OFF | \
VIDEO_PRESS_OFF)
#define VIDEO_INFO_ON (VIDEO_STATE_DATE_ON | \
- VIDEO_STATE_TIME_ON)
+ VIDEO_STATE_TIME_ON | \
+ VIDEO_STATE_FRAME_ON)
#define VIDEO_STATE_ON (VIDEO_STATE_PLAY_ON | \
VIDEO_STATE_REC_ON | \
VIDEO_STATE_PAUSE_ON | \
VIDEO_STATE_FFWD_ON | \
+ VIDEO_STATE_WARP_ON | \
+ VIDEO_STATE_WARP2_ON | \
VIDEO_STATE_PBEND_ON | \
VIDEO_STATE_1STEP_ON)
#define VIDEO_PRESS_ON (VIDEO_PRESS_PLAY_ON | \
#define VIDEO_PRESS (VIDEO_PRESS_ON | VIDEO_PRESS_OFF)
#define VIDEO_ALL (VIDEO_ALL_ON | VIDEO_ALL_OFF)
-#define NUM_TAPE_FUNCTIONS 10
+#define NUM_TAPE_FUNCTIONS 11
#define NUM_TAPE_FUNCTION_PARTS 2
#define NUM_TAPE_FUNCTION_STATES 2
static struct
{
int graphic;
- struct Rect *pos;
+ struct XY *pos;
}
video_pos[NUM_TAPE_FUNCTIONS][NUM_TAPE_FUNCTION_PARTS] =
{
{
- { IMG_TAPE_LABEL_GFX_PLAY, &tape.label.play },
- { IMG_TAPE_SYMBOL_GFX_PLAY, &tape.symbol.play },
+ { IMG_GFX_TAPE_LABEL_PLAY, &tape.label.play },
+ { IMG_GFX_TAPE_SYMBOL_PLAY, &tape.symbol.play },
+ },
+ {
+ { IMG_GFX_TAPE_LABEL_RECORD, &tape.label.record },
+ { IMG_GFX_TAPE_SYMBOL_RECORD, &tape.symbol.record },
},
{
- { IMG_TAPE_LABEL_GFX_RECORD, &tape.label.record },
- { IMG_TAPE_SYMBOL_GFX_RECORD, &tape.symbol.record },
+ { IMG_GFX_TAPE_LABEL_PAUSE, &tape.label.pause },
+ { IMG_GFX_TAPE_SYMBOL_PAUSE, &tape.symbol.pause },
},
{
- { IMG_TAPE_LABEL_GFX_PAUSE, &tape.label.pause },
- { IMG_TAPE_SYMBOL_GFX_PAUSE, &tape.symbol.pause },
+ { IMG_GFX_TAPE_LABEL_DATE, &tape.label.date },
+ { -1, NULL },
},
{
- { IMG_TAPE_LABEL_GFX_DATE, &tape.label.date },
+ { IMG_GFX_TAPE_LABEL_TIME, &tape.label.time },
{ -1, NULL },
},
{
- { IMG_TAPE_LABEL_GFX_TIME, &tape.label.time },
+ /* (no label for displaying optional frame) */
+ { -1, NULL },
{ -1, NULL },
},
{
- { IMG_TAPE_LABEL_GFX_FAST_FORWARD, &tape.label.fast_forward },
- { IMG_TAPE_SYMBOL_GFX_FAST_FORWARD, &tape.symbol.fast_forward },
+ { IMG_GFX_TAPE_LABEL_FAST_FORWARD, &tape.label.fast_forward },
+ { IMG_GFX_TAPE_SYMBOL_FAST_FORWARD, &tape.symbol.fast_forward },
},
{
- { IMG_TAPE_LABEL_GFX_PAUSE_BEFORE_END, &tape.label.pause_before_end },
- { IMG_TAPE_SYMBOL_GFX_PAUSE_BEFORE_END, &tape.symbol.pause_before_end },
+ { IMG_GFX_TAPE_LABEL_WARP_FORWARD, &tape.label.warp_forward },
+ { IMG_GFX_TAPE_SYMBOL_WARP_FORWARD, &tape.symbol.warp_forward },
},
{
- { IMG_TAPE_LABEL_GFX_WARP_FORWARD_BLIND, &tape.label.warp_forward_blind},
- { IMG_TAPE_SYMBOL_GFX_WARP_FORWARD_BLIND, &tape.symbol.warp_forward_blind},
+ { IMG_GFX_TAPE_LABEL_WARP_FORWARD_BLIND, &tape.label.warp_forward_blind},
