#if defined(PLATFORM_UNIX)
static int stereo_volume[PSND_MAX_LEFT2RIGHT+1];
static char premix_first_buffer[SND_BLOCKSIZE];
-#ifdef VOXWARE
+#if defined(AUDIO_STREAMING_DSP)
static char premix_left_buffer[SND_BLOCKSIZE];
static char premix_right_buffer[SND_BLOCKSIZE];
static int premix_last_buffer[SND_BLOCKSIZE];
#endif
/* forward declaration of internal functions */
-#ifdef VOXWARE
+#if defined(AUDIO_STREAMING_DSP)
static void SoundServer_InsertNewSound(struct SoundControl);
-#else
-#if defined(PLATFORM_UNIX)
+#elif defined(PLATFORM_UNIX)
static unsigned char linear_to_ulaw(int);
static int ulaw_to_linear(unsigned char);
#endif
-#endif
-#ifdef HPUX_AUDIO
+#if defined(PLATFORM_HPUX)
static void HPUX_Audio_Control();
#endif
#endif
#if defined(PLATFORM_UNIX)
-int OpenAudio(char *audio_device_name)
+int OpenAudioDevice(char *audio_device_name)
{
int audio_fd;
+ /* check if desired audio device is accessible */
+ if (access(sound_device_name, W_OK) != 0)
+ return -1;
+
/* try to open audio device in non-blocking mode */
if ((audio_fd = open(audio_device_name, O_WRONLY | O_NONBLOCK)) < 0)
return audio_fd;
return audio_fd;
}
-int CheckAudio(char *audio_device_name)
+void UnixOpenAudio(struct AudioSystemInfo *audio)
{
+ static char *audio_device_name[] =
+ {
+ DEVICENAME_DSP,
+ DEVICENAME_AUDIO
+ };
int audio_fd;
+ int i;
- if (access(audio_device_name, W_OK) != 0)
- {
- Error(ERR_WARN, "cannot access audio device - no sound");
- return SOUND_OFF;
- }
+ /* look for available audio devices, starting with preferred ones */
+ for (i=0; i<sizeof(audio_device_name)/sizeof(char *); i++)
+ if ((audio_fd = OpenAudioDevice(sound_device_name)) >= 0)
+ break;
- if ((audio_fd = OpenAudio(sound_device_name)) < 0)
+ if (audio_fd < 0)
{
Error(ERR_WARN, "cannot open audio device - no sound");
- return SOUND_OFF;
+ return;
}
close(audio_fd);
- return SOUND_AVAILABLE;
+ audio->sound_available = TRUE;
+
+#if defined(AUDIO_STREAMING_DSP)
+ audio->loops_available = TRUE;
+#endif
}
-boolean UnixInitAudio(void)
+void UnixCloseAudio(struct AudioSystemInfo *audio)
{
- return TRUE;
+ if (audio->device_fd)
+ close(audio->device_fd);
}
+
#endif /* PLATFORM_UNIX */
void SoundServer()
struct SoundControl snd_ctrl;
fd_set sound_fdset;
- close(sysinfo.audio_process_pipe[1]); /* no writing into pipe needed */
+ close(audio.soundserver_pipe[1]); /* no writing into pipe needed */
#endif
for(i=0;i<MAX_SOUNDS_PLAYING;i++)
stereo_volume[i] =
(int)sqrt((float)(PSND_MAX_LEFT2RIGHT*PSND_MAX_LEFT2RIGHT-i*i));
-#ifdef HPUX_AUDIO
+#if defined(PLATFORM_HPUX)
HPUX_Audio_Control();
#endif
FD_ZERO(&sound_fdset);
- FD_SET(sysinfo.audio_process_pipe[0], &sound_fdset);
+ FD_SET(audio.soundserver_pipe[0], &sound_fdset);
while(1) /* wait for sound playing commands from client */
{
- FD_SET(sysinfo.audio_process_pipe[0], &sound_fdset);
- select(sysinfo.audio_process_pipe[0] + 1, &sound_fdset, NULL, NULL, NULL);
