#define TAPE_CTRL_ID_PAUSE 3
#define TAPE_CTRL_ID_RECORD 4
#define TAPE_CTRL_ID_PLAY 5
+#define TAPE_CTRL_ID_INSERT_SOLUTION 6
+#define TAPE_CTRL_ID_PLAY_SOLUTION 7
-#define NUM_TAPE_BUTTONS 6
+#define NUM_TAPE_BUTTONS 8
/* values for tape handling */
#define TAPE_PAUSE_SECONDS_BEFORE_DEATH 5
/* forward declaration for internal use */
static void HandleTapeButtons(struct GadgetInfo *);
static void TapeStopWarpForward();
+static float GetTapeLengthSecondsFloat();
static struct GadgetInfo *tape_gadget[NUM_TAPE_BUTTONS];
}
else
{
+ float tape_length_seconds = GetTapeLengthSecondsFloat();
+
PrintNoLog("\r");
Print("Level %03d [%02d:%02d]: (%02d:%02d.%03d / %.2f %%) - %s.\n",
level_nr, tape.length_seconds / 60, tape.length_seconds % 60,
counter_seconds / 60, counter_seconds % 60, counter % 1000,
- (float)counter / tape.length_seconds / 10,
+ (float)counter / tape_length_seconds / 10,
tape.auto_play_level_solved ? "solved" : "NOT SOLVED");
counter_last = -1;
tape.centered_player_nr_next = -1;
tape.set_centered_player = FALSE;
+
+ tape.use_mouse = (level.game_engine_type == GAME_ENGINE_TYPE_MM);
}
static void TapeRewind()
static void TapeStartGameRecording()
{
- TapeStartRecording(level.random_seed);
-
-#if defined(NETWORK_AVALIABLE)
- if (options.network)
- {
- SendToServer_StartPlaying();
-
- return;
- }
-#endif
-
- InitGame();
+ StartGameActions(options.network, TRUE, level.random_seed);
}
static void TapeAppendRecording()
void TapeHaltRecording()
{
- if (!tape.recording)
- return;
-
tape.counter++;
- tape.pos[tape.counter].delay = 0;
+
+ // initialize delay for next tape entry (to be able to continue recording)
+ if (tape.counter < MAX_TAPE_LEN)
+ tape.pos[tape.counter].delay = 0;
tape.length = tape.counter;
tape.length_frames = GetTapeLengthFrames();
void TapeStopRecording()
{
- TapeHaltRecording();
+ if (tape.recording)
+ TapeHaltRecording();
tape.recording = FALSE;
tape.pausing = FALSE;
MapTapeEjectButton();
}
-void TapeRecordAction(byte action_raw[MAX_PLAYERS])
+boolean TapeAddAction(byte action[MAX_PLAYERS])
{
- byte action[MAX_PLAYERS];
int i;
- if (!tape.recording) /* (record action even when tape is paused) */
- return;
-
- if (tape.counter >= MAX_TAPE_LEN - 1)
- {
- TapeStopRecording();
- return;
- }
-
- for (i = 0; i < MAX_PLAYERS; i++)
- action[i] = action_raw[i];
-
- if (tape.set_centered_player)
- {
- for (i = 0; i < MAX_PLAYERS; i++)
- if (tape.centered_player_nr_next == i ||
- tape.centered_player_nr_next == -1)
- action[i] |= KEY_SET_FOCUS;
-
- tape.set_centered_player = FALSE;
- }
-
if (tape.pos[tape.counter].delay > 0) /* already stored action */
{
boolean changed_events = FALSE;
if (changed_events || tape.pos[tape.counter].delay >= 255)
{
+ if (tape.counter >= MAX_TAPE_LEN - 1)
+ return FALSE;
+
tape.counter++;
tape.pos[tape.counter].delay = 0;
}
tape.pos[tape.counter].delay++;
}
+
+ return TRUE;
+}
+
+void TapeRecordAction(byte action_raw[MAX_PLAYERS])
+{
+ byte action[MAX_PLAYERS];
+ int i;
+
+ if (!tape.recording) /* (record action even when tape is paused) */
+ return;
+
+ for (i = 0; i < MAX_PLAYERS; i++)
+ action[i] = action_raw[i];
+
+ if (!tape.use_mouse && tape.set_centered_player)
+ {
+ for (i = 0; i < MAX_PLAYERS; i++)
+ if (tape.centered_player_nr_next == i ||
+ tape.centered_player_nr_next == -1)
+ action[i] |= KEY_SET_FOCUS;
+
+ tape.set_centered_player = FALSE;
+ }
+
+ if (!TapeAddAction(action))
+ TapeStopRecording();
}
void TapeTogglePause(boolean toggle_mode)
tape.set_centered_player = FALSE;