+ { IMG_GFX_TAPE_SYMBOL_WARP_FORWARD_BLIND, &tape.symbol.warp_forward_blind},
},
{
- { IMG_TAPE_LABEL_GFX_WARP_FORWARD, &tape.label.warp_forward },
- { IMG_TAPE_SYMBOL_GFX_WARP_FORWARD, &tape.symbol.warp_forward },
+ { IMG_GFX_TAPE_LABEL_PAUSE_BEFORE_END, &tape.label.pause_before_end },
+ { IMG_GFX_TAPE_SYMBOL_PAUSE_BEFORE_END, &tape.symbol.pause_before_end },
},
{
- { IMG_TAPE_LABEL_GFX_SINGLE_STEP, &tape.label.single_step },
- { IMG_TAPE_SYMBOL_GFX_SINGLE_STEP, &tape.symbol.single_step },
+ { IMG_GFX_TAPE_LABEL_SINGLE_STEP, &tape.label.single_step },
+ { IMG_GFX_TAPE_SYMBOL_SINGLE_STEP, &tape.symbol.single_step },
},
};
{
for (j = 0; j < NUM_TAPE_FUNCTION_PARTS; j++) /* label or symbol */
{
- if (video_pos[i][j].graphic == -1 ||
- video_pos[i][j].pos->x < 0 ||
- video_pos[i][j].pos->y < 0)
+ int graphic = video_pos[i][j].graphic;
+ struct XY *pos = video_pos[i][j].pos;
+
+ if (graphic == -1 ||
+ pos->x == -1 ||
+ pos->y == -1)
continue;
if (state & (1 << (i * 2 + k)))
{
struct GraphicInfo *gfx_bg = &graphic_info[IMG_BACKGROUND_TAPE];
- struct GraphicInfo *gfx = &graphic_info[video_pos[i][j].graphic];
- struct Rect *pos = video_pos[i][j].pos;
+ struct GraphicInfo *gfx = &graphic_info[graphic];
Bitmap *gd_bitmap;
int gd_x, gd_y;
int skip_value =
if (gd_bitmap != NULL)
BlitBitmap(gd_bitmap, drawto, gd_x, gd_y, gfx->width, gfx->height,
VX + pos->x, VY + pos->y);
+
+ redraw_mask |= REDRAW_DOOR_2;
}
}
}
#define DATETIME_TIME_MM (1 << 7)
#define DATETIME_TIME_SS (1 << 8)
-#define DATETIME_XOFFSET_1 (1 << 9)
-#define DATETIME_XOFFSET_2 (1 << 10)
+#define DATETIME_FRAME (1 << 9)
+
+#define DATETIME_XOFFSET_1 (1 << 10)
+#define DATETIME_XOFFSET_2 (1 << 11)
#define DATETIME_DATE (DATETIME_DATE_YYYY | \
DATETIME_DATE_YY | \
{ &tape.text.time_mm, DATETIME_TIME_MM },
{ &tape.text.time_ss, DATETIME_TIME_SS },
+ { &tape.text.frame, DATETIME_FRAME },
+
{ NULL, DATETIME_NONE },
};
DrawText(xpos, ypos, s, pos->font);
}
+ else if ((type & DATETIME_FRAME) && (state & VIDEO_STATE_FRAME_ON))
+ {
+ DrawText(xpos, ypos, int2str(value, pos->size), pos->font);
+ }
}
}
{
DrawVideoDisplay_Graphics(state, value);
DrawVideoDisplay_DateTime(state, value);
+}
+
+void DrawVideoDisplayLabel(unsigned int state)
+{
+ DrawVideoDisplay(state, VIDEO_DISPLAY_LABEL_ONLY);
+}
+
+void DrawVideoDisplaySymbol(unsigned int state)
+{
+ DrawVideoDisplay(state, VIDEO_DISPLAY_SYMBOL_ONLY);
+}
+
+void DrawVideoDisplayPlayState()
+{
+ int state = 0;
+
+ DrawVideoDisplay(VIDEO_STATE_OFF, 0);
+
+ state |= VIDEO_STATE_PLAY_ON;
+
+ if (tape.pausing)
+ {
+ state |= VIDEO_STATE_PAUSE_ON;
