-/***********************************************************
-* Rocks'n'Diamonds -- McDuffin Strikes Back! *
-*----------------------------------------------------------*
-* (c) 1995-2006 Artsoft Entertainment *
-* Holger Schemel *
-* Detmolder Strasse 189 *
-* 33604 Bielefeld *
-* Germany *
-* e-mail: info@artsoft.org *
-*----------------------------------------------------------*
-* tape.c *
-***********************************************************/
+// ============================================================================
+// Rocks'n'Diamonds - McDuffin Strikes Back!
+// ----------------------------------------------------------------------------
+// (c) 1995-2014 by Artsoft Entertainment
+// Holger Schemel
+// info@artsoft.org
+// https://www.artsoft.org/
+// ----------------------------------------------------------------------------
+// tape.c
+// ============================================================================
#include "libgame/libgame.h"
#include "tools.h"
#include "files.h"
#include "network.h"
-#include "cartoons.h"
+#include "anim.h"
-/* tape button identifiers */
+#define DEBUG_TAPE_WHEN_PLAYING FALSE
+
+// tape button identifiers
#define TAPE_CTRL_ID_EJECT 0
#define TAPE_CTRL_ID_EXTRA 1
#define TAPE_CTRL_ID_STOP 2
#define TAPE_CTRL_ID_PAUSE 3
#define TAPE_CTRL_ID_RECORD 4
#define TAPE_CTRL_ID_PLAY 5
+#define TAPE_CTRL_ID_INSERT_SOLUTION 6
+#define TAPE_CTRL_ID_PLAY_SOLUTION 7
-#define NUM_TAPE_BUTTONS 6
+#define NUM_TAPE_BUTTONS 8
-/* values for tape handling */
+// values for tape handling
#define TAPE_PAUSE_SECONDS_BEFORE_DEATH 5
+#define TAPE_MIN_SECONDS_FOR_UNDO_BUFFER 20
-/* forward declaration for internal use */
+// forward declaration for internal use
static void HandleTapeButtons(struct GadgetInfo *);
-static void TapeStopWarpForward();
+static void TapeStopWarpForward(void);
+static float GetTapeLengthSecondsFloat(void);
+static void CopyTapeToUndoBuffer(void);
static struct GadgetInfo *tape_gadget[NUM_TAPE_BUTTONS];
+static struct TapeInfo tape_undo_buffer;
-/* ========================================================================= */
-/* video tape definitions */
-/* ========================================================================= */
-
-/* some positions in the video tape control window */
-#define VIDEO_DATE_LABEL_XPOS (VIDEO_DISPLAY1_XPOS)
-#define VIDEO_DATE_LABEL_YPOS (VIDEO_DISPLAY1_YPOS)
-#define VIDEO_DATE_LABEL_XSIZE (VIDEO_DISPLAY_XSIZE)
-#define VIDEO_DATE_LABEL_YSIZE (VIDEO_DISPLAY_YSIZE)
-#define VIDEO_DATE_XPOS (VIDEO_DISPLAY1_XPOS + 2)
-#define VIDEO_DATE_YPOS (VIDEO_DISPLAY1_YPOS + 14)
-#define VIDEO_DATE_XSIZE (VIDEO_DISPLAY_XSIZE)
-#define VIDEO_DATE_YSIZE 16
-#define VIDEO_REC_LABEL_XPOS (VIDEO_DISPLAY2_XPOS)
-#define VIDEO_REC_LABEL_YPOS (VIDEO_DISPLAY2_YPOS)
-#define VIDEO_REC_LABEL_XSIZE 20
-#define VIDEO_REC_LABEL_YSIZE 12
-#define VIDEO_REC_SYMBOL_XPOS (VIDEO_DISPLAY2_XPOS + 20)
-#define VIDEO_REC_SYMBOL_YPOS (VIDEO_DISPLAY2_YPOS)
-#define VIDEO_REC_SYMBOL_XSIZE 16
-#define VIDEO_REC_SYMBOL_YSIZE 16
-#define VIDEO_PLAY_LABEL_XPOS (VIDEO_DISPLAY2_XPOS + 65)
-#define VIDEO_PLAY_LABEL_YPOS (VIDEO_DISPLAY2_YPOS)
-#define VIDEO_PLAY_LABEL_XSIZE 22
-#define VIDEO_PLAY_LABEL_YSIZE 12
-#define VIDEO_PLAY_SYMBOL_XPOS (VIDEO_DISPLAY2_XPOS + 52)
-#define VIDEO_PLAY_SYMBOL_YPOS (VIDEO_DISPLAY2_YPOS)
-#define VIDEO_PLAY_SYMBOL_XSIZE 11
-#define VIDEO_PLAY_SYMBOL_YSIZE 13
-#define VIDEO_PAUSE_LABEL_XPOS (VIDEO_DISPLAY2_XPOS)
-#define VIDEO_PAUSE_LABEL_YPOS (VIDEO_DISPLAY2_YPOS + 20)
-#define VIDEO_PAUSE_LABEL_XSIZE 35
-#define VIDEO_PAUSE_LABEL_YSIZE 8
-#define VIDEO_PAUSE_SYMBOL_XPOS (VIDEO_DISPLAY2_XPOS + 35)
-#define VIDEO_PAUSE_SYMBOL_YPOS (VIDEO_DISPLAY2_YPOS)
-#define VIDEO_PAUSE_SYMBOL_XSIZE 17
-#define VIDEO_PAUSE_SYMBOL_YSIZE 13
-#define VIDEO_TIME_XPOS (VIDEO_DISPLAY2_XPOS + 39)
-#define VIDEO_TIME_YPOS (VIDEO_DISPLAY2_YPOS + 14)
-#define VIDEO_TIME_XSIZE 50
-#define VIDEO_TIME_YSIZE 16
-
-/* some default values for tape labels and symbols */
-#define VIDEO_LABEL_XPOS 5
-#define VIDEO_LABEL_YPOS 42
-#define VIDEO_LABEL_XSIZE 40
-#define VIDEO_LABEL_YSIZE 28
-#define VIDEO_SYMBOL_XPOS 39
-#define VIDEO_SYMBOL_YPOS 42
-#define VIDEO_SYMBOL_XSIZE 56
-#define VIDEO_SYMBOL_YSIZE 13
-
-/* values for certain tape labels and symbols */
-#define VIDEO_FFWD_LABEL_XPOS VIDEO_LABEL_XPOS
-#define VIDEO_FFWD_LABEL_YPOS 193
-#define VIDEO_FFWD_LABEL_XSIZE VIDEO_LABEL_XSIZE
-#define VIDEO_FFWD_LABEL_YSIZE VIDEO_LABEL_YSIZE
-#define VIDEO_FFWD_SYMBOL_XPOS VIDEO_SYMBOL_XPOS
-#define VIDEO_FFWD_SYMBOL_YPOS 193
-#define VIDEO_FFWD_SYMBOL_XSIZE 27
-#define VIDEO_FFWD_SYMBOL_YSIZE VIDEO_SYMBOL_YSIZE
-
-#define VIDEO_PBEND_LABEL_XPOS VIDEO_LABEL_XPOS
-#define VIDEO_PBEND_LABEL_YPOS 221
-#define VIDEO_PBEND_LABEL_XSIZE VIDEO_LABEL_XSIZE
-#define VIDEO_PBEND_LABEL_YSIZE VIDEO_LABEL_YSIZE
-#define VIDEO_PBEND_SYMBOL_XPOS VIDEO_SYMBOL_XPOS
-#define VIDEO_PBEND_SYMBOL_YPOS 221
-#define VIDEO_PBEND_SYMBOL_XSIZE 27
-#define VIDEO_PBEND_SYMBOL_YSIZE VIDEO_SYMBOL_YSIZE
-
-#define VIDEO_WARP_LABEL_XPOS VIDEO_LABEL_XPOS
-#define VIDEO_WARP_LABEL_YPOS 165
-#define VIDEO_WARP_LABEL_XSIZE VIDEO_LABEL_XSIZE
-#define VIDEO_WARP_LABEL_YSIZE VIDEO_LABEL_YSIZE
-#define VIDEO_WARP_SYMBOL_XPOS VIDEO_SYMBOL_XPOS
-#define VIDEO_WARP_SYMBOL_YPOS 165
-#define VIDEO_WARP_SYMBOL_XSIZE 27
-#define VIDEO_WARP_SYMBOL_YSIZE VIDEO_SYMBOL_YSIZE
-#define VIDEO_WARP2_SYMBOL_XPOS VIDEO_SYMBOL_XPOS
-#define VIDEO_WARP2_SYMBOL_YPOS 152
-#define VIDEO_WARP2_SYMBOL_XSIZE 27
-#define VIDEO_WARP2_SYMBOL_YSIZE VIDEO_SYMBOL_YSIZE
-
-#define VIDEO_1STEP_SYMBOL_XPOS (VIDEO_SYMBOL_XPOS + 18)
-#define VIDEO_1STEP_SYMBOL_YPOS 139
-#define VIDEO_1STEP_SYMBOL_XSIZE (VIDEO_SYMBOL_XSIZE - 18)
-#define VIDEO_1STEP_SYMBOL_YSIZE VIDEO_SYMBOL_YSIZE
-
-#define PG_X3(x) (DOOR_GFX_PAGEX3 + (x))
-#define PG_X4(x) (DOOR_GFX_PAGEX4 + (x))
-#define PG_X5(x) (DOOR_GFX_PAGEX5 + (x))
-#define PG_X6(x) (DOOR_GFX_PAGEX6 + (x))
-
-#define PG_Y1(y) (DOOR_GFX_PAGEY1 + (y))
-#define PG_Y2(y) (DOOR_GFX_PAGEY2 + (y))
+// ============================================================================
+// video tape definitions
+// ============================================================================
#define VIDEO_INFO_OFF (VIDEO_STATE_DATE_OFF | \
- VIDEO_STATE_TIME_OFF)
+ VIDEO_STATE_TIME_OFF | \
+ VIDEO_STATE_FRAME_OFF)
#define VIDEO_STATE_OFF (VIDEO_STATE_PLAY_OFF | \
VIDEO_STATE_REC_OFF | \
VIDEO_STATE_PAUSE_OFF | \
VIDEO_STATE_FFWD_OFF | \
+ VIDEO_STATE_WARP_OFF | \
+ VIDEO_STATE_WARP2_OFF | \
VIDEO_STATE_PBEND_OFF | \
VIDEO_STATE_1STEP_OFF)
#define VIDEO_PRESS_OFF (VIDEO_PRESS_PLAY_OFF | \
VIDEO_PRESS_OFF)
#define VIDEO_INFO_ON (VIDEO_STATE_DATE_ON | \
- VIDEO_STATE_TIME_ON)
+ VIDEO_STATE_TIME_ON | \
+ VIDEO_STATE_FRAME_ON)
