tape.quick_resume = FALSE;
TapeAppendRecording();
+
+ if (!CheckEngineSnapshot())
+ SaveEngineSnapshot();
}
}
}
if (game_status != GAME_MODE_PLAYING && game_status != GAME_MODE_MAIN)
return;
- if (CheckEngineSnapshot())
+ if (1 && CheckEngineSnapshot())
{
TapeStartGamePlaying();