tape.centered_player_nr_next = -999;
- for (i = 0; i < MAX_PLAYERS; i++)
+ if (!tape.use_mouse)
{
- if (action[i] & KEY_SET_FOCUS)
+ for (i = 0; i < MAX_PLAYERS; i++)
{
- tape.set_centered_player = TRUE;
- tape.centered_player_nr_next =
- (tape.centered_player_nr_next == -999 ? i : -1);
- }
+ if (action[i] & KEY_SET_FOCUS)
+ {
+ tape.set_centered_player = TRUE;
+ tape.centered_player_nr_next =
+ (tape.centered_player_nr_next == -999 ? i : -1);
+ }
- action[i] &= ~KEY_SET_FOCUS;
+ action[i] &= ~KEY_SET_FOCUS;
+ }
}
tape.delay_played++;
void TapeStop()
{
+ if (tape.pausing)
+ TapeTogglePause(TAPE_TOGGLE_MANUAL);
+
TapeStopRecording();
TapeStopPlaying();
return (GetTapeLengthFrames() * GAME_FRAME_DELAY / 1000);
}
+static float GetTapeLengthSecondsFloat()
+{
+ return ((float)GetTapeLengthFrames() * GAME_FRAME_DELAY / 1000);
+}
+
static void TapeStartWarpForward(int mode)
{
tape.fast_forward = (mode & AUTOPLAY_FFWD);
}
}
-void InsertSolutionTape()
+boolean hasSolutionTape()
{
- if (!TAPE_IS_EMPTY(tape))
- return;
+ boolean tape_file_exists = fileExists(getSolutionTapeFilename(level_nr));
+ boolean level_has_tape = (level.game_engine_type == GAME_ENGINE_TYPE_SP &&
+ level.native_sp_level->demo.is_available);
- LoadSolutionTape(level_nr);
+ return (tape_file_exists || level_has_tape);
+}
- if (TAPE_IS_EMPTY(tape))
+boolean InsertSolutionTape()
+{
+ if (!hasSolutionTape())
+ {
Request("No solution tape for this level!", REQ_CONFIRM);
+ return FALSE;
+ }
+
+ if (!TAPE_IS_STOPPED(tape))
+ TapeStop();
+
+ // if tape recorder already contains a tape, remove it without asking
+ TapeErase();
+
+ LoadSolutionTape(level_nr);
+
DrawCompleteVideoDisplay();
+
+ if (TAPE_IS_EMPTY(tape))
+ {
+ Request("Loading solution tape for this level failed!", REQ_CONFIRM);
+
+ return FALSE;
+ }
+
+ return TRUE;
+}
+
+boolean PlaySolutionTape()
+{
+ if (!InsertSolutionTape())
+ return FALSE;
+
+ TapeStartGamePlaying();
+
+ return TRUE;
}
{
IMG_GFX_TAPE_BUTTON_PLAY, &tape.button.play,
TAPE_CTRL_ID_PLAY, "play tape"
+ },
+ {
+ IMG_GFX_TAPE_BUTTON_INSERT_SOLUTION,&tape.button.insert_solution,
+ TAPE_CTRL_ID_INSERT_SOLUTION, "insert solution tape"
+ },
+ {
+ IMG_GFX_TAPE_BUTTON_PLAY_SOLUTION, &tape.button.play_solution,
+ TAPE_CTRL_ID_PLAY_SOLUTION, "play solution tape"
}
};
for (i = 0; i < NUM_TAPE_BUTTONS; i++)
{
- struct GraphicInfo *gfx = &graphic_info[tapebutton_info[i].graphic];
+ int graphic = tapebutton_info[i].graphic;
+ struct GraphicInfo *gfx = &graphic_info[graphic];
struct XY *pos = tapebutton_info[i].pos;
struct GadgetInfo *gi;
int gd_x = gfx->src_x;
int id = i;
gi = CreateGadget(GDI_CUSTOM_ID, id,
+ GDI_IMAGE_ID, graphic,
GDI_INFO_TEXT, tapebutton_info[i].infotext,
GDI_X, VX + pos->x,
GDI_Y, VY + pos->y,
MapTapeWarpButton();
if (tape.show_game_buttons)
- MapGameButtons();
+ MapGameButtonsOnTape();
}
void UnmapTapeButtons()
UnmapGadget(tape_gadget[i]);
if (tape.show_game_buttons)
- UnmapGameButtons();
+ UnmapGameButtonsOnTape();
}
void RedrawTapeButtons()
RedrawGadget(tape_gadget[i]);
if (tape.show_game_buttons)
- RedrawGameButtons();
+ RedrawGameButtonsOnTape();
// RedrawGadget() may have set REDRAW_ALL if buttons are defined off-area
redraw_mask &= ~REDRAW_ALL;
else
{
if (tape.changed)
- SaveTapeChecked(tape.level_nr);
+ SaveTapeChecked(level_nr);
TapeErase();
}
break;
+ case TAPE_CTRL_ID_INSERT_SOLUTION:
+ InsertSolutionTape();
+
+ break;
+
+ case TAPE_CTRL_ID_PLAY_SOLUTION:
+ PlaySolutionTape();
+
+ break;
+
default:
break;
}