static void SoundServer_InsertNewSound(struct SoundControl);
#endif
#ifndef VOXWARE
+#ifndef MSDOS
static unsigned char linear_to_ulaw(int);
static int ulaw_to_linear(unsigned char);
#endif
+#endif
#ifdef HPUX_AUDIO
static void HPUX_Audio_Control();
#endif
}
*/
+#ifdef MSDOS
static void SoundServer_StopSound(int nr)
{
int i;
close(sound_device);
#endif
}
+#endif /* MSDOS */
#ifdef HPUX_AUDIO
static void HPUX_Audio_Control()
}
#endif /* HPUX_AUDIO */
+#ifndef VOXWARE
+#ifndef MSDOS
/* these two are stolen from "sox"... :) */
/*
return(sample);
}
+#endif /* !MSDOS */
+#endif /* !VOXWARE */
/*** THE STUFF ABOVE IS ONLY USED BY THE SOUND SERVER CHILD PROCESS ***/