// (c) 1995-2014 by Artsoft Entertainment
// Holger Schemel
// info@artsoft.org
-// http://www.artsoft.org/
+// https://www.artsoft.org/
// ----------------------------------------------------------------------------
// tape.c
// ============================================================================
#include "tools.h"
#include "files.h"
#include "network.h"
-#include "cartoons.h"
+#include "anim.h"
+#include "api.h"
+
#define DEBUG_TAPE_WHEN_PLAYING FALSE
-/* tape button identifiers */
+// tape button identifiers
#define TAPE_CTRL_ID_EJECT 0
#define TAPE_CTRL_ID_EXTRA 1
#define TAPE_CTRL_ID_STOP 2
#define TAPE_CTRL_ID_PAUSE 3
#define TAPE_CTRL_ID_RECORD 4
#define TAPE_CTRL_ID_PLAY 5
+#define TAPE_CTRL_ID_INSERT_SOLUTION 6
+#define TAPE_CTRL_ID_PLAY_SOLUTION 7
-#define NUM_TAPE_BUTTONS 6
+#define NUM_TAPE_BUTTONS 8
-/* values for tape handling */
+// values for tape handling
#define TAPE_PAUSE_SECONDS_BEFORE_DEATH 5
+#define TAPE_MIN_SECONDS_FOR_UNDO_BUFFER 20
-/* forward declaration for internal use */
+// forward declaration for internal use
static void HandleTapeButtons(struct GadgetInfo *);
-static void TapeStopWarpForward();
+static void TapeStopWarpForward(void);
+static float GetTapeLengthSecondsFloat(void);
+static void CopyTapeToUndoBuffer(void);
static struct GadgetInfo *tape_gadget[NUM_TAPE_BUTTONS];
+static struct TapeInfo tape_undo_buffer;
-/* ========================================================================= */
-/* video tape definitions */
-/* ========================================================================= */
-
-/* some positions in the video tape control window */
-#define VIDEO_DATE_LABEL_XPOS (VIDEO_DISPLAY1_XPOS)
-#define VIDEO_DATE_LABEL_YPOS (VIDEO_DISPLAY1_YPOS)
-#define VIDEO_DATE_LABEL_XSIZE (VIDEO_DISPLAY_XSIZE)
-#define VIDEO_DATE_LABEL_YSIZE (VIDEO_DISPLAY_YSIZE)
-#define VIDEO_DATE_XPOS (VIDEO_DISPLAY1_XPOS + 2)
-#define VIDEO_DATE_YPOS (VIDEO_DISPLAY1_YPOS + 14)
-#define VIDEO_DATE_XSIZE (VIDEO_DISPLAY_XSIZE)
-#define VIDEO_DATE_YSIZE 16
-#define VIDEO_REC_LABEL_XPOS (VIDEO_DISPLAY2_XPOS)
-#define VIDEO_REC_LABEL_YPOS (VIDEO_DISPLAY2_YPOS)
-#define VIDEO_REC_LABEL_XSIZE 20
-#define VIDEO_REC_LABEL_YSIZE 12
-#define VIDEO_REC_SYMBOL_XPOS (VIDEO_DISPLAY2_XPOS + 20)
-#define VIDEO_REC_SYMBOL_YPOS (VIDEO_DISPLAY2_YPOS)
-#define VIDEO_REC_SYMBOL_XSIZE 16
-#define VIDEO_REC_SYMBOL_YSIZE 16
-#define VIDEO_PLAY_LABEL_XPOS (VIDEO_DISPLAY2_XPOS + 65)
-#define VIDEO_PLAY_LABEL_YPOS (VIDEO_DISPLAY2_YPOS)
-#define VIDEO_PLAY_LABEL_XSIZE 22
-#define VIDEO_PLAY_LABEL_YSIZE 12
-#define VIDEO_PLAY_SYMBOL_XPOS (VIDEO_DISPLAY2_XPOS + 52)
-#define VIDEO_PLAY_SYMBOL_YPOS (VIDEO_DISPLAY2_YPOS)
-#define VIDEO_PLAY_SYMBOL_XSIZE 11
-#define VIDEO_PLAY_SYMBOL_YSIZE 13
-#define VIDEO_PAUSE_LABEL_XPOS (VIDEO_DISPLAY2_XPOS)
-#define VIDEO_PAUSE_LABEL_YPOS (VIDEO_DISPLAY2_YPOS + 20)
-#define VIDEO_PAUSE_LABEL_XSIZE 35
-#define VIDEO_PAUSE_LABEL_YSIZE 8
-#define VIDEO_PAUSE_SYMBOL_XPOS (VIDEO_DISPLAY2_XPOS + 35)
-#define VIDEO_PAUSE_SYMBOL_YPOS (VIDEO_DISPLAY2_YPOS)
-#define VIDEO_PAUSE_SYMBOL_XSIZE 17
-#define VIDEO_PAUSE_SYMBOL_YSIZE 13
-#define VIDEO_TIME_XPOS (VIDEO_DISPLAY2_XPOS + 39)
-#define VIDEO_TIME_YPOS (VIDEO_DISPLAY2_YPOS + 14)
-#define VIDEO_TIME_XSIZE 50
-#define VIDEO_TIME_YSIZE 16
-
-/* some default values for tape labels and symbols */
-#define VIDEO_LABEL_XPOS 5
-#define VIDEO_LABEL_YPOS 42
-#define VIDEO_LABEL_XSIZE 40
-#define VIDEO_LABEL_YSIZE 28
-#define VIDEO_SYMBOL_XPOS 39
-#define VIDEO_SYMBOL_YPOS 42
-#define VIDEO_SYMBOL_XSIZE 56
-#define VIDEO_SYMBOL_YSIZE 13
-
-/* values for certain tape labels and symbols */
-#define VIDEO_FFWD_LABEL_XPOS VIDEO_LABEL_XPOS
-#define VIDEO_FFWD_LABEL_YPOS 193
-#define VIDEO_FFWD_LABEL_XSIZE VIDEO_LABEL_XSIZE
-#define VIDEO_FFWD_LABEL_YSIZE VIDEO_LABEL_YSIZE
-#define VIDEO_FFWD_SYMBOL_XPOS VIDEO_SYMBOL_XPOS
-#define VIDEO_FFWD_SYMBOL_YPOS 193
-#define VIDEO_FFWD_SYMBOL_XSIZE 27
-#define VIDEO_FFWD_SYMBOL_YSIZE VIDEO_SYMBOL_YSIZE
-
-#define VIDEO_PBEND_LABEL_XPOS VIDEO_LABEL_XPOS
-#define VIDEO_PBEND_LABEL_YPOS 221
-#define VIDEO_PBEND_LABEL_XSIZE VIDEO_LABEL_XSIZE
-#define VIDEO_PBEND_LABEL_YSIZE VIDEO_LABEL_YSIZE
-#define VIDEO_PBEND_SYMBOL_XPOS VIDEO_SYMBOL_XPOS
-#define VIDEO_PBEND_SYMBOL_YPOS 221
-#define VIDEO_PBEND_SYMBOL_XSIZE 27
-#define VIDEO_PBEND_SYMBOL_YSIZE VIDEO_SYMBOL_YSIZE
-
-#define VIDEO_WARP_LABEL_XPOS VIDEO_LABEL_XPOS
-#define VIDEO_WARP_LABEL_YPOS 165
-#define VIDEO_WARP_LABEL_XSIZE VIDEO_LABEL_XSIZE
-#define VIDEO_WARP_LABEL_YSIZE VIDEO_LABEL_YSIZE
-#define VIDEO_WARP_SYMBOL_XPOS VIDEO_SYMBOL_XPOS
-#define VIDEO_WARP_SYMBOL_YPOS 165
-#define VIDEO_WARP_SYMBOL_XSIZE 27
-#define VIDEO_WARP_SYMBOL_YSIZE VIDEO_SYMBOL_YSIZE
-#define VIDEO_WARP2_SYMBOL_XPOS VIDEO_SYMBOL_XPOS
-#define VIDEO_WARP2_SYMBOL_YPOS 152
-#define VIDEO_WARP2_SYMBOL_XSIZE 27
-#define VIDEO_WARP2_SYMBOL_YSIZE VIDEO_SYMBOL_YSIZE
-
-#define VIDEO_1STEP_SYMBOL_XPOS (VIDEO_SYMBOL_XPOS + 18)
-#define VIDEO_1STEP_SYMBOL_YPOS 139
-#define VIDEO_1STEP_SYMBOL_XSIZE (VIDEO_SYMBOL_XSIZE - 18)
-#define VIDEO_1STEP_SYMBOL_YSIZE VIDEO_SYMBOL_YSIZE
-
-#define PG_X3(x) (DOOR_GFX_PAGEX3 + (x))
-#define PG_X4(x) (DOOR_GFX_PAGEX4 + (x))
-#define PG_X5(x) (DOOR_GFX_PAGEX5 + (x))
-#define PG_X6(x) (DOOR_GFX_PAGEX6 + (x))
-
-#define PG_Y1(y) (DOOR_GFX_PAGEY1 + (y))
-#define PG_Y2(y) (DOOR_GFX_PAGEY2 + (y))
+// ============================================================================
+// video tape definitions
+// ============================================================================
#define VIDEO_INFO_OFF (VIDEO_STATE_DATE_OFF | \
VIDEO_STATE_TIME_OFF | \
VIDEO_STATE_REC_OFF | \
VIDEO_STATE_PAUSE_OFF | \
VIDEO_STATE_FFWD_OFF | \
+ VIDEO_STATE_WARP_OFF | \
+ VIDEO_STATE_WARP2_OFF | \
VIDEO_STATE_PBEND_OFF | \
VIDEO_STATE_1STEP_OFF)
#define VIDEO_PRESS_OFF (VIDEO_PRESS_PLAY_OFF | \
VIDEO_STATE_REC_ON | \
VIDEO_STATE_PAUSE_ON | \
VIDEO_STATE_FFWD_ON | \
+ VIDEO_STATE_WARP_ON | \
+ VIDEO_STATE_WARP2_ON | \
VIDEO_STATE_PBEND_ON | \
VIDEO_STATE_1STEP_ON)
#define VIDEO_PRESS_ON (VIDEO_PRESS_PLAY_ON | \
#define NUM_TAPE_FUNCTION_STATES 2
-/* ========================================================================= */
-/* video display functions */
-/* ========================================================================= */
+// ============================================================================
+// video display functions
+// ============================================================================
static void DrawVideoDisplay_Graphics(unsigned int state, unsigned int value)
{
video_pos[NUM_TAPE_FUNCTIONS][NUM_TAPE_FUNCTION_PARTS] =
{
{
- { IMG_TAPE_LABEL_GFX_PLAY, &tape.label.play },
- { IMG_TAPE_SYMBOL_GFX_PLAY, &tape.symbol.play },
+ { IMG_GFX_TAPE_LABEL_PLAY, &tape.label.play },
+ { IMG_GFX_TAPE_SYMBOL_PLAY, &tape.symbol.play },
},
{
- { IMG_TAPE_LABEL_GFX_RECORD, &tape.label.record },
- { IMG_TAPE_SYMBOL_GFX_RECORD, &tape.symbol.record },
+ { IMG_GFX_TAPE_LABEL_RECORD, &tape.label.record },
+ { IMG_GFX_TAPE_SYMBOL_RECORD, &tape.symbol.record },
},
{
- { IMG_TAPE_LABEL_GFX_PAUSE, &tape.label.pause },
- { IMG_TAPE_SYMBOL_GFX_PAUSE, &tape.symbol.pause },
+ { IMG_GFX_TAPE_LABEL_PAUSE, &tape.label.pause },
+ { IMG_GFX_TAPE_SYMBOL_PAUSE, &tape.symbol.pause },
},
{
- { IMG_TAPE_LABEL_GFX_DATE, &tape.label.date },
+ { IMG_GFX_TAPE_LABEL_DATE, &tape.label.date },
{ -1, NULL },
},
{
- { IMG_TAPE_LABEL_GFX_TIME, &tape.label.time },
+ { IMG_GFX_TAPE_LABEL_TIME, &tape.label.time },
{ -1, NULL },
},
{
- /* (no label for displaying optional frame) */
+ // (no label for displaying optional frame)
{ -1, NULL },
{ -1, NULL },
},
{
- { IMG_TAPE_LABEL_GFX_FAST_FORWARD, &tape.label.fast_forward },