+ }
+ else
+ {
+ if (tape.deactivate_display)
+ state |= VIDEO_STATE_WARP2_ON;
+ else if (tape.warp_forward)
+ state |= VIDEO_STATE_WARP_ON;
+ else if (tape.fast_forward)
+ state |= VIDEO_STATE_FFWD_ON;
+
+ if (tape.pause_before_end)
+ state |= VIDEO_STATE_PBEND_ON;
+ }
- redraw_mask |= REDRAW_DOOR_2;
+ // draw labels and symbols separately to prevent labels overlapping symbols
+ DrawVideoDisplayLabel(state);
+ DrawVideoDisplaySymbol(state);
}
void DrawCompleteVideoDisplay()
DrawVideoDisplay(VIDEO_STATE_REC_ON, 0);
DrawVideoDisplay(VIDEO_STATE_DATE_ON, tape.date);
DrawVideoDisplay(VIDEO_STATE_TIME_ON, tape.length_seconds);
+ DrawVideoDisplay(VIDEO_STATE_FRAME_ON, tape.length_frames);
if (tape.pausing)
DrawVideoDisplay(VIDEO_STATE_PAUSE_ON, 0);
DrawVideoDisplay(VIDEO_STATE_PLAY_ON, 0);
DrawVideoDisplay(VIDEO_STATE_DATE_ON, tape.date);
DrawVideoDisplay(VIDEO_STATE_TIME_ON, 0);
+ DrawVideoDisplay(VIDEO_STATE_FRAME_ON, 0);
if (tape.pausing)
DrawVideoDisplay(VIDEO_STATE_PAUSE_ON, 0);
{
DrawVideoDisplay(VIDEO_STATE_DATE_ON, tape.date);
DrawVideoDisplay(VIDEO_STATE_TIME_ON, tape.length_seconds);
+ DrawVideoDisplay(VIDEO_STATE_FRAME_ON, tape.length_frames);
}
BlitBitmap(drawto, bitmap_db_door_2, gfx.vx, gfx.vy, gfx.vxsize, gfx.vysize,
if (redraw_display)
{
- RedrawPlayfield(TRUE, 0,0,0,0);
+ RedrawPlayfield();
DrawGameDoorValues();
}
}
tape.counter = 0;
tape.length = 0;
+ tape.length_frames = 0;
tape.length_seconds = 0;
if (leveldir_current)
{
tape.counter = 0;
tape.delay_played = 0;
- tape.pause_before_death = FALSE;
+ tape.pause_before_end = FALSE;
tape.recording = FALSE;
tape.playing = FALSE;
tape.fast_forward = FALSE;
DrawVideoDisplay(VIDEO_STATE_REC_ON, 0);
DrawVideoDisplay(VIDEO_STATE_DATE_ON, tape.date);
DrawVideoDisplay(VIDEO_STATE_TIME_ON, 0);
+ DrawVideoDisplay(VIDEO_STATE_FRAME_ON, 0);
MapTapeWarpButton();
if (!tape.playing || !tape.pausing)
return;
- tape.pos[tape.counter].delay = tape.delay_played;
+ // stop playing
tape.playing = FALSE;
+ tape.fast_forward = FALSE;
+ tape.warp_forward = FALSE;
+ tape.pause_before_end = FALSE;
+ tape.deactivate_display = FALSE;
+
+ // start recording
tape.recording = TRUE;
tape.changed = TRUE;
+ // set current delay (for last played move)
+ tape.pos[tape.counter].delay = tape.delay_played;
+
+ // set current date
TapeSetDateFromNow();
DrawVideoDisplay(VIDEO_STATE_DATE_ON, tape.date);
tape.pos[tape.counter].delay = 0;
tape.length = tape.counter;
- tape.length_seconds = GetTapeLength();
+ tape.length_frames = GetTapeLengthFrames();
+ tape.length_seconds = GetTapeLengthSeconds();
