char magic_8SVX[4];
};
-struct SoundInfo
+struct SampleInfo
{
char *name;
byte *data_ptr;
void SoundServer(void);
/* sound client functions */
-boolean LoadSound(struct SoundInfo *);
+boolean LoadSound(struct SampleInfo *);
void PlaySound(int);
void PlaySoundStereo(int, int);
void PlaySoundLoop(int);