#include "files.h"
#include "network.h"
#include "anim.h"
+#include "api.h"
+
#define DEBUG_TAPE_WHEN_PLAYING FALSE
tape.level_nr = level_nr;
tape.pos[tape.counter].delay = 0;
tape.changed = TRUE;
+ tape.solved = FALSE;
tape.random_seed = InitRND(level.random_seed);
// start recording
tape.recording = TRUE;
tape.changed = TRUE;
+ tape.solved = FALSE;
// set current delay (for last played move)
tape.pos[tape.counter].delay = tape.delay_played;
void TapeHaltRecording(void)
{
- tape.counter++;
+ // only advance tape counter if any input events have been recorded
+ if (tape.pos[tape.counter].delay > 0)
+ tape.counter++;
// initialize delay for next tape entry (to be able to continue recording)
if (tape.counter < MAX_TAPE_LEN)
tape.pos[tape.counter].delay++;
}
+ tape.changed = TRUE;
+
return TRUE;
}
if (tape.pause_before_end) // stop some seconds before end of tape
{
- if (TapeTime > tape.length_seconds - TAPE_PAUSE_SECONDS_BEFORE_DEATH)
+ if (TapeTime > (int)tape.length_seconds - TAPE_PAUSE_SECONDS_BEFORE_DEATH)
{
TapeStopWarpForward();
TapeTogglePause(TAPE_TOGGLE_MANUAL);
+ if (setup.autorecord_after_replay)
+ TapeAppendRecording();
+
return NULL;
}
}
if (tape.counter >= tape.length) // end of tape reached
{
- if (tape.warp_forward && !tape.auto_play)
+ if (!tape.auto_play)
{
TapeStopWarpForward();
TapeTogglePause(TAPE_TOGGLE_MANUAL);
+
+ if (setup.autorecord_after_replay)
+ TapeAppendRecording();
}
else
{
}
}
+static void TapeStopGameOrTape(boolean stop_game)
+{
+ if (score_info_tape_play || (!tape.playing && stop_game))
+ RequestQuitGame(FALSE);
+ else
+ TapeStop();
+}
+
+void TapeStopGame(void)
+{
+ if (game_status == GAME_MODE_MAIN)
+ return;
+
+ TapeStopGameOrTape(TRUE);
+}
+
+void TapeStopTape(void)
+{
+ TapeStopGameOrTape(FALSE);
+}
+
unsigned int GetTapeLengthFrames(void)
{
unsigned int tape_length_frames = 0;
void TapeQuickSave(void)
{
- if (game_status == GAME_MODE_MAIN)
+ if (game_status != GAME_MODE_PLAYING)
{
- Request("No game that can be saved!", REQ_CONFIRM);
+ Request("No game that could be saved!", REQ_CONFIRM);
return;
}
- if (game_status != GAME_MODE_PLAYING)
+ if (!tape.recording)
+ {
+ Request("No recording that could be saved!", REQ_CONFIRM);
+
return;
+ }
- if (tape.recording)
- TapeHaltRecording(); // prepare tape for saving on-the-fly
+ TapeHaltRecording(); // prepare tape for saving on-the-fly
if (TAPE_IS_EMPTY(tape))
{
- Request("No tape that can be saved!", REQ_CONFIRM);
+ Request("No tape that could be saved!", REQ_CONFIRM);
return;
}
}
}
+static boolean checkRestartGame(char *message)
+{
+ if (game_status == GAME_MODE_MAIN)
+ return TRUE;
+
+ if (!hasStartedNetworkGame())
+ return FALSE;
+
+ if (level_editor_test_game)
+ return TRUE;
+
+ if (game.all_players_gone)
+ return TRUE;
+
+ if (!setup.ask_on_quit_game)
+ return TRUE;
+
+ if (Request(message, REQ_ASK | REQ_STAY_CLOSED))
+ return TRUE;
+
+ OpenDoor(DOOR_OPEN_1 | DOOR_COPY_BACK);
+
+ return FALSE;
+}
+
+void TapeRestartGame(void)
+{
+ if (score_info_tape_play)
+ {
+ TapeStartGamePlaying();
+
+ return;
+ }
+
+ if (!checkRestartGame("Restart game?"))
+ return;
+
+ StartGameActions(network.enabled, setup.autorecord, level.random_seed);
+}
+
+void TapeReplayAndPauseBeforeEnd(void)
+{
+ if (score_info_tape_play)
+ return;
+
+ if (TAPE_IS_EMPTY(tape) && !tape.recording)
+ {
+ Request("No tape for this level!", REQ_CONFIRM);
+
+ return;
+ }
+
+ if (!checkRestartGame("Replay game and pause before end?"))