#define VIDEO_STATE_ON (VIDEO_STATE_PLAY_ON | \
VIDEO_STATE_REC_ON | \
VIDEO_STATE_PAUSE_ON | \
VIDEO_STATE_FFWD_ON | \
+ VIDEO_STATE_WARP_ON | \
+ VIDEO_STATE_WARP2_ON | \
VIDEO_STATE_PBEND_ON | \
VIDEO_STATE_1STEP_ON)
#define VIDEO_PRESS_ON (VIDEO_PRESS_PLAY_ON | \
#define VIDEO_PRESS (VIDEO_PRESS_ON | VIDEO_PRESS_OFF)
#define VIDEO_ALL (VIDEO_ALL_ON | VIDEO_ALL_OFF)
-#define NUM_TAPE_FUNCTIONS 10
+#define NUM_TAPE_FUNCTIONS 11
#define NUM_TAPE_FUNCTION_PARTS 2
#define NUM_TAPE_FUNCTION_STATES 2
-/* ========================================================================= */
-/* video display functions */
-/* ========================================================================= */
+// ============================================================================
+// video display functions
+// ============================================================================
-void DrawVideoDisplay(unsigned long state, unsigned long value)
+static void DrawVideoDisplay_Graphics(unsigned int state, unsigned int value)
{
int i, j, k;
- static char *monatsname[12] =
- {
- "JAN", "FEB", "MAR", "APR", "MAY", "JUN",
- "JUL", "AUG", "SEP", "OCT", "NOV", "DEC"
- };
+
static struct
{
- int gd_x1, gd_y1;
- int gd_x2, gd_y2;
- int x, y;
- int width, height;
+ int graphic;
+ struct XY *pos;
}
video_pos[NUM_TAPE_FUNCTIONS][NUM_TAPE_FUNCTION_PARTS] =
{
{
- {
- PG_X4(VIDEO_PLAY_LABEL_XPOS), PG_Y2(VIDEO_PLAY_LABEL_YPOS),
- PG_X3(VIDEO_PLAY_LABEL_XPOS), PG_Y2(VIDEO_PLAY_LABEL_YPOS),
- VIDEO_PLAY_LABEL_XPOS, VIDEO_PLAY_LABEL_YPOS,
- VIDEO_PLAY_LABEL_XSIZE, VIDEO_PLAY_LABEL_YSIZE
- },
- {
- PG_X4(VIDEO_PLAY_SYMBOL_XPOS), PG_Y2(VIDEO_PLAY_SYMBOL_YPOS),
- PG_X3(VIDEO_PLAY_SYMBOL_XPOS), PG_Y2(VIDEO_PLAY_SYMBOL_YPOS),
- VIDEO_PLAY_SYMBOL_XPOS, VIDEO_PLAY_SYMBOL_YPOS,
- VIDEO_PLAY_SYMBOL_XSIZE, VIDEO_PLAY_SYMBOL_YSIZE
- }
+ { IMG_GFX_TAPE_LABEL_PLAY, &tape.label.play },
+ { IMG_GFX_TAPE_SYMBOL_PLAY, &tape.symbol.play },
},
{
- {
- PG_X4(VIDEO_REC_LABEL_XPOS), PG_Y2(VIDEO_REC_LABEL_YPOS),
- PG_X3(VIDEO_REC_LABEL_XPOS), PG_Y2(VIDEO_REC_LABEL_YPOS),
- VIDEO_REC_LABEL_XPOS, VIDEO_REC_LABEL_YPOS,
- VIDEO_REC_LABEL_XSIZE, VIDEO_REC_LABEL_YSIZE
- },
- {
- PG_X4(VIDEO_REC_SYMBOL_XPOS), PG_Y2(VIDEO_REC_SYMBOL_YPOS),
- PG_X3(VIDEO_REC_SYMBOL_XPOS), PG_Y2(VIDEO_REC_SYMBOL_YPOS),
- VIDEO_REC_SYMBOL_XPOS, VIDEO_REC_SYMBOL_YPOS,
- VIDEO_REC_SYMBOL_XSIZE, VIDEO_REC_SYMBOL_YSIZE
- }
+ { IMG_GFX_TAPE_LABEL_RECORD, &tape.label.record },
+ { IMG_GFX_TAPE_SYMBOL_RECORD, &tape.symbol.record },
},
{
- {
- PG_X4(VIDEO_PAUSE_LABEL_XPOS), PG_Y2(VIDEO_PAUSE_LABEL_YPOS),
- PG_X3(VIDEO_PAUSE_LABEL_XPOS), PG_Y2(VIDEO_PAUSE_LABEL_YPOS),
- VIDEO_PAUSE_LABEL_XPOS, VIDEO_PAUSE_LABEL_YPOS,
- VIDEO_PAUSE_LABEL_XSIZE, VIDEO_PAUSE_LABEL_YSIZE
- },
- {
- PG_X4(VIDEO_PAUSE_SYMBOL_XPOS), PG_Y2(VIDEO_PAUSE_SYMBOL_YPOS),
- PG_X3(VIDEO_PAUSE_SYMBOL_XPOS), PG_Y2(VIDEO_PAUSE_SYMBOL_YPOS),
- VIDEO_PAUSE_SYMBOL_XPOS, VIDEO_PAUSE_SYMBOL_YPOS,
- VIDEO_PAUSE_SYMBOL_XSIZE, VIDEO_PAUSE_SYMBOL_YSIZE
- }
+ { IMG_GFX_TAPE_LABEL_PAUSE, &tape.label.pause },
+ { IMG_GFX_TAPE_SYMBOL_PAUSE, &tape.symbol.pause },
},
{
- {
- PG_X4(VIDEO_DATE_LABEL_XPOS), PG_Y2(VIDEO_DATE_LABEL_YPOS),
- PG_X3(VIDEO_DATE_LABEL_XPOS), PG_Y2(VIDEO_DATE_LABEL_YPOS),
- VIDEO_DATE_LABEL_XPOS, VIDEO_DATE_LABEL_YPOS,
- VIDEO_DATE_LABEL_XSIZE, VIDEO_DATE_LABEL_YSIZE
- },
- {
- PG_X4(VIDEO_DATE_XPOS), PG_Y2(VIDEO_DATE_YPOS),
- PG_X3(VIDEO_DATE_XPOS), PG_Y2(VIDEO_DATE_YPOS),
- VIDEO_DATE_XPOS, VIDEO_DATE_YPOS,
- VIDEO_DATE_XSIZE, VIDEO_DATE_YSIZE
- }
+ { IMG_GFX_TAPE_LABEL_DATE, &tape.label.date },
+ { -1, NULL },
},
{
- {
- -1, -1,
- -1, -1,
- -1, -1,
- -1, -1
- },
- {
- PG_X4(VIDEO_TIME_XPOS), PG_Y2(VIDEO_TIME_YPOS),
- PG_X3(VIDEO_TIME_XPOS), PG_Y2(VIDEO_TIME_YPOS),
- VIDEO_TIME_XPOS, VIDEO_TIME_YPOS,
- VIDEO_TIME_XSIZE, VIDEO_TIME_YSIZE
- }
+ { IMG_GFX_TAPE_LABEL_TIME, &tape.label.time },
+ { -1, NULL },
},
{
- {
- PG_X6(VIDEO_FFWD_LABEL_XPOS), PG_Y1(VIDEO_FFWD_LABEL_YPOS),
- PG_X3(VIDEO_LABEL_XPOS), PG_Y2(VIDEO_LABEL_YPOS),
- VIDEO_LABEL_XPOS, VIDEO_LABEL_YPOS,
- VIDEO_LABEL_XSIZE, VIDEO_LABEL_YSIZE
- },
- {
- PG_X6(VIDEO_FFWD_SYMBOL_XPOS), PG_Y1(VIDEO_FFWD_SYMBOL_YPOS),
- PG_X3(VIDEO_FFWD_SYMBOL_XPOS), PG_Y2(VIDEO_SYMBOL_YPOS),
- VIDEO_SYMBOL_XPOS, VIDEO_SYMBOL_YPOS,
- VIDEO_FFWD_SYMBOL_XSIZE, VIDEO_FFWD_SYMBOL_YSIZE
- }
+ // (no label for displaying optional frame)
+ { -1, NULL },
+ { -1, NULL },
},
{
- {
- PG_X6(VIDEO_PBEND_LABEL_XPOS), PG_Y1(VIDEO_PBEND_LABEL_YPOS),
- PG_X3(VIDEO_LABEL_XPOS), PG_Y2(VIDEO_LABEL_YPOS),
- VIDEO_LABEL_XPOS, VIDEO_LABEL_YPOS,
- VIDEO_LABEL_XSIZE, VIDEO_LABEL_YSIZE
- },
- {
- PG_X6(VIDEO_PBEND_SYMBOL_XPOS), PG_Y1(VIDEO_PBEND_SYMBOL_YPOS),
- PG_X3(VIDEO_PBEND_SYMBOL_XPOS), PG_Y2(VIDEO_SYMBOL_YPOS),
- VIDEO_SYMBOL_XPOS, VIDEO_SYMBOL_YPOS,
- VIDEO_PBEND_SYMBOL_XSIZE, VIDEO_PBEND_SYMBOL_YSIZE
- }
+ { IMG_GFX_TAPE_LABEL_FAST_FORWARD, &tape.label.fast_forward },
+ { IMG_GFX_TAPE_SYMBOL_FAST_FORWARD, &tape.symbol.fast_forward },
},
{
- {
- PG_X6(VIDEO_WARP_LABEL_XPOS), PG_Y1(VIDEO_WARP_LABEL_YPOS),
- PG_X3(VIDEO_LABEL_XPOS), PG_Y2(VIDEO_LABEL_YPOS),
- VIDEO_LABEL_XPOS, VIDEO_LABEL_YPOS,
- VIDEO_LABEL_XSIZE, VIDEO_LABEL_YSIZE
- },
- {
- PG_X6(VIDEO_WARP_SYMBOL_XPOS), PG_Y1(VIDEO_WARP_SYMBOL_YPOS),
- PG_X3(VIDEO_WARP_SYMBOL_XPOS), PG_Y2(VIDEO_SYMBOL_YPOS),
- VIDEO_SYMBOL_XPOS, VIDEO_SYMBOL_YPOS,
- VIDEO_WARP_SYMBOL_XSIZE, VIDEO_WARP_SYMBOL_YSIZE
- }
+ { IMG_GFX_TAPE_LABEL_WARP_FORWARD, &tape.label.warp_forward },
+ { IMG_GFX_TAPE_SYMBOL_WARP_FORWARD, &tape.symbol.warp_forward },
},
{
- {
- -1, -1,
- -1, -1,
- -1, -1,
- -1, -1
- },
- {
- PG_X6(VIDEO_WARP2_SYMBOL_XPOS), PG_Y1(VIDEO_WARP2_SYMBOL_YPOS),
- PG_X3(VIDEO_WARP2_SYMBOL_XPOS), PG_Y2(VIDEO_SYMBOL_YPOS),
- VIDEO_SYMBOL_XPOS, VIDEO_SYMBOL_YPOS,
- VIDEO_WARP2_SYMBOL_XSIZE, VIDEO_WARP2_SYMBOL_YSIZE
- }
+ { IMG_GFX_TAPE_LABEL_WARP_FORWARD_BLIND, &tape.label.warp_forward_blind},
+ { IMG_GFX_TAPE_SYMBOL_WARP_FORWARD_BLIND, &tape.symbol.warp_forward_blind},
},
{
- {
- -1, -1,
- -1, -1,
- -1, -1,
- -1, -1
- },
- {
- PG_X6(VIDEO_1STEP_SYMBOL_XPOS), PG_Y1(VIDEO_1STEP_SYMBOL_YPOS),
- PG_X3(VIDEO_1STEP_SYMBOL_XPOS), PG_Y2(VIDEO_SYMBOL_YPOS),
- VIDEO_1STEP_SYMBOL_XPOS, VIDEO_SYMBOL_YPOS,
- VIDEO_1STEP_SYMBOL_XSIZE, VIDEO_1STEP_SYMBOL_YSIZE
- }
+ { IMG_GFX_TAPE_LABEL_PAUSE_BEFORE_END, &tape.label.pause_before_end },
+ { IMG_GFX_TAPE_SYMBOL_PAUSE_BEFORE_END, &tape.symbol.pause_before_end },
+ },
+ {
+ { IMG_GFX_TAPE_LABEL_SINGLE_STEP, &tape.label.single_step },
+ { IMG_GFX_TAPE_SYMBOL_SINGLE_STEP, &tape.symbol.single_step },
},
};
- for (k = 0; k < NUM_TAPE_FUNCTION_STATES; k++) /* on or off states */
+ for (k = 0; k < NUM_TAPE_FUNCTION_STATES; k++) // on or off states
{
- for (i = 0; i < NUM_TAPE_FUNCTIONS; i++) /* record, play, ... */
+ for (i = 0; i < NUM_TAPE_FUNCTIONS; i++) // record, play, ...