- { IMG_TAPE_SYMBOL_GFX_FAST_FORWARD, &tape.symbol.fast_forward },
+ { IMG_GFX_TAPE_LABEL_FAST_FORWARD, &tape.label.fast_forward },
+ { IMG_GFX_TAPE_SYMBOL_FAST_FORWARD, &tape.symbol.fast_forward },
},
{
- { IMG_TAPE_LABEL_GFX_PAUSE_BEFORE_END, &tape.label.pause_before_end },
- { IMG_TAPE_SYMBOL_GFX_PAUSE_BEFORE_END, &tape.symbol.pause_before_end },
+ { IMG_GFX_TAPE_LABEL_WARP_FORWARD, &tape.label.warp_forward },
+ { IMG_GFX_TAPE_SYMBOL_WARP_FORWARD, &tape.symbol.warp_forward },
},
{
- { IMG_TAPE_LABEL_GFX_WARP_FORWARD_BLIND, &tape.label.warp_forward_blind},
- { IMG_TAPE_SYMBOL_GFX_WARP_FORWARD_BLIND, &tape.symbol.warp_forward_blind},
+ { IMG_GFX_TAPE_LABEL_WARP_FORWARD_BLIND, &tape.label.warp_forward_blind},
+ { IMG_GFX_TAPE_SYMBOL_WARP_FORWARD_BLIND, &tape.symbol.warp_forward_blind},
},
{
- { IMG_TAPE_LABEL_GFX_WARP_FORWARD, &tape.label.warp_forward },
- { IMG_TAPE_SYMBOL_GFX_WARP_FORWARD, &tape.symbol.warp_forward },
+ { IMG_GFX_TAPE_LABEL_PAUSE_BEFORE_END, &tape.label.pause_before_end },
+ { IMG_GFX_TAPE_SYMBOL_PAUSE_BEFORE_END, &tape.symbol.pause_before_end },
},
{
- { IMG_TAPE_LABEL_GFX_SINGLE_STEP, &tape.label.single_step },
- { IMG_TAPE_SYMBOL_GFX_SINGLE_STEP, &tape.symbol.single_step },
+ { IMG_GFX_TAPE_LABEL_SINGLE_STEP, &tape.label.single_step },
+ { IMG_GFX_TAPE_SYMBOL_SINGLE_STEP, &tape.symbol.single_step },
},
};
- for (k = 0; k < NUM_TAPE_FUNCTION_STATES; k++) /* on or off states */
+ for (k = 0; k < NUM_TAPE_FUNCTION_STATES; k++) // on or off states
{
- for (i = 0; i < NUM_TAPE_FUNCTIONS; i++) /* record, play, ... */
+ for (i = 0; i < NUM_TAPE_FUNCTIONS; i++) // record, play, ...
{
- for (j = 0; j < NUM_TAPE_FUNCTION_PARTS; j++) /* label or symbol */
+ for (j = 0; j < NUM_TAPE_FUNCTION_PARTS; j++) // label or symbol
{
int graphic = video_pos[i][j].graphic;
struct XY *pos = video_pos[i][j].pos;
if (value == skip_value)
continue;
- if (k == 1) /* on */
+ if (k == 1) // on
{
gd_bitmap = gfx->bitmap;
gd_x = gfx->src_x;
gd_y = gfx->src_y;
}
- else /* off */
+ else // off
{
gd_bitmap = gfx_bg->bitmap;
gd_x = gfx_bg->src_x + pos->x;
gd_y = gfx_bg->src_y + pos->y;
}
- /* some tape graphics may be undefined -- only draw if defined */
+ // some tape graphics may be undefined -- only draw if defined
if (gd_bitmap != NULL)
BlitBitmap(gd_bitmap, drawto, gd_x, gd_y, gfx->width, gfx->height,
VX + pos->x, VY + pos->y);
char s[MAX_DATETIME_STRING_SIZE];
int year2 = value / 10000;
int year4 = (year2 < 70 ? 2000 + year2 : 1900 + year2);
- int month_index = (value / 100) % 100;
+ int month_index_raw = (value / 100) % 100;
+ int month_index = month_index_raw % 12; // prevent invalid index
int month = month_index + 1;
int day = value % 100;
DrawVideoDisplay_DateTime(state, value);
}
-void DrawCompleteVideoDisplay()
+static void DrawVideoDisplayLabel(unsigned int state)
+{
+ DrawVideoDisplay(state, VIDEO_DISPLAY_LABEL_ONLY);
+}
+
+static void DrawVideoDisplaySymbol(unsigned int state)
+{
+ DrawVideoDisplay(state, VIDEO_DISPLAY_SYMBOL_ONLY);
+}
+
+static void DrawVideoDisplayCurrentState(void)
+{
+ int state = 0;
+
+ DrawVideoDisplay(VIDEO_STATE_OFF, 0);
+
+ if (tape.pausing)
+ state |= VIDEO_STATE_PAUSE_ON;
+
+ if (tape.recording)
+ {
+ state |= VIDEO_STATE_REC_ON;
+
+ if (tape.single_step)
+ state |= VIDEO_STATE_1STEP_ON;
+ }
+ else if (tape.playing)
+ {
+ state |= VIDEO_STATE_PLAY_ON;
+
+ if (!tape.pausing)
+ {
+ if (tape.deactivate_display)
+ state |= VIDEO_STATE_WARP2_ON;
+ else if (tape.warp_forward)
+ state |= VIDEO_STATE_WARP_ON;
+ else if (tape.fast_forward)
+ state |= VIDEO_STATE_FFWD_ON;
+
+ if (tape.pause_before_end)
+ state |= VIDEO_STATE_PBEND_ON;
+ }
+ }
+
+ // draw labels and symbols separately to prevent labels overlapping symbols
+ DrawVideoDisplayLabel(state);
+ DrawVideoDisplaySymbol(state);
+}
+
+void DrawCompleteVideoDisplay(void)
{
struct GraphicInfo *g_tape = &graphic_info[IMG_BACKGROUND_TAPE];
- /* draw tape background */
+ // draw tape background
BlitBitmap(g_tape->bitmap, drawto, g_tape->src_x, g_tape->src_y,
gfx.vxsize, gfx.vysize, gfx.vx, gfx.vy);
- /* draw tape buttons (forced) */
- UnmapTapeButtons();
- MapTapeButtons();
+ // draw tape buttons (forced)
+ RedrawOrRemapTapeButtons();
DrawVideoDisplay(VIDEO_ALL_OFF, 0);
0, 0);
}
-void TapeDeactivateDisplayOn()
+void TapeDeactivateDisplayOn(void)
{
SetDrawDeactivationMask(REDRAW_FIELD);
audio.sound_deactivated = TRUE;
if (redraw_display)
{
- RedrawPlayfield(TRUE, 0,0,0,0);
+ RedrawPlayfield();
+
+ UpdateGameDoorValues();
DrawGameDoorValues();
}
}
-/* ========================================================================= */
-/* tape control functions */
-/* ========================================================================= */
+// ============================================================================
+// tape logging functions
+// ============================================================================
+
+struct AutoPlayInfo
+{
+ LevelDirTree *leveldir;
+ boolean all_levelsets;
+ int last_level_nr;
+ int level_nr;
+ int num_levels_played;
+ int num_levels_solved;
+ int num_tapes_patched;
+ int num_tape_missing;
+ boolean level_failed[MAX_TAPES_PER_SET];
+ char *tape_filename;
+};
+
+static char tape_patch_info[MAX_OUTPUT_LINESIZE];
+
+static void PrintTapeReplayHeader(struct AutoPlayInfo *autoplay)
+{
+ PrintLine("=", 79);
+
+ if (global.autoplay_mode == AUTOPLAY_MODE_FIX)
+ Print("Automatically fixing level tapes\n");
+ else if (global.autoplay_mode == AUTOPLAY_MODE_UPLOAD)
+ Print("Automatically uploading level tapes\n");
+ else
+ Print("Automatically playing level tapes\n");
+
+ PrintLine("-", 79);
+ Print("Level series identifier: '%s'\n", autoplay->leveldir->identifier);
+ Print("Level series name: '%s'\n", autoplay->leveldir->name);
+ Print("Level series author: '%s'\n", autoplay->leveldir->author);
+ Print("Number of levels: %d\n", autoplay->leveldir->levels);
+ PrintLine("=", 79);
+ Print("\n");
+
+ DrawInitTextItem(autoplay->leveldir->name);
+}
+
+static void PrintTapeReplayProgress(boolean replay_finished)
+{
+ static unsigned int counter_last = -1;
+ unsigned int counter = Counter();
+ unsigned int counter_seconds = counter / 1000;
+
+ if (!replay_finished)
+ {
+ unsigned int counter_delay = 50;
+
+ if (counter > counter_last + counter_delay)
+ {
+ PrintNoLog("\r");
+ PrintNoLog("Tape %03d %s[%02d:%02d]: [%02d:%02d] - playing tape ... ",
+ level_nr, tape_patch_info,
+ tape.length_seconds / 60, tape.length_seconds % 60,
+ TapeTime / 60, TapeTime % 60);
+
+ counter_last = counter;
+ }
+ }
+ else
+ {
+ float tape_length_seconds = GetTapeLengthSecondsFloat();
+
+ PrintNoLog("\r");
+ Print("Tape %03d %s[%02d:%02d]: (%02d:%02d.%03d / %.2f %%) - %s.\n",
+ level_nr, tape_patch_info,
+ tape.length_seconds / 60, tape.length_seconds % 60,
+ counter_seconds / 60, counter_seconds % 60, counter % 1000,
+ (float)counter / tape_length_seconds / 10,
+ tape.auto_play_level_fixed ? "solved and fixed" :
+ tape.auto_play_level_solved ? "solved" :
+ tape.auto_play_level_not_fixable ? "NOT SOLVED, NOT FIXED" :
+ "NOT SOLVED");
+
+ counter_last = -1;
+ }
+}
+
+static void PrintTapeReplaySummary(struct AutoPlayInfo *autoplay)
+{
+ char *autoplay_status =
+ (autoplay->num_levels_played == autoplay->num_levels_solved &&
+ autoplay->num_levels_played > 0 ? " OK " : "WARN");
+ int autoplay_percent =
+ (autoplay->num_levels_played ?
+ autoplay->num_levels_solved * 100 / autoplay->num_levels_played : 0);
+ int i;
+
+ Print("\n");
+ PrintLine("=", 79);
+ Print("Number of levels played: %d\n", autoplay->num_levels_played);
+ Print("Number of levels solved: %d (%d%%)\n", autoplay->num_levels_solved,
+ (autoplay->num_levels_played ?