+ return;
+
+ TapeStop();
+ TapeStartGamePlaying();
+ TapeStartWarpForward(AUTOPLAY_MODE_WARP_NO_DISPLAY);
+
+ tape.pause_before_end = TRUE;
+ tape.quick_resume = TRUE;
+}
+
boolean hasSolutionTape(void)
{
boolean tape_file_exists = fileExists(getSolutionTapeFilename(level_nr));
return TRUE;
}
+static boolean PlayScoreTape_WaitForDownload(void)
+{
+ DelayCounter download_delay = { 10000 };
+
+ ResetDelayCounter(&download_delay);
+
+ // wait for score tape to be successfully downloaded (and fail on timeout)
+ while (!server_scores.tape_downloaded)
+ {
+ if (DelayReached(&download_delay))
+ return FALSE;
+
+ UPDATE_BUSY_STATE_NOT_LOADING();
+
+ Delay(20);
+ }
+
+ return TRUE;
+}
+
+boolean PlayScoreTape(int entry_nr)
+{
+ struct ScoreEntry *entry = &scores.entry[entry_nr];
+ char *tape_filename =
+ (entry->id == -1 ?
+ getScoreTapeFilename(entry->tape_basename, level_nr) :
+ getScoreCacheTapeFilename(entry->tape_basename, level_nr));
+ boolean download_tape = (!fileExists(tape_filename));
+
+ if (download_tape && entry->id == -1)
+ {
+ FadeSkipNextFadeIn();
+
+ Request("Cannot find score tape!", REQ_CONFIRM);
+
+ return FALSE;
+ }
+
+ server_scores.tape_downloaded = FALSE;
+
+ if (download_tape)
+ ApiGetScoreTapeAsThread(level_nr, entry->id, entry->tape_basename);
+
+ SetGameStatus(GAME_MODE_PLAYING);
+
+ FadeOut(REDRAW_FIELD);
+
+ if (download_tape && !PlayScoreTape_WaitForDownload())
+ {
+ SetGameStatus(GAME_MODE_SCOREINFO);
+ ClearField();
+
+ Request("Cannot download score tape from score server!", REQ_CONFIRM);
+
+ return FALSE;
+ }
+
+ if (!TAPE_IS_STOPPED(tape))
+ TapeStop();
+
+ // if tape recorder already contains a tape, remove it without asking
+ TapeErase();
+
+ if (entry->id == -1)
+ LoadScoreTape(entry->tape_basename, level_nr);
+ else
+ LoadScoreCacheTape(entry->tape_basename, level_nr);
+
+ if (TAPE_IS_EMPTY(tape))
+ {
+ SetGameStatus(GAME_MODE_SCOREINFO);
+ ClearField();
+
+ Request("Cannot load score tape for this level!", REQ_CONFIRM);
+
+ return FALSE;
+ }
+
+ FadeSkipNextFadeOut();
+
+ TapeStartGamePlaying();
+
+ score_info_tape_play = TRUE;
+
+ return TRUE;
+}
+
static boolean checkTapesFromSameLevel(struct TapeInfo *t1, struct TapeInfo *t2)
{
return (strEqual(t1->level_identifier, t2->level_identifier) &&
static void AutoPlayTapes_SetScoreEntry(int score, int time)
{
+ char *name = (options.mytapes ? setup.player_name : options.player_name);
+
// set unique basename for score tape (for uploading to score server)
- strcpy(tape.score_tape_basename, getScoreTapeBasename(setup.player_name));
+ strcpy(tape.score_tape_basename, getScoreTapeBasename(name));
// store score in first score entry
scores.last_added = 0;
server_scores.uploaded = FALSE;
}
-static void AutoPlayTapes_WaitForUpload(void)
+static boolean AutoPlayTapes_WaitForUpload(void)
{
- unsigned int upload_delay = 0;
- unsigned int upload_delay_value = 10000;
+ DelayCounter upload_delay = { 10000 };
ResetDelayCounter(&upload_delay);
// wait for score tape to be successfully uploaded (and fail on timeout)
while (!server_scores.uploaded)
{
- if (DelayReached(&upload_delay, upload_delay_value))
+ if (DelayReached(&upload_delay))
{
PrintNoLog("\r");
Print("- uploading score tape to score server - TIMEOUT.\n");
- Fail("cannot upload score tape to score server");
+ if (program.headless)
+ Fail("cannot upload score tape to score server");