}
void TapeStopRecording()
void TapeTogglePause(boolean toggle_manual)
{
- int state = 0;
-
- if (tape.pause_before_death)
- state |= VIDEO_STATE_PBEND_OFF;
- else if (tape.fast_forward)
- state |= VIDEO_STATE_FFWD_OFF;
-
tape.pausing = !tape.pausing;
- tape.fast_forward = FALSE;
- tape.pause_before_death = FALSE;
if (tape.single_step && toggle_manual)
tape.single_step = FALSE;
- state |= (tape.pausing ? VIDEO_STATE_PAUSE_ON : VIDEO_STATE_PAUSE_OFF);
- if (tape.playing)
- state |= VIDEO_STATE_PLAY_ON;
- else
- state |= (tape.single_step ? VIDEO_STATE_1STEP_ON : VIDEO_STATE_1STEP_OFF);
+ DrawVideoDisplayPlayState();
- DrawVideoDisplay(state, 0);
+ if (tape.deactivate_display)
+ {
+ if (tape.pausing)
+ TapeDeactivateDisplayOff(game_status == GAME_MODE_PLAYING);
+ else
+ TapeDeactivateDisplayOn();
+ }
- if (tape.warp_forward)
+ if (tape.quick_resume)
{
+ tape.quick_resume = FALSE;
+
TapeStopWarpForward();
+ TapeAppendRecording();
- if (tape.quick_resume)
- {
- tape.quick_resume = FALSE;
+ if (!CheckEngineSnapshotSingle())
+ SaveEngineSnapshotSingle();
- TapeAppendRecording();
+ // restart step/move snapshots after quick loading tape
+ SaveEngineSnapshotToListInitial();
+ }
- if (!CheckEngineSnapshot())
- SaveEngineSnapshot();
- }
+ if (setup.show_snapshot_buttons &&
+ game_status == GAME_MODE_PLAYING &&
+ CheckEngineSnapshotList())
+ {
+ if (tape.pausing)
+ MapUndoRedoButtons();
+ else if (!tape.single_step)
+ UnmapUndoRedoButtons();
}
}
DrawVideoDisplay(VIDEO_STATE_PLAY_ON, 0);
DrawVideoDisplay(VIDEO_STATE_DATE_ON, tape.date);
DrawVideoDisplay(VIDEO_STATE_TIME_ON, 0);
+ DrawVideoDisplay(VIDEO_STATE_FRAME_ON, 0);
MapTapeWarpButton();
byte *TapePlayAction()
{
+ int update_delay = FRAMES_PER_SECOND / 2;
+ boolean update_video_display = (FrameCounter % update_delay == 0);
+ boolean update_draw_label_on = ((FrameCounter / update_delay) % 2 == 1);
static byte action[MAX_PLAYERS];
int i;
if (!tape.playing || tape.pausing)
return NULL;
- if (tape.pause_before_death) /* stop 10 seconds before player gets killed */
+ if (tape.pause_before_end) // stop some seconds before end of tape
{
- if (!(FrameCounter % 20))
- {
- if ((FrameCounter / 20) % 2)
- DrawVideoDisplay(VIDEO_STATE_PBEND_ON, VIDEO_DISPLAY_LABEL_ONLY);
- else
- DrawVideoDisplay(VIDEO_STATE_PBEND_OFF, VIDEO_DISPLAY_LABEL_ONLY);
- }
-
- if (tape.warp_forward)
- {
- if (tape.deactivate_display)
- DrawVideoDisplay(VIDEO_STATE_WARP_ON, VIDEO_DISPLAY_SYMBOL_ONLY);
- else
- DrawVideoDisplay(VIDEO_STATE_WARP2_ON, VIDEO_DISPLAY_SYMBOL_ONLY);
- }
-