- if (!FD_ISSET(sysinfo.audio_process_pipe[0], &sound_fdset))
+ FD_SET(audio.soundserver_pipe[0], &sound_fdset);
+ select(audio.soundserver_pipe[0] + 1, &sound_fdset, NULL, NULL, NULL);
+ if (!FD_ISSET(audio.soundserver_pipe[0], &sound_fdset))
continue;
- if (read(sysinfo.audio_process_pipe[0], &snd_ctrl, sizeof(snd_ctrl))
+ if (read(audio.soundserver_pipe[0], &snd_ctrl, sizeof(snd_ctrl))
!= sizeof(snd_ctrl))
Error(ERR_EXIT_SOUND_SERVER, "broken pipe - no sounds");
-#ifdef VOXWARE
+#if defined(AUDIO_STREAMING_DSP)
if (snd_ctrl.fade_sound)
{
playlist[i]=emptySoundControl;
playing_sounds=0;
- close(sysinfo.audio_fd);
+ close(audio.device_fd);
}
else if (snd_ctrl.stop_sound)
{
}
if (!playing_sounds)
- close(sysinfo.audio_fd);
+ close(audio.device_fd);
}
if (playing_sounds || snd_ctrl.active)
#endif
if (playing_sounds ||
- (sysinfo.audio_fd = OpenAudio(sound_device_name)) >= 0)
+ (audio.device_fd = OpenAudioDevice(sound_device_name)) >= 0)
{
if (!playing_sounds) /* we just opened the audio device */
{
/* (with stereo the effective buffer size will shrink to 256) */
fragment_size = 0x00020009;
- if (ioctl(sysinfo.audio_fd, SNDCTL_DSP_SETFRAGMENT, &fragment_size)
- < 0)
+ if (ioctl(audio.device_fd,SNDCTL_DSP_SETFRAGMENT,&fragment_size) < 0)
Error(ERR_EXIT_SOUND_SERVER,
"cannot set fragment size of /dev/dsp - no sounds");
/* try if we can use stereo sound */
- if (ioctl(sysinfo.audio_fd, SNDCTL_DSP_STEREO, &stereo) < 0)
+ if (ioctl(audio.device_fd, SNDCTL_DSP_STEREO, &stereo) < 0)
{
#ifdef DEBUG
static boolean reported = FALSE;
stereo = FALSE;
}
- if (ioctl(sysinfo.audio_fd, SNDCTL_DSP_SPEED, &sample_rate) < 0)
+ if (ioctl(audio.device_fd, SNDCTL_DSP_SPEED, &sample_rate) < 0)
Error(ERR_EXIT_SOUND_SERVER,
"cannot set sample rate of /dev/dsp - no sounds");
/* get the real fragmentation size; this should return 512 */
- if (ioctl(sysinfo.audio_fd, SNDCTL_DSP_GETBLKSIZE, &fragment_size)
- < 0)
+ if (ioctl(audio.device_fd, SNDCTL_DSP_GETBLKSIZE,&fragment_size) < 0)
Error(ERR_EXIT_SOUND_SERVER,
"cannot get fragment size of /dev/dsp - no sounds");
SoundServer_InsertNewSound(snd_ctrl);
while(playing_sounds &&
- select(sysinfo.audio_process_pipe[0] + 1,
+ select(audio.soundserver_pipe[0] + 1,
&sound_fdset, NULL, NULL, &delay) < 1)
{
- FD_SET(sysinfo.audio_process_pipe[0], &sound_fdset);
+ FD_SET(audio.soundserver_pipe[0], &sound_fdset);
/* first clear the last premixing buffer */
memset(premix_last_buffer,0,fragment_size*sizeof(int));
}
/* finally play the sound fragment */
- write(sysinfo.audio_fd, playing_buffer,fragment_size);
+ write(audio.device_fd, playing_buffer,fragment_size);
}
/* if no sounds playing, free device for other sound programs */
if (!playing_sounds)
- close(sysinfo.audio_fd);
+ close(audio.device_fd);
}
}
-#else /* !VOXWARE */
+#else /* !AUDIO_STREAMING_DSP */
if (snd_ctrl.active && !snd_ctrl.loop)