+
+ return FALSE;
}
UPDATE_BUSY_STATE();
PrintNoLog("\r");
Print("- uploading score tape to score server - uploaded.\n");
+
+ return TRUE;
}
static int AutoPlayTapesExt(boolean initialize)
// * solution tape may have native format (like Supaplex solution files)
SaveScoreTape(level_nr);
- SaveServerScore(level_nr);
+ SaveServerScore(level_nr, TRUE);
AutoPlayTapes_WaitForUpload();
}
global.autoplay_level[tape.level_nr] = TRUE;
global.autoplay_all = FALSE;
+ options.mytapes = FALSE;
}
if (autoplay.all_levelsets)
init_level_set = FALSE;
}
+ if (autoplay.all_levelsets && global.autoplay_mode == AUTOPLAY_MODE_UPLOAD)
+ {
+ boolean skip_levelset = FALSE;
+
+ if (!directoryExists(getTapeDir(autoplay.leveldir->subdir)))
+ {
+ Print("No tape directory for this level set found -- skipping.\n");
+
+ skip_levelset = TRUE;
+ }
+
+ if (CheckTapeDirectoryUploadsComplete(autoplay.leveldir->subdir))
+ {
+ Print("All tapes for this level set already uploaded -- skipping.\n");
+
+ skip_levelset = TRUE;
+ }
+
+ if (skip_levelset)
+ {
+ PrintTapeReplaySummary(&autoplay);
+
+ // continue with next level set
+ autoplay.leveldir = getNextValidAutoPlayEntry(autoplay.leveldir);
+
+ // all level sets processed
+ if (autoplay.leveldir == NULL)
+ break;
+
+ init_level_set = TRUE;
+
+ continue;
+ }
+ }
+
if (global.autoplay_mode != AUTOPLAY_MODE_FIX || patch_nr == 0)
level_nr = autoplay.level_nr++;
if (!autoplay.all_levelsets)
break;
+ if (global.autoplay_mode == AUTOPLAY_MODE_UPLOAD)
+ MarkTapeDirectoryUploadsAsComplete(autoplay.leveldir->subdir);
+
// continue with next level set
autoplay.leveldir = getNextValidAutoPlayEntry(autoplay.leveldir);
if (!global.autoplay_all && !global.autoplay_level[level_nr])
continue;
- if (global.autoplay_mode == AUTOPLAY_MODE_UPLOAD)
+ // speed things up in case of missing private tapes (skip loading level)
+ if (options.mytapes && !fileExists(getTapeFilename(level_nr)))
{
- // speed things up when uploading all existing private tapes
- if (autoplay.all_levelsets && !fileExists(getTapeFilename(level_nr)))
- {
- autoplay.num_tape_missing++;
+ autoplay.num_tape_missing++;
- Print("Tape %03d: (no tape found)\n", level_nr);
+ Print("Tape %03d: (no tape found)\n", level_nr);
- continue;
- }
+ continue;
}
TapeErase();
}
}
- SaveServerScoreFromFile(level_nr, autoplay.tape_filename);
+ SaveServerScoreFromFile(level_nr, TRUE, autoplay.tape_filename);
- AutoPlayTapes_WaitForUpload();
+ boolean success = AutoPlayTapes_WaitForUpload();
if (use_temporary_tape_file)
unlink(autoplay.tape_filename);
// required for uploading multiple tapes
autoplay.tape_filename = NULL;
+ if (!success)
+ {
+ num_tapes = -num_tapes;
+
+ break;
+ }
+
continue;
}
{
Print("\n");
PrintLine("=", 79);
- Print("SUMMARY: %d tapes uploaded.\n", num_tapes);
+
+ if (num_tapes >= 0)
+ Print("SUMMARY: %d tapes uploaded.\n", num_tapes);
+ else
+ Print("SUMMARY: Uploading tapes failed.\n");
+
PrintLine("=", 79);
}
// clear timestamp for batch tape upload (required after interactive upload)
global.autoplay_time = 0;
- if (program.headless)
+ // exit if running headless or if visually auto-playing tapes
+ if (program.headless || global.autoplay_mode != AUTOPLAY_MODE_UPLOAD)
CloseAllAndExit(0);
// when running interactively, restore last selected level set and number
break;
case TAPE_CTRL_ID_STOP:
- TapeStop();
+ TapeStopTape();
break;