if (TapeTime > tape.length_seconds - TAPE_PAUSE_SECONDS_BEFORE_DEATH)
{
+ tape.fast_forward = FALSE;
+ tape.pause_before_end = FALSE;
+
+ TapeStopWarpForward();
TapeTogglePause(TAPE_TOGGLE_MANUAL);
return NULL;
}
}
- else if (tape.fast_forward)
- {
- if ((FrameCounter / 20) % 2)
- DrawVideoDisplay(VIDEO_STATE_FFWD_ON, VIDEO_DISPLAY_LABEL_ONLY);
- else
- DrawVideoDisplay(VIDEO_STATE_FFWD_OFF, VIDEO_DISPLAY_LABEL_ONLY);
-
- if (tape.warp_forward)
- {
- if (tape.deactivate_display)
- DrawVideoDisplay(VIDEO_STATE_WARP_ON, VIDEO_DISPLAY_SYMBOL_ONLY);
- else
- DrawVideoDisplay(VIDEO_STATE_WARP2_ON, VIDEO_DISPLAY_SYMBOL_ONLY);
- }
- }
-
-#if 0
- /* !!! this makes things much slower !!! */
- else if (tape.warp_forward)
- {
- if ((FrameCounter / 20) % 2)
- DrawVideoDisplay(VIDEO_STATE_WARP_ON, VIDEO_DISPLAY_LABEL_ONLY);
- else
- DrawVideoDisplay(VIDEO_STATE_WARP_OFF, VIDEO_DISPLAY_LABEL_ONLY);
-
- DrawVideoDisplay(VIDEO_STATE_WARP_ON, VIDEO_DISPLAY_SYMBOL_ONLY);
- }
-#endif
if (tape.counter >= tape.length) /* end of tape reached */
{
return NULL;
}
+ if (update_video_display && !tape.deactivate_display)
+ {
+ if (tape.pause_before_end)
+ DrawVideoDisplayLabel(VIDEO_STATE_PBEND(update_draw_label_on));
+ else if (tape.fast_forward)
+ DrawVideoDisplayLabel(VIDEO_STATE_FFWD(update_draw_label_on));
+
+ if (tape.warp_forward)
+ DrawVideoDisplaySymbol(VIDEO_STATE_WARP2_ON);
+ }
+
for (i = 0; i < MAX_PLAYERS; i++)
action[i] = tape.pos[tape.counter].action[i];
{
DrawVideoDisplay(VIDEO_STATE_DATE_ON, tape.date);
DrawVideoDisplay(VIDEO_STATE_TIME_ON, tape.length_seconds);
+ DrawVideoDisplay(VIDEO_STATE_FRAME_ON, tape.length_frames);
}
}
-unsigned int GetTapeLength()
+unsigned int GetTapeLengthFrames()
{
- unsigned int tape_length = 0;
+ unsigned int tape_length_frames = 0;
int i;
if (TAPE_IS_EMPTY(tape))
return(0);
for (i = 0; i < tape.length; i++)
- tape_length += tape.pos[i].delay;
+ tape_length_frames += tape.pos[i].delay;
- return(tape_length * GAME_FRAME_DELAY / 1000);
+ return tape_length_frames;
+}
+
+unsigned int GetTapeLengthSeconds()
+{
+ return (GetTapeLengthFrames() * GAME_FRAME_DELAY / 1000);
}
static void TapeStartWarpForward()
{
tape.warp_forward = TRUE;
- if (!tape.fast_forward && !tape.pause_before_death)
+ if (!tape.fast_forward && !tape.pause_before_end)
{
tape.pausing = FALSE;
+ tape.pause_before_end = TRUE;
tape.deactivate_display = TRUE;
TapeDeactivateDisplayOn();
- }
- if (tape.fast_forward || tape.pause_before_death)
- DrawVideoDisplay(VIDEO_STATE_WARP_ON, VIDEO_DISPLAY_SYMBOL_ONLY);
