char magic_8SVX[4];
};
-struct SoundHeader_WAV
-{
- char magic_RIFF[4];
- unsigned long header_size;
- char magic_WAVE[4];
- char some_stuff[24];
- char magic_DATA[4];
- unsigned long data_size;
-};
-
struct SoundInfo
{
char *name;
- byte *file_ptr;
byte *data_ptr;
- long file_len, data_len;
+ long data_len;
+
#ifdef MSDOS
SAMPLE *sample_ptr;
#endif
+
+#ifdef USE_SDL_LIBRARY
+ Mix_Chunk *mix_chunk;
+#endif
};
struct SoundControl