{
- for (j = 0; j < NUM_TAPE_FUNCTION_PARTS; j++) /* label or symbol */
+ for (j = 0; j < NUM_TAPE_FUNCTION_PARTS; j++) // label or symbol
{
+ int graphic = video_pos[i][j].graphic;
+ struct XY *pos = video_pos[i][j].pos;
+
+ if (graphic == -1 ||
+ pos->x == -1 ||
+ pos->y == -1)
+ continue;
+
if (state & (1 << (i * 2 + k)))
{
+ struct GraphicInfo *gfx_bg = &graphic_info[IMG_BACKGROUND_TAPE];
+ struct GraphicInfo *gfx = &graphic_info[graphic];
+ Bitmap *gd_bitmap;
int gd_x, gd_y;
int skip_value =
(j == 0 ? VIDEO_DISPLAY_SYMBOL_ONLY : VIDEO_DISPLAY_LABEL_ONLY);
- if (k == 1) /* on */
+ if (value == skip_value)
+ continue;
+
+ if (k == 1) // on
{
- gd_x = video_pos[i][j].gd_x1;
- gd_y = video_pos[i][j].gd_y1;
+ gd_bitmap = gfx->bitmap;
+ gd_x = gfx->src_x;
+ gd_y = gfx->src_y;
}
- else /* off */
+ else // off
{
- gd_x = video_pos[i][j].gd_x2;
- gd_y = video_pos[i][j].gd_y2;
+ gd_bitmap = gfx_bg->bitmap;
+ gd_x = gfx_bg->src_x + pos->x;
+ gd_y = gfx_bg->src_y + pos->y;
}
- if (video_pos[i][j].x != -1 && value != skip_value)
- BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
- gd_x, gd_y,
- video_pos[i][j].width,
- video_pos[i][j].height,
- VX + video_pos[i][j].x,
- VY + video_pos[i][j].y);
+ // some tape graphics may be undefined -- only draw if defined
+ if (gd_bitmap != NULL)
+ BlitBitmap(gd_bitmap, drawto, gd_x, gd_y, gfx->width, gfx->height,
+ VX + pos->x, VY + pos->y);
+
+ redraw_mask |= REDRAW_DOOR_2;
}
}
}
}
+}
+
+
+#define DATETIME_NONE (0)
+
+#define DATETIME_DATE_YYYY (1 << 0)
+#define DATETIME_DATE_YY (1 << 1)
+#define DATETIME_DATE_MON (1 << 2)
+#define DATETIME_DATE_MM (1 << 3)
+#define DATETIME_DATE_DD (1 << 4)
+
+#define DATETIME_TIME_HH (1 << 5)
+#define DATETIME_TIME_MIN (1 << 6)
+#define DATETIME_TIME_MM (1 << 7)
+#define DATETIME_TIME_SS (1 << 8)
+
+#define DATETIME_FRAME (1 << 9)
+
+#define DATETIME_XOFFSET_1 (1 << 10)
+#define DATETIME_XOFFSET_2 (1 << 11)
+
+#define DATETIME_DATE (DATETIME_DATE_YYYY | \
+ DATETIME_DATE_YY | \
+ DATETIME_DATE_MON | \
+ DATETIME_DATE_MM | \
+ DATETIME_DATE_DD)
+
+#define DATETIME_TIME (DATETIME_TIME_HH | \
+ DATETIME_TIME_MIN | \
+ DATETIME_TIME_MM | \
+ DATETIME_TIME_SS)
+
+#define MAX_DATETIME_STRING_SIZE 32
+
+static void DrawVideoDisplay_DateTime(unsigned int state, unsigned int value)
+{
+ int i;
+
+ static char *month_shortnames[] =
+ {
+ "JAN",
+ "FEB",
+ "MAR",
+ "APR",
+ "MAY",
+ "JUN",
+ "JUL",
+ "AUG",
+ "SEP",
+ "OCT",
+ "NOV",
+ "DEC"
+ };
+
+ static struct
+ {
+ struct TextPosInfo *pos;
+ int type;
+ }
+ datetime_info[] =
+ {
+ { &tape.text.date, DATETIME_DATE_DD },
+ { &tape.text.date, DATETIME_DATE_MON | DATETIME_XOFFSET_1 },
+ { &tape.text.date, DATETIME_DATE_YY | DATETIME_XOFFSET_2 },
+ { &tape.text.date_yyyy, DATETIME_DATE_YYYY },
+ { &tape.text.date_yy, DATETIME_DATE_YY },
+ { &tape.text.date_mon, DATETIME_DATE_MON },
+ { &tape.text.date_mm, DATETIME_DATE_MM },
+ { &tape.text.date_dd, DATETIME_DATE_DD },
+
+ { &tape.text.time, DATETIME_TIME_MIN },
+ { &tape.text.time, DATETIME_TIME_SS | DATETIME_XOFFSET_1 },
+ { &tape.text.time_hh, DATETIME_TIME_HH },
+ { &tape.text.time_mm, DATETIME_TIME_MM },
+ { &tape.text.time_ss, DATETIME_TIME_SS },
+
+ { &tape.text.frame, DATETIME_FRAME },
+
+ { NULL, DATETIME_NONE },
+ };
- if (state & VIDEO_STATE_DATE_ON)
+ for (i = 0; datetime_info[i].pos != NULL; i++)
{
- int tag = value % 100;
- int monat = (value/100) % 100;
- int jahr = (value/10000);
+ struct TextPosInfo *pos = datetime_info[i].pos;
+ int type = datetime_info[i].type;
+ int xpos, ypos;
+
+ if (pos->x == -1 &&
+ pos->y == -1)
+ continue;
- DrawText(VX + VIDEO_DATE_XPOS, VY + VIDEO_DATE_YPOS,
- int2str(tag, 2), FONT_TAPE_RECORDER);
- DrawText(VX + VIDEO_DATE_XPOS + 27, VY + VIDEO_DATE_YPOS,
- monatsname[monat], FONT_TAPE_RECORDER);
- DrawText(VX + VIDEO_DATE_XPOS + 64, VY + VIDEO_DATE_YPOS,
- int2str(jahr, 2), FONT_TAPE_RECORDER);
+ xpos = VX + pos->x + (type & DATETIME_XOFFSET_1 ? pos->xoffset :
+ type & DATETIME_XOFFSET_2 ? pos->xoffset2 : 0);
+ ypos = VY + pos->y;
+
+ if ((type & DATETIME_DATE) && (state & VIDEO_STATE_DATE_ON))
+ {
+ char s[MAX_DATETIME_STRING_SIZE];
+ int year2 = value / 10000;
+ int year4 = (year2 < 70 ? 2000 + year2 : 1900 + year2);
+ int month_index = (value / 100) % 100;
+ int month = month_index + 1;
+ int day = value % 100;
+
+ strcpy(s, (type & DATETIME_DATE_YYYY ? int2str(year4, 4) :
+ type & DATETIME_DATE_YY ? int2str(year2, 2) :
+ type & DATETIME_DATE_MON ? month_shortnames[month_index] :
+ type & DATETIME_DATE_MM ? int2str(month, 2) :
+ type & DATETIME_DATE_DD ? int2str(day, 2) : ""));
+
+ DrawText(xpos, ypos, s, pos->font);
+ }
+ else if ((type & DATETIME_TIME) && (state & VIDEO_STATE_TIME_ON))
+ {
+ char s[MAX_DATETIME_STRING_SIZE];
+ int hh = (value / 3600) % 100;
+ int min = value / 60;
+ int mm = (value / 60) % 60;
+ int ss = value % 60;
+
+ strcpy(s, (type & DATETIME_TIME_HH ? int2str(hh, 2) :
+ type & DATETIME_TIME_MIN ? int2str(min, 2) :
+ type & DATETIME_TIME_MM ? int2str(mm, 2) :
+ type & DATETIME_TIME_SS ? int2str(ss, 2) : ""));
+
+ DrawText(xpos, ypos, s, pos->font);
+ }
+ else if ((type & DATETIME_FRAME) && (state & VIDEO_STATE_FRAME_ON))
+ {
+ DrawText(xpos, ypos, int2str(value, pos->size), pos->font);
+ }
}
+}
+
+void DrawVideoDisplay(unsigned int state, unsigned int value)
+{
+ DrawVideoDisplay_Graphics(state, value);
+ DrawVideoDisplay_DateTime(state, value);
+}
+
+static void DrawVideoDisplayLabel(unsigned int state)
+{
+ DrawVideoDisplay(state, VIDEO_DISPLAY_LABEL_ONLY);
+}
+
+static void DrawVideoDisplaySymbol(unsigned int state)
+{
+ DrawVideoDisplay(state, VIDEO_DISPLAY_SYMBOL_ONLY);
+}
+
+static void DrawVideoDisplayCurrentState(void)
+{
+ int state = 0;
+
+ DrawVideoDisplay(VIDEO_STATE_OFF, 0);
+
+ if (tape.pausing)
+ state |= VIDEO_STATE_PAUSE_ON;
+
+ if (tape.recording)
+ {
+ state |= VIDEO_STATE_REC_ON;
- if (state & VIDEO_STATE_TIME_ON)
+ if (tape.single_step)
+ state |= VIDEO_STATE_1STEP_ON;
+ }
+ else if (tape.playing)
{
- int min = value / 60;
- int sec = value % 60;
+ state |= VIDEO_STATE_PLAY_ON;
- DrawText(VX + VIDEO_TIME_XPOS, VY + VIDEO_TIME_YPOS,
- int2str(min, 2), FONT_TAPE_RECORDER);
- DrawText(VX + VIDEO_TIME_XPOS + 27, VY + VIDEO_TIME_YPOS,
- int2str(sec, 2), FONT_TAPE_RECORDER);
+ if (!tape.pausing)
+ {
+ if (tape.deactivate_display)
+ state |= VIDEO_STATE_WARP2_ON;
+ else if (tape.warp_forward)
+ state |= VIDEO_STATE_WARP_ON;
+ else if (tape.fast_forward)
+ state |= VIDEO_STATE_FFWD_ON;
+
+ if (tape.pause_before_end)
+ state |= VIDEO_STATE_PBEND_ON;
+ }
}
- redraw_mask |= REDRAW_DOOR_2;
+ // draw labels and symbols separately to prevent labels overlapping symbols
+ DrawVideoDisplayLabel(state);
+ DrawVideoDisplaySymbol(state);
}
-void DrawCompleteVideoDisplay()
+void DrawCompleteVideoDisplay(void)
{
- BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
- DOOR_GFX_PAGEX3, DOOR_GFX_PAGEY2,
+ struct GraphicInfo *g_tape = &graphic_info[IMG_BACKGROUND_TAPE];
+
+ // draw tape background
+ BlitBitmap(g_tape->bitmap, drawto, g_tape->src_x, g_tape->src_y,
gfx.vxsize, gfx.vysize, gfx.vx, gfx.vy);
- BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
- DOOR_GFX_PAGEX4 + VIDEO_CONTROL_XPOS,
- DOOR_GFX_PAGEY2 + VIDEO_CONTROL_YPOS,
- VIDEO_CONTROL_XSIZE, VIDEO_CONTROL_YSIZE,
- gfx.vx + VIDEO_CONTROL_XPOS, gfx.vy + VIDEO_CONTROL_YPOS);
+
+ // draw tape buttons (forced)
+ RedrawOrRemapTapeButtons();
DrawVideoDisplay(VIDEO_ALL_OFF, 0);
- if (tape.date && tape.length)
+
+ if (tape.recording)
+ {
+ DrawVideoDisplay(VIDEO_STATE_REC_ON, 0);
+ DrawVideoDisplay(VIDEO_STATE_DATE_ON, tape.date);
+ DrawVideoDisplay(VIDEO_STATE_TIME_ON, tape.length_seconds);
+ DrawVideoDisplay(VIDEO_STATE_FRAME_ON, tape.length_frames);
+
+ if (tape.pausing)
+ DrawVideoDisplay(VIDEO_STATE_PAUSE_ON, 0);
+ }
+ else if (tape.playing)
+ {
+ DrawVideoDisplay(VIDEO_STATE_PLAY_ON, 0);
+ DrawVideoDisplay(VIDEO_STATE_DATE_ON, tape.date);
+ DrawVideoDisplay(VIDEO_STATE_TIME_ON, 0);
+ DrawVideoDisplay(VIDEO_STATE_FRAME_ON, 0);
+
+ if (tape.pausing)
+ DrawVideoDisplay(VIDEO_STATE_PAUSE_ON, 0);
+ }
+ else if (tape.date && tape.length)
{
DrawVideoDisplay(VIDEO_STATE_DATE_ON, tape.date);
DrawVideoDisplay(VIDEO_STATE_TIME_ON, tape.length_seconds);
+ DrawVideoDisplay(VIDEO_STATE_FRAME_ON, tape.length_frames);
}
- BlitBitmap(drawto, bitmap_db_door, gfx.vx, gfx.vy, gfx.vxsize, gfx.vysize,
- DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY2);
+ BlitBitmap(drawto, bitmap_db_door_2, gfx.vx, gfx.vy, gfx.vxsize, gfx.vysize,
+ 0, 0);
}
-void TapeDeactivateDisplayOn()
+void TapeDeactivateDisplayOn(void)
{
SetDrawDeactivationMask(REDRAW_FIELD);
audio.sound_deactivated = TRUE;
if (redraw_display)
{
- RedrawPlayfield(TRUE, 0,0,0,0);
+ RedrawPlayfield();
+
+ UpdateGameDoorValues();
DrawGameDoorValues();
}