+ autoplay->num_levels_solved * 100 / autoplay->num_levels_played : 0));
+ if (global.autoplay_mode == AUTOPLAY_MODE_FIX)
+ Print("Number of tapes fixed: %d\n", autoplay->num_tapes_patched);
+ PrintLine("-", 79);
+ Print("Summary (for automatic parsing by scripts):\n");
+
+ if (autoplay->tape_filename)
+ {
+ Print("TAPEFILE [%s] '%s', %d, %d, %d",
+ autoplay_status,
+ autoplay->leveldir->identifier,
+ autoplay->last_level_nr,
+ game.score_final,
+ game.score_time_final);
+ }
+ else
+ {
+ Print("LEVELDIR [%s] '%s', SOLVED %d/%d (%d%%)",
+ autoplay_status,
+ autoplay->leveldir->identifier,
+ autoplay->num_levels_solved,
+ autoplay->num_levels_played,
+ autoplay_percent);
+
+ if (autoplay->num_levels_played != autoplay->num_levels_solved)
+ {
+ Print(", FAILED:");
+ for (i = 0; i < MAX_TAPES_PER_SET; i++)
+ if (autoplay->level_failed[i])
+ Print(" %03d", i);
+ }
+ }
+
+ Print("\n");
+ PrintLine("=", 79);
+}
+
+static FILE *tape_log_file;
+
+static void OpenTapeLogfile(void)
+{
+ if (!(tape_log_file = fopen(options.tape_log_filename, MODE_WRITE)))
+ Warn("cannot write tape logfile '%s'", options.tape_log_filename);
+}
+
+static void WriteTapeLogfile(byte action[MAX_TAPE_ACTIONS])
+{
+ int i;
+
+ for (i = 0; i < MAX_TAPE_ACTIONS; i++)
+ putFile8Bit(tape_log_file, action[i]);
+}
+
+static void CloseTapeLogfile(void)
+{
+ fclose(tape_log_file);
+}
+
+
+// ============================================================================
+// tape control functions
+// ============================================================================
void TapeSetDateFromEpochSeconds(time_t epoch_seconds)
{
tape.date = 10000 * (lt->tm_year % 100) + 100 * lt->tm_mon + lt->tm_mday;
}
-void TapeSetDateFromNow()
+void TapeSetDateFromNow(void)
{
TapeSetDateFromEpochSeconds(time(NULL));
}
-void TapeErase()
+void TapeErase(void)
{
int i;
+ CopyTapeToUndoBuffer();
+
tape.counter = 0;
tape.length = 0;
tape.length_frames = 0;
tape.length_seconds = 0;
+ tape.score_tape_basename[0] = '\0';
+
if (leveldir_current)
- setString(&tape.level_identifier, leveldir_current->identifier);
+ {
+ strncpy(tape.level_identifier, leveldir_current->identifier,
+ MAX_FILENAME_LEN);
+ tape.level_identifier[MAX_FILENAME_LEN] = '\0';
+ }
tape.level_nr = level_nr;
tape.pos[tape.counter].delay = 0;
tape.changed = TRUE;
+ tape.solved = FALSE;
tape.random_seed = InitRND(level.random_seed);
tape.game_version = GAME_VERSION_ACTUAL;
tape.engine_version = level.game_version;
+ tape.property_bits = TAPE_PROPERTY_NONE;
+
TapeSetDateFromNow();
for (i = 0; i < MAX_PLAYERS; i++)
tape.centered_player_nr_next = -1;
tape.set_centered_player = FALSE;
+
+ // set flags for game actions to default values (may be overwritten later)
+ tape.use_key_actions = TRUE;
+ tape.use_mouse_actions = FALSE;
}
-static void TapeRewind()
+static void TapeRewind(void)
{
tape.counter = 0;
tape.delay_played = 0;
- tape.pause_before_death = FALSE;
+ tape.pause_before_end = FALSE;
tape.recording = FALSE;
tape.playing = FALSE;
tape.fast_forward = FALSE;
tape.deactivate_display = FALSE;
tape.auto_play = (global.autoplay_leveldir != NULL);
tape.auto_play_level_solved = FALSE;
+ tape.auto_play_level_fixed = FALSE;
+ tape.auto_play_level_not_fixable = FALSE;
tape.quick_resume = FALSE;
tape.single_step = FALSE;
SetDrawDeactivationMask(REDRAW_NONE);
audio.sound_deactivated = FALSE;
+
+ // required here to update video display if tape door is closed
+ if (GetDoorState() & DOOR_CLOSE_2)
+ OpenDoor(GetDoorState() | DOOR_NO_DELAY | DOOR_FORCE_REDRAW);
}
-static void TapeStartGameRecording()
+static void TapeStartGameRecording(void)
{
- TapeStartRecording(level.random_seed);
-
-#if defined(NETWORK_AVALIABLE)
- if (options.network)
- {
- SendToServer_StartPlaying();
-
- return;
- }
-#endif
-
- InitGame();
+ StartGameActions(network.enabled, TRUE, level.random_seed);
}
-static void TapeAppendRecording()
+static void TapeAppendRecording(void)
{
if (!tape.playing || !tape.pausing)
return;
- tape.pos[tape.counter].delay = tape.delay_played;
+ // stop playing
tape.playing = FALSE;
+ tape.fast_forward = FALSE;
+ tape.warp_forward = FALSE;
+ tape.pause_before_end = FALSE;
+ tape.deactivate_display = FALSE;
+
+ // start recording
tape.recording = TRUE;
tape.changed = TRUE;
+ tape.solved = FALSE;
+ // set current delay (for last played move)
+ tape.pos[tape.counter].delay = tape.delay_played;
+
+ tape.property_bits |= TAPE_PROPERTY_REPLAYED;
+
+ // set current date
TapeSetDateFromNow();
DrawVideoDisplay(VIDEO_STATE_DATE_ON, tape.date);
UpdateAndDisplayGameControlValues();
}
-void TapeHaltRecording()
+void TapeHaltRecording(void)
{
- if (!tape.recording)
- return;
-
tape.counter++;
- tape.pos[tape.counter].delay = 0;
+
+ // initialize delay for next tape entry (to be able to continue recording)
+ if (tape.counter < MAX_TAPE_LEN)
+ tape.pos[tape.counter].delay = 0;
tape.length = tape.counter;
tape.length_frames = GetTapeLengthFrames();
tape.length_seconds = GetTapeLengthSeconds();
}
-void TapeStopRecording()
+void TapeStopRecording(void)
{
- TapeHaltRecording();
+ if (tape.recording)
+ TapeHaltRecording();
tape.recording = FALSE;
tape.pausing = FALSE;
MapTapeEjectButton();
}
-void TapeRecordAction(byte action_raw[MAX_PLAYERS])
+boolean TapeAddAction(byte action[MAX_TAPE_ACTIONS])
{
- byte action[MAX_PLAYERS];
int i;
- if (!tape.recording) /* (record action even when tape is paused) */
- return;
-
- if (tape.counter >= MAX_TAPE_LEN - 1)
- {
- TapeStopRecording();
- return;
- }
-
- for (i = 0; i < MAX_PLAYERS; i++)
- action[i] = action_raw[i];
-
- if (tape.set_centered_player)
- {
- for (i = 0; i < MAX_PLAYERS; i++)
- if (tape.centered_player_nr_next == i ||
- tape.centered_player_nr_next == -1)
- action[i] |= KEY_SET_FOCUS;
-
- tape.set_centered_player = FALSE;
- }
-
- if (tape.pos[tape.counter].delay > 0) /* already stored action */
+ if (tape.pos[tape.counter].delay > 0) // already stored action
{
boolean changed_events = FALSE;
- for (i = 0; i < MAX_PLAYERS; i++)
+ for (i = 0; i < MAX_TAPE_ACTIONS; i++)
if (tape.pos[tape.counter].action[i] != action[i])
changed_events = TRUE;
if (changed_events || tape.pos[tape.counter].delay >= 255)
{
+ if (tape.counter >= MAX_TAPE_LEN - 1)
+ return FALSE;
+
tape.counter++;
tape.pos[tape.counter].delay = 0;
}
tape.pos[tape.counter].delay++;
}
- if (tape.pos[tape.counter].delay == 0) /* store new action */
+ if (tape.pos[tape.counter].delay == 0) // store new action
{
- for (i = 0; i < MAX_PLAYERS; i++)
+ for (i = 0; i < MAX_TAPE_ACTIONS; i++)
tape.pos[tape.counter].action[i] = action[i];
tape.pos[tape.counter].delay++;
}
+
+ return TRUE;
}
-void TapeTogglePause(boolean toggle_manual)
+void TapeRecordAction(byte action_raw[MAX_TAPE_ACTIONS])
{
- int state = 0;
+ byte action[MAX_TAPE_ACTIONS];
+ int i;
+
+ if (!tape.recording) // (record action even when tape is paused)
+ return;
+
+ for (i = 0; i < MAX_TAPE_ACTIONS; i++)
+ action[i] = action_raw[i];
+
+ if (tape.use_key_actions && tape.set_centered_player)
+ {
+ for (i = 0; i < MAX_PLAYERS; i++)
+ if (tape.centered_player_nr_next == i ||
+ tape.centered_player_nr_next == -1)
+ action[i] |= KEY_SET_FOCUS;
+
+ tape.set_centered_player = FALSE;
+ }
+
+ if (GameFrameDelay != GAME_FRAME_DELAY)
+ tape.property_bits |= TAPE_PROPERTY_GAME_SPEED;
+
+ if (setup.small_game_graphics || SCR_FIELDX >= 2 * SCR_FIELDX_DEFAULT)
+ tape.property_bits |= TAPE_PROPERTY_SMALL_GRAPHICS;
+
+ if (!TapeAddAction(action))
+ TapeStopRecording();
+}
+
+void TapeTogglePause(boolean toggle_mode)
+{
+ if (tape.playing && tape.pausing && (toggle_mode & TAPE_TOGGLE_PLAY_PAUSE))
+ {
+ // continue playing in normal mode
+ tape.fast_forward = FALSE;
+ tape.warp_forward = FALSE;
+ tape.deactivate_display = FALSE;
- if (tape.pause_before_death)
- state |= VIDEO_STATE_PBEND_OFF;
- else if (tape.fast_forward)
- state |= VIDEO_STATE_FFWD_OFF;
+ tape.pause_before_end = FALSE;
+ }
tape.pausing = !tape.pausing;
- tape.fast_forward = FALSE;
- tape.pause_before_death = FALSE;
- if (tape.single_step && toggle_manual)
+ if (tape.single_step && (toggle_mode & TAPE_TOGGLE_MANUAL))
tape.single_step = FALSE;
- state |= (tape.pausing ? VIDEO_STATE_PAUSE_ON : VIDEO_STATE_PAUSE_OFF);
- if (tape.playing)
- state |= VIDEO_STATE_PLAY_ON;
- else
- state |= (tape.single_step ? VIDEO_STATE_1STEP_ON : VIDEO_STATE_1STEP_OFF);
+ if (tape.single_step)
+ tape.property_bits |= TAPE_PROPERTY_SINGLE_STEP;
- DrawVideoDisplay(state, 0);
+ if (tape.pausing)
+ tape.property_bits |= TAPE_PROPERTY_PAUSE_MODE;
- if (tape.warp_forward)
+ DrawVideoDisplayCurrentState();
+
+ if (tape.deactivate_display)
{
- TapeStopWarpForward();
+ if (tape.pausing)
+ TapeDeactivateDisplayOff(game_status == GAME_MODE_PLAYING);
+ else
+ TapeDeactivateDisplayOn();
+ }
- if (tape.quick_resume)
- {
- tape.quick_resume = FALSE;
+ if (tape.quick_resume)
+ {
+ tape.quick_resume = FALSE;
+
+ TapeStopWarpForward();
+ TapeAppendRecording();
- TapeAppendRecording();
+ if (!CheckEngineSnapshotSingle())
+ SaveEngineSnapshotSingle();
- if (!CheckEngineSnapshotSingle())
- SaveEngineSnapshotSingle();
+ // restart step/move snapshots after quick loading tape
+ SaveEngineSnapshotToListInitial();