+ DrawVideoDisplay(VIDEO_STATE_PBEND_ON, 0);
+ DrawVideoDisplaySymbol(VIDEO_STATE_WARP_ON);
+ }
else
- DrawVideoDisplay(VIDEO_STATE_WARP_ON, 0);
+ {
+ DrawVideoDisplaySymbol(VIDEO_STATE_WARP2_ON);
+ }
}
static void TapeStopWarpForward()
{
- int state = (tape.pausing ? VIDEO_STATE_PAUSE_ON : VIDEO_STATE_PAUSE_OFF);
+ int state = VIDEO_STATE_PAUSE(tape.pausing);
+
+ if (tape.deactivate_display)
+ tape.pause_before_end = FALSE;
tape.warp_forward = FALSE;
tape.deactivate_display = FALSE;
TapeDeactivateDisplayOff(game_status == GAME_MODE_PLAYING);
- if (tape.pause_before_death)
- state |= VIDEO_STATE_WARP_OFF | VIDEO_STATE_PBEND_ON;
- else if (tape.fast_forward)
- state |= VIDEO_STATE_WARP_OFF | VIDEO_STATE_FFWD_ON;
- else
- state |= VIDEO_STATE_WARP_OFF | VIDEO_STATE_PLAY_ON;
+ state |= VIDEO_STATE_WARP_OFF;
+ state |= (tape.pause_before_end ? VIDEO_STATE_PBEND_ON :
+ tape.fast_forward ? VIDEO_STATE_FFWD_ON :
+ VIDEO_STATE_PLAY_ON);
DrawVideoDisplay(state, 0);
}
tape.single_step = !tape.single_step;
- DrawVideoDisplay((tape.single_step ? VIDEO_STATE_1STEP_ON :
- VIDEO_STATE_1STEP_OFF), 0);
+ DrawVideoDisplay(VIDEO_STATE_1STEP(tape.single_step), 0);
}
void TapeQuickSave()
}
if (SaveTapeChecked(tape.level_nr))
- SaveEngineSnapshot();
+ SaveEngineSnapshotSingle();
}
void TapeQuickLoad()
if (game_status != GAME_MODE_PLAYING && game_status != GAME_MODE_MAIN)
return;
- if (CheckEngineSnapshot())
+ if (CheckEngineSnapshotSingle())
{
TapeStartGamePlaying();
- LoadEngineSnapshot();
+ LoadEngineSnapshotSingle();
DrawCompleteVideoDisplay();
TapeStopWarpForward();
TapeAppendRecording();
+ // restart step/move snapshots after quick loading tape
+ SaveEngineSnapshotToListInitial();
+
if (FrameCounter > 0)
return;
}
else
{
DrawCompleteVideoDisplay();
+
audio.sound_enabled = FALSE;
+ setup.engine_snapshot_mode = getStringCopy(STR_SNAPSHOT_MODE_OFF);
autoplay_leveldir = getTreeInfoFromIdentifier(leveldir_first,
global.autoplay_leveldir);
printf("playing tape ... ");
TapeStartGamePlaying();
- TapeStartWarpForward();
+
+ if (global.autoplay_mode == AUTOPLAY_FFWD)
+ tape.fast_forward = TRUE;
+
+ if (global.autoplay_mode != AUTOPLAY_PLAY)
+ TapeStartWarpForward();
return;
}
static struct
{
int graphic;
- struct Rect *pos;
+ struct XY *pos;
int gadget_id;
char *infotext;
} tapebutton_info[NUM_TAPE_BUTTONS] =
{
{
- IMG_TAPE_BUTTON_GFX_EJECT, &tape.button.eject,
+ IMG_GFX_TAPE_BUTTON_EJECT, &tape.button.eject,
TAPE_CTRL_ID_EJECT, "eject tape"
},
{
/* (same position as "eject" button) */
- IMG_TAPE_BUTTON_GFX_EXTRA, &tape.button.eject,