}
-/* ========================================================================= */
-/* tape control functions */
-/* ========================================================================= */
+// ============================================================================
+// tape logging functions
+// ============================================================================
+
+static char tape_patch_info[MAX_OUTPUT_LINESIZE];
+
+static void PrintTapeReplayProgress(boolean replay_finished)
+{
+ static unsigned int counter_last = -1;
+ unsigned int counter = Counter();
+ unsigned int counter_seconds = counter / 1000;
+
+ if (!replay_finished)
+ {
+ unsigned int counter_delay = 50;
+
+ if (counter > counter_last + counter_delay)
+ {
+ PrintNoLog("\r");
+ PrintNoLog("Tape %03d %s[%02d:%02d]: [%02d:%02d] - playing tape ... ",
+ level_nr, tape_patch_info,
+ tape.length_seconds / 60, tape.length_seconds % 60,
+ TapeTime / 60, TapeTime % 60);
+
+ counter_last = counter;
+ }
+ }
+ else
+ {
+ float tape_length_seconds = GetTapeLengthSecondsFloat();
+
+ PrintNoLog("\r");
+ Print("Tape %03d %s[%02d:%02d]: (%02d:%02d.%03d / %.2f %%) - %s.\n",
+ level_nr, tape_patch_info,
+ tape.length_seconds / 60, tape.length_seconds % 60,
+ counter_seconds / 60, counter_seconds % 60, counter % 1000,
+ (float)counter / tape_length_seconds / 10,
+ tape.auto_play_level_fixed ? "solved and fixed" :
+ tape.auto_play_level_solved ? "solved" :
+ tape.auto_play_level_not_fixable ? "NOT SOLVED, NOT FIXED" :
+ "NOT SOLVED");
+
+ counter_last = -1;
+ }
+}
+
+
+// ============================================================================
+// tape control functions
+// ============================================================================
void TapeSetDateFromEpochSeconds(time_t epoch_seconds)
{
tape.date = 10000 * (lt->tm_year % 100) + 100 * lt->tm_mon + lt->tm_mday;
}
-void TapeSetDateFromNow()
+void TapeSetDateFromNow(void)
{
TapeSetDateFromEpochSeconds(time(NULL));
}
-void TapeErase()
+void TapeErase(void)
{
int i;
- tape.length = 0;
+ CopyTapeToUndoBuffer();
+
tape.counter = 0;
+ tape.length = 0;
+ tape.length_frames = 0;
+ tape.length_seconds = 0;
if (leveldir_current)
setString(&tape.level_identifier, leveldir_current->identifier);
tape.centered_player_nr_next = -1;
tape.set_centered_player = FALSE;
+
+ // set flags for game actions to default values (may be overwritten later)
+ tape.use_key_actions = TRUE;
+ tape.use_mouse_actions = FALSE;
}
-static void TapeRewind()
+static void TapeRewind(void)
{
tape.counter = 0;
tape.delay_played = 0;
- tape.pause_before_death = FALSE;
+ tape.pause_before_end = FALSE;
tape.recording = FALSE;
tape.playing = FALSE;
tape.fast_forward = FALSE;
tape.deactivate_display = FALSE;
tape.auto_play = (global.autoplay_leveldir != NULL);
tape.auto_play_level_solved = FALSE;
+ tape.auto_play_level_fixed = FALSE;
+ tape.auto_play_level_not_fixable = FALSE;
tape.quick_resume = FALSE;
tape.single_step = FALSE;
InitRND(tape.random_seed);
}
-static void TapeSetRandomSeed(long random_seed)
+static void TapeSetRandomSeed(int random_seed)
{
tape.random_seed = InitRND(random_seed);
}
-void TapeStartRecording(long random_seed)
+void TapeStartRecording(int random_seed)
{
if (!TAPE_IS_STOPPED(tape))
TapeStop();
DrawVideoDisplay(VIDEO_STATE_REC_ON, 0);
DrawVideoDisplay(VIDEO_STATE_DATE_ON, tape.date);
DrawVideoDisplay(VIDEO_STATE_TIME_ON, 0);
+ DrawVideoDisplay(VIDEO_STATE_FRAME_ON, 0);
+
MapTapeWarpButton();
SetDrawDeactivationMask(REDRAW_NONE);
audio.sound_deactivated = FALSE;
+
+ // required here to update video display if tape door is closed
+ if (GetDoorState() & DOOR_CLOSE_2)
+ OpenDoor(GetDoorState() | DOOR_NO_DELAY | DOOR_FORCE_REDRAW);
}
-static void TapeStartGameRecording()
+static void TapeStartGameRecording(void)
{
- TapeStartRecording(level.random_seed);
-
-#if defined(NETWORK_AVALIABLE)
- if (options.network)
- {
- SendToServer_StartPlaying();
-
- return;
- }
-#endif
-
- InitGame();
+ StartGameActions(network.enabled, TRUE, level.random_seed);
}
-static void TapeAppendRecording()
+static void TapeAppendRecording(void)
{
if (!tape.playing || !tape.pausing)
return;
- tape.pos[tape.counter].delay = tape.delay_played;
+ // stop playing
tape.playing = FALSE;
+ tape.fast_forward = FALSE;
+ tape.warp_forward = FALSE;
+ tape.pause_before_end = FALSE;
+ tape.deactivate_display = FALSE;
+
+ // start recording
tape.recording = TRUE;
tape.changed = TRUE;
+ // set current delay (for last played move)
+ tape.pos[tape.counter].delay = tape.delay_played;
+
+ // set current date
TapeSetDateFromNow();
DrawVideoDisplay(VIDEO_STATE_DATE_ON, tape.date);
DrawVideoDisplay(VIDEO_STATE_PLAY_OFF | VIDEO_STATE_REC_ON, 0);
-#if 1
UpdateAndDisplayGameControlValues();
-#endif
}
-void TapeHaltRecording()
+void TapeHaltRecording(void)
{
- if (!tape.recording)
- return;
-
tape.counter++;
- tape.pos[tape.counter].delay = 0;
+
+ // initialize delay for next tape entry (to be able to continue recording)
+ if (tape.counter < MAX_TAPE_LEN)
+ tape.pos[tape.counter].delay = 0;
tape.length = tape.counter;
- tape.length_seconds = GetTapeLength();
+ tape.length_frames = GetTapeLengthFrames();
+ tape.length_seconds = GetTapeLengthSeconds();
}
-void TapeStopRecording()
+void TapeStopRecording(void)
{
- TapeHaltRecording();
+ if (tape.recording)
+ TapeHaltRecording();
tape.recording = FALSE;
tape.pausing = FALSE;
MapTapeEjectButton();
}
-void TapeRecordAction(byte action_raw[MAX_PLAYERS])
+boolean TapeAddAction(byte action[MAX_TAPE_ACTIONS])
{
- byte action[MAX_PLAYERS];
int i;
- if (!tape.recording) /* (record action even when tape is paused) */
- return;
-
- if (tape.counter >= MAX_TAPE_LEN - 1)
- {
- TapeStopRecording();
- return;
- }
-
- for (i = 0; i < MAX_PLAYERS; i++)
- action[i] = action_raw[i];
-
- if (tape.set_centered_player)
- {
- for (i = 0; i < MAX_PLAYERS; i++)
- if (tape.centered_player_nr_next == i ||
- tape.centered_player_nr_next == -1)
- action[i] |= KEY_SET_FOCUS;
-
- tape.set_centered_player = FALSE;
- }
-
- if (tape.pos[tape.counter].delay > 0) /* already stored action */
+ if (tape.pos[tape.counter].delay > 0) // already stored action
{
boolean changed_events = FALSE;
- for (i = 0; i < MAX_PLAYERS; i++)
+ for (i = 0; i < MAX_TAPE_ACTIONS; i++)
if (tape.pos[tape.counter].action[i] != action[i])
changed_events = TRUE;
if (changed_events || tape.pos[tape.counter].delay >= 255)
{
+ if (tape.counter >= MAX_TAPE_LEN - 1)
+ return FALSE;
+
tape.counter++;
tape.pos[tape.counter].delay = 0;
}
tape.pos[tape.counter].delay++;
}
- if (tape.pos[tape.counter].delay == 0) /* store new action */
+ if (tape.pos[tape.counter].delay == 0) // store new action
{
- for (i = 0; i < MAX_PLAYERS; i++)
+ for (i = 0; i < MAX_TAPE_ACTIONS; i++)
tape.pos[tape.counter].action[i] = action[i];
tape.pos[tape.counter].delay++;
}
+
+ return TRUE;
}
-void TapeTogglePause(boolean toggle_manual)
+void TapeRecordAction(byte action_raw[MAX_TAPE_ACTIONS])
{
- int state = 0;
+ byte action[MAX_TAPE_ACTIONS];
+ int i;
+
+ if (!tape.recording) // (record action even when tape is paused)
+ return;
+
+ for (i = 0; i < MAX_TAPE_ACTIONS; i++)
+ action[i] = action_raw[i];
+
+ if (tape.use_key_actions && tape.set_centered_player)
+ {
+ for (i = 0; i < MAX_PLAYERS; i++)
+ if (tape.centered_player_nr_next == i ||
+ tape.centered_player_nr_next == -1)
+ action[i] |= KEY_SET_FOCUS;
+
+ tape.set_centered_player = FALSE;
+ }
+
+ if (!TapeAddAction(action))
+ TapeStopRecording();
+}
+
+void TapeTogglePause(boolean toggle_mode)
+{
+ if (tape.playing && tape.pausing && (toggle_mode & TAPE_TOGGLE_PLAY_PAUSE))
+ {
+ // continue playing in normal mode
+ tape.fast_forward = FALSE;
+ tape.warp_forward = FALSE;
+ tape.deactivate_display = FALSE;
- if (tape.pause_before_death)
- state |= VIDEO_STATE_PBEND_OFF;
- else if (tape.fast_forward)
- state |= VIDEO_STATE_FFWD_OFF;
+ tape.pause_before_end = FALSE;
+ }
tape.pausing = !tape.pausing;
- tape.fast_forward = FALSE;
- tape.pause_before_death = FALSE;
- if (tape.single_step && toggle_manual)
+ if (tape.single_step && (toggle_mode & TAPE_TOGGLE_MANUAL))
tape.single_step = FALSE;
- state |= (tape.pausing ? VIDEO_STATE_PAUSE_ON : VIDEO_STATE_PAUSE_OFF);
- if (tape.playing)
- state |= VIDEO_STATE_PLAY_ON;
- else
- state |= (tape.single_step ? VIDEO_STATE_1STEP_ON : VIDEO_STATE_1STEP_OFF);
+ DrawVideoDisplayCurrentState();
- DrawVideoDisplay(state, 0);
+ if (tape.deactivate_display)
+ {
+ if (tape.pausing)
+ TapeDeactivateDisplayOff(game_status == GAME_MODE_PLAYING);
+ else
+ TapeDeactivateDisplayOn();
+ }
- if (tape.warp_forward)
+ if (tape.quick_resume)
{
+ tape.quick_resume = FALSE;
+
TapeStopWarpForward();
+ TapeAppendRecording();
- if (tape.quick_resume)
- {
- tape.quick_resume = FALSE;
+ if (!CheckEngineSnapshotSingle())