{
int wait_percent = 90; /* wait 90% of the real playing time */
int i;
- if ((sysinfo.audio_fd = OpenAudio(sound_device_name)) >= 0)
+ if ((audio.device_fd = OpenAudioDevice(sound_device_name)) >= 0)
{
playing_sounds = 1;
while(playing_sounds &&
- select(sysinfo.audio_process_pipe[0] + 1,
+ select(audio.soundserver_pipe[0] + 1,
&sound_fdset, NULL, NULL, &delay) < 1)
{
- FD_SET(sysinfo.audio_process_pipe[0], &sound_fdset);
+ FD_SET(audio.soundserver_pipe[0], &sound_fdset);
/* get pointer and size of the actual sound sample */
sample_ptr = snd_ctrl.data_ptr + snd_ctrl.playingpos;
playing_sounds = 0;
/* finally play the sound fragment */
- write(sysinfo.audio_fd,playing_buffer,sample_size);
+ write(audio.device_fd,playing_buffer,sample_size);
delay.tv_sec = 0;
delay.tv_usec = ((sample_size*10*wait_percent)/(sample_rate))*1000;
}
- close(sysinfo.audio_fd);
+ close(audio.device_fd);
}
}
-#endif /* !VOXWARE */
+#endif /* !AUDIO_STREAMING_DSP */
}
#if !defined(PLATFORM_MSDOS)
if (!playing_sounds)
- close(sysinfo.audio_fd);
+ close(audio.device_fd);
#endif
}
playing_sounds = 0;
#if !defined(PLATFORM_MSDOS)
- close(sysinfo.audio_fd);
+ close(audio.device_fd);
#endif
}
#endif /* PLATFORM_MSDOS */
#endif /* !PLATFORM_WIN32 */
-#ifdef HPUX_AUDIO
+#if defined(PLATFORM_HPUX)
static void HPUX_Audio_Control()
{
struct audio_describe ainfo;
close(audio_ctl);
}
-#endif /* HPUX_AUDIO */
+#endif /* PLATFORM_HPUX */
-#if !defined(VOXWARE) && defined(PLATFORM_UNIX)
+#if defined(PLATFORM_UNIX) && !defined(AUDIO_STREAMING_DSP)
/* these two are stolen from "sox"... :) */
return(sample);
}
-#endif /* !VOXWARE && PLATFORM_UNIX */
+#endif /* PLATFORM_UNIX && !AUDIO_STREAMING_DSP */
/*** THE STUFF ABOVE IS ONLY USED BY THE SOUND SERVER CHILD PROCESS ***/
{
struct SoundControl snd_ctrl = emptySoundControl;
- if (!sysinfo.audio_available || !setup.sound)
+ if (!audio.sound_available || !setup.sound)
return;
if (volume<PSND_MIN_VOLUME)
#else
#if !defined(PLATFORM_MSDOS)
- if (write(sysinfo.audio_process_pipe[1], &snd_ctrl, sizeof(snd_ctrl)) < 0)
+ if (write(audio.soundserver_pipe[1], &snd_ctrl, sizeof(snd_ctrl)) < 0)
{
Error(ERR_WARN, "cannot pipe to child process - no sounds");
- sysinfo.audio_available = FALSE;
+ audio.sound_available = FALSE;
return;
}
#else
{
struct SoundControl snd_ctrl = emptySoundControl;
- if (!sysinfo.audio_available)
+ if (!audio.sound_available)
return;
if (SSND_FADING(method))
#else
#if !defined(PLATFORM_MSDOS)
- if (write(sysinfo.audio_process_pipe[1], &snd_ctrl, sizeof(snd_ctrl)) < 0)
+ if (write(audio.soundserver_pipe[1], &snd_ctrl, sizeof(snd_ctrl)) < 0)
{
Error(ERR_WARN, "cannot pipe to child process - no sounds");
- sysinfo.audio_available = FALSE;
+ audio.sound_available = FALSE;
return;
}
#else
{
int i;
- if (!sysinfo.audio_available)
+ if (!audio.sound_available)
return;
for(i=0; i<num_sounds; i++)