- // restart step/move snapshots after quick loading tape
- SaveEngineSnapshotToListInitial();
- }
+ // do not map undo/redo buttons after quick loading tape
+ return;
}
- if (CheckEngineSnapshotList())
+ if (game_status == GAME_MODE_PLAYING)
{
- if (tape.pausing)
- MapUndoRedoButtons();
- else if (!tape.single_step)
- UnmapUndoRedoButtons();
+ if (setup.show_load_save_buttons &&
+ setup.show_undo_redo_buttons &&
+ CheckEngineSnapshotList())
+ {
+ if (tape.pausing)
+ MapUndoRedoButtons();
+ else if (!tape.single_step)
+ MapLoadSaveButtons();
+ }
+
+ ModifyPauseButtons();
}
}
-void TapeStartPlaying()
+void TapeStartPlaying(void)
{
if (TAPE_IS_EMPTY(tape))
return;
audio.sound_deactivated = FALSE;
}
-static void TapeStartGamePlaying()
+static void TapeStartGamePlaying(void)
{
TapeStartPlaying();
InitGame();
}
-void TapeStopPlaying()
+void TapeStopPlaying(void)
{
tape.playing = FALSE;
tape.pausing = FALSE;
MapTapeEjectButton();
}
-byte *TapePlayAction()
+byte *TapePlayAction(void)
{
- static byte action[MAX_PLAYERS];
+ int update_delay = FRAMES_PER_SECOND / 2;
+ boolean update_video_display = (FrameCounter % update_delay == 0);
+ boolean update_draw_label_on = ((FrameCounter / update_delay) % 2 == 1);
+ static byte action[MAX_TAPE_ACTIONS];
int i;
if (!tape.playing || tape.pausing)
return NULL;
- if (tape.pause_before_death) /* stop 10 seconds before player gets killed */
+ if (tape.pause_before_end) // stop some seconds before end of tape
{
- if (!(FrameCounter % 20))
- {
- if ((FrameCounter / 20) % 2)
- DrawVideoDisplay(VIDEO_STATE_PBEND_ON, VIDEO_DISPLAY_LABEL_ONLY);
- else
- DrawVideoDisplay(VIDEO_STATE_PBEND_OFF, VIDEO_DISPLAY_LABEL_ONLY);
- }
-
- if (tape.warp_forward)
- {
- if (tape.deactivate_display)
- DrawVideoDisplay(VIDEO_STATE_WARP_ON, VIDEO_DISPLAY_SYMBOL_ONLY);
- else
- DrawVideoDisplay(VIDEO_STATE_WARP2_ON, VIDEO_DISPLAY_SYMBOL_ONLY);
- }
-
- if (TapeTime > tape.length_seconds - TAPE_PAUSE_SECONDS_BEFORE_DEATH)
+ if (TapeTime > (int)tape.length_seconds - TAPE_PAUSE_SECONDS_BEFORE_DEATH)
{
+ TapeStopWarpForward();
TapeTogglePause(TAPE_TOGGLE_MANUAL);
return NULL;
}
}
- else if (tape.fast_forward)
+
+ if (tape.counter >= tape.length) // end of tape reached
{
- if ((FrameCounter / 20) % 2)
- DrawVideoDisplay(VIDEO_STATE_FFWD_ON, VIDEO_DISPLAY_LABEL_ONLY);
+ if (tape.warp_forward && !tape.auto_play)
+ {
+ TapeStopWarpForward();
+ TapeTogglePause(TAPE_TOGGLE_MANUAL);
+ }
else
- DrawVideoDisplay(VIDEO_STATE_FFWD_OFF, VIDEO_DISPLAY_LABEL_ONLY);
-
- if (tape.warp_forward)
{
- if (tape.deactivate_display)
- DrawVideoDisplay(VIDEO_STATE_WARP_ON, VIDEO_DISPLAY_SYMBOL_ONLY);
- else
- DrawVideoDisplay(VIDEO_STATE_WARP2_ON, VIDEO_DISPLAY_SYMBOL_ONLY);
+ TapeStop();
}
+
+ return NULL;
}
-#if 0
- /* !!! this makes things much slower !!! */
- else if (tape.warp_forward)
+ if (update_video_display && !tape.deactivate_display)
{
- if ((FrameCounter / 20) % 2)
- DrawVideoDisplay(VIDEO_STATE_WARP_ON, VIDEO_DISPLAY_LABEL_ONLY);
- else
- DrawVideoDisplay(VIDEO_STATE_WARP_OFF, VIDEO_DISPLAY_LABEL_ONLY);
+ int state = 0;
- DrawVideoDisplay(VIDEO_STATE_WARP_ON, VIDEO_DISPLAY_SYMBOL_ONLY);
- }
-#endif
+ if (tape.warp_forward)
+ state |= VIDEO_STATE_WARP(update_draw_label_on);
+ else if (tape.fast_forward)
+ state |= VIDEO_STATE_FFWD(update_draw_label_on);
- if (tape.counter >= tape.length) /* end of tape reached */
- {
- if (tape.warp_forward && !tape.auto_play)
- TapeTogglePause(TAPE_TOGGLE_MANUAL);
- else
- TapeStop();
+ if (tape.pause_before_end)
+ state |= VIDEO_STATE_PBEND(update_draw_label_on);
- return NULL;
+ // draw labels and symbols separately to prevent labels overlapping symbols
+ DrawVideoDisplayLabel(state);
+ DrawVideoDisplaySymbol(state);
}
- for (i = 0; i < MAX_PLAYERS; i++)
+ for (i = 0; i < MAX_TAPE_ACTIONS; i++)
action[i] = tape.pos[tape.counter].action[i];
#if DEBUG_TAPE_WHEN_PLAYING
- printf("%05d", FrameCounter);
- for (i = 0; i < MAX_PLAYERS; i++)
- printf(" %08x", action[i]);
- printf("\n");
+ DebugContinued("", "%05d", FrameCounter);
+ for (i = 0; i < MAX_TAPE_ACTIONS; i++)
+ DebugContinued("", " %08x", action[i]);
+ DebugContinued("tape:play", "\n");
#endif
tape.set_centered_player = FALSE;
tape.centered_player_nr_next = -999;
- for (i = 0; i < MAX_PLAYERS; i++)
+ if (tape.use_key_actions)
{
- if (action[i] & KEY_SET_FOCUS)
+ for (i = 0; i < MAX_PLAYERS; i++)
{
- tape.set_centered_player = TRUE;
- tape.centered_player_nr_next =
- (tape.centered_player_nr_next == -999 ? i : -1);
- }
+ if (action[i] & KEY_SET_FOCUS)
+ {
+ tape.set_centered_player = TRUE;
+ tape.centered_player_nr_next =
+ (tape.centered_player_nr_next == -999 ? i : -1);
+ }
- action[i] &= ~KEY_SET_FOCUS;
+ action[i] &= ~KEY_SET_FOCUS;
+ }
}
tape.delay_played++;
tape.delay_played = 0;
}
+ if (tape.auto_play)
+ PrintTapeReplayProgress(FALSE);
+
+ if (options.tape_log_filename != NULL)
+ WriteTapeLogfile(action);
+
return action;
}
-void TapeStop()
+void TapeStop(void)
{
+ if (tape.pausing)
+ TapeTogglePause(TAPE_TOGGLE_MANUAL);
+
TapeStopRecording();
TapeStopPlaying();
}
}
-unsigned int GetTapeLengthFrames()
+static void TapeStopGameOrTape(boolean stop_game)
+{
+ if (score_info_tape_play || (!tape.playing && stop_game))
+ RequestQuitGame(FALSE);
+ else
+ TapeStop();
+}
+
+void TapeStopGame(void)
+{
+ if (game_status == GAME_MODE_MAIN)
+ return;
+
+ TapeStopGameOrTape(TRUE);
+}
+
+void TapeStopTape(void)
+{
+ TapeStopGameOrTape(FALSE);
+}
+
+unsigned int GetTapeLengthFrames(void)
{
unsigned int tape_length_frames = 0;
int i;
if (TAPE_IS_EMPTY(tape))
- return(0);
+ return 0;
for (i = 0; i < tape.length; i++)
tape_length_frames += tape.pos[i].delay;
return tape_length_frames;
}
-unsigned int GetTapeLengthSeconds()
+unsigned int GetTapeLengthSeconds(void)
{
return (GetTapeLengthFrames() * GAME_FRAME_DELAY / 1000);
}
-static void TapeStartWarpForward()
+static float GetTapeLengthSecondsFloat(void)
{
- tape.warp_forward = TRUE;
+ return ((float)GetTapeLengthFrames() * GAME_FRAME_DELAY / 1000);
+}
- if (!tape.fast_forward && !tape.pause_before_death)
- {
- tape.pausing = FALSE;
- tape.deactivate_display = TRUE;
+static void TapeStartWarpForward(int mode)
+{
+ tape.fast_forward = (mode & AUTOPLAY_FFWD);
+ tape.warp_forward = (mode & AUTOPLAY_WARP);
+ tape.deactivate_display = (mode & AUTOPLAY_WARP_NO_DISPLAY);
+
+ tape.pausing = FALSE;
+ if (tape.deactivate_display)
TapeDeactivateDisplayOn();
- }
- if (tape.fast_forward || tape.pause_before_death)
- DrawVideoDisplay(VIDEO_STATE_WARP_ON, VIDEO_DISPLAY_SYMBOL_ONLY);
- else
- DrawVideoDisplay(VIDEO_STATE_WARP_ON, 0);
+ DrawVideoDisplayCurrentState();
}
-static void TapeStopWarpForward()
+static void TapeStopWarpForward(void)
{
- int state = (tape.pausing ? VIDEO_STATE_PAUSE_ON : VIDEO_STATE_PAUSE_OFF);
-
+ tape.fast_forward = FALSE;
tape.warp_forward = FALSE;
tape.deactivate_display = FALSE;
- TapeDeactivateDisplayOff(game_status == GAME_MODE_PLAYING);
+ tape.pause_before_end = FALSE;
- if (tape.pause_before_death)
- state |= VIDEO_STATE_WARP_OFF | VIDEO_STATE_PBEND_ON;
- else if (tape.fast_forward)
- state |= VIDEO_STATE_WARP_OFF | VIDEO_STATE_FFWD_ON;
- else
- state |= VIDEO_STATE_WARP_OFF | VIDEO_STATE_PLAY_ON;
+ TapeDeactivateDisplayOff(game_status == GAME_MODE_PLAYING);
- DrawVideoDisplay(state, 0);
+ DrawVideoDisplayCurrentState();
}
-static void TapeSingleStep()
+static void TapeSingleStep(void)
{
- if (options.network)
+ if (network.enabled)
return;
if (!tape.pausing)
tape.single_step = !tape.single_step;
- DrawVideoDisplay((tape.single_step ? VIDEO_STATE_1STEP_ON :
- VIDEO_STATE_1STEP_OFF), 0);
+ DrawVideoDisplay(VIDEO_STATE_1STEP(tape.single_step), 0);
}
-void TapeQuickSave()
+void TapeQuickSave(void)
{
if (game_status == GAME_MODE_MAIN)
{
return;
if (tape.recording)
- TapeHaltRecording(); /* prepare tape for saving on-the-fly */
+ TapeHaltRecording(); // prepare tape for saving on-the-fly
if (TAPE_IS_EMPTY(tape))
{
return;
}
+ tape.property_bits |= TAPE_PROPERTY_SNAPSHOT;
+
if (SaveTapeChecked(tape.level_nr))
SaveEngineSnapshotSingle();
}
-void TapeQuickLoad()
+void TapeQuickLoad(void)
{
char *filename = getTapeFilename(level_nr);
if (!TAPE_IS_EMPTY(tape))
{
TapeStartGamePlaying();
- TapeStartWarpForward();
+ TapeStartWarpForward(AUTOPLAY_MODE_WARP_NO_DISPLAY);
tape.quick_resume = TRUE;
+ tape.property_bits |= TAPE_PROPERTY_SNAPSHOT;
}
- else /* this should not happen (basically checked above) */
+ else // this should not happen (basically checked above)
{
int reopen_door = (game_status == GAME_MODE_PLAYING ? REQ_REOPEN : 0);
}
}
-void InsertSolutionTape()
+static boolean checkRestartGame(char *message)
{
- if (!TAPE_IS_EMPTY(tape))
+ if (game_status == GAME_MODE_MAIN)
+ return TRUE;
+
+ if (!hasStartedNetworkGame())
+ return FALSE;
+
+ if (level_editor_test_game)
+ return TRUE;
+
+ if (game.all_players_gone)
+ return TRUE;
+
+ if (!setup.ask_on_quit_game)
+ return TRUE;
+
+ if (Request(message, REQ_ASK | REQ_STAY_CLOSED))
+ return TRUE;
+
+ OpenDoor(DOOR_OPEN_1 | DOOR_COPY_BACK);
+
+ return FALSE;
+}
+
+void TapeRestartGame(void)
+{
+ if (score_info_tape_play)
+ {
+ TapeStartGamePlaying();
+
+ return;
+ }
+
+ if (!checkRestartGame("Restart game?"))
