InitRND(tape.random_seed);
}
-static void TapeSetRandomSeed(long random_seed)
-{
- tape.random_seed = InitRND(random_seed);
-}
-
-void TapeStartRecording(long random_seed)
+void TapeStartRecording()
{
if (!TAPE_IS_STOPPED(tape))
TapeStop();
TapeErase();
TapeRewind();
- TapeSetRandomSeed(random_seed);
tape.recording = TRUE;
static void TapeStartGameRecording()
{
- TapeStartRecording(NEW_RANDOMIZE);
+ TapeStartRecording();
#if defined(NETWORK_AVALIABLE)
if (options.network)
continue;
}
-#if 0
- /* ACTIVATE THIS FOR LOADING/TESTING OF LEVELS ONLY */
- printf("(only testing level)\n");
- continue;
-#endif
-
LoadSolutionTape(level_nr);
#if 1
if (tape.no_valid_file)