+ SaveEngineSnapshotSingle();
- TapeAppendRecording();
+ // restart step/move snapshots after quick loading tape
+ SaveEngineSnapshotToListInitial();
- if (!CheckEngineSnapshot())
- SaveEngineSnapshot();
+ // do not map undo/redo buttons after quick loading tape
+ return;
+ }
+
+ if (game_status == GAME_MODE_PLAYING)
+ {
+ if (setup.show_snapshot_buttons && CheckEngineSnapshotList())
+ {
+ if (tape.pausing)
+ MapUndoRedoButtons();
+ else if (!tape.single_step)
+ UnmapUndoRedoButtons();
}
+
+ ModifyPauseButtons();
}
}
-void TapeStartPlaying()
+void TapeStartPlaying(void)
{
if (TAPE_IS_EMPTY(tape))
return;
DrawVideoDisplay(VIDEO_STATE_PLAY_ON, 0);
DrawVideoDisplay(VIDEO_STATE_DATE_ON, tape.date);
DrawVideoDisplay(VIDEO_STATE_TIME_ON, 0);
+ DrawVideoDisplay(VIDEO_STATE_FRAME_ON, 0);
+
MapTapeWarpButton();
SetDrawDeactivationMask(REDRAW_NONE);
audio.sound_deactivated = FALSE;
}
-static void TapeStartGamePlaying()
+static void TapeStartGamePlaying(void)
{
TapeStartPlaying();
InitGame();
}
-void TapeStopPlaying()
+void TapeStopPlaying(void)
{
tape.playing = FALSE;
tape.pausing = FALSE;
MapTapeEjectButton();
}
-byte *TapePlayAction()
+byte *TapePlayAction(void)
{
- static byte action[MAX_PLAYERS];
+ int update_delay = FRAMES_PER_SECOND / 2;
+ boolean update_video_display = (FrameCounter % update_delay == 0);
+ boolean update_draw_label_on = ((FrameCounter / update_delay) % 2 == 1);
+ static byte action[MAX_TAPE_ACTIONS];
int i;
if (!tape.playing || tape.pausing)
return NULL;
- if (tape.pause_before_death) /* stop 10 seconds before player gets killed */
+ if (tape.pause_before_end) // stop some seconds before end of tape
{
- if (!(FrameCounter % 20))
- {
- if ((FrameCounter / 20) % 2)
- DrawVideoDisplay(VIDEO_STATE_PBEND_ON, VIDEO_DISPLAY_LABEL_ONLY);
- else
- DrawVideoDisplay(VIDEO_STATE_PBEND_OFF, VIDEO_DISPLAY_LABEL_ONLY);
- }
-
- if (tape.warp_forward)
- {
- if (tape.deactivate_display)
- DrawVideoDisplay(VIDEO_STATE_WARP_ON, VIDEO_DISPLAY_SYMBOL_ONLY);
- else
- DrawVideoDisplay(VIDEO_STATE_WARP2_ON, VIDEO_DISPLAY_SYMBOL_ONLY);
- }
-
if (TapeTime > tape.length_seconds - TAPE_PAUSE_SECONDS_BEFORE_DEATH)
{
+ TapeStopWarpForward();
TapeTogglePause(TAPE_TOGGLE_MANUAL);
return NULL;
}
}
- else if (tape.fast_forward)
+
+ if (tape.counter >= tape.length) // end of tape reached
{
- if ((FrameCounter / 20) % 2)
- DrawVideoDisplay(VIDEO_STATE_FFWD_ON, VIDEO_DISPLAY_LABEL_ONLY);
+ if (tape.warp_forward && !tape.auto_play)
+ {
+ TapeStopWarpForward();
+ TapeTogglePause(TAPE_TOGGLE_MANUAL);
+ }
else
- DrawVideoDisplay(VIDEO_STATE_FFWD_OFF, VIDEO_DISPLAY_LABEL_ONLY);
-
- if (tape.warp_forward)
{
- if (tape.deactivate_display)
- DrawVideoDisplay(VIDEO_STATE_WARP_ON, VIDEO_DISPLAY_SYMBOL_ONLY);
- else
- DrawVideoDisplay(VIDEO_STATE_WARP2_ON, VIDEO_DISPLAY_SYMBOL_ONLY);
+ TapeStop();
}
+
+ return NULL;
}
-#if 0
- /* !!! this makes things much slower !!! */
- else if (tape.warp_forward)
+ if (update_video_display && !tape.deactivate_display)
{
- if ((FrameCounter / 20) % 2)
- DrawVideoDisplay(VIDEO_STATE_WARP_ON, VIDEO_DISPLAY_LABEL_ONLY);
- else
- DrawVideoDisplay(VIDEO_STATE_WARP_OFF, VIDEO_DISPLAY_LABEL_ONLY);
+ int state = 0;
- DrawVideoDisplay(VIDEO_STATE_WARP_ON, VIDEO_DISPLAY_SYMBOL_ONLY);
- }
-#endif
+ if (tape.warp_forward)
+ state |= VIDEO_STATE_WARP(update_draw_label_on);
+ else if (tape.fast_forward)
+ state |= VIDEO_STATE_FFWD(update_draw_label_on);
- if (tape.counter >= tape.length) /* end of tape reached */
- {
- if (tape.warp_forward && !tape.auto_play)
- TapeTogglePause(TAPE_TOGGLE_MANUAL);
- else
- TapeStop();
+ if (tape.pause_before_end)
+ state |= VIDEO_STATE_PBEND(update_draw_label_on);
- return NULL;
+ // draw labels and symbols separately to prevent labels overlapping symbols
+ DrawVideoDisplayLabel(state);
+ DrawVideoDisplaySymbol(state);
}
- for (i = 0; i < MAX_PLAYERS; i++)
+ for (i = 0; i < MAX_TAPE_ACTIONS; i++)
action[i] = tape.pos[tape.counter].action[i];
+#if DEBUG_TAPE_WHEN_PLAYING
+ DebugContinued("", "%05d", FrameCounter);
+ for (i = 0; i < MAX_TAPE_ACTIONS; i++)
+ DebugContinued("", " %08x", action[i]);
+ DebugContinued("tape:play", "\n");
+#endif
+
tape.set_centered_player = FALSE;
tape.centered_player_nr_next = -999;
- for (i = 0; i < MAX_PLAYERS; i++)
+ if (tape.use_key_actions)
{
- if (action[i] & KEY_SET_FOCUS)
+ for (i = 0; i < MAX_PLAYERS; i++)
{
- tape.set_centered_player = TRUE;
- tape.centered_player_nr_next =
- (tape.centered_player_nr_next == -999 ? i : -1);
- }
+ if (action[i] & KEY_SET_FOCUS)
+ {
+ tape.set_centered_player = TRUE;
+ tape.centered_player_nr_next =
+ (tape.centered_player_nr_next == -999 ? i : -1);
+ }
- action[i] &= ~KEY_SET_FOCUS;
+ action[i] &= ~KEY_SET_FOCUS;
+ }
}
tape.delay_played++;
tape.delay_played = 0;
}
+ if (tape.auto_play)
+ PrintTapeReplayProgress(FALSE);
+
return action;
}
-void TapeStop()
+void TapeStop(void)
{
+ if (tape.pausing)
+ TapeTogglePause(TAPE_TOGGLE_MANUAL);
+
TapeStopRecording();
TapeStopPlaying();
{
DrawVideoDisplay(VIDEO_STATE_DATE_ON, tape.date);
DrawVideoDisplay(VIDEO_STATE_TIME_ON, tape.length_seconds);
+ DrawVideoDisplay(VIDEO_STATE_FRAME_ON, tape.length_frames);
}
}
-unsigned int GetTapeLength()
+unsigned int GetTapeLengthFrames(void)
{
- unsigned int tape_length = 0;
+ unsigned int tape_length_frames = 0;
int i;
if (TAPE_IS_EMPTY(tape))
- return(0);
+ return 0;
for (i = 0; i < tape.length; i++)
- tape_length += tape.pos[i].delay;
+ tape_length_frames += tape.pos[i].delay;
+
+ return tape_length_frames;
+}
- return(tape_length * GAME_FRAME_DELAY / 1000);
+unsigned int GetTapeLengthSeconds(void)
+{
+ return (GetTapeLengthFrames() * GAME_FRAME_DELAY / 1000);
}
-static void TapeStartWarpForward()
+static float GetTapeLengthSecondsFloat(void)
{
- tape.warp_forward = TRUE;
+ return ((float)GetTapeLengthFrames() * GAME_FRAME_DELAY / 1000);
+}
- if (!tape.fast_forward && !tape.pause_before_death)
- {
- tape.pausing = FALSE;
- tape.deactivate_display = TRUE;
+static void TapeStartWarpForward(int mode)
+{
+ tape.fast_forward = (mode & AUTOPLAY_FFWD);
+ tape.warp_forward = (mode & AUTOPLAY_WARP);
+ tape.deactivate_display = (mode & AUTOPLAY_WARP_NO_DISPLAY);
+ tape.pausing = FALSE;
+
+ if (tape.deactivate_display)
TapeDeactivateDisplayOn();
- }
- if (tape.fast_forward || tape.pause_before_death)
- DrawVideoDisplay(VIDEO_STATE_WARP_ON, VIDEO_DISPLAY_SYMBOL_ONLY);
- else
- DrawVideoDisplay(VIDEO_STATE_WARP_ON, 0);
+ DrawVideoDisplayCurrentState();
}
-static void TapeStopWarpForward()
+static void TapeStopWarpForward(void)
{
- int state = (tape.pausing ? VIDEO_STATE_PAUSE_ON : VIDEO_STATE_PAUSE_OFF);
-
+ tape.fast_forward = FALSE;
tape.warp_forward = FALSE;
tape.deactivate_display = FALSE;
- TapeDeactivateDisplayOff(game_status == GAME_MODE_PLAYING);
+ tape.pause_before_end = FALSE;
- if (tape.pause_before_death)
- state |= VIDEO_STATE_WARP_OFF | VIDEO_STATE_PBEND_ON;
- else if (tape.fast_forward)
- state |= VIDEO_STATE_WARP_OFF | VIDEO_STATE_FFWD_ON;
- else
- state |= VIDEO_STATE_WARP_OFF | VIDEO_STATE_PLAY_ON;
+ TapeDeactivateDisplayOff(game_status == GAME_MODE_PLAYING);
- DrawVideoDisplay(state, 0);
+ DrawVideoDisplayCurrentState();
}
-static void TapeSingleStep()
+static void TapeSingleStep(void)
{
- if (options.network)
+ if (network.enabled)
return;
if (!tape.pausing)
tape.single_step = !tape.single_step;
- DrawVideoDisplay((tape.single_step ? VIDEO_STATE_1STEP_ON :
- VIDEO_STATE_1STEP_OFF), 0);
+ DrawVideoDisplay(VIDEO_STATE_1STEP(tape.single_step), 0);
}
-void TapeQuickSave()
+void TapeQuickSave(void)
{
if (game_status == GAME_MODE_MAIN)
{
- Request("No game that can be saved !", REQ_CONFIRM);
+ Request("No game that can be saved!", REQ_CONFIRM);
return;
}
return;
if (tape.recording)
- TapeHaltRecording(); /* prepare tape for saving on-the-fly */
+ TapeHaltRecording(); // prepare tape for saving on-the-fly
if (TAPE_IS_EMPTY(tape))
{
- Request("No tape that can be saved !", REQ_CONFIRM);
+ Request("No tape that can be saved!", REQ_CONFIRM);
return;
}
if (SaveTapeChecked(tape.level_nr))
- SaveEngineSnapshot();
+ SaveEngineSnapshotSingle();
}
-void TapeQuickLoad()
+void TapeQuickLoad(void)
{
char *filename = getTapeFilename(level_nr);
if (!fileExists(filename))
{
- Request("No tape for this level !", REQ_CONFIRM);
+ Request("No tape for this level!", REQ_CONFIRM);
return;
}
- if (tape.recording && !Request("Stop recording and load tape ?",
+ if (tape.recording && !Request("Stop recording and load tape?",
REQ_ASK | REQ_STAY_CLOSED))
{
OpenDoor(DOOR_OPEN_1 | DOOR_COPY_BACK);
if (game_status != GAME_MODE_PLAYING && game_status != GAME_MODE_MAIN)
return;
- if (CheckEngineSnapshot())
+ if (CheckEngineSnapshotSingle())
{
TapeStartGamePlaying();
- LoadEngineSnapshot();
+ LoadEngineSnapshotSingle();
DrawCompleteVideoDisplay();