+ return;
+
+ StartGameActions(network.enabled, setup.autorecord, level.random_seed);
+}
+
+void TapeReplayAndPauseBeforeEnd(void)
+{
+ if (score_info_tape_play)
+ return;
+
+ if (TAPE_IS_EMPTY(tape) && !tape.recording)
+ {
+ Request("No tape for this level!", REQ_CONFIRM);
+
+ return;
+ }
+
+ if (!checkRestartGame("Replay game and pause before end?"))
return;
+ TapeStop();
+ TapeStartGamePlaying();
+ TapeStartWarpForward(AUTOPLAY_MODE_WARP_NO_DISPLAY);
+
+ tape.pause_before_end = TRUE;
+ tape.quick_resume = TRUE;
+}
+
+boolean hasSolutionTape(void)
+{
+ boolean tape_file_exists = fileExists(getSolutionTapeFilename(level_nr));
+ boolean level_has_tape = (level.game_engine_type == GAME_ENGINE_TYPE_SP &&
+ level.native_sp_level->demo.is_available);
+
+ return (tape_file_exists || level_has_tape);
+}
+
+boolean InsertSolutionTape(void)
+{
+ if (!hasSolutionTape())
+ {
+ Request("No solution tape for this level!", REQ_CONFIRM);
+
+ return FALSE;
+ }
+
+ if (!TAPE_IS_STOPPED(tape))
+ TapeStop();
+
+ // if tape recorder already contains a tape, remove it without asking
+ TapeErase();
+
LoadSolutionTape(level_nr);
+ DrawCompleteVideoDisplay();
+
if (TAPE_IS_EMPTY(tape))
- Request("No solution tape for this level!", REQ_CONFIRM);
+ {
+ Request("Loading solution tape for this level failed!", REQ_CONFIRM);
+
+ return FALSE;
+ }
+
+ return TRUE;
+}
+
+boolean PlaySolutionTape(void)
+{
+ if (!InsertSolutionTape())
+ return FALSE;
+
+ TapeStartGamePlaying();
+
+ return TRUE;
+}
+
+static boolean PlayScoreTape_WaitForDownload(void)
+{
+ DelayCounter download_delay = { 10000 };
+
+ ResetDelayCounter(&download_delay);
+
+ // wait for score tape to be successfully downloaded (and fail on timeout)
+ while (!server_scores.tape_downloaded)
+ {
+ if (DelayReached(&download_delay))
+ return FALSE;
+
+ UPDATE_BUSY_STATE_NOT_LOADING();
+
+ Delay(20);
+ }
+
+ return TRUE;
+}
+
+boolean PlayScoreTape(int entry_nr)
+{
+ struct ScoreEntry *entry = &scores.entry[entry_nr];
+ char *tape_filename =
+ (entry->id == -1 ?
+ getScoreTapeFilename(entry->tape_basename, level_nr) :
+ getScoreCacheTapeFilename(entry->tape_basename, level_nr));
+ boolean download_tape = (!fileExists(tape_filename));
+
+ if (download_tape && entry->id == -1)
+ {
+ FadeSkipNextFadeIn();
+
+ Request("Cannot find score tape!", REQ_CONFIRM);
+
+ return FALSE;
+ }
+
+ server_scores.tape_downloaded = FALSE;
+
+ if (download_tape)
+ ApiGetScoreTapeAsThread(level_nr, entry->id, entry->tape_basename);
+
+ SetGameStatus(GAME_MODE_PLAYING);
+
+ FadeOut(REDRAW_FIELD);
+
+ if (download_tape && !PlayScoreTape_WaitForDownload())
+ {
+ SetGameStatus(GAME_MODE_SCOREINFO);
+ ClearField();
+
+ Request("Cannot download score tape from score server!", REQ_CONFIRM);
+
+ return FALSE;
+ }
+
+ if (!TAPE_IS_STOPPED(tape))
+ TapeStop();
+
+ // if tape recorder already contains a tape, remove it without asking
+ TapeErase();
+
+ if (entry->id == -1)
+ LoadScoreTape(entry->tape_basename, level_nr);
+ else
+ LoadScoreCacheTape(entry->tape_basename, level_nr);
+
+ if (TAPE_IS_EMPTY(tape))
+ {
+ SetGameStatus(GAME_MODE_SCOREINFO);
+ ClearField();
+
+ Request("Cannot load score tape for this level!", REQ_CONFIRM);
+
+ return FALSE;
+ }
+
+ FadeSkipNextFadeOut();
+
+ TapeStartGamePlaying();
+
+ score_info_tape_play = TRUE;
+
+ return TRUE;
+}
+
+static boolean checkTapesFromSameLevel(struct TapeInfo *t1, struct TapeInfo *t2)
+{
+ return (strEqual(t1->level_identifier, t2->level_identifier) &&
+ t1->level_nr == t2->level_nr);
+}
+
+static void CopyTape(struct TapeInfo *tape_from, struct TapeInfo *tape_to)
+{
+ *tape_to = *tape_from;
+}
+
+static void SwapTapes(struct TapeInfo *t1, struct TapeInfo *t2)
+{
+ struct TapeInfo tmp = *t1;
+
+ *t1 = *t2;
+ *t2 = tmp;
+}
+
+static void CopyTapeToUndoBuffer(void)
+{
+ // copy tapes to undo buffer if large enough (or larger than last undo tape)
+ // or if the last undo tape is from a different level set or level number
+ if (tape.length_seconds >= TAPE_MIN_SECONDS_FOR_UNDO_BUFFER ||
+ tape.length_seconds >= tape_undo_buffer.length_seconds ||
+ !checkTapesFromSameLevel(&tape, &tape_undo_buffer))
+ {
+ CopyTape(&tape, &tape_undo_buffer);
+ }
+}
+
+void UndoTape(void)
+{
+ // only undo tapes from same level set and with same level number
+ if (!checkTapesFromSameLevel(&tape, &tape_undo_buffer))
+ return;
+
+ if (!TAPE_IS_STOPPED(tape))
+ TapeStop();
+
+ // swap last recorded tape with undo buffer, so undo can be reversed
+ SwapTapes(&tape, &tape_undo_buffer);
DrawCompleteVideoDisplay();
}
+void FixTape_ForceSinglePlayer(void)
+{
+ int i;
+
+ /* fix single-player tapes that contain player input for more than one
+ player (due to a bug in 3.3.1.2 and earlier versions), which results
+ in playing levels with more than one player in multi-player mode,
+ even though the tape was originally recorded in single-player mode */
+
+ // remove player input actions for all players but the first one
+ for (i = 1; i < MAX_PLAYERS; i++)
+ tape.player_participates[i] = FALSE;
+
+ tape.changed = TRUE;
+}
+
+
+// ----------------------------------------------------------------------------
+// tape autoplay functions
+// ----------------------------------------------------------------------------
+
+static TreeInfo *getNextValidAutoPlayEntry(TreeInfo *node)
+{
+ node = getNextValidTreeInfoEntry(node);
+
+ while (node && node->is_copy)
+ node = getNextValidTreeInfoEntry(node);
+
+ return node;
+}
+
+static TreeInfo *getFirstValidAutoPlayEntry(TreeInfo *node)
+{
+ node = getFirstValidTreeInfoEntry(node);
+
+ if (node && node->is_copy)
+ return getNextValidAutoPlayEntry(node);
+
+ return node;
+}
+
+static void AutoPlayTapes_SetScoreEntry(int score, int time)
+{
+ char *name = (options.mytapes ? setup.player_name : options.player_name);
+
+ // set unique basename for score tape (for uploading to score server)
+ strcpy(tape.score_tape_basename, getScoreTapeBasename(name));
+
+ // store score in first score entry
+ scores.last_added = 0;
+
+ struct ScoreEntry *entry = &scores.entry[scores.last_added];
+
+ strncpy(entry->tape_basename, tape.score_tape_basename, MAX_FILENAME_LEN);
+ strncpy(entry->name, setup.player_name, MAX_PLAYER_NAME_LEN);
+
+ entry->score = score;
+ entry->time = time;
+
+ PrintNoLog("- uploading score tape to score server ... ");
+
+ server_scores.uploaded = FALSE;
+}
+
+static boolean AutoPlayTapes_WaitForUpload(void)
+{
+ DelayCounter upload_delay = { 10000 };
+
+ ResetDelayCounter(&upload_delay);
+
+ // wait for score tape to be successfully uploaded (and fail on timeout)
+ while (!server_scores.uploaded)
+ {
+ if (DelayReached(&upload_delay))
+ {
+ PrintNoLog("\r");
+ Print("- uploading score tape to score server - TIMEOUT.\n");
+
+ if (program.headless)
+ Fail("cannot upload score tape to score server");
+
+ return FALSE;
+ }
-/* ------------------------------------------------------------------------- *
- * tape autoplay functions
- * ------------------------------------------------------------------------- */
+ UPDATE_BUSY_STATE();
-void AutoPlayTape()
+ Delay(20);
+ }
+
+ PrintNoLog("\r");
+ Print("- uploading score tape to score server - uploaded.\n");
+
+ return TRUE;
+}
+
+static int AutoPlayTapesExt(boolean initialize)
{
- static LevelDirTree *autoplay_leveldir = NULL;
- static boolean autoplay_initialized = FALSE;
- static int autoplay_level_nr = -1;
- static int num_levels_played = 0;
- static int num_levels_solved = 0;
- static int num_tape_missing = 0;
- static boolean level_failed[MAX_TAPES_PER_SET];
+ static struct AutoPlayInfo autoplay;
+ static int num_tapes = 0;
+ static int patch_nr = 0;
+ static char *patch_name[] =
+ {
+ "original tape",
+ "em_random_bug",
+ "screen_34x34",
+
+ NULL
+ };
+ static int patch_version_first[] =
+ {
+ VERSION_IDENT(0,0,0,0),
+ VERSION_IDENT(3,3,1,0),
+ VERSION_IDENT(0,0,0,0),
+
+ -1
+ };
+ static int patch_version_last[] =
+ {
+ VERSION_IDENT(9,9,9,9),
+ VERSION_IDENT(4,0,1,1),
+ VERSION_IDENT(4,2,2,0),
+
+ -1
+ };
+ static byte patch_property_bit[] =
+ {
+ TAPE_PROPERTY_NONE,
+ TAPE_PROPERTY_EM_RANDOM_BUG,
+ TAPE_PROPERTY_NONE,
+
+ -1
+ };
