char *sample_ptr;
long sample_size, max_sample_size;
long fragment_size;
- BOOL stereo;
+ boolean stereo;
if (playing_sounds || (sound_device=open(sound_device_name,O_WRONLY))>=0)
{
return(ptr[0]<<24 | ptr[1]<<16 | ptr[2]<<8 | ptr[3]);
}
-BOOL LoadSound(struct SoundInfo *snd_info)
+boolean LoadSound(struct SoundInfo *snd_info)
{
FILE *file;
char filename[256];
#ifndef MSDOS
if (!(file=fopen(filename,"r")))
{
- Error(ERR_RETURN, "cannot open sound file '%s' - no sounds", filename);
+ Error(ERR_WARN, "cannot open sound file '%s' - no sounds", filename);
return(FALSE);
}
if (fseek(file,0,SEEK_END)<0)
{
- Error(ERR_RETURN, "cannot read sound file '%s' - no sounds", filename);
+ Error(ERR_WARN, "cannot read sound file '%s' - no sounds", filename);
fclose(file);
return(FALSE);
}
if (!(snd_info->file_ptr=malloc(snd_info->file_len)))
{
- Error(ERR_RETURN, "out of memory (this shouldn't happen :) - no sounds");
+ Error(ERR_WARN, "out of memory (this shouldn't happen :) - no sounds");
fclose(file);
return(FALSE);
}
if (fread(snd_info->file_ptr,1,snd_info->file_len,file)!=snd_info->file_len)
{
- Error(ERR_RETURN, "cannot read sound file '%s' - no sounds", filename);
+ Error(ERR_WARN, "cannot read sound file '%s' - no sounds", filename);
fclose(file);
return(FALSE);
}
snd_info->file_len != be2long(&sound_header->chunk_size)+8 ||
strncmp(sound_header->magic_8SVX,"8SVX",4))
{
- Error(ERR_RETURN, "'%s' is not an IFF/8SVX file or broken - no sounds",
+ Error(ERR_WARN, "'%s' is not an IFF/8SVX file or broken - no sounds",
filename);
return(FALSE);
}
snd_info->sample_ptr = load_sample(filename);
if(!snd_info->sample_ptr)
{
- Error(ERR_RETURN, "cannot read sound file '%s' - no sounds", filename);
+ Error(ERR_WARN, "cannot read sound file '%s' - no sounds", filename);
fclose(file);
return(FALSE);
}
PlaySoundExt(nr, PSND_MAX_VOLUME, PSND_MIDDLE, PSND_LOOP);
}
-void PlaySoundExt(int nr, int volume, int stereo, BOOL loop)
+void PlaySoundExt(int nr, int volume, int stereo, boolean loop)
{
struct SoundControl snd_ctrl = emptySoundControl;
- if (sound_status==SOUND_OFF || !sound_on)
+ if (sound_status==SOUND_OFF || !setup.sound)
return;
if (volume<PSND_MIN_VOLUME)
#ifndef MSDOS
if (write(sound_pipe[1], &snd_ctrl, sizeof(snd_ctrl))<0)
{
- Error(ERR_RETURN, "cannot pipe to child process - no sounds");
+ Error(ERR_WARN, "cannot pipe to child process - no sounds");
sound_status = SOUND_OFF;
return;
}
#ifndef MSDOS
if (write(sound_pipe[1], &snd_ctrl, sizeof(snd_ctrl))<0)
{
- Error(ERR_RETURN, "cannot pipe to child process - no sounds");
+ Error(ERR_WARN, "cannot pipe to child process - no sounds");
sound_status = SOUND_OFF;
return;
}