TapeStopWarpForward();
TapeAppendRecording();
+ // restart step/move snapshots after quick loading tape
+ SaveEngineSnapshotToListInitial();
+
if (FrameCounter > 0)
return;
}
if (!TAPE_IS_EMPTY(tape))
{
TapeStartGamePlaying();
- TapeStartWarpForward();
+ TapeStartWarpForward(AUTOPLAY_MODE_WARP_NO_DISPLAY);
tape.quick_resume = TRUE;
}
- else /* this should not happen (basically checked above) */
+ else // this should not happen (basically checked above)
{
int reopen_door = (game_status == GAME_MODE_PLAYING ? REQ_REOPEN : 0);
- Request("No tape for this level !", REQ_CONFIRM | reopen_door);
+ Request("No tape for this level!", REQ_CONFIRM | reopen_door);
}
}
-void InsertSolutionTape()
+boolean hasSolutionTape(void)
{
- if (!TAPE_IS_EMPTY(tape))
- return;
+ boolean tape_file_exists = fileExists(getSolutionTapeFilename(level_nr));
+ boolean level_has_tape = (level.game_engine_type == GAME_ENGINE_TYPE_SP &&
+ level.native_sp_level->demo.is_available);
+
+ return (tape_file_exists || level_has_tape);
+}
+
+boolean InsertSolutionTape(void)
+{
+ if (!hasSolutionTape())
+ {
+ Request("No solution tape for this level!", REQ_CONFIRM);
+
+ return FALSE;
+ }
+
+ if (!TAPE_IS_STOPPED(tape))
+ TapeStop();
+
+ // if tape recorder already contains a tape, remove it without asking
+ TapeErase();
LoadSolutionTape(level_nr);
+ DrawCompleteVideoDisplay();
+
if (TAPE_IS_EMPTY(tape))
- Request("No solution tape for this level !", REQ_CONFIRM);
+ {
+ Request("Loading solution tape for this level failed!", REQ_CONFIRM);
+
+ return FALSE;
+ }
+
+ return TRUE;
+}
+
+boolean PlaySolutionTape(void)
+{
+ if (!InsertSolutionTape())
+ return FALSE;
+
+ TapeStartGamePlaying();
+
+ return TRUE;
+}
+
+static boolean checkTapesFromSameLevel(struct TapeInfo *t1, struct TapeInfo *t2)
+{
+ return (strEqual(t1->level_identifier, t2->level_identifier) &&
+ t1->level_nr == t2->level_nr);
+}
+
+static void CopyTape(struct TapeInfo *tape_from, struct TapeInfo *tape_to)
+{
+ if (tape_to->level_identifier != NULL)
+ checked_free(tape_to->level_identifier);
+
+ *tape_to = *tape_from;
+
+ tape_to->level_identifier = getStringCopy(tape_from->level_identifier);
+}
+
+static void SwapTapes(struct TapeInfo *t1, struct TapeInfo *t2)
+{
+ struct TapeInfo tmp = *t1;
+
+ *t1 = *t2;
+ *t2 = tmp;
+}
+
+static void CopyTapeToUndoBuffer(void)
+{
+ // copy tapes to undo buffer if large enough (or larger than last undo tape)
+ // or if the last undo tape is from a different level set or level number
+ if (tape.length_seconds >= TAPE_MIN_SECONDS_FOR_UNDO_BUFFER ||
+ tape.length_seconds >= tape_undo_buffer.length_seconds ||
+ !checkTapesFromSameLevel(&tape, &tape_undo_buffer))
+ {
+ CopyTape(&tape, &tape_undo_buffer);
+ }
+}
+
+void UndoTape(void)
+{
+ // only undo tapes from same level set and with same level number
+ if (!checkTapesFromSameLevel(&tape, &tape_undo_buffer))
+ return;
+
+ if (!TAPE_IS_STOPPED(tape))
+ TapeStop();
+
+ // swap last recorded tape with undo buffer, so undo can be reversed
+ SwapTapes(&tape, &tape_undo_buffer);
DrawCompleteVideoDisplay();
}
+void FixTape_ForceSinglePlayer(void)
+{
+ int i;
+
+ /* fix single-player tapes that contain player input for more than one
+ player (due to a bug in 3.3.1.2 and earlier versions), which results
+ in playing levels with more than one player in multi-player mode,
+ even though the tape was originally recorded in single-player mode */
+
+ // remove player input actions for all players but the first one
+ for (i = 1; i < MAX_PLAYERS; i++)
+ tape.player_participates[i] = FALSE;
+
+ tape.changed = TRUE;
+}
+
-/* ------------------------------------------------------------------------- *
- * tape autoplay functions
- * ------------------------------------------------------------------------- */
+// ----------------------------------------------------------------------------
+// tape autoplay functions
+// ----------------------------------------------------------------------------
-void AutoPlayTape()
+void AutoPlayTapes(void)
{
static LevelDirTree *autoplay_leveldir = NULL;
static boolean autoplay_initialized = FALSE;
static int autoplay_level_nr = -1;
static int num_levels_played = 0;
static int num_levels_solved = 0;
+ static int num_tapes_patched = 0;
static int num_tape_missing = 0;
static boolean level_failed[MAX_TAPES_PER_SET];
- static boolean tape_missing[MAX_TAPES_PER_SET];
+ static int patch_nr = 0;
+ static char *patch_name[] =
+ {
+ "original tape",
+ "em_random_bug",
+ "screen_34x34",
+
+ NULL
+ };
+ static int patch_version_first[] =
+ {
+ VERSION_IDENT(0,0,0,0),
+ VERSION_IDENT(3,3,1,0),
+ VERSION_IDENT(0,0,0,0),
+
+ -1
+ };
+ static int patch_version_last[] =
+ {
+ VERSION_IDENT(9,9,9,9),
+ VERSION_IDENT(4,0,1,1),
+ VERSION_IDENT(4,2,2,0),
+
+ -1
+ };
+ static byte patch_property_bit[] =
+ {
+ TAPE_PROPERTY_NONE,
+ TAPE_PROPERTY_EM_RANDOM_BUG,
+ TAPE_PROPERTY_NONE,
+
+ -1
+ };
int i;
if (autoplay_initialized)
{
- /* just finished auto-playing tape */
- printf("%s.\n", tape.auto_play_level_solved ? "solved" : "NOT SOLVED");
+ if (global.autoplay_mode == AUTOPLAY_MODE_FIX)
+ {
+ if (tape.auto_play_level_solved)
+ {
+ if (patch_nr > 0)
+ {
+ // level solved by patched tape -- save fixed tape
+ char *filename = getTapeFilename(level_nr);
+ char *filename_orig = getStringCat2(filename, ".orig");
+
+ // create backup from old tape, if not yet existing
+ if (!fileExists(filename_orig))
+ rename(filename, filename_orig);
+
+ SaveTapeToFilename(filename);
+
+ tape.auto_play_level_fixed = TRUE;
+ num_tapes_patched++;
+ }
+
+ // continue with next tape
+ patch_nr = 0;
+ }
+ else if (patch_name[patch_nr + 1] != NULL)
+ {
+ // level not solved by patched tape -- continue with next patch
+ patch_nr++;
+ }
+ else
+ {
+ // level not solved by any patched tape -- continue with next tape
+ tape.auto_play_level_not_fixable = TRUE;
+ patch_nr = 0;
+ }
+ }
- num_levels_played++;
+ // just finished auto-playing tape
+ PrintTapeReplayProgress(TRUE);
+
+ if (patch_nr == 0)
+ num_levels_played++;
if (tape.auto_play_level_solved)
num_levels_solved++;
- else if (level_nr >= 0 && level_nr < MAX_TAPES_PER_SET)
- level_failed[level_nr] = TRUE;
+
+ if (level_nr >= 0 && level_nr < MAX_TAPES_PER_SET)
+ level_failed[level_nr] = !tape.auto_play_level_solved;
}
else
{
DrawCompleteVideoDisplay();
+
audio.sound_enabled = FALSE;
+ setup.engine_snapshot_mode = getStringCopy(STR_SNAPSHOT_MODE_OFF);
autoplay_leveldir = getTreeInfoFromIdentifier(leveldir_first,
global.autoplay_leveldir);
if (autoplay_leveldir == NULL)
- Error(ERR_EXIT, "no such level identifier: '%s'",
- global.autoplay_leveldir);
+ Fail("no such level identifier: '%s'", global.autoplay_leveldir);
leveldir_current = autoplay_leveldir;
autoplay_level_nr = autoplay_leveldir->first_level;
- printf_line("=", 79);
- printf("Automatically playing level tapes\n");
- printf_line("-", 79);
- printf("Level series identifier: '%s'\n", autoplay_leveldir->identifier);
- printf("Level series name: '%s'\n", autoplay_leveldir->name);
- printf("Level series author: '%s'\n", autoplay_leveldir->author);
- printf("Number of levels: %d\n", autoplay_leveldir->levels);
- printf_line("=", 79);
- printf("\n");
+ PrintLine("=", 79);
+ if (global.autoplay_mode == AUTOPLAY_MODE_FIX)
+ Print("Automatically fixing level tapes\n");
+ else
+ Print("Automatically playing level tapes\n");
+ PrintLine("-", 79);
+ Print("Level series identifier: '%s'\n", autoplay_leveldir->identifier);
+ Print("Level series name: '%s'\n", autoplay_leveldir->name);
+ Print("Level series author: '%s'\n", autoplay_leveldir->author);
+ Print("Number of levels: %d\n", autoplay_leveldir->levels);
+ PrintLine("=", 79);
+ Print("\n");
for (i = 0; i < MAX_TAPES_PER_SET; i++)
- {
level_failed[i] = FALSE;
- tape_missing[i] = FALSE;
- }
+
+ // only private tapes may be modified
+ if (global.autoplay_mode == AUTOPLAY_MODE_FIX)
+ options.mytapes = TRUE;
autoplay_initialized = TRUE;
}
- while (autoplay_level_nr <= autoplay_leveldir->last_level)
+ while (1)
{
- level_nr = autoplay_level_nr++;
+ if (global.autoplay_mode != AUTOPLAY_MODE_FIX || patch_nr == 0)
+ level_nr = autoplay_level_nr++;
+
+ if (level_nr > autoplay_leveldir->last_level)
+ break;
+
+ // set patch info (required for progress output)
+ strcpy(tape_patch_info, "");
+ if (global.autoplay_mode == AUTOPLAY_MODE_FIX)
+ snprintf(tape_patch_info, MAX_OUTPUT_LINESIZE, "[%-13s] ",
+ patch_name[patch_nr]);
if (!global.autoplay_all && !global.autoplay_level[level_nr])
continue;
TapeErase();
- printf("Level %03d: ", level_nr);
-
LoadLevel(level_nr);
- if (level.no_valid_file)
+
+ if (level.no_level_file || level.no_valid_file)
{
- printf("(no level)\n");
+ Print("Tape %03d: (no level found)\n", level_nr);
+
continue;
}
#if 0
- /* ACTIVATE THIS FOR LOADING/TESTING OF LEVELS ONLY */