+ LevelDirTree *leveldir_current_last = leveldir_current;
+ boolean init_level_set = FALSE;
+ int level_nr_last = level_nr;
int i;
- if (autoplay_initialized)
+ if (!initialize)
{
- /* just finished auto-playing tape */
- printf("%s.\n", tape.auto_play_level_solved ? "solved" : "NOT SOLVED");
+ if (global.autoplay_mode == AUTOPLAY_MODE_FIX)
+ {
+ if (tape.auto_play_level_solved)
+ {
+ if (patch_nr > 0)
+ {
+ // level solved by patched tape -- save fixed tape
+ char *filename = getTapeFilename(level_nr);
+ char *filename_orig = getStringCat2(filename, ".orig");
+
+ // create backup from old tape, if not yet existing
+ if (!fileExists(filename_orig))
+ rename(filename, filename_orig);
+
+ SaveTapeToFilename(filename);
+
+ tape.auto_play_level_fixed = TRUE;
+ autoplay.num_tapes_patched++;
+ }
+
+ // continue with next tape
+ patch_nr = 0;
+ }
+ else if (patch_name[patch_nr + 1] != NULL)
+ {
+ // level not solved by patched tape -- continue with next patch
+ patch_nr++;
+ }
+ else
+ {
+ // level not solved by any patched tape -- continue with next tape
+ tape.auto_play_level_not_fixable = TRUE;
+ patch_nr = 0;
+ }
+ }
- num_levels_played++;
+ // just finished auto-playing tape
+ PrintTapeReplayProgress(TRUE);
+
+ if (options.tape_log_filename != NULL)
+ CloseTapeLogfile();
+
+ if (global.autoplay_mode == AUTOPLAY_MODE_SAVE &&
+ tape.auto_play_level_solved)
+ {
+ AutoPlayTapes_SetScoreEntry(game.score_final, game.score_time_final);
+
+ if (leveldir_current)
+ {
+ // the tape's level set identifier may differ from current level set
+ strncpy(tape.level_identifier, leveldir_current->identifier,
+ MAX_FILENAME_LEN);
+ tape.level_identifier[MAX_FILENAME_LEN] = '\0';
+
+ // the tape's level number may differ from current level number
+ tape.level_nr = level_nr;
+ }
+
+ // save score tape to upload to server; may be required for some reasons:
+ // * level set identifier in solution tapes may differ from level set
+ // * level set identifier is missing (old-style tape without INFO chunk)
+ // * solution tape may have native format (like Supaplex solution files)
+
+ SaveScoreTape(level_nr);
+ SaveServerScore(level_nr, TRUE);
+
+ AutoPlayTapes_WaitForUpload();
+ }
+
+ if (patch_nr == 0)
+ autoplay.num_levels_played++;
if (tape.auto_play_level_solved)
- num_levels_solved++;
- else if (level_nr >= 0 && level_nr < MAX_TAPES_PER_SET)
- level_failed[level_nr] = TRUE;
+ autoplay.num_levels_solved++;
+
+ if (level_nr >= 0 && level_nr < MAX_TAPES_PER_SET)
+ autoplay.level_failed[level_nr] = !tape.auto_play_level_solved;
}
else
{
- DrawCompleteVideoDisplay();
- audio.sound_enabled = FALSE;
+ if (strEqual(global.autoplay_leveldir, "ALL"))
+ {
+ autoplay.all_levelsets = TRUE;
- autoplay_leveldir = getTreeInfoFromIdentifier(leveldir_first,
- global.autoplay_leveldir);
+ // tape mass-uploading only allowed for private tapes
+ if (global.autoplay_mode == AUTOPLAY_MODE_UPLOAD)
+ options.mytapes = TRUE;
+ }
+
+ if ((global.autoplay_mode == AUTOPLAY_MODE_SAVE ||
+ global.autoplay_mode == AUTOPLAY_MODE_UPLOAD) &&
+ !options.mytapes &&
+ options.player_name == NULL)
+ {
+ Fail("specify player name when uploading solution tapes");
+ }
+
+ if (global.autoplay_mode != AUTOPLAY_MODE_UPLOAD)
+ DrawCompleteVideoDisplay();
+
+ if (program.headless)
+ {
+ audio.sound_enabled = FALSE;
+ setup.engine_snapshot_mode = getStringCopy(STR_SNAPSHOT_MODE_OFF);
+ }
+
+ if (strSuffix(global.autoplay_leveldir, ".tape"))
+ {
+ autoplay.tape_filename = global.autoplay_leveldir;
+
+ if (!fileExists(autoplay.tape_filename))
+ Fail("tape file '%s' does not exist", autoplay.tape_filename);
- if (autoplay_leveldir == NULL)
- Error(ERR_EXIT, "no such level identifier: '%s'",
- global.autoplay_leveldir);
+ LoadTapeFromFilename(autoplay.tape_filename);
- leveldir_current = autoplay_leveldir;
+ if (tape.no_valid_file)
+ Fail("cannot load tape file '%s'", autoplay.tape_filename);
- if (autoplay_leveldir->first_level < 0)
- autoplay_leveldir->first_level = 0;
- if (autoplay_leveldir->last_level >= MAX_TAPES_PER_SET)
- autoplay_leveldir->last_level = MAX_TAPES_PER_SET - 1;
+ if (tape.no_info_chunk && !options.identifier)
+ Fail("cannot get levelset from tape file '%s'", autoplay.tape_filename);
- autoplay_level_nr = autoplay_leveldir->first_level;
+ if (tape.no_info_chunk && !options.level_nr)
+ Fail("cannot get level nr from tape file '%s'", autoplay.tape_filename);
- printf_line("=", 79);
- printf("Automatically playing level tapes\n");
- printf_line("-", 79);
- printf("Level series identifier: '%s'\n", autoplay_leveldir->identifier);
- printf("Level series name: '%s'\n", autoplay_leveldir->name);
- printf("Level series author: '%s'\n", autoplay_leveldir->author);
- printf("Number of levels: %d\n", autoplay_leveldir->levels);
- printf_line("=", 79);
- printf("\n");
+ global.autoplay_leveldir = tape.level_identifier;
- for (i = 0; i < MAX_TAPES_PER_SET; i++)
- level_failed[i] = FALSE;
+ if (options.identifier != NULL)
+ global.autoplay_leveldir = options.identifier;
+
+ if (options.level_nr != NULL)
+ tape.level_nr = atoi(options.level_nr);
+
+ if (tape.level_nr >= 0 && tape.level_nr < MAX_TAPES_PER_SET)
+ global.autoplay_level[tape.level_nr] = TRUE;
+
+ global.autoplay_all = FALSE;
+ options.mytapes = FALSE;
+ }
- autoplay_initialized = TRUE;
+ if (autoplay.all_levelsets)
+ {
+ // start auto-playing first level set
+ autoplay.leveldir = getFirstValidAutoPlayEntry(leveldir_first);
+ }
+ else
+ {
+ // auto-play selected level set
+ autoplay.leveldir = getTreeInfoFromIdentifier(leveldir_first,
+ global.autoplay_leveldir);
+ }
+
+ if (autoplay.leveldir == NULL)
+ Fail("no such level identifier: '%s'", global.autoplay_leveldir);
+
+ // only private tapes may be modified
+ if (global.autoplay_mode == AUTOPLAY_MODE_FIX)
+ options.mytapes = TRUE;
+
+ // set timestamp for batch tape upload
+ global.autoplay_time = time(NULL);
+
+ num_tapes = 0;
+
+ init_level_set = TRUE;
}
- while (autoplay_level_nr <= autoplay_leveldir->last_level)
+ while (1)
{
- level_nr = autoplay_level_nr++;
+ if (init_level_set)
+ {
+ leveldir_current = autoplay.leveldir;
+
+ if (autoplay.leveldir->first_level < 0)
+ autoplay.leveldir->first_level = 0;
+ if (autoplay.leveldir->last_level >= MAX_TAPES_PER_SET)
+ autoplay.leveldir->last_level = MAX_TAPES_PER_SET - 1;
+
+ autoplay.level_nr = autoplay.leveldir->first_level;
+
+ autoplay.num_levels_played = 0;
+ autoplay.num_levels_solved = 0;
+ autoplay.num_tapes_patched = 0;
+ autoplay.num_tape_missing = 0;
+
+ for (i = 0; i < MAX_TAPES_PER_SET; i++)
+ autoplay.level_failed[i] = FALSE;
+
+ PrintTapeReplayHeader(&autoplay);
+
+ init_level_set = FALSE;
+ }
+
+ if (autoplay.all_levelsets && global.autoplay_mode == AUTOPLAY_MODE_UPLOAD)
+ {
+ boolean skip_levelset = FALSE;
+
+ if (!directoryExists(getTapeDir(autoplay.leveldir->subdir)))
+ {
+ Print("No tape directory for this level set found -- skipping.\n");
+
+ skip_levelset = TRUE;
+ }
+
+ if (CheckTapeDirectoryUploadsComplete(autoplay.leveldir->subdir))
+ {
+ Print("All tapes for this level set already uploaded -- skipping.\n");
+
+ skip_levelset = TRUE;
+ }
+
+ if (skip_levelset)
+ {
+ PrintTapeReplaySummary(&autoplay);
+
+ // continue with next level set
+ autoplay.leveldir = getNextValidAutoPlayEntry(autoplay.leveldir);
+
+ // all level sets processed
+ if (autoplay.leveldir == NULL)
+ break;
+
+ init_level_set = TRUE;
+
+ continue;
+ }
+ }
+
+ if (global.autoplay_mode != AUTOPLAY_MODE_FIX || patch_nr == 0)
+ level_nr = autoplay.level_nr++;
+
+ UPDATE_BUSY_STATE();
+
+ // check if all tapes for this level set have been processed
+ if (level_nr > autoplay.leveldir->last_level)
+ {
+ PrintTapeReplaySummary(&autoplay);
+
+ if (!autoplay.all_levelsets)
+ break;
+
+ if (global.autoplay_mode == AUTOPLAY_MODE_UPLOAD)
+ MarkTapeDirectoryUploadsAsComplete(autoplay.leveldir->subdir);
+
+ // continue with next level set
+ autoplay.leveldir = getNextValidAutoPlayEntry(autoplay.leveldir);
+
+ // all level sets processed
+ if (autoplay.leveldir == NULL)
+ break;
+
+ init_level_set = TRUE;
+
+ continue;
+ }
+
+ // set patch info (required for progress output)
+ strcpy(tape_patch_info, "");