+ IMG_GFX_TAPE_BUTTON_EXTRA, &tape.button.eject,
TAPE_CTRL_ID_EXTRA, "extra functions"
},
{
- IMG_TAPE_BUTTON_GFX_STOP, &tape.button.stop,
+ IMG_GFX_TAPE_BUTTON_STOP, &tape.button.stop,
TAPE_CTRL_ID_STOP, "stop tape"
},
{
- IMG_TAPE_BUTTON_GFX_PAUSE, &tape.button.pause,
+ IMG_GFX_TAPE_BUTTON_PAUSE, &tape.button.pause,
TAPE_CTRL_ID_PAUSE, "pause tape"
},
{
- IMG_TAPE_BUTTON_GFX_RECORD, &tape.button.record,
+ IMG_GFX_TAPE_BUTTON_RECORD, &tape.button.record,
TAPE_CTRL_ID_RECORD, "record tape"
},
{
- IMG_TAPE_BUTTON_GFX_PLAY, &tape.button.play,
+ IMG_GFX_TAPE_BUTTON_PLAY, &tape.button.play,
TAPE_CTRL_ID_PLAY, "play tape"
}
};
for (i = 0; i < NUM_TAPE_BUTTONS; i++)
{
struct GraphicInfo *gfx = &graphic_info[tapebutton_info[i].graphic];
- struct Rect *pos = tapebutton_info[i].pos;
+ struct XY *pos = tapebutton_info[i].pos;
struct GadgetInfo *gi;
int gd_x = gfx->src_x;
int gd_y = gfx->src_y;
for (i = 0; i < NUM_TAPE_BUTTONS; i++)
UnmapGadget(tape_gadget[i]);
+
+ if (tape.show_game_buttons)
+ UnmapGameButtons();
}
static void HandleTapeButtonsExt(int id)
{
TapeStartWarpForward();
}
+ else if (tape.pausing) /* PAUSE -> WARP FORWARD PLAY */
+ {
+ TapeTogglePause(TAPE_TOGGLE_MANUAL);
+ }
else /* WARP FORWARD PLAY -> PLAY */
{
TapeStopWarpForward();
break;
case TAPE_CTRL_ID_PLAY:
+ if (tape.recording && tape.pausing) /* PAUSE -> RECORD */
+ {
+ // ("TAPE_IS_EMPTY(tape)" is TRUE here -- probably fix this)
+
+ TapeTogglePause(TAPE_TOGGLE_MANUAL);
+ }
+
if (TAPE_IS_EMPTY(tape))
break;
{
if (tape.pausing) /* PAUSE -> PLAY */
{
+ // continue playing in normal mode
+ tape.fast_forward = FALSE;
+ tape.warp_forward = FALSE;
+ tape.pause_before_end = FALSE;
+ tape.deactivate_display = FALSE;
+
TapeTogglePause(TAPE_TOGGLE_MANUAL);
}
+ else if (tape.warp_forward &&
+ !tape.fast_forward) /* WARP FORWARD PLAY -> PLAY */
+ {
+ TapeStopWarpForward();
+ }
else if (!tape.fast_forward) /* PLAY -> FAST FORWARD PLAY */
{
tape.fast_forward = TRUE;
+
DrawVideoDisplay(VIDEO_STATE_FFWD_ON, 0);
}
- else if (!tape.pause_before_death) /* FFWD PLAY -> AUTO PAUSE */
+ else if (!tape.pause_before_end) /* FFWD PLAY -> AUTO PAUSE */
{
- tape.pause_before_death = TRUE;
+ tape.pause_before_end = TRUE;
+
DrawVideoDisplay(VIDEO_STATE_FFWD_OFF | VIDEO_STATE_PBEND_ON, 0);
+
+ if (tape.warp_forward)
+ DrawVideoDisplaySymbol(VIDEO_STATE_WARP2_ON);
}
else /* AUTO PAUSE -> NORMAL PLAY */
{
TapeStopWarpForward();
tape.fast_forward = FALSE;
- tape.pause_before_death = FALSE;
+ tape.pause_before_end = FALSE;
DrawVideoDisplay(VIDEO_STATE_PBEND_OFF | VIDEO_STATE_PLAY_ON, 0);
}