- printf("(only testing level)\n");
+ // ACTIVATE THIS FOR LOADING/TESTING OF LEVELS ONLY
+ Print("Tape %03d: (only testing level)\n", level_nr);
continue;
#endif
- LoadSolutionTape(level_nr);
+ if (options.mytapes)
+ LoadTape(level_nr);
+ else
+ LoadSolutionTape(level_nr);
if (tape.no_valid_file)
{
num_tape_missing++;
- if (level_nr >= 0 && level_nr < MAX_TAPES_PER_SET)
- tape_missing[level_nr] = TRUE;
- printf("(no tape)\n");
+ Print("Tape %03d: (no tape found)\n", level_nr);
+
continue;
}
- printf("playing tape ... ");
+ if (global.autoplay_mode == AUTOPLAY_MODE_FIX)
+ {
+ boolean skip_patch = FALSE;
+
+ if (tape.engine_version < patch_version_first[patch_nr] ||
+ tape.engine_version > patch_version_last[patch_nr])
+ {
+ Print("Tape %03d %s[%02d:%02d]: (%s %d.%d.%d.%d) - skipped.\n",
+ level_nr, tape_patch_info,
+ tape.length_seconds / 60, tape.length_seconds % 60,
+ "not suitable for version",
+ (tape.engine_version / 1000000) % 100,
+ (tape.engine_version / 10000 ) % 100,
+ (tape.engine_version / 100 ) % 100,
+ (tape.engine_version ) % 100);
+
+ skip_patch = TRUE;
+ }
+
+ if (strEqual(patch_name[patch_nr], "screen_34x34") &&
+ tape.num_participating_players == 1)
+ {
+ Print("Tape %03d %s[%02d:%02d]: (%s) - skipped.\n",
+ level_nr, tape_patch_info,
+ tape.length_seconds / 60, tape.length_seconds % 60,
+ "not suitable for single player tapes");
+
+ skip_patch = TRUE;
+ }
+
+ if (skip_patch)
+ {
+ if (patch_name[patch_nr + 1] != NULL)
+ {
+ // continue with next patch
+ patch_nr++;
+ }
+ else
+ {
+ // continue with next tape
+ patch_nr = 0;
+ }
+
+ continue;
+ }
+
+ if (strEqual(patch_name[patch_nr], "screen_34x34"))
+ {
+ tape.scr_fieldx = SCR_FIELDX_DEFAULT * 2;
+ tape.scr_fieldy = SCR_FIELDY_DEFAULT * 2;
+ }
+ else
+ {
+ tape.property_bits |= patch_property_bit[patch_nr];
+ }
+ }
+
+ InitCounter();
TapeStartGamePlaying();
- TapeStartWarpForward();
+ TapeStartWarpForward(global.autoplay_mode);
return;
}
- printf("\n");
- printf_line("=", 79);
- printf("Number of levels played: %d\n", num_levels_played);
- printf("Number of levels solved: %d (%d%%)\n", num_levels_solved,
- (num_levels_played ? num_levels_solved * 100 / num_levels_played :0));
- printf_line("-", 79);
- printf("Summary (for automatic parsing by scripts):\n");
- printf("LEVELDIR '%s', SOLVED %d/%d (%d%%)",
- autoplay_leveldir->identifier, num_levels_solved, num_levels_played,
- (num_levels_played ? num_levels_solved * 100 / num_levels_played :0));
+ Print("\n");
+ PrintLine("=", 79);
+ Print("Number of levels played: %d\n", num_levels_played);
+ Print("Number of levels solved: %d (%d%%)\n", num_levels_solved,
+ (num_levels_played ? num_levels_solved * 100 / num_levels_played : 0));
+ if (global.autoplay_mode == AUTOPLAY_MODE_FIX)
+ Print("Number of tapes fixed: %d\n", num_tapes_patched);
+ PrintLine("-", 79);
+ Print("Summary (for automatic parsing by scripts):\n");
+ Print("LEVELDIR [%s] '%s', SOLVED %d/%d (%d%%)",
+ (num_levels_played == num_levels_solved ? " OK " : "WARN"),
+ autoplay_leveldir->identifier, num_levels_solved, num_levels_played,
+ (num_levels_played ? num_levels_solved * 100 / num_levels_played : 0));
if (num_levels_played != num_levels_solved)
{
- printf(", FAILED:");
+ Print(", FAILED:");
for (i = 0; i < MAX_TAPES_PER_SET; i++)
if (level_failed[i])
- printf(" %03d", i);
+ Print(" %03d", i);
}
-#if 0
- if (num_tape_missing > 0)
+ Print("\n");
+ PrintLine("=", 79);
+
+ CloseAllAndExit(0);
+}
+
+
+// ----------------------------------------------------------------------------
+// tape patch functions
+// ----------------------------------------------------------------------------
+
+static boolean PatchTape(struct TapeInfo *tape, char *mode)
+{
+ Print("[%d.%d.%d.%d]: ",
+ (tape->engine_version / 1000000) % 100,
+ (tape->engine_version / 10000 ) % 100,
+ (tape->engine_version / 100 ) % 100,
+ (tape->engine_version ) % 100);
+
+ if (strEqual(mode, "info"))
{
- printf(", NO TAPE:");
- for (i = 0; i < MAX_TAPES_PER_SET; i++)
- if (tape_missing[i])
- printf(" %03d", i);
+ Print("property bits == 0x%02x\n", tape->property_bits);
+
+ return FALSE;
}
-#endif
- printf("\n");
- printf_line("=", 79);
+ boolean unpatch_tape = FALSE;
+ boolean use_property_bit = FALSE;
+ byte property_bitmask = 0;
- CloseAllAndExit(0);
+ if (strSuffix(mode, ":0") ||
+ strSuffix(mode, ":off") ||
+ strSuffix(mode, ":clear"))
+ unpatch_tape = TRUE;
+
+ if (strEqual(mode, "em_random_bug") || strPrefix(mode, "em_random_bug:"))
+ {
+ // this bug was introduced in version 3.3.1.0 and fixed in version 4.0.1.2
+ if (tape->engine_version < VERSION_IDENT(3,3,1,0) ||
+ tape->engine_version >= VERSION_IDENT(4,0,1,2))
+ {
+ Print("This tape version cannot be patched against EM random bug!\n");
+
+ return FALSE;
+ }
+
+ property_bitmask = TAPE_PROPERTY_EM_RANDOM_BUG;
+
+ use_property_bit = TRUE;
+ }
+ else if (strEqual(mode, "screen_34x34") || strPrefix(mode, "screen_34x34:"))
+ {
+ // this bug only affects team mode tapes
+ if (tape->num_participating_players == 1)
+ {
+ Print("Only team mode tapes can be patched against screen size bug!\n");
+
+ return FALSE;
+ }
+
+ // this bug (that always existed before) was fixed in version 4.2.2.1
+ if (tape->engine_version >= VERSION_IDENT(4,2,2,1))
+ {
+ Print("This tape version cannot be patched against screen size bug!\n");
+
+ return FALSE;
+ }
+
+ int factor = (unpatch_tape ? 1 : 2);
+ int scr_fieldx_new = SCR_FIELDX_DEFAULT * factor;
+ int scr_fieldy_new = SCR_FIELDY_DEFAULT * factor;
+
+ if (scr_fieldx_new == tape->scr_fieldx &&
+ scr_fieldy_new == tape->scr_fieldy)
+ {
+ Print("Tape already patched for '%s'!\n", mode);
+
+ return FALSE;
+ }
+
+ tape->scr_fieldx = scr_fieldx_new;
+ tape->scr_fieldy = scr_fieldy_new;
+ }
+ else
+ {
+ Print("Unknown patch mode '%s'!\n", mode);
+
+ return FALSE;
+ }
+
+ // patching tapes using property bits may be used for several patch modes
+ if (use_property_bit)
+ {
+ byte property_bits = tape->property_bits;
+ boolean set_property_bit = (unpatch_tape ? FALSE : TRUE);
+
+ if (set_property_bit)
+ property_bits |= property_bitmask;
+ else
+ property_bits &= ~property_bitmask;
+
+ if (property_bits == tape->property_bits)
+ {
+ Print("Tape already patched for '%s'!\n", mode);
+
+ return FALSE;
+ }
+
+ tape->property_bits = property_bits;
+ }
+
+ Print("Patching for '%s' ... ", mode);
+
+ return TRUE;
}
+void PatchTapes(void)
+{
+ static LevelDirTree *patchtapes_leveldir = NULL;
+ static int num_tapes_found = 0;
+ static int num_tapes_patched = 0;
+ char *mode = global.patchtapes_mode;
+ int i;
+
+ if (strEqual(mode, "help"))
+ {
+ PrintLine("=", 79);
+ Print("Supported patch modes:\n");
+ Print("- \"em_random_bug\" - use 64-bit random value bug for EM engine\n");
+ Print("- \"screen_34x34\" - force visible playfield size of 34 x 34\n");
+ PrintLine("-", 79);
+ Print("Supported modifiers:\n");
+ Print("- add \":0\", \":off\" or \":clear\" to patch mode to un-patch tape file\n");
+ PrintLine("=", 79);
+
+ CloseAllAndExit(0);
+ }
+
+ patchtapes_leveldir = getTreeInfoFromIdentifier(leveldir_first,
+ global.patchtapes_leveldir);
+
+ if (patchtapes_leveldir == NULL)
+ Fail("no such level identifier: '%s'", global.patchtapes_leveldir);
+
+ leveldir_current = patchtapes_leveldir;
+
+ if (patchtapes_leveldir->first_level < 0)
+ patchtapes_leveldir->first_level = 0;
+ if (patchtapes_leveldir->last_level >= MAX_TAPES_PER_SET)
+ patchtapes_leveldir->last_level = MAX_TAPES_PER_SET - 1;
+
+ PrintLine("=", 79);
+ Print("Patching level tapes for patch mode '%s'\n", mode);
+ PrintLine("-", 79);
+ Print("Level series identifier: '%s'\n", patchtapes_leveldir->identifier);
+ Print("Level series name: '%s'\n", patchtapes_leveldir->name);
+ Print("Level series author: '%s'\n", patchtapes_leveldir->author);
+ Print("Number of levels: %d\n", patchtapes_leveldir->levels);
+ PrintLine("=", 79);
+ Print("\n");
+
+ int first_level = patchtapes_leveldir->first_level;
+ int last_level = patchtapes_leveldir->last_level;
+
+ for (i = first_level; i <= last_level; i++)
+ {
+ if (!global.patchtapes_all && !global.patchtapes_level[i])
+ continue;
+
+ Print("Tape %03d: ", i);
+
+ TapeErase();
+ LoadTape(i);
+
+ if (tape.no_valid_file)
+ {
+ Print("(no tape found)\n");
+
+ continue;
+ }
+
+ num_tapes_found++;
+
+ if (PatchTape(&tape, mode))
+ {
+ char *filename = getTapeFilename(i);
+ char *filename_orig = getStringCat2(filename, ".orig");
-/* ---------- new tape button stuff ---------------------------------------- */
+ if (!fileExists(filename_orig))
+ rename(filename, filename_orig);
-/* graphic position values for tape buttons */
-#define TAPE_BUTTON_XSIZE 18
-#define TAPE_BUTTON_YSIZE 18
-#define TAPE_BUTTON_XPOS 5
-#define TAPE_BUTTON_YPOS 77
+ SaveTapeToFilename(filename);