+ if (global.autoplay_mode == AUTOPLAY_MODE_FIX)
+ snprintf(tape_patch_info, MAX_OUTPUT_LINESIZE, "[%-13s] ",
+ patch_name[patch_nr]);
if (!global.autoplay_all && !global.autoplay_level[level_nr])
continue;
- TapeErase();
+ // speed things up in case of missing private tapes (skip loading level)
+ if (options.mytapes && !fileExists(getTapeFilename(level_nr)))
+ {
+ autoplay.num_tape_missing++;
+
+ Print("Tape %03d: (no tape found)\n", level_nr);
- printf("Level %03d: ", level_nr);
+ continue;
+ }
+
+ TapeErase();
+ TapeRewind(); // needed to reset "tape.auto_play_level_solved"
LoadLevel(level_nr);
- if (level.no_valid_file)
+
+ if (level.no_level_file || level.no_valid_file)
{
- printf("(no level)\n");
+ Print("Tape %03d: (no level found)\n", level_nr);
+
continue;
}
#if 0
- /* ACTIVATE THIS FOR LOADING/TESTING OF LEVELS ONLY */
- printf("(only testing level)\n");
+ // ACTIVATE THIS FOR LOADING/TESTING OF LEVELS ONLY
+ Print("Tape %03d: (only testing level)\n", level_nr);
continue;
#endif
- LoadSolutionTape(level_nr);
+ if (autoplay.tape_filename)
+ LoadTapeFromFilename(autoplay.tape_filename);
+ else if (options.mytapes)
+ LoadTape(level_nr);
+ else
+ LoadSolutionTape(level_nr);
if (tape.no_valid_file)
{
- num_tape_missing++;
+ autoplay.num_tape_missing++;
+
+ Print("Tape %03d: (no tape found)\n", level_nr);
+
+ continue;
+ }
+
+ if (global.autoplay_mode == AUTOPLAY_MODE_FIX)
+ {
+ boolean skip_patch = FALSE;
+
+ if (tape.engine_version < patch_version_first[patch_nr] ||
+ tape.engine_version > patch_version_last[patch_nr])
+ {
+ Print("Tape %03d %s[%02d:%02d]: (%s %d.%d.%d.%d) - skipped.\n",
+ level_nr, tape_patch_info,
+ tape.length_seconds / 60, tape.length_seconds % 60,
+ "not suitable for version",
+ (tape.engine_version / 1000000) % 100,
+ (tape.engine_version / 10000 ) % 100,
+ (tape.engine_version / 100 ) % 100,
+ (tape.engine_version ) % 100);
+
+ skip_patch = TRUE;
+ }
+
+ if (strEqual(patch_name[patch_nr], "screen_34x34") &&
+ tape.num_participating_players == 1)
+ {
+ Print("Tape %03d %s[%02d:%02d]: (%s) - skipped.\n",
+ level_nr, tape_patch_info,
+ tape.length_seconds / 60, tape.length_seconds % 60,
+ "not suitable for single player tapes");
+
+ skip_patch = TRUE;
+ }
+
+ if (skip_patch)
+ {
+ if (patch_name[patch_nr + 1] != NULL)
+ {
+ // continue with next patch
+ patch_nr++;
+ }
+ else
+ {
+ // continue with next tape
+ patch_nr = 0;
+ }
+
+ continue;
+ }
+
+ if (strEqual(patch_name[patch_nr], "screen_34x34"))
+ {
+ tape.scr_fieldx = SCR_FIELDX_DEFAULT * 2;
+ tape.scr_fieldy = SCR_FIELDY_DEFAULT * 2;
+ }
+ else
+ {
+ tape.property_bits |= patch_property_bit[patch_nr];
+ }
+ }
+
+ num_tapes++;
+
+ if (global.autoplay_mode == AUTOPLAY_MODE_UPLOAD)
+ {
+ boolean use_temporary_tape_file = FALSE;
+
+ Print("Tape %03d:\n", level_nr);
+
+ AutoPlayTapes_SetScoreEntry(0, 0);
+
+ if (autoplay.tape_filename == NULL)
+ {
+ autoplay.tape_filename = (options.mytapes ? getTapeFilename(level_nr) :
+ getDefaultSolutionTapeFilename(level_nr));
+
+ if (!fileExists(autoplay.tape_filename))
+ {
+ // non-standard or incorrect solution tape -- save to temporary file
+ autoplay.tape_filename = getTemporaryTapeFilename();
+
+ SaveTapeToFilename(autoplay.tape_filename);
+
+ use_temporary_tape_file = TRUE;
+ }
+ }
+
+ SaveServerScoreFromFile(level_nr, TRUE, autoplay.tape_filename);
+
+ boolean success = AutoPlayTapes_WaitForUpload();
+
+ if (use_temporary_tape_file)
+ unlink(autoplay.tape_filename);
+
+ // required for uploading multiple tapes
+ autoplay.tape_filename = NULL;
+
+ if (!success)
+ {
+ num_tapes = -num_tapes;
- printf("(no tape)\n");
+ break;
+ }
continue;
}
- printf("playing tape ... ");
+ InitCounter();
+
+ if (options.tape_log_filename != NULL)
+ OpenTapeLogfile();
TapeStartGamePlaying();
- TapeStartWarpForward();
+ TapeStartWarpForward(global.autoplay_mode);
- return;
+ autoplay.last_level_nr = level_nr;
+
+ return num_tapes;
+ }
+
+ if (global.autoplay_mode == AUTOPLAY_MODE_UPLOAD)
+ {
+ Print("\n");
+ PrintLine("=", 79);
+
+ if (num_tapes >= 0)
+ Print("SUMMARY: %d tapes uploaded.\n", num_tapes);
+ else
+ Print("SUMMARY: Uploading tapes failed.\n");
+
+ PrintLine("=", 79);
}
- printf("\n");
- printf_line("=", 79);
- printf("Number of levels played: %d\n", num_levels_played);
- printf("Number of levels solved: %d (%d%%)\n", num_levels_solved,
- (num_levels_played ? num_levels_solved * 100 / num_levels_played :0));
- printf_line("-", 79);
- printf("Summary (for automatic parsing by scripts):\n");
- printf("LEVELDIR '%s', SOLVED %d/%d (%d%%)",
- autoplay_leveldir->identifier, num_levels_solved, num_levels_played,
- (num_levels_played ? num_levels_solved * 100 / num_levels_played :0));
-
- if (num_levels_played != num_levels_solved)
- {
- printf(", FAILED:");
- for (i = 0; i < MAX_TAPES_PER_SET; i++)
- if (level_failed[i])
- printf(" %03d", i);
+ // clear timestamp for batch tape upload (required after interactive upload)
+ global.autoplay_time = 0;
+
+ // exit if running headless or if visually auto-playing tapes
+ if (program.headless || global.autoplay_mode != AUTOPLAY_MODE_UPLOAD)
+ CloseAllAndExit(0);
+
+ // when running interactively, restore last selected level set and number
+ leveldir_current = leveldir_current_last;
+ level_nr = level_nr_last;
+
+ return num_tapes;
+}
+
+int AutoPlayTapes(void)
+{
+ return AutoPlayTapesExt(TRUE);
+}
+
+int AutoPlayTapesContinue(void)
+{
+ return AutoPlayTapesExt(FALSE);
+}
+
+
+// ----------------------------------------------------------------------------
+// tape patch functions
+// ----------------------------------------------------------------------------
+
+static boolean PatchTape(struct TapeInfo *tape, char *mode)
+{
+ Print("[%d.%d.%d.%d]: ",
+ (tape->engine_version / 1000000) % 100,
+ (tape->engine_version / 10000 ) % 100,
+ (tape->engine_version / 100 ) % 100,
+ (tape->engine_version ) % 100);
+
+ if (strEqual(mode, "info"))
+ {
+ Print("property bits == 0x%02x\n", tape->property_bits);
+
+ return FALSE;
}
- printf("\n");
- printf_line("=", 79);
+ boolean unpatch_tape = FALSE;
+ boolean use_property_bit = FALSE;
+ byte property_bitmask = 0;
+
+ if (strSuffix(mode, ":0") ||
+ strSuffix(mode, ":off") ||
+ strSuffix(mode, ":clear"))
+ unpatch_tape = TRUE;
+
+ if (strEqual(mode, "em_random_bug") || strPrefix(mode, "em_random_bug:"))
+ {
+ // this bug was introduced in version 3.3.1.0 and fixed in version 4.0.1.2
+ if (tape->engine_version < VERSION_IDENT(3,3,1,0) ||
+ tape->engine_version >= VERSION_IDENT(4,0,1,2))
+ {
+ Print("This tape version cannot be patched against EM random bug!\n");
+
+ return FALSE;
+ }
+
+ property_bitmask = TAPE_PROPERTY_EM_RANDOM_BUG;
+
+ use_property_bit = TRUE;
+ }
+ else if (strEqual(mode, "screen_34x34") || strPrefix(mode, "screen_34x34:"))
+ {
+ // this bug only affects team mode tapes
+ if (tape->num_participating_players == 1)
+ {
+ Print("Only team mode tapes can be patched against screen size bug!\n");
+
+ return FALSE;
+ }
+
+ // this bug (that always existed before) was fixed in version 4.2.2.1
+ if (tape->engine_version >= VERSION_IDENT(4,2,2,1))
+ {
+ Print("This tape version cannot be patched against screen size bug!\n");
+
+ return FALSE;
+ }
+
+ int factor = (unpatch_tape ? 1 : 2);
+ int scr_fieldx_new = SCR_FIELDX_DEFAULT * factor;
+ int scr_fieldy_new = SCR_FIELDY_DEFAULT * factor;
+
+ if (scr_fieldx_new == tape->scr_fieldx &&
+ scr_fieldy_new == tape->scr_fieldy)
+ {
+ Print("Tape already patched for '%s'!\n", mode);
+
+ return FALSE;
+ }
+
+ tape->scr_fieldx = scr_fieldx_new;
+ tape->scr_fieldy = scr_fieldy_new;
+ }
+ else
+ {
+ Print("Unknown patch mode '%s'!\n", mode);
+
+ return FALSE;
+ }
+
+ // patching tapes using property bits may be used for several patch modes
+ if (use_property_bit)
+ {
+ byte property_bits = tape->property_bits;
+ boolean set_property_bit = (unpatch_tape ? FALSE : TRUE);
+
+ if (set_property_bit)
+ property_bits |= property_bitmask;
+ else
+ property_bits &= ~property_bitmask;
+
+ if (property_bits == tape->property_bits)
+ {
+ Print("Tape already patched for '%s'!\n", mode);
+
+ return FALSE;
+ }
+
+ tape->property_bits = property_bits;
