/***********************************************************
* Rocks'n'Diamonds -- McDuffin Strikes Back! *
*----------------------------------------------------------*
-* ©1995 Artsoft Development *
-* Holger Schemel *
-* 33659 Bielefeld-Senne *
-* Telefon: (0521) 493245 *
-* eMail: aeglos@valinor.owl.de *
-* aeglos@uni-paderborn.de *
-* q99492@pbhrzx.uni-paderborn.de *
+* (c) 1995-98 Artsoft Entertainment *
+* Holger Schemel *
+* Oststrasse 11a *
+* 33604 Bielefeld *
+* phone: ++49 +521 290471 *
+* email: aeglos@valinor.owl.de *
*----------------------------------------------------------*
* sound.c *
***********************************************************/
#ifndef SOUND_H
#define SOUND_H
-#include "main.h"
#include <math.h>
+#include "main.h"
#ifdef linux
#include <linux/soundcard.h>
#ifndef VOXWARE
#define VOXWARE
#endif
+
+#if 0
/* where is the right declaration for 'ioctl'? */
extern void ioctl(long, long, void *);
+#else
+#include <sys/ioctl.h>
+#endif
+
#endif
#ifdef __FreeBSD__
#define SSND_STOPPING(x) (x & (SSND_STOP_SOUND | SSND_STOP_ALL_SOUNDS))
#define SSND_ALL(x) (x&(SSND_FADE_ALL_SOUNDS|SSND_STOP_ALL_SOUNDS))
-#define TRUE 1
-#define FALSE 0
-
/* settings for sound path, sound device, etc. */
#ifndef SND_PATH
#define SND_PATH "./sounds"
struct SoundInfo
{
- unsigned char *name;
- unsigned char *file_ptr;
- char *data_ptr;
- long file_len, data_len;
+ char *name;
+ byte *data_ptr;
+ long data_len;
#ifdef MSDOS
SAMPLE *sample_ptr;
#endif
int nr;
int volume;
int stereo;
- BOOL active;
- BOOL loop;
- BOOL fade_sound;
- BOOL stop_sound;
- BOOL stop_all_sounds;
+ boolean active;
+ boolean loop;
+ boolean fade_sound;
+ boolean stop_sound;
+ boolean stop_all_sounds;
int playingtime;
long playingpos;
long data_len;
- char *data_ptr;
+ byte *data_ptr;
#ifdef MSDOS
int voice;
#endif
};
-/* sound server functions */
+/* start sound server */
void SoundServer(void);
-void SoundServer_InsertNewSound(struct SoundControl);
-void SoundServer_StopSound(int);
-void SoundServer_StopAllSounds(void);
-void HPUX_Audio_Control(void);
-unsigned char linear_to_ulaw(int);
-int ulaw_to_linear(unsigned char);
-
-/* application functions */
-BOOL LoadSound(struct SoundInfo *);
+
+/* client functions */
+boolean LoadSound(struct SoundInfo *);
void PlaySound(int);
void PlaySoundStereo(int, int);
void PlaySoundLoop(int);
-void PlaySoundExt(int, int, int, BOOL);
+void PlaySoundExt(int, int, int, boolean);
void FadeSound(int);
void FadeSounds(void);
void StopSound(int);