-#define TAPE_BUTTON_EJECT_XPOS (TAPE_BUTTON_XPOS + 0 * TAPE_BUTTON_XSIZE)
-#define TAPE_BUTTON_EXTRA_XPOS (TAPE_BUTTON_XPOS + 0 * TAPE_BUTTON_XSIZE)
-#define TAPE_BUTTON_STOP_XPOS (TAPE_BUTTON_XPOS + 1 * TAPE_BUTTON_XSIZE)
-#define TAPE_BUTTON_PAUSE_XPOS (TAPE_BUTTON_XPOS + 2 * TAPE_BUTTON_XSIZE)
-#define TAPE_BUTTON_RECORD_XPOS (TAPE_BUTTON_XPOS + 3 * TAPE_BUTTON_XSIZE)
-#define TAPE_BUTTON_PLAY_XPOS (TAPE_BUTTON_XPOS + 4 * TAPE_BUTTON_XSIZE)
+ Print("patched tape saved.\n");
+
+ num_tapes_patched++;
+ }
+ }
+
+ Print("\n");
+ PrintLine("=", 79);
+ Print("Number of tapes found: %d\n", num_tapes_found);
+ Print("Number of tapes patched: %d\n", num_tapes_patched);
+ PrintLine("=", 79);
+
+ CloseAllAndExit(0);
+}
+
+
+// ---------- new tape button stuff -------------------------------------------
static struct
{
- int x, y;
+ int graphic;
+ struct XY *pos;
int gadget_id;
char *infotext;
} tapebutton_info[NUM_TAPE_BUTTONS] =
{
{
- TAPE_BUTTON_EJECT_XPOS, TAPE_BUTTON_YPOS,
- TAPE_CTRL_ID_EJECT,
- "eject tape"
+ IMG_GFX_TAPE_BUTTON_EJECT, &tape.button.eject,
+ TAPE_CTRL_ID_EJECT, "eject tape"
},
{
- TAPE_BUTTON_EXTRA_XPOS, TAPE_BUTTON_YPOS,
- TAPE_CTRL_ID_EXTRA,
- "extra functions"
+ // (same position as "eject" button)
+ IMG_GFX_TAPE_BUTTON_EXTRA, &tape.button.eject,
+ TAPE_CTRL_ID_EXTRA, "extra functions"
},
{
- TAPE_BUTTON_STOP_XPOS, TAPE_BUTTON_YPOS,
- TAPE_CTRL_ID_STOP,
- "stop tape"
+ IMG_GFX_TAPE_BUTTON_STOP, &tape.button.stop,
+ TAPE_CTRL_ID_STOP, "stop tape"
},
{
- TAPE_BUTTON_PAUSE_XPOS, TAPE_BUTTON_YPOS,
- TAPE_CTRL_ID_PAUSE,
- "pause tape"
+ IMG_GFX_TAPE_BUTTON_PAUSE, &tape.button.pause,
+ TAPE_CTRL_ID_PAUSE, "pause tape"
},
{
- TAPE_BUTTON_RECORD_XPOS, TAPE_BUTTON_YPOS,
- TAPE_CTRL_ID_RECORD,
- "record tape"
+ IMG_GFX_TAPE_BUTTON_RECORD, &tape.button.record,
+ TAPE_CTRL_ID_RECORD, "record tape"
},
{
- TAPE_BUTTON_PLAY_XPOS, TAPE_BUTTON_YPOS,
- TAPE_CTRL_ID_PLAY,
- "play tape"
+ IMG_GFX_TAPE_BUTTON_PLAY, &tape.button.play,
+ TAPE_CTRL_ID_PLAY, "play tape"
+ },
+ {
+ IMG_GFX_TAPE_BUTTON_INSERT_SOLUTION,&tape.button.insert_solution,
+ TAPE_CTRL_ID_INSERT_SOLUTION, "insert solution tape"
+ },
+ {
+ IMG_GFX_TAPE_BUTTON_PLAY_SOLUTION, &tape.button.play_solution,
+ TAPE_CTRL_ID_PLAY_SOLUTION, "play solution tape"
}
};
-void CreateTapeButtons()
+void CreateTapeButtons(void)
{
int i;
for (i = 0; i < NUM_TAPE_BUTTONS; i++)
{
- Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
+ int graphic = tapebutton_info[i].graphic;
+ struct GraphicInfo *gfx = &graphic_info[graphic];
+ struct XY *pos = tapebutton_info[i].pos;
struct GadgetInfo *gi;
- int gd_xoffset, gd_yoffset;
- int gd_x1, gd_x2, gd_y;
+ int gd_x = gfx->src_x;
+ int gd_y = gfx->src_y;
+ int gd_xp = gfx->src_x + gfx->pressed_xoffset;
+ int gd_yp = gfx->src_y + gfx->pressed_yoffset;
int id = i;
- gd_xoffset = tapebutton_info[i].x;
- gd_yoffset = tapebutton_info[i].y;
- gd_x1 = DOOR_GFX_PAGEX4 + gd_xoffset;
- gd_x2 = DOOR_GFX_PAGEX3 + gd_xoffset;
- gd_y = DOOR_GFX_PAGEY2 + gd_yoffset;
-
- if (i == TAPE_CTRL_ID_EXTRA)
- {
- gd_x1 = DOOR_GFX_PAGEX6 + gd_xoffset;
- gd_x2 = DOOR_GFX_PAGEX5 + gd_xoffset;
- }
-
gi = CreateGadget(GDI_CUSTOM_ID, id,
+ GDI_IMAGE_ID, graphic,
GDI_INFO_TEXT, tapebutton_info[i].infotext,
- GDI_X, VX + gd_xoffset,
- GDI_Y, VY + gd_yoffset,
- GDI_WIDTH, TAPE_BUTTON_XSIZE,
- GDI_HEIGHT, TAPE_BUTTON_YSIZE,
+ GDI_X, VX + pos->x,
+ GDI_Y, VY + pos->y,
+ GDI_WIDTH, gfx->width,
+ GDI_HEIGHT, gfx->height,
GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
GDI_STATE, GD_BUTTON_UNPRESSED,
- GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
- GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
+ GDI_DESIGN_UNPRESSED, gfx->bitmap, gd_x, gd_y,
+ GDI_DESIGN_PRESSED, gfx->bitmap, gd_xp, gd_yp,
GDI_DIRECT_DRAW, FALSE,
GDI_EVENT_MASK, GD_EVENT_RELEASED,
GDI_CALLBACK_ACTION, HandleTapeButtons,
GDI_END);
if (gi == NULL)
- Error(ERR_EXIT, "cannot create gadget");
+ Fail("cannot create gadget");
tape_gadget[id] = gi;
}
}
-void FreeTapeButtons()
+void FreeTapeButtons(void)
{
int i;
FreeGadget(tape_gadget[i]);
}
-void MapTapeEjectButton()
+void MapTapeEjectButton(void)
{
UnmapGadget(tape_gadget[TAPE_CTRL_ID_EXTRA]);
MapGadget(tape_gadget[TAPE_CTRL_ID_EJECT]);
}
-void MapTapeWarpButton()
+void MapTapeWarpButton(void)
{
UnmapGadget(tape_gadget[TAPE_CTRL_ID_EJECT]);
MapGadget(tape_gadget[TAPE_CTRL_ID_EXTRA]);
}
-void MapTapeButtons()
+void MapTapeButtons(void)
{
int i;
if (tape.recording || tape.playing)
MapTapeWarpButton();
+
+ if (tape.show_game_buttons)
+ MapGameButtonsOnTape();
}
-void UnmapTapeButtons()
+void UnmapTapeButtons(void)
{
int i;
for (i = 0; i < NUM_TAPE_BUTTONS; i++)
UnmapGadget(tape_gadget[i]);
+
+ if (tape.show_game_buttons)
+ UnmapGameButtonsOnTape();
}
-static void HandleTapeButtons(struct GadgetInfo *gi)
+void RedrawTapeButtons(void)
{
- int id = gi->custom_id;
+ int i;
+
+ for (i = 0; i < NUM_TAPE_BUTTONS; i++)
+ RedrawGadget(tape_gadget[i]);
+ if (tape.show_game_buttons)
+ RedrawGameButtonsOnTape();
+}
+
+void RedrawOrRemapTapeButtons(void)
+{
+ if (tape_gadget[TAPE_CTRL_ID_PLAY]->mapped)
+ {
+ // tape buttons already mapped
+ RedrawTapeButtons();
+ }
+ else
+ {
+ UnmapTapeButtons();
+ MapTapeButtons();
+ }
+}
+
+static void HandleTapeButtonsExt(int id)
+{
if (game_status != GAME_MODE_MAIN && game_status != GAME_MODE_PLAYING)
return;
LoadTape(level_nr);
if (TAPE_IS_EMPTY(tape))
- Request("No tape for this level !", REQ_CONFIRM);
+ Request("No tape for this level!", REQ_CONFIRM);
}
else
{
if (tape.changed)
- SaveTapeChecked(tape.level_nr);
+ SaveTapeChecked(level_nr);
TapeErase();
}
case TAPE_CTRL_ID_EXTRA:
if (tape.playing)
{
- if (!tape.warp_forward) /* PLAY -> WARP FORWARD PLAY */
- {
- TapeStartWarpForward();
- }
- else /* WARP FORWARD PLAY -> PLAY */
- {
- TapeStopWarpForward();
- }
+ tape.pause_before_end = !tape.pause_before_end;
+
+ DrawVideoDisplayCurrentState();
}
else if (tape.recording)
+ {
TapeSingleStep();
+ }
break;
case TAPE_CTRL_ID_STOP:
TapeStop();
+
break;
case TAPE_CTRL_ID_PAUSE:
TapeTogglePause(TAPE_TOGGLE_MANUAL);
+
break;
case TAPE_CTRL_ID_RECORD:
if (TAPE_IS_STOPPED(tape))
+ {
TapeStartGameRecording();
+ }
else if (tape.pausing)
{
- if (tape.playing) /* PLAY -> PAUSE -> RECORD */
+ if (tape.playing) // PLAY -> PAUSE -> RECORD
TapeAppendRecording();
else
TapeTogglePause(TAPE_TOGGLE_MANUAL);
}
+
break;
case TAPE_CTRL_ID_PLAY:
+ if (tape.recording && tape.pausing) // PAUSE -> RECORD
+ {
+ // ("TAPE_IS_EMPTY(tape)" is TRUE here -- probably fix this)
+
+ TapeTogglePause(TAPE_TOGGLE_MANUAL);
+ }
+
if (TAPE_IS_EMPTY(tape))
break;
}
else if (tape.playing)
{
- if (tape.pausing) /* PAUSE -> PLAY */
+ if (tape.pausing) // PAUSE -> PLAY
{
- TapeTogglePause(TAPE_TOGGLE_MANUAL);
+ TapeTogglePause(TAPE_TOGGLE_MANUAL | TAPE_TOGGLE_PLAY_PAUSE);
}
- else if (!tape.fast_forward) /* PLAY -> FAST FORWARD PLAY */
+ else if (!tape.fast_forward) // PLAY -> FFWD
{
tape.fast_forward = TRUE;
- DrawVideoDisplay(VIDEO_STATE_FFWD_ON, 0);
}
- else if (!tape.pause_before_death) /* FFWD PLAY -> AUTO PAUSE */
+ else if (!tape.warp_forward) // FFWD -> WARP
{
- tape.pause_before_death = TRUE;
- DrawVideoDisplay(VIDEO_STATE_FFWD_OFF | VIDEO_STATE_PBEND_ON, 0);
+ tape.warp_forward = TRUE;
}
- else /* AUTO PAUSE -> NORMAL PLAY */
+ else if (!tape.deactivate_display) // WARP -> WARP BLIND
{
- if (tape.warp_forward)
- TapeStopWarpForward();
+ tape.deactivate_display = TRUE;
+ TapeDeactivateDisplayOn();
+ }
+ else // WARP BLIND -> PLAY
+ {
tape.fast_forward = FALSE;
- tape.pause_before_death = FALSE;
+ tape.warp_forward = FALSE;
+ tape.deactivate_display = FALSE;
- DrawVideoDisplay(VIDEO_STATE_PBEND_OFF | VIDEO_STATE_PLAY_ON, 0);
+ TapeDeactivateDisplayOff(game_status == GAME_MODE_PLAYING);
}
+
+ DrawVideoDisplayCurrentState();
}
+
+ break;
+
+ case TAPE_CTRL_ID_INSERT_SOLUTION:
+ InsertSolutionTape();
+
+ break;
+
+ case TAPE_CTRL_ID_PLAY_SOLUTION:
+ PlaySolutionTape();
+
break;
default:
break;
}
}
+
+static void HandleTapeButtons(struct GadgetInfo *gi)
+{
+ HandleTapeButtonsExt(gi->custom_id);
+}
+
+void HandleTapeButtonKeys(Key key)
+{
+ boolean eject_button_is_active = TAPE_IS_STOPPED(tape);
+ boolean extra_button_is_active = !eject_button_is_active;
+
+ if (key == setup.shortcut.tape_eject && eject_button_is_active)
+ HandleTapeButtonsExt(TAPE_CTRL_ID_EJECT);
+ else if (key == setup.shortcut.tape_extra && extra_button_is_active)
+ HandleTapeButtonsExt(TAPE_CTRL_ID_EXTRA);
+ else if (key == setup.shortcut.tape_stop)
+ HandleTapeButtonsExt(TAPE_CTRL_ID_STOP);
+ else if (key == setup.shortcut.tape_pause)
+ HandleTapeButtonsExt(TAPE_CTRL_ID_PAUSE);
+ else if (key == setup.shortcut.tape_record)
+ HandleTapeButtonsExt(TAPE_CTRL_ID_RECORD);
+ else if (key == setup.shortcut.tape_play)
+ HandleTapeButtonsExt(TAPE_CTRL_ID_PLAY);
+}