+ }
+
+ Print("Patching for '%s' ... ", mode);
+
+ return TRUE;
+}
+
+void PatchTapes(void)
+{
+ static LevelDirTree *patchtapes_leveldir = NULL;
+ static int num_tapes_found = 0;
+ static int num_tapes_patched = 0;
+ char *mode = global.patchtapes_mode;
+ int i;
+
+ if (strEqual(mode, "help"))
+ {
+ PrintLine("=", 79);
+ Print("Supported patch modes:\n");
+ Print("- \"em_random_bug\" - use 64-bit random value bug for EM engine\n");
+ Print("- \"screen_34x34\" - force visible playfield size of 34 x 34\n");
+ PrintLine("-", 79);
+ Print("Supported modifiers:\n");
+ Print("- add \":0\", \":off\" or \":clear\" to patch mode to un-patch tape file\n");
+ PrintLine("=", 79);
+
+ CloseAllAndExit(0);
+ }
+
+ patchtapes_leveldir = getTreeInfoFromIdentifier(leveldir_first,
+ global.patchtapes_leveldir);
+
+ if (patchtapes_leveldir == NULL)
+ Fail("no such level identifier: '%s'", global.patchtapes_leveldir);
+
+ leveldir_current = patchtapes_leveldir;
+
+ if (patchtapes_leveldir->first_level < 0)
+ patchtapes_leveldir->first_level = 0;
+ if (patchtapes_leveldir->last_level >= MAX_TAPES_PER_SET)
+ patchtapes_leveldir->last_level = MAX_TAPES_PER_SET - 1;
+
+ PrintLine("=", 79);
+ Print("Patching level tapes for patch mode '%s'\n", mode);
+ PrintLine("-", 79);
+ Print("Level series identifier: '%s'\n", patchtapes_leveldir->identifier);
+ Print("Level series name: '%s'\n", patchtapes_leveldir->name);
+ Print("Level series author: '%s'\n", patchtapes_leveldir->author);
+ Print("Number of levels: %d\n", patchtapes_leveldir->levels);
+ PrintLine("=", 79);
+ Print("\n");
+
+ int first_level = patchtapes_leveldir->first_level;
+ int last_level = patchtapes_leveldir->last_level;
+
+ for (i = first_level; i <= last_level; i++)
+ {
+ if (!global.patchtapes_all && !global.patchtapes_level[i])
+ continue;
+
+ Print("Tape %03d: ", i);
+
+ TapeErase();
+ LoadTape(i);
+
+ if (tape.no_valid_file)
+ {
+ Print("(no tape found)\n");
+
+ continue;
+ }
+
+ num_tapes_found++;
+
+ if (PatchTape(&tape, mode))
+ {
+ char *filename = getTapeFilename(i);
+ char *filename_orig = getStringCat2(filename, ".orig");
+
+ if (!fileExists(filename_orig))
+ rename(filename, filename_orig);
+
+ SaveTapeToFilename(filename);
+
+ Print("patched tape saved.\n");
+
+ num_tapes_patched++;
+ }
+ }
+
+ Print("\n");
+ PrintLine("=", 79);
+ Print("Number of tapes found: %d\n", num_tapes_found);
+ Print("Number of tapes patched: %d\n", num_tapes_patched);
+ PrintLine("=", 79);
CloseAllAndExit(0);
}
-/* ---------- new tape button stuff ---------------------------------------- */
+// ---------- new tape button stuff -------------------------------------------
static struct
{
} tapebutton_info[NUM_TAPE_BUTTONS] =
{
{
- IMG_TAPE_BUTTON_GFX_EJECT, &tape.button.eject,
+ IMG_GFX_TAPE_BUTTON_EJECT, &tape.button.eject,
TAPE_CTRL_ID_EJECT, "eject tape"
},
{
- /* (same position as "eject" button) */
- IMG_TAPE_BUTTON_GFX_EXTRA, &tape.button.eject,
+ // (same position as "eject" button)
+ IMG_GFX_TAPE_BUTTON_EXTRA, &tape.button.eject,
TAPE_CTRL_ID_EXTRA, "extra functions"
},
{
- IMG_TAPE_BUTTON_GFX_STOP, &tape.button.stop,
+ IMG_GFX_TAPE_BUTTON_STOP, &tape.button.stop,
TAPE_CTRL_ID_STOP, "stop tape"
},
{
- IMG_TAPE_BUTTON_GFX_PAUSE, &tape.button.pause,
+ IMG_GFX_TAPE_BUTTON_PAUSE, &tape.button.pause,
TAPE_CTRL_ID_PAUSE, "pause tape"
},
{
- IMG_TAPE_BUTTON_GFX_RECORD, &tape.button.record,
+ IMG_GFX_TAPE_BUTTON_RECORD, &tape.button.record,
TAPE_CTRL_ID_RECORD, "record tape"
},
{
- IMG_TAPE_BUTTON_GFX_PLAY, &tape.button.play,
+ IMG_GFX_TAPE_BUTTON_PLAY, &tape.button.play,
TAPE_CTRL_ID_PLAY, "play tape"
+ },
+ {
+ IMG_GFX_TAPE_BUTTON_INSERT_SOLUTION,&tape.button.insert_solution,
+ TAPE_CTRL_ID_INSERT_SOLUTION, "insert solution tape"
+ },
+ {
+ IMG_GFX_TAPE_BUTTON_PLAY_SOLUTION, &tape.button.play_solution,
+ TAPE_CTRL_ID_PLAY_SOLUTION, "play solution tape"
}
};
-void CreateTapeButtons()
+void CreateTapeButtons(void)
{
int i;
for (i = 0; i < NUM_TAPE_BUTTONS; i++)
{
- struct GraphicInfo *gfx = &graphic_info[tapebutton_info[i].graphic];
+ int graphic = tapebutton_info[i].graphic;
+ struct GraphicInfo *gfx = &graphic_info[graphic];
struct XY *pos = tapebutton_info[i].pos;
struct GadgetInfo *gi;
int gd_x = gfx->src_x;
int id = i;
gi = CreateGadget(GDI_CUSTOM_ID, id,
+ GDI_IMAGE_ID, graphic,
GDI_INFO_TEXT, tapebutton_info[i].infotext,
GDI_X, VX + pos->x,
GDI_Y, VY + pos->y,
GDI_END);
if (gi == NULL)
- Error(ERR_EXIT, "cannot create gadget");
+ Fail("cannot create gadget");
tape_gadget[id] = gi;
}
}
-void FreeTapeButtons()
+void FreeTapeButtons(void)
{
int i;
FreeGadget(tape_gadget[i]);
}
-void MapTapeEjectButton()
+void MapTapeEjectButton(void)
{
UnmapGadget(tape_gadget[TAPE_CTRL_ID_EXTRA]);
MapGadget(tape_gadget[TAPE_CTRL_ID_EJECT]);
}
-void MapTapeWarpButton()
+void MapTapeWarpButton(void)
{
UnmapGadget(tape_gadget[TAPE_CTRL_ID_EJECT]);
MapGadget(tape_gadget[TAPE_CTRL_ID_EXTRA]);
}
-void MapTapeButtons()
+void MapTapeButtons(void)
{
int i;
MapTapeWarpButton();
if (tape.show_game_buttons)
- MapGameButtons();
+ MapGameButtonsOnTape();
}
-void UnmapTapeButtons()
+void UnmapTapeButtons(void)
{
int i;
UnmapGadget(tape_gadget[i]);
if (tape.show_game_buttons)
- UnmapGameButtons();
+ UnmapGameButtonsOnTape();
+}
+
+void RedrawTapeButtons(void)
+{
+ int i;
+
+ for (i = 0; i < NUM_TAPE_BUTTONS; i++)
+ RedrawGadget(tape_gadget[i]);
+
+ if (tape.show_game_buttons)
+ RedrawGameButtonsOnTape();
+}
+
+void RedrawOrRemapTapeButtons(void)
+{
+ if (tape_gadget[TAPE_CTRL_ID_PLAY]->mapped)
+ {
+ // tape buttons already mapped
+ RedrawTapeButtons();
+ }
+ else
+ {
+ UnmapTapeButtons();
+ MapTapeButtons();
+ }
}
static void HandleTapeButtonsExt(int id)
else
{
if (tape.changed)
- SaveTapeChecked(tape.level_nr);
+ SaveTapeChecked(level_nr);
TapeErase();
}
case TAPE_CTRL_ID_EXTRA:
if (tape.playing)
{
- if (!tape.warp_forward) /* PLAY -> WARP FORWARD PLAY */
- {
- TapeStartWarpForward();
- }
- else /* WARP FORWARD PLAY -> PLAY */
- {
- TapeStopWarpForward();
- }
+ tape.pause_before_end = !tape.pause_before_end;
+
+ DrawVideoDisplayCurrentState();
}
else if (tape.recording)
+ {
TapeSingleStep();
+ }
break;
case TAPE_CTRL_ID_STOP:
- TapeStop();
+ TapeStopTape();
+
break;
case TAPE_CTRL_ID_PAUSE:
TapeTogglePause(TAPE_TOGGLE_MANUAL);
+
break;
case TAPE_CTRL_ID_RECORD:
if (TAPE_IS_STOPPED(tape))
+ {
TapeStartGameRecording();
+ }
else if (tape.pausing)
{
- if (tape.playing) /* PLAY -> PAUSE -> RECORD */
+ if (tape.playing) // PLAY -> PAUSE -> RECORD
TapeAppendRecording();
else
TapeTogglePause(TAPE_TOGGLE_MANUAL);
}
+
break;
case TAPE_CTRL_ID_PLAY:
+ if (tape.recording && tape.pausing) // PAUSE -> RECORD
+ {
+ // ("TAPE_IS_EMPTY(tape)" is TRUE here -- probably fix this)
+
+ TapeTogglePause(TAPE_TOGGLE_MANUAL);
+ }
+
if (TAPE_IS_EMPTY(tape))
break;
}
else if (tape.playing)
{
- if (tape.pausing) /* PAUSE -> PLAY */
+ if (tape.pausing) // PAUSE -> PLAY
{
- TapeTogglePause(TAPE_TOGGLE_MANUAL);
+ TapeTogglePause(TAPE_TOGGLE_MANUAL | TAPE_TOGGLE_PLAY_PAUSE);
}
- else if (!tape.fast_forward) /* PLAY -> FAST FORWARD PLAY */
+ else if (!tape.fast_forward) // PLAY -> FFWD
{
tape.fast_forward = TRUE;
- DrawVideoDisplay(VIDEO_STATE_FFWD_ON, 0);
}
- else if (!tape.pause_before_death) /* FFWD PLAY -> AUTO PAUSE */
+ else if (!tape.warp_forward) // FFWD -> WARP
{
- tape.pause_before_death = TRUE;
- DrawVideoDisplay(VIDEO_STATE_FFWD_OFF | VIDEO_STATE_PBEND_ON, 0);
+ tape.warp_forward = TRUE;
}
- else /* AUTO PAUSE -> NORMAL PLAY */
+ else if (!tape.deactivate_display) // WARP -> WARP BLIND
{
- if (tape.warp_forward)
- TapeStopWarpForward();
+ tape.deactivate_display = TRUE;
+ TapeDeactivateDisplayOn();
+ }
+ else // WARP BLIND -> PLAY
+ {
tape.fast_forward = FALSE;
- tape.pause_before_death = FALSE;
+ tape.warp_forward = FALSE;
+ tape.deactivate_display = FALSE;
- DrawVideoDisplay(VIDEO_STATE_PBEND_OFF | VIDEO_STATE_PLAY_ON, 0);
+ TapeDeactivateDisplayOff(game_status == GAME_MODE_PLAYING);
}
+
+ DrawVideoDisplayCurrentState();
}
+
+ break;
+
+ case TAPE_CTRL_ID_INSERT_SOLUTION:
+ InsertSolutionTape();
+
+ break;
+
+ case TAPE_CTRL_ID_PLAY_SOLUTION:
+ PlaySolutionTape